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Tomaso Poggio

Publications and source records attributed to Tomaso Poggio.

At least 73 records · Page 4Linked to original sources

Theory IIIb: Generalization in Deep Networks

A main puzzle of deep neural networks (DNNs) revolves around the apparent absence of "overfitting", defined in this paper as follows: the expected error does not get worse when increasing the number of neurons or of iterations of gradient descent. This is surprising because of the large capacity demonstrated by DNNs to fit randomly labeled data and the absence of explicit regularization. Recent results by Srebro et al. provide a satisfying solution of the puzzle for linear networks used in binary classification. They prove that minimization of loss functions such as the logistic, the cross-entropy and the exp-loss yields asymptotic, "slow" convergence to the maximum margin solution for linearly separable datasets, independently of the initial conditions. Here we prove a similar result for nonlinear multilayer DNNs near zero minima of the empirical loss. The result holds for exponential-type losses but not for the square loss. In particular, we prove that the weight matrix at each layer of a deep network converges to a minimum norm solution up to a scale factor (in the separable case). Our analysis of the dynamical system corresponding to gradient descent of a multilayer network suggests a simple criterion for ranking the generalization performance of different zero minimizers of the empirical loss.

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Approximate inference with Wasserstein gradient flows

We present a novel approximate inference method for diffusion processes, based on the Wasserstein gradient flow formulation of the diffusion. In this formulation, the time-dependent density of the diffusion is derived as the limit of implicit Euler steps that follow the gradients of a particular free energy functional. Existing methods for computing Wasserstein gradient flows rely on discretization of the domain of the diffusion, prohibiting their application to domains in more than several dimensions. We propose instead a discretization-free inference method that computes the Wasserstein gradient flow directly in a space of continuous functions. We characterize approximation properties of the proposed method and evaluate it on a nonlinear filtering task, finding performance comparable to the state-of-the-art for filtering diffusions.

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Theory of Deep Learning III: explaining the non-overfitting puzzle

A main puzzle of deep networks revolves around the absence of overfitting despite large overparametrization and despite the large capacity demonstrated by zero training error on randomly labeled data. In this note, we show that the dynamics associated to gradient descent minimization of nonlinear networks is topologically equivalent, near the asymptotically stable minima of the empirical error, to linear gradient system in a quadratic potential with a degenerate (for square loss) or almost degenerate (for logistic or crossentropy loss) Hessian. The proposition depends on the qualitative theory of dynamical systems and is supported by numerical results. Our main propositions extend to deep nonlinear networks two properties of gradient descent for linear networks, that have been recently established (1) to be key to their generalization properties: 1. Gradient descent enforces a form of implicit regularization controlled by the number of iterations, and asymptotically converges to the minimum norm solution for appropriate initial conditions of gradient descent. This implies that there is usually an optimum early stopping that avoids overfitting of the loss. This property, valid for the square loss and many other loss functions, is relevant especially for regression. 2. For classification, the asymptotic convergence to the minimum norm solution implies convergence to the maximum margin solution which guarantees good classification error for "low noise" datasets. This property holds for loss functions such as the logistic and cross-entropy loss independently of the initial conditions. The robustness to overparametrization has suggestive implications for the robustness of the architecture of deep convolutional networks with respect to the curse of dimensionality.

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Theory of Deep Learning IIb: Optimization Properties of SGD

In Theory IIb we characterize with a mix of theory and experiments the optimization of deep convolutional networks by Stochastic Gradient Descent. The main new result in this paper is theoretical and experimental evidence for the following conjecture about SGD: SGD concentrates in probability -- like the classical Langevin equation -- on large volume, "flat" minima, selecting flat minimizers which are with very high probability also global minimizers

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Fast, invariant representation for human action in the visual system

