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Tong Wu

Publications and source records attributed to Tong Wu.

At least 127 records · Page 7Linked to original sources

Scalable Connectivity for Ising Machines: Dense to Sparse

In recent years, hardware implementations of Ising machines have emerged as a viable alternative to quantum computing for solving hard optimization problems among other applications. Unlike quantum hardware, dense connectivity can be achieved in classical systems. However, we show that dense connectivity leads to severe frequency slowdowns and interconnect congestion scaling unfavorably with system sizes. As a scalable solution, we propose a systematic sparsification method for dense graphs by introducing copy nodes to limit the number of neighbors per graph node. In addition to solving interconnect congestion, this approach enables constant frequency scaling where all spins in a network can be updated in constant time. On the other hand, sparsification introduces new difficulties, such as constraint-breaking between copied spins and increased convergence times to solve optimization problems, especially if exact ground states are sought. Relaxing the exact solution requirements, we find that the overheads in convergence times are milder. We demonstrate these ideas by designing probabilistic bit Ising machines using ASAP7 (a predictive 7nm FinFET technology model) process design kits as well as Field Programmable Gate Array (FPGA)-based implementations. Finally, we show how formulating problems in naturally sparse networks (e.g., by invertible logic) sidesteps challenges introduced by sparsification methods. Our results are applicable to a broad family of Ising machines using different hardware implementations.

cs.ET↗

GPT4Point: A Unified Framework for Point-Language Understanding and Generation

Multimodal Large Language Models (MLLMs) have excelled in 2D image-text comprehension and image generation, but their understanding of the 3D world is notably deficient, limiting progress in 3D language understanding and generation. To solve this problem, we introduce GPT4Point, an innovative groundbreaking point-language multimodal model designed specifically for unified 3D object understanding and generation within the MLLM framework. GPT4Point as a powerful 3D MLLM seamlessly can execute a variety of point-text reference tasks such as point-cloud captioning and Q&A. Additionally, GPT4Point is equipped with advanced capabilities for controllable 3D generation, it can get high-quality results through a low-quality point-text feature maintaining the geometric shapes and colors. To support the expansive needs of 3D object-text pairs, we develop Pyramid-XL, a point-language dataset annotation engine. It constructs a large-scale database over 1M objects of varied text granularity levels from the Objaverse-XL dataset, essential for training GPT4Point. A comprehensive benchmark has been proposed to evaluate 3D point-language understanding capabilities. In extensive evaluations, GPT4Point has demonstrated superior performance in understanding and generation.

cs.CV↗

ICDM: Interference Cancellation Diffusion Models for Wireless Semantic Communications

Diffusion models (DMs) have recently achieved significant success in wireless communications systems due to their denoising capabilities. The broadcast nature of wireless signals makes them susceptible not only to Gaussian noise, but also to unaware interference. This raises the question of whether DMs can effectively mitigate interference in wireless semantic communication systems. In this paper, we model the interference cancellation problem as a maximum a posteriori (MAP) problem over the joint posterior probability of the signal and interference, and theoretically prove that the solution provides excellent estimates for the signal and interference. To solve this problem, we develop an interference cancellation diffusion model (ICDM), which decomposes the joint posterior into independent prior probabilities of the signal and interference, along with the channel transition probablity. The log-gradients of these distributions at each time step are learned separately by DMs and accurately estimated through deriving. ICDM further integrates these gradients with advanced numerical iteration method, achieving accurate and rapid interference cancellation. Extensive experiments demonstrate that ICDM significantly reduces the mean square error (MSE) and enhances perceptual quality compared to schemes without ICDM. For example, on the CelebA dataset under the Rayleigh fading channel with a signal-to-noise ratio (SNR) of $20$ dB and signal to interference plus noise ratio (SINR) of 0 dB, ICDM reduces the MSE by 4.54 dB and improves the learned perceptual image patch similarity (LPIPS) by 2.47 dB.

