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Tommaso Salvatori

Publications and source records attributed to Tommaso Salvatori.

At least 19 recordsLinked to original sources

Bio-inspired Learning and Decision-Making with Probabilistic In-Memory Computing Hardware: Part 2

This report extends our previous work (Part 1), which introduced an energy-based model for learning and decision-making under uncertainty. The model leverages stochastic Langevin dynamics to continuously evolve approximate probability distributions over neuron states and model weights. However, as noted in Part 1 and confirmed through GPU-based implementations, large-scale probabilistic energy-based models of this nature face significant scalability challenges due to excessive execution latency. This latency stems from a fundamental mismatch: massively parallel models with low arithmetic intensity (such as energy-based models) are being executed on processor architectures like GPUs that rely on high-bandwidth memory (HBM) interfaces. The HBM imposes brutally sequential execution constraints on inherently parallelizable models, creating the false impression that such models are unscalable. In reality, it is the GPU architecture itself, with its dependence on HBM interfaces, that is not a scalable processor architecture for this class of AI model. In this report, we demonstrate using a detailed transaction-level model (TLM) of a probabilistic analogue in-memory computing (AIMC) processor that the same energy-based model can execute well over 1000x faster than data-center-grade hardware by eliminating the HBM interface and performing computation directly within on-chip memory.

cs.AR

Bio-inspired Learning and Decision-Making with Probabilistic In-Memory Computing Hardware: Part 1

Learning and decision-making in animals are often modeled as Bayesian processes, where sensory evidence is integrated with prior beliefs to guide behavior in the face of uncertainty. But what are the inherent neural dynamics that give rise to this ability, and how could they be replicated in computing systems? This abstract discusses a biologically grounded framework in which noisy neural and synaptic dynamics perform inference and learning via stochastic sampling from an internal energy function, capturing uncertainty over latent states and model parameters through neural and synaptic variability, respectively. This enables approaches such as predictive coding networks to account for epistemic uncertainty via Markov chain Monte Carlo sampling. Drawing a parallel between intrinsic noise in biological systems and electrical noise in emerging probabilistic analogue memory technologies, we highlight how analogue in-memory computing hardware naturally emerges as the solution for massively scalable and energy-efficient probabilistic inference.

cs.AI

Prototype Transformer: Towards Language Model Architectures Interpretable by Design

While state-of-the-art language models (LMs) surpass most humans in certain domains, their reasoning remains largely opaque, reducing trust and increasing the risk of deception and hallucination. We introduce the Prototype Transformer (ProtoT), an autoregressive LM architecture that replaces the quadratic-cost self-attention module of the Transformer with a linear-cost module based on prototypes, which are learned parameter vectors. In ProtoT, prototypes create communication channels that aggregate contextual information at different time scales. We show that this structure leads prototypes to automatically capture nameable concepts, such as "woman", during training, offering a path toward interpreting model reasoning and making targeted edits to model behavior. Compared with baselines, ProtoT scales well with model and data size, is robust to input perturbations, and performs well on text generation and downstream tasks, including GLUE. These results suggest that ProtoT is a promising step toward autoregressive language models that are more interpretable by design.

cs.AI

Faster Predictive Coding Networks via Better Initialization

Research aimed at scaling up neuroscience inspired learning algorithms for neural networks is accelerating. Recently, a key research area has been the study of energy-based learning algorithms such as predictive coding, due to their versatility and mathematical grounding. However, the applicability of such methods is held back by the large computational requirements caused by their iterative nature. In this work, we address this problem by showing that the choice of initialization of the neurons in a predictive coding network matters significantly and can notably reduce the required training times. Consequently, we propose a new initialization technique for predictive coding networks that aims to preserve the iterative progress made on previous training samples. Our approach suggests a promising path toward reconciling the disparities between predictive coding and backpropagation in terms of computational efficiency and final performance. In fact, our experiments demonstrate substantial improvements in convergence speed and final test loss in both supervised and unsupervised settings.

cs.LG

Brain-inspired Computational Intelligence via Predictive Coding

Artificial intelligence (AI) is rapidly becoming one of the key technologies of this century. The majority of results in AI thus far have been achieved using deep neural networks trained with a learning algorithm called error backpropagation, always considered biologically implausible. To this end, recent works have studied learning algorithms for deep neural networks inspired by the neurosciences. One such theory, called predictive coding (PC), has shown promising properties that make it potentially valuable for the machine learning community: it can model information processing in different areas of the brain, can be used in control and robotics, has a solid mathematical foundation in variational inference, and performs its computations asynchronously. Inspired by such properties, works that propose novel PC-like algorithms are starting to be present in multiple sub-fields of machine learning and AI at large. Here, we survey such efforts by first providing a broad overview of the history of PC to provide common ground for the understanding of the recent developments, then by describing current efforts and results, and concluding with a large discussion of possible implications and ways forward.