Humans can effortlessly recognize others' actions in the presence of complex transformations, such as changes in viewpoint. Several studies have located the regions in the brain involved in invariant action recognition, however, the underlying neural computations remain poorly understood. We use magnetoencephalography (MEG) decoding and a dataset of well-controlled, naturalistic videos of five actions (run, walk, jump, eat, drink) performed by different actors at different viewpoints to study the computational steps used to recognize actions across complex transformations. In particular, we ask when the brain discounts changes in 3D viewpoint relative to when it initially discriminates between actions. We measure the latency difference between invariant and non-invariant action decoding when subjects view full videos as well as form-depleted and motion-depleted stimuli. Our results show no difference in decoding latency or temporal profile between invariant and non-invariant action recognition in full videos. However, when either form or motion information is removed from the stimulus set, we observe a decrease and delay in invariant action decoding. Our results suggest that the brain recognizes actions and builds invariance to complex transformations at the same time, and that both form and motion information are crucial for fast, invariant action recognition.

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Pruning Convolutional Neural Networks for Image Instance Retrieval

In this work, we focus on the problem of image instance retrieval with deep descriptors extracted from pruned Convolutional Neural Networks (CNN). The objective is to heavily prune convolutional edges while maintaining retrieval performance. To this end, we introduce both data-independent and data-dependent heuristics to prune convolutional edges, and evaluate their performance across various compression rates with different deep descriptors over several benchmark datasets. Further, we present an end-to-end framework to fine-tune the pruned network, with a triplet loss function specially designed for the retrieval task. We show that the combination of heuristic pruning and fine-tuning offers 5x compression rate without considerable loss in retrieval performance.

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Do Deep Neural Networks Suffer from Crowding?

Crowding is a visual effect suffered by humans, in which an object that can be recognized in isolation can no longer be recognized when other objects, called flankers, are placed close to it. In this work, we study the effect of crowding in artificial Deep Neural Networks for object recognition. We analyze both standard deep convolutional neural networks (DCNNs) as well as a new version of DCNNs which is 1) multi-scale and 2) with size of the convolution filters change depending on the eccentricity wrt to the center of fixation. Such networks, that we call eccentricity-dependent, are a computational model of the feedforward path of the primate visual cortex. Our results reveal that the eccentricity-dependent model, trained on target objects in isolation, can recognize such targets in the presence of flankers, if the targets are near the center of the image, whereas DCNNs cannot. Also, for all tested networks, when trained on targets in isolation, we find that recognition accuracy of the networks decreases the closer the flankers are to the target and the more flankers there are. We find that visual similarity between the target and flankers also plays a role and that pooling in early layers of the network leads to more crowding. Additionally, we show that incorporating the flankers into the images of the training set does not improve performance with crowding.

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Theory II: Landscape of the Empirical Risk in Deep Learning

Previous theoretical work on deep learning and neural network optimization tend to focus on avoiding saddle points and local minima. However, the practical observation is that, at least in the case of the most successful Deep Convolutional Neural Networks (DCNNs), practitioners can always increase the network size to fit the training data (an extreme example would be [1]). The most successful DCNNs such as VGG and ResNets are best used with a degree of "overparametrization". In this work, we characterize with a mix of theory and experiments, the landscape of the empirical risk of overparametrized DCNNs. We first prove in the regression framework the existence of a large number of degenerate global minimizers with zero empirical error (modulo inconsistent equations). The argument that relies on the use of Bezout theorem is rigorous when the RELUs are replaced by a polynomial nonlinearity (which empirically works as well). As described in our Theory III [2] paper, the same minimizers are degenerate and thus very likely to be found by SGD that will furthermore select with higher probability the most robust zero-minimizer. We further experimentally explored and visualized the landscape of empirical risk of a DCNN on CIFAR-10 during the entire training process and especially the global minima. Finally, based on our theoretical and experimental results, we propose an intuitive model of the landscape of DCNN's empirical loss surface, which might not be as complicated as people commonly believe.