cs.IT↗

Effectively Controlling Reasoning Models through Thinking Intervention

Reasoning-enhanced large language models (LLMs) explicitly generate intermediate reasoning steps prior to generating final answers, helping the model excel in complex problem-solving. In this paper, we demonstrate that this emerging generation framework offers a unique opportunity for more fine-grained control over model behavior. We propose Thinking Intervention, a novel paradigm designed to explicitly guide the internal reasoning processes of LLMs by strategically inserting or revising specific thinking tokens. We find that the Thinking Intervention paradigm enhances the capabilities of reasoning models across a wide range of tasks, including instruction following on IFEval and Overthinking, instruction hierarchy on SEP, and safety alignment on XSTest and SorryBench. Our results demonstrate that Thinking Intervention significantly outperforms baseline prompting approaches, achieving up to 6.7% accuracy gains in instruction-following scenarios, 15.4% improvements in reasoning about instruction hierarchies, and a 40.0% increase in refusal rates for unsafe prompts using open-source DeepSeek R1 models. Overall, our work opens a promising new research avenue for controlling reasoning LLMs.

cs.LG↗

HiFlow: Training-free High-Resolution Image Generation with Flow-Aligned Guidance

Text-to-image (T2I) diffusion/flow models have drawn considerable attention recently due to their remarkable ability to deliver flexible visual creations. Still, high-resolution image synthesis presents formidable challenges due to the scarcity and complexity of high-resolution content. Recent approaches have investigated training-free strategies to enable high-resolution image synthesis with pre-trained models. However, these techniques often struggle with generating high-quality visuals and tend to exhibit artifacts or low-fidelity details, as they typically rely solely on the endpoint of the low-resolution sampling trajectory while neglecting intermediate states that are critical for preserving structure and synthesizing finer detail. To this end, we present HiFlow, a training-free and model-agnostic framework to unlock the resolution potential of pre-trained flow models. Specifically, HiFlow establishes a virtual reference flow within the high-resolution space that effectively captures the characteristics of low-resolution flow information, offering guidance for high-resolution generation through three key aspects: initialization alignment for low-frequency consistency, direction alignment for structure preservation, and acceleration alignment for detail fidelity. By leveraging such flow-aligned guidance, HiFlow substantially elevates the quality of high-resolution image synthesis of T2I models and demonstrates versatility across their personalized variants. Extensive experiments validate HiFlow's capability in achieving superior high-resolution image quality over state-of-the-art methods.

cs.CV↗

NCL-UoR at SemEval-2025 Task 3: Detecting Multilingual Hallucination and Related Observable Overgeneration Text Spans with Modified RefChecker and Modified SeflCheckGPT

SemEval-2025 Task 3 (Mu-SHROOM) focuses on detecting hallucinations in content generated by various large language models (LLMs) across multiple languages. This task involves not only identifying the presence of hallucinations but also pinpointing their specific occurrences. To tackle this challenge, this study introduces two methods: modified RefChecker and modified SelfCheckGPT. The modified RefChecker integrates prompt-based factual verification into References, structuring them as claim-based tests rather than single external knowledge sources. The modified SelfCheckGPT incorporates external knowledge to overcome its reliance on internal knowledge. In addition, both methods' original prompt designs are enhanced to identify hallucinated words within LLM-generated texts. Experimental results demonstrate the effectiveness of the approach, achieving a high ranking on the test dataset in detecting hallucinations across various languages, with an average IoU of 0.5310 and an average COR of 0.5669.

cs.CL↗

MoDex: Planning High-Dimensional Dexterous Control via Learning Neural Internal Models

Controlling hands in high-dimensional action space has been a longstanding challenge, yet humans naturally perform dexterous tasks with ease. In this paper, we draw inspiration from the concept of internal model exhibited in human behavior and reconsider dexterous hands as learnable systems. Specifically, we introduce MoDex, a framework that includes a couple of neural networks (NNs) capturing the dynamical characteristics of hands and a bidirectional planning approach, which demonstrates both training and planning efficiency. To show the versatility of MoDex, we further integrate it with an external model to manipulate in-hand objects and a large language model (LLM) to generate various gestures in both simulation and real world. Extensive experiments on different dexterous hands address the data efficiency in learning a new task and the transferability between different tasks.

