SearcharxivSearch

arXiv subjects

Tommaso Bonato

Publications and source records attributed to Tommaso Bonato.

12 recordsLinked to original sources

Network Design for Wafer-Scale Systems with Wafer-on-Wafer Hybrid Bonding

Transformer-based large language models are increasingly constrained by data movement as communication bandwidth drops sharply beyond the chip boundary. Wafer-scale integration using wafer-on-wafer hybrid bonding alleviates this limitation by providing ultra-high bandwidth between reticles on bonded wafers. In this paper, we investigate how the physical placement of reticles on wafers influences the achievable network topology and the resulting communication performance. Starting from a 2D mesh-like baseline, we propose four reticle placements (Aligned, Interleaved, Rotated, and Contoured) that improve throughput by up to 250%, reduce latency by up to 36%, and decrease energy per transmitted byte by up to 38%.

cs.AR

Spritz: Path-Aware Load Balancing in Low-Diameter Networks

Low-diameter topologies such as Dragonfly and Slim Fly are increasingly adopted in HPC and datacenter networks, yet existing load balancing techniques either rely on proprietary in-network mechanisms or fail to utilize the full path diversity of these topologies. We introduce Spritz, a flexible sender-based load balancing framework that shifts adaptive topology-aware routing to the endpoints using only standard Ethernet features. We propose two algorithms, Spritz-Scout and Spritz-Spray that, respectively, explore and adaptively cache efficient paths using ECN, packet trimming, and timeout feedback. Through simulation on Dragonfly and Slim Fly topologies with over 1000 endpoints, Spritz outperforms ECMP, UGAL-L, and prior sender-based approaches by up to 1.8x in flow completion time under AI training and datacenter workloads, while offering robust failover with performance improvements of up to 25.4x under link failures, all without additional hardware support. Spritz enables datacenter-scale, commodity Ethernet networks to efficiently leverage low-diameter topologies, offering unified routing and load balancing for the Ultra Ethernet era.

cs.NI

Uno: A One-Stop Solution for Inter- and Intra-Datacenter Congestion Control and Reliable Connectivity

Cloud computing and AI workloads are driving unprecedented demand for efficient communication within and across datacenters. However, the coexistence of intra- and inter-datacenter traffic within datacenters plus the disparity between the RTTs of intra- and inter-datacenter networks complicates congestion management and traffic routing. Particularly, faster congestion responses of intra-datacenter traffic causes rate unfairness when competing with slower inter-datacenter flows. Additionally, inter-datacenter messages suffer from slow loss recovery and, thus, require reliability. Existing solutions overlook these challenges and handle inter- and intra-datacenter congestion with separate control loops or at different granularities. We propose Uno, a unified system for both inter- and intra-DC environments that integrates a transport protocol for rapid congestion reaction and fair rate control with a load balancing scheme that combines erasure coding and adaptive routing. Our findings show that Uno significantly improves the completion times of both inter- and intra-DC flows compared to state-of-the-art methods such as Gemini.

cs.NI

Bine Trees: Enhancing Collective Operations by Optimizing Communication Locality

Communication locality plays a key role in the performance of collective operations on large HPC systems, especially on oversubscribed networks where groups of nodes are fully connected internally but sparsely linked through global connections. We present Bine (binomial negabinary) trees, a family of collective algorithms that improve communication locality. Bine trees maintain the generality of binomial trees and butterflies while cutting global-link traffic by up to 33%. We implement eight Bine-based collectives and evaluate them on four large-scale supercomputers with Dragonfly, Dragonfly+, oversubscribed fat-tree, and torus topologies, achieving up to 5x speedups and consistent reductions in global-link traffic across different vector sizes and node counts.

cs.DC

PICO: Performance Insights for Collective Operations

Collective operations are cornerstones of both HPC applications and large-scale AI training and inference, yet benchmarking them in a systematic and reproducible way remains difficult on modern systems due to the complexity of their hardware and software stacks. Existing suites primarily report end-to-end timings and offer limited support for controlled algorithm and configuration selection, fine-grained profiling, and capturing the runtime environment. We present PICO (Performance Insights for Collective Operations), an open-source framework that decouples portable experiment setup from platform execution, provides a backend-adaptive parameter selection interface across MPI and NCCL, supplies plain-MPI reference collective implementations, optionally instrumentable, and records the system configuration for reproducible comparisons. Evaluated on three major supercomputers, PICO shows that default collective algorithms and transport settings can be up to $5\times$ slower than the best available choice. It provides diagnostic evidence by isolating topology sensitive algorithmic choices and, through instrumentation, reveals detailed algorithmic breakdowns. To assess end-to-end effects of benchmark-informed tuning and evaluate application-level impacts, we replay open-source LLM training traces in ATLAHS simulator with optimized collective profiles identified by PICO, achieving reductions in training times of up to $44\%$.

cs.DC

Demystifying NCCL: An In-depth Analysis of GPU Communication Protocols and Algorithms

The NVIDIA Collective Communication Library (NCCL) is a critical software layer enabling high-performance collectives on large-scale GPU clusters. Despite being open source with a documented API, its internal design remains largely opaque. The orchestration of communication channels, selection of protocols, and handling of memory movement across devices and nodes are not well understood, making it difficult to analyze performance or identify bottlenecks. This paper presents a comprehensive analysis of NCCL, focusing on its communication protocol variants (Simple, LL, and LL128), mechanisms governing intra-node and inter-node data movement, and ring- and tree-based collective communication algorithms. The insights obtained from this study serve as the foundation for ATLAHS, an application-trace-driven network simulation toolchain capable of accurately reproducing NCCL communication patterns in large-scale AI training workloads. By demystifying NCCL's internal architecture, this work provides guidance for system researchers and performance engineers working to optimize or simulate collective communication at scale.