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Invariant recognition drives neural representations of action sequences

Recognizing the actions of others from visual stimuli is a crucial aspect of human visual perception that allows individuals to respond to social cues. Humans are able to identify similar behaviors and discriminate between distinct actions despite transformations, like changes in viewpoint or actor, that substantially alter the visual appearance of a scene. This ability to generalize across complex transformations is a hallmark of human visual intelligence. Advances in understanding motion perception at the neural level have not always translated in precise accounts of the computational principles underlying what representation our visual cortex evolved or learned to compute. Here we test the hypothesis that invariant action discrimination might fill this gap. Recently, the study of artificial systems for static object perception has produced models, CNNs, that achieve human level performance in complex discriminative tasks. Within this class of models, architectures that better support invariant object recognition also produce image representations that match those implied by human and primate neural data. However, whether these models produce representations of action sequences that support recognition across complex transformations and closely follow neural representations remains unknown. Here we show that spatiotemporal CNNs appropriately categorize video stimuli into actions, and that deliberate model modifications that improve performance on an invariant action recognition task lead to data representations that better match human neural recordings. Our results support our hypothesis that performance on invariant discrimination dictates the neural representations of actions computed by human visual cortex.

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Compression of Deep Neural Networks for Image Instance Retrieval

Image instance retrieval is the problem of retrieving images from a database which contain the same object. Convolutional Neural Network (CNN) based descriptors are becoming the dominant approach for generating {\it global image descriptors} for the instance retrieval problem. One major drawback of CNN-based {\it global descriptors} is that uncompressed deep neural network models require hundreds of megabytes of storage making them inconvenient to deploy in mobile applications or in custom hardware. In this work, we study the problem of neural network model compression focusing on the image instance retrieval task. We study quantization, coding, pruning and weight sharing techniques for reducing model size for the instance retrieval problem. We provide extensive experimental results on the trade-off between retrieval performance and model size for different types of networks on several data sets providing the most comprehensive study on this topic. We compress models to the order of a few MBs: two orders of magnitude smaller than the uncompressed models while achieving negligible loss in retrieval performance.

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Streaming Normalization: Towards Simpler and More Biologically-plausible Normalizations for Online and Recurrent Learning

We systematically explored a spectrum of normalization algorithms related to Batch Normalization (BN) and propose a generalized formulation that simultaneously solves two major limitations of BN: (1) online learning and (2) recurrent learning. Our proposal is simpler and more biologically-plausible. Unlike previous approaches, our technique can be applied out of the box to all learning scenarios (e.g., online learning, batch learning, fully-connected, convolutional, feedforward, recurrent and mixed --- recurrent and convolutional) and compare favorably with existing approaches. We also propose Lp Normalization for normalizing by different orders of statistical moments. In particular, L1 normalization is well-performing, simple to implement, fast to compute, more biologically-plausible and thus ideal for GPU or hardware implementations.

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Deep vs. shallow networks : An approximation theory perspective

The paper briefy reviews several recent results on hierarchical architectures for learning from examples, that may formally explain the conditions under which Deep Convolutional Neural Networks perform much better in function approximation problems than shallow, one-hidden layer architectures. The paper announces new results for a non-smooth activation function - the ReLU function - used in present-day neural networks, as well as for the Gaussian networks. We propose a new definition of relative dimension to encapsulate different notions of sparsity of a function class that can possibly be exploited by deep networks but not by shallow ones to drastically reduce the complexity required for approximation and learning.

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View-tolerant face recognition and Hebbian learning imply mirror-symmetric neural tuning to head orientation

The primate brain contains a hierarchy of visual areas, dubbed the ventral stream, which rapidly computes object representations that are both specific for object identity and relatively robust against identity-preserving transformations like depth-rotations. Current computational models of object recognition, including recent deep learning networks, generate these properties through a hierarchy of alternating selectivity-increasing filtering and tolerance-increasing pooling operations, similar to simple-complex cells operations. While simulations of these models recapitulate the ventral stream's progression from early view-specific to late view-tolerant representations, they fail to generate the most salient property of the intermediate representation for faces found in the brain: mirror-symmetric tuning of the neural population to head orientation. Here we prove that a class of hierarchical architectures and a broad set of biologically plausible learning rules can provide approximate invariance at the top level of the network. While most of the learning rules do not yield mirror-symmetry in the mid-level representations, we characterize a specific biologically-plausible Hebb-type learning rule that is guaranteed to generate mirror-symmetric tuning to faces tuning at intermediate levels of the architecture.