cs.AI

Towards the Training of Deeper Predictive Coding Neural Networks

Predictive coding networks are neural models that perform inference through an iterative energy minimization process, whose operations are local in space and time. While effective in shallow architectures, they suffer significant performance degradation beyond five to seven layers. In this work, we show that this degradation is caused by exponentially imbalanced errors between layers during weight updates, and by predictions from the previous layers not being effective in guiding updates in deeper layers. Furthermore, when training models with skip connections, the energy propagated by the residuals reaches higher layers faster than that propagated by the main pathway, affecting test accuracy. We address the first issue by introducing a novel precision-weighted optimization of latent variables that balances error distributions during the relaxation phase, the second issue by proposing a novel weight update mechanism that reduces error accumulation in deeper layers, and the third one by using auxiliary neurons that slow down the propagation of the energy in the residual connections. Empirically, our methods achieve performance comparable to backpropagation on deep models such as ResNets, opening new possibilities for predictive coding in complex tasks.

cs.LG

Distributed Intelligence in the Computing Continuum with Active Inference

The Computing Continuum (CC) is an emerging Internet-based computing paradigm that spans from local Internet of Things sensors and constrained edge devices to large-scale cloud data centers. Its goal is to orchestrate a vast array of diverse and distributed computing resources to support the next generation of Internet-based applications. However, the distributed, heterogeneous, and dynamic nature of CC platforms demands distributed intelligence for adaptive and resilient service management. This article introduces a distributed stream processing pipeline as a CC use case, where each service is managed by an Active Inference (AIF) agent. These agents collaborate to fulfill service needs specified by SLOiDs, a term we introduce to denote Service Level Objectives that are aware of its deployed devices, meaning that non-functional requirements must consider the characteristics of the hosting device. We demonstrate how AIF agents can be modeled and deployed alongside distributed services to manage them autonomously. Our experiments show that AIF agents achieve over 90% SLOiD fulfillment when using tested transition models, and around 80% when learning the models during deployment. We compare their performance to a multi-agent reinforcement learning algorithm, finding that while both approaches yield similar results, MARL requires extensive training, whereas AIF agents can operate effectively from the start. Additionally, we evaluate the behavior of AIF agents in offloading scenarios, observing a strong capacity for adaptation. Finally, we outline key research directions to advance AIF integration in CC platforms.

cs.DC

AXIOM: Learning to Play Games in Minutes with Expanding Object-Centric Models

Current deep reinforcement learning (DRL) approaches achieve state-of-the-art performance in various domains, but struggle with data efficiency compared to human learning, which leverages core priors about objects and their interactions. Active inference offers a principled framework for integrating sensory information with prior knowledge to learn a world model and quantify the uncertainty of its own beliefs and predictions. However, active inference models are usually crafted for a single task with bespoke knowledge, so they lack the domain flexibility typical of DRL approaches. To bridge this gap, we propose a novel architecture that integrates a minimal yet expressive set of core priors about object-centric dynamics and interactions to accelerate learning in low-data regimes. The resulting approach, which we call AXIOM, combines the usual data efficiency and interpretability of Bayesian approaches with the across-task generalization usually associated with DRL. AXIOM represents scenes as compositions of objects, whose dynamics are modeled as piecewise linear trajectories that capture sparse object-object interactions. The structure of the generative model is expanded online by growing and learning mixture models from single events and periodically refined through Bayesian model reduction to induce generalization. AXIOM masters various games within only 10,000 interaction steps, with both a small number of parameters compared to DRL, and without the computational expense of gradient-based optimization.