cs.DC

Flowcut Switching: High-Performance Adaptive Routing with In-Order Delivery Guarantees

Network latency severely impacts the performance of applications running on supercomputers. Adaptive routing algorithms route packets over different available paths to reduce latency and improve network utilization. However, if a switch routes packets belonging to the same network flow on different paths, they might arrive at the destination out-of-order due to differences in the latency of these paths. For some transport protocols like TCP, QUIC, and RoCE, out-of-order (OOO) packets might cause large performance drops or significantly increase CPU utilization. In this work, we propose flowcut switching, a new adaptive routing algorithm that provides high-performance in-order packet delivery. Differently from existing solutions like flowlet switching, which are based on the assumption of bursty traffic and that might still reorder packets, flowcut switching guarantees in-order delivery under any network conditions, and is effective also for non-bursty traffic, as it is often the case for RDMA.

cs.NI

ATLAHS: An Application-centric Network Simulator Toolchain for AI, HPC, and Distributed Storage

Network simulators play a crucial role in evaluating the performance of large-scale systems. However, existing simulators rely heavily on synthetic microbenchmarks or narrowly focus on specific domains, limiting their ability to provide comprehensive performance insights. In this work, we introduce ATLAHS, a flexible, extensible, and open-source toolchain designed to trace real-world applications and accurately simulate their workloads. ATLAHS leverages the GOAL format to model communication and computation patterns in AI, HPC, and distributed storage applications. It supports multiple network simulation backends and handles multi-job and multi-tenant scenarios. Through extensive validation, we demonstrate that ATLAHS achieves high accuracy in simulating realistic workloads (consistently less than 5% error), while significantly outperforming AstraSim, the current state-of-the-art AI systems simulator, in terms of simulation runtime and trace size efficiency. We further illustrate ATLAHS's utility via detailed case studies, highlighting the impact of congestion control algorithms on the performance of distributed storage systems, as well as the influence of job-placement strategies on application runtimes.

cs.DC

REPS: Recycled Entropy Packet Spraying for Adaptive Load Balancing and Failure Mitigation

Next-generation datacenters require highly efficient network load balancing to manage the growing scale of artificial intelligence (AI) training and general datacenter traffic. However, existing Ethernet-based solutions, such as Equal Cost Multi-Path (ECMP) and oblivious packet spraying (OPS), struggle to maintain high network utilization due to both increasing traffic demands and the expanding scale of datacenter topologies, which also exacerbate network failures. To address these limitations, we propose REPS, a lightweight decentralized per-packet adaptive load balancing algorithm designed to optimize network utilization while ensuring rapid recovery from link failures. REPS adapts to network conditions by caching good-performing paths. In case of a network failure, REPS re-routes traffic away from it in less than 100 microseconds. REPS is designed to be deployed with next-generation out-of-order transports, such as Ultra Ethernet, and uses less than 25 bytes of per-connection state regardless of the topology size. We extensively evaluate REPS in large-scale simulations and FPGA-based NICs.

cs.NI

SMaRTT: Sender-based Marked Rapidly-adapting Trimmed & Timed Transport

With the rapid growth of artificial intelligence (AI) workloads in datacenters, the Ultra Ethernet Consortium (UEC) has defined a new high-performance transport layer to deliver the required performance at scale. A core component of this new standard is the Network Signal-based Congestion Control (NSCC) algorithm. This paper presents SMaRTT, the algorithm that forms the basis of the UEC NSCC specification. SMaRTT is a sender-based congestion control algorithm that systematically combines delay, Explicit Congestion Notification (ECN), and optional packet trimming into a cohesive state machine for fast, fair and precise window adjustments with seamless multipath support. At its core lies the novel QuickAdapt algorithm that accurately estimates and rapidly adapts to available capacity. Our evaluation shows that SMaRTT outperforms existing datacenter congestion control algorithms like Swift, RoCE, and MPRDMA by up to 50% and provides superior fairness, validating the design choices made in the UEC standard.

cs.NI

Swing: Short-cutting Rings for Higher Bandwidth Allreduce

The allreduce collective operation accounts for a significant fraction of the runtime of workloads running on distributed systems. One factor determining its performance is the distance between communicating nodes, especially on networks like torus, where a higher distance implies multiple messages being forwarded on the same link, thus reducing the allreduce bandwidth. Torus networks are widely used on systems optimized for machine learning workloads (e.g., Google TPUs and Amazon Trainium devices), as well as on some of the Top500 supercomputers. To improve allreduce performance on torus networks we introduce Swing, a new algorithm that keeps a low distance between communicating nodes by swinging between torus directions. Our analysis and experimental evaluation show that Swing outperforms by up to 3x existing allreduce algorithms for vectors ranging from 32B to 128MiB, on different types of torus and torus-like topologies, regardless of their shape and size.

cs.DC

HammingMesh: A Network Topology for Large-Scale Deep Learning

Numerous microarchitectural optimizations unlocked tremendous processing power for deep neural networks that in turn fueled the AI revolution. With the exhaustion of such optimizations, the growth of modern AI is now gated by the performance of training systems, especially their data movement. Instead of focusing on single accelerators, we investigate data-movement characteristics of large-scale training at full system scale. Based on our workload analysis, we design HammingMesh, a novel network topology that provides high bandwidth at low cost with high job scheduling flexibility. Specifically, HammingMesh can support full bandwidth and isolation to deep learning training jobs with two dimensions of parallelism. Furthermore, it also supports high global bandwidth for generic traffic. Thus, HammingMesh will power future large-scale deep learning systems with extreme bandwidth requirements.

cs.DC