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Learning Functions: When Is Deep Better Than Shallow

While the universal approximation property holds both for hierarchical and shallow networks, we prove that deep (hierarchical) networks can approximate the class of compositional functions with the same accuracy as shallow networks but with exponentially lower number of training parameters as well as VC-dimension. This theorem settles an old conjecture by Bengio on the role of depth in networks. We then define a general class of scalable, shift-invariant algorithms to show a simple and natural set of requirements that justify deep convolutional networks.

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Nested Invariance Pooling and RBM Hashing for Image Instance Retrieval

The goal of this work is the computation of very compact binary hashes for image instance retrieval. Our approach has two novel contributions. The first one is Nested Invariance Pooling (NIP), a method inspired from i-theory, a mathematical theory for computing group invariant transformations with feed-forward neural networks. NIP is able to produce compact and well-performing descriptors with visual representations extracted from convolutional neural networks. We specifically incorporate scale, translation and rotation invariances but the scheme can be extended to any arbitrary sets of transformations. We also show that using moments of increasing order throughout nesting is important. The NIP descriptors are then hashed to the target code size (32-256 bits) with a Restricted Boltzmann Machine with a novel batch-level regularization scheme specifically designed for the purpose of hashing (RBMH). A thorough empirical evaluation with state-of-the-art shows that the results obtained both with the NIP descriptors and the NIP+RBMH hashes are consistently outstanding across a wide range of datasets.

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How Important is Weight Symmetry in Backpropagation?

Gradient backpropagation (BP) requires symmetric feedforward and feedback connections -- the same weights must be used for forward and backward passes. This "weight transport problem" (Grossberg 1987) is thought to be one of the main reasons to doubt BP's biologically plausibility. Using 15 different classification datasets, we systematically investigate to what extent BP really depends on weight symmetry. In a study that turned out to be surprisingly similar in spirit to Lillicrap et al.'s demonstration (Lillicrap et al. 2014) but orthogonal in its results, our experiments indicate that: (1) the magnitudes of feedback weights do not matter to performance (2) the signs of feedback weights do matter -- the more concordant signs between feedforward and their corresponding feedback connections, the better (3) with feedback weights having random magnitudes and 100% concordant signs, we were able to achieve the same or even better performance than SGD. (4) some normalizations/stabilizations are indispensable for such asymmetric BP to work, namely Batch Normalization (BN) (Ioffe and Szegedy 2015) and/or a "Batch Manhattan" (BM) update rule.

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Foveation-based Mechanisms Alleviate Adversarial Examples

We show that adversarial examples, i.e., the visually imperceptible perturbations that result in Convolutional Neural Networks (CNNs) fail, can be alleviated with a mechanism based on foveations---applying the CNN in different image regions. To see this, first, we report results in ImageNet that lead to a revision of the hypothesis that adversarial perturbations are a consequence of CNNs acting as a linear classifier: CNNs act locally linearly to changes in the image regions with objects recognized by the CNN, and in other regions the CNN may act non-linearly. Then, we corroborate that when the neural responses are linear, applying the foveation mechanism to the adversarial example tends to significantly reduce the effect of the perturbation. This is because, hypothetically, the CNNs for ImageNet are robust to changes of scale and translation of the object produced by the foveation, but this property does not generalize to transformations of the perturbation. As a result, the accuracy after a foveation is almost the same as the accuracy of the CNN without the adversarial perturbation, even if the adversarial perturbation is calculated taking into account a foveation.

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