cs.AI

Benchmarking Predictive Coding Networks -- Made Simple

In this work, we tackle the problems of efficiency and scalability for predictive coding networks (PCNs) in machine learning. To do so, we propose a library, called PCX, that focuses on performance and simplicity, and use it to implement a large set of standard benchmarks for the community to use for their experiments. As most works in the field propose their own tasks and architectures, do not compare one against each other, and focus on small-scale tasks, a simple and fast open-source library and a comprehensive set of benchmarks would address all these concerns. Then, we perform extensive tests on such benchmarks using both existing algorithms for PCNs, as well as adaptations of other methods popular in the bio-plausible deep learning community. All this has allowed us to (i) test architectures much larger than commonly used in the literature, on more complex datasets; (ii)~reach new state-of-the-art results in all of the tasks and datasets provided; (iii)~clearly highlight what the current limitations of PCNs are, allowing us to state important future research directions. With the hope of galvanizing community efforts towards one of the main open problems in the field, scalability, we release code, tests, and benchmarks. Link to the library: https://github.com/liukidar/pcx

cs.LG

Divide-and-Conquer Predictive Coding: a structured Bayesian inference algorithm

Unexpected stimuli induce "error" or "surprise" signals in the brain. The theory of predictive coding promises to explain these observations in terms of Bayesian inference by suggesting that the cortex implements variational inference in a probabilistic graphical model. However, when applied to machine learning tasks, this family of algorithms has yet to perform on par with other variational approaches in high-dimensional, structured inference problems. To address this, we introduce a novel predictive coding algorithm for structured generative models, that we call divide-and-conquer predictive coding (DCPC). DCPC differs from other formulations of predictive coding, as it respects the correlation structure of the generative model and provably performs maximum-likelihood updates of model parameters, all without sacrificing biological plausibility. Empirically, DCPC achieves better numerical performance than competing algorithms and provides accurate inference in a number of problems not previously addressed with predictive coding. We provide an open implementation of DCPC in Pyro on Github.

stat.ML

Tight Stability, Convergence, and Robustness Bounds for Predictive Coding Networks

Energy-based learning algorithms, such as predictive coding (PC), have garnered significant attention in the machine learning community due to their theoretical properties, such as local operations and biologically plausible mechanisms for error correction. In this work, we rigorously analyze the stability, robustness, and convergence of PC through the lens of dynamical systems theory. We show that, first, PC is Lyapunov stable under mild assumptions on its loss and residual energy functions, which implies intrinsic robustness to small random perturbations due to its well-defined energy-minimizing dynamics. Second, we formally establish that the PC updates approximate quasi-Newton methods by incorporating higher-order curvature information, which makes them more stable and able to converge with fewer iterations compared to models trained via backpropagation (BP). Furthermore, using this dynamical framework, we provide new theoretical bounds on the similarity between PC and other algorithms, i.e., BP and target propagation (TP), by precisely characterizing the role of higher-order derivatives. These bounds, derived through detailed analysis of the Hessian structures, show that PC is significantly closer to quasi-Newton updates than TP, providing a deeper understanding of the stability and efficiency of PC compared to conventional learning methods.

cs.LG

From pixels to planning: scale-free active inference

This paper describes a discrete state-space model -- and accompanying methods -- for generative modelling. This model generalises partially observed Markov decision processes to include paths as latent variables, rendering it suitable for active inference and learning in a dynamic setting. Specifically, we consider deep or hierarchical forms using the renormalisation group. The ensuing renormalising generative models (RGM) can be regarded as discrete homologues of deep convolutional neural networks or continuous state-space models in generalised coordinates of motion. By construction, these scale-invariant models can be used to learn compositionality over space and time, furnishing models of paths or orbits; i.e., events of increasing temporal depth and itinerancy. This technical note illustrates the automatic discovery, learning and deployment of RGMs using a series of applications. We start with image classification and then consider the compression and generation of movies and music. Finally, we apply the same variational principles to the learning of Atari-like games.

cs.LG

Predictive Coding beyond Correlations

Recently, there has been extensive research on the capabilities of biologically plausible algorithms. In this work, we show how one of such algorithms, called predictive coding, is able to perform causal inference tasks. First, we show how a simple change in the inference process of predictive coding enables to compute interventions without the need to mutilate or redefine a causal graph. Then, we explore applications in cases where the graph is unknown, and has to be inferred from observational data. Empirically, we show how such findings can be used to improve the performance of predictive coding in image classification tasks, and conclude that such models are able to perform simple end-to-end causal inference tasks.

cs.LG

Associative Memories in the Feature Space

An autoassociative memory model is a function that, given a set of data points, takes as input an arbitrary vector and outputs the most similar data point from the memorized set. However, popular memory models fail to retrieve images even when the corruption is mild and easy to detect for a human evaluator. This is because similarities are evaluated in the raw pixel space, which does not contain any semantic information about the images. This problem can be easily solved by computing \emph{similarities} in an embedding space instead of the pixel space. We show that an effective way of computing such embeddings is via a network pretrained with a contrastive loss. As the dimension of embedding spaces is often significantly smaller than the pixel space, we also have a faster computation of similarity scores. We test this method on complex datasets such as CIFAR10 and STL10. An additional drawback of current models is the need of storing the whole dataset in the pixel space, which is often extremely large. We relax this condition and propose a class of memory models that only stores low-dimensional semantic embeddings, and uses them to retrieve similar, but not identical, memories. We demonstrate a proof of concept of this method on a simple task on the MNIST dataset.

cs.LG

A Review of Neuroscience-Inspired Machine Learning

One major criticism of deep learning centers around the biological implausibility of the credit assignment schema used for learning -- backpropagation of errors. This implausibility translates into practical limitations, spanning scientific fields, including incompatibility with hardware and non-differentiable implementations, thus leading to expensive energy requirements. In contrast, biologically plausible credit assignment is compatible with practically any learning condition and is energy-efficient. As a result, it accommodates hardware and scientific modeling, e.g. learning with physical systems and non-differentiable behavior. Furthermore, it can lead to the development of real-time, adaptive neuromorphic processing systems. In addressing this problem, an interdisciplinary branch of artificial intelligence research that lies at the intersection of neuroscience, cognitive science, and machine learning has emerged. In this paper, we survey several vital algorithms that model bio-plausible rules of credit assignment in artificial neural networks, discussing the solutions they provide for different scientific fields as well as their advantages on CPUs, GPUs, and novel implementations of neuromorphic hardware. We conclude by discussing the future challenges that will need to be addressed in order to make such algorithms more useful in practical applications.

cs.NE

A Stable, Fast, and Fully Automatic Learning Algorithm for Predictive Coding Networks

Predictive coding networks are neuroscience-inspired models with roots in both Bayesian statistics and neuroscience. Training such models, however, is quite inefficient and unstable. In this work, we show how by simply changing the temporal scheduling of the update rule for the synaptic weights leads to an algorithm that is much more efficient and stable than the original one, and has theoretical guarantees in terms of convergence. The proposed algorithm, that we call incremental predictive coding (iPC) is also more biologically plausible than the original one, as it it fully automatic. In an extensive set of experiments, we show that iPC constantly performs better than the original formulation on a large number of benchmarks for image classification, as well as for the training of both conditional and masked language models, in terms of test accuracy, efficiency, and convergence with respect to a large set of hyperparameters.

cs.NE

Active Inference and Intentional Behaviour

Recent advances in theoretical biology suggest that basal cognition and sentient behaviour are emergent properties of in vitro cell cultures and neuronal networks, respectively. Such neuronal networks spontaneously learn structured behaviours in the absence of reward or reinforcement. In this paper, we characterise this kind of self-organisation through the lens of the free energy principle, i.e., as self-evidencing. We do this by first discussing the definitions of reactive and sentient behaviour in the setting of active inference, which describes the behaviour of agents that model the consequences of their actions. We then introduce a formal account of intentional behaviour, that describes agents as driven by a preferred endpoint or goal in latent state-spaces. We then investigate these forms of (reactive, sentient, and intentional) behaviour using simulations. First, we simulate the aforementioned in vitro experiments, in which neuronal cultures spontaneously learn to play Pong, by implementing nested, free energy minimising processes. The simulations are then used to deconstruct the ensuing predictive behaviour, leading to the distinction between merely reactive, sentient, and intentional behaviour, with the latter formalised in terms of inductive planning. This distinction is further studied using simple machine learning benchmarks (navigation in a grid world and the Tower of Hanoi problem), that show how quickly and efficiently adaptive behaviour emerges under an inductive form of active inference.

q-bio.NC

Supervised structure learning

This paper concerns structure learning or discovery of discrete generative models. It focuses on Bayesian model selection and the assimilation of training data or content, with a special emphasis on the order in which data are ingested. A key move - in the ensuing schemes - is to place priors on the selection of models, based upon expected free energy. In this setting, expected free energy reduces to a constrained mutual information, where the constraints inherit from priors over outcomes (i.e., preferred outcomes). The resulting scheme is first used to perform image classification on the MNIST dataset to illustrate the basic idea, and then tested on a more challenging problem of discovering models with dynamics, using a simple sprite-based visual disentanglement paradigm and the Tower of Hanoi (cf., blocks world) problem. In these examples, generative models are constructed autodidactically to recover (i.e., disentangle) the factorial structure of latent states - and their characteristic paths or dynamics.

cs.LG