cs.RO↗

Identifying discreditable firms in a large-scale ownership network

Violations of laws and regulations about food safety, production safety, quality standard and environmental protection, or negative consequences from loan, guarantee and pledge contracts, may result in operating and credit risks of firms. The above illegal or trust-breaking activities are collectively called discreditable activities, and firms with discreditable activities are named as discreditable firms. Identification of discreditable firms is of great significance for investment attraction, bank lending, equity investment, supplier selection, job seeking, and so on. In this paper, we collect registration records of about 113 million Chinese firms and construct an ownership network with about 6 million nodes, where each node is a firm who has invested at least one firm or has been invested by at least one firm. Analysis of publicly available records of discreditable activities show strong network effect, namely the probability of a firm to be discreditable is remarkably higher than the average probability given the fact that one of its investors or investees is discreditable. In comparison, for the risk of being a discreditable firm, an investee has higher impact than an investor in average. The impact of a firm on surrounding firms decays along with the increasing topological distance, analogous to the well-known "three degrees of separation" phenomenon. The uncovered correlation of discreditable activities can be considered as a representative example of network effect, in addition to the propagation of diseases, opinions and human behaviors. Lastly, we show that the utilization of the network effect largely improves the accuracy of the algorithm to identify discreditable firms.

cs.CY↗

UoR-NCL at SemEval-2025 Task 1: Using Generative LLMs and CLIP Models for Multilingual Multimodal Idiomaticity Representation

SemEval-2025 Task 1 focuses on ranking images based on their alignment with a given nominal compound that may carry idiomatic meaning in both English and Brazilian Portuguese. To address this challenge, this work uses generative large language models (LLMs) and multilingual CLIP models to enhance idiomatic compound representations. LLMs generate idiomatic meanings for potentially idiomatic compounds, enriching their semantic interpretation. These meanings are then encoded using multilingual CLIP models, serving as representations for image ranking. Contrastive learning and data augmentation techniques are applied to fine-tune these embeddings for improved performance. Experimental results show that multimodal representations extracted through this method outperformed those based solely on the original nominal compounds. The fine-tuning approach shows promising outcomes but is less effective than using embeddings without fine-tuning. The source code used in this paper is available at https://github.com/tongwu17/SemEval-2025-Task1-UoR-NCL.

cs.CL↗

VTire: A Bimodal Visuotactile Tire with High-Resolution Sensing Capability

Developing smart tires with high sensing capability is significant for improving the moving stability and environmental adaptability of wheeled robots and vehicles. However, due to the classical manufacturing design, it is always challenging for tires to infer external information precisely. To this end, this paper introduces a bimodal sensing tire, which can simultaneously capture tactile and visual data. By leveraging the emerging visuotactile techniques, the proposed smart tire can realize various functions, including terrain recognition, ground crack detection, load sensing, and tire damage detection. Besides, we optimize the material and structure of the tire to ensure its outstanding elasticity, toughness, hardness, and transparency. In terms of algorithms, a transformer-based multimodal classification algorithm, a load detection method based on finite element analysis, and a contact segmentation algorithm have been developed. Furthermore, we construct an intelligent mobile platform to validate the system's effectiveness and develop visual and tactile datasets in complex terrains. The experimental results show that our multimodal terrain sensing algorithm can achieve a classification accuracy of 99.2\%, a tire damage detection accuracy of 97\%, a 98\% success rate in object search, and the ability to withstand tire loading weights exceeding 35 kg. In addition, we open-source our algorithms, hardware, and datasets at https://sites.google.com/view/vtire.

cs.RO↗

LOKI: A Comprehensive Synthetic Data Detection Benchmark using Large Multimodal Models

With the rapid development of AI-generated content, the future internet may be inundated with synthetic data, making the discrimination of authentic and credible multimodal data increasingly challenging. Synthetic data detection has thus garnered widespread attention, and the performance of large multimodal models (LMMs) in this task has attracted significant interest. LMMs can provide natural language explanations for their authenticity judgments, enhancing the explainability of synthetic content detection. Simultaneously, the task of distinguishing between real and synthetic data effectively tests the perception, knowledge, and reasoning capabilities of LMMs. In response, we introduce LOKI, a novel benchmark designed to evaluate the ability of LMMs to detect synthetic data across multiple modalities. LOKI encompasses video, image, 3D, text, and audio modalities, comprising 18K carefully curated questions across 26 subcategories with clear difficulty levels. The benchmark includes coarse-grained judgment and multiple-choice questions, as well as fine-grained anomaly selection and explanation tasks, allowing for a comprehensive analysis of LMMs. We evaluated 22 open-source LMMs and 6 closed-source models on LOKI, highlighting their potential as synthetic data detectors and also revealing some limitations in the development of LMM capabilities. More information about LOKI can be found at https://opendatalab.github.io/LOKI/

cs.CV↗

GenDoP: Auto-regressive Camera Trajectory Generation as a Director of Photography

Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematography, Directors of Photography meticulously craft camera movements to achieve expressive and intentional framing. However, existing methods for camera trajectory generation remain limited: Traditional approaches rely on geometric optimization or handcrafted procedural systems, while recent learning-based methods often inherit structural biases or lack textual alignment, constraining creative synthesis. In this work, we introduce an auto-regressive model inspired by the expertise of Directors of Photography to generate artistic and expressive camera trajectories. We first introduce DataDoP, a large-scale multi-modal dataset containing 29K real-world shots with free-moving camera trajectories, depth maps, and detailed captions in specific movements, interaction with the scene, and directorial intent. Thanks to the comprehensive and diverse database, we further train an auto-regressive, decoder-only Transformer for high-quality, context-aware camera movement generation based on text guidance and RGBD inputs, named GenDoP. Extensive experiments demonstrate that compared to existing methods, GenDoP offers better controllability, finer-grained trajectory adjustments, and higher motion stability. We believe our approach establishes a new standard for learning-based cinematography, paving the way for future advancements in camera control and filmmaking. Our project website: https://kszpxxzmc.github.io/GenDoP/.

cs.CV↗

FSFM: A Generalizable Face Security Foundation Model via Self-Supervised Facial Representation Learning

This work asks: with abundant, unlabeled real faces, how to learn a robust and transferable facial representation that boosts various face security tasks with respect to generalization performance? We make the first attempt and propose a self-supervised pretraining framework to learn fundamental representations of real face images, FSFM, that leverages the synergy between masked image modeling (MIM) and instance discrimination (ID). We explore various facial masking strategies for MIM and present a simple yet powerful CRFR-P masking, which explicitly forces the model to capture meaningful intra-region consistency and challenging inter-region coherency. Furthermore, we devise the ID network that naturally couples with MIM to establish underlying local-to-global correspondence via tailored self-distillation. These three learning objectives, namely 3C, empower encoding both local features and global semantics of real faces. After pretraining, a vanilla ViT serves as a universal vision foundation model for downstream face security tasks: cross-dataset deepfake detection, cross-domain face anti-spoofing, and unseen diffusion facial forgery detection. Extensive experiments on 10 public datasets demonstrate that our model transfers better than supervised pretraining, visual and facial self-supervised learning arts, and even outperforms task-specialized SOTA methods.

cs.CV↗

IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations

Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material properties, and environmental lighting from dense multi-view inputs, while still struggling with inherent ambiguities between lighting and material. On the other hand, learning-based approaches leverage rich material priors from existing 3D object datasets but face challenges with maintaining multi-view consistency. In this paper, we introduce IDArb, a diffusion-based model designed to perform intrinsic decomposition on an arbitrary number of images under varying illuminations. Our method achieves accurate and multi-view consistent estimation on surface normals and material properties. This is made possible through a novel cross-view, cross-domain attention module and an illumination-augmented, view-adaptive training strategy. Additionally, we introduce ARB-Objaverse, a new dataset that provides large-scale multi-view intrinsic data and renderings under diverse lighting conditions, supporting robust training. Extensive experiments demonstrate that IDArb outperforms state-of-the-art methods both qualitatively and quantitatively. Moreover, our approach facilitates a range of downstream tasks, including single-image relighting, photometric stereo, and 3D reconstruction, highlighting its broad applications in realistic 3D content creation.

cs.CV↗

OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contexts

The rapid advancement of multi-modal language models (MLLMs) like GPT-4o has propelled the development of Omni language models, designed to process and proactively respond to continuous streams of multi-modal data. Despite their potential, evaluating their real-world interactive capabilities in streaming video contexts remains a formidable challenge. In this work, we introduce OmniMMI, a comprehensive multi-modal interaction benchmark tailored for OmniLLMs in streaming video contexts. OmniMMI encompasses over 1,121 videos and 2,290 questions, addressing two critical yet underexplored challenges in existing video benchmarks: streaming video understanding and proactive reasoning, across six distinct subtasks. Moreover, we propose a novel framework, Multi-modal Multiplexing Modeling (M4), designed to enable an inference-efficient streaming model that can see, listen while generating.

cs.CV↗

Omni6D: Large-Vocabulary 3D Object Dataset for Category-Level 6D Object Pose Estimation

6D object pose estimation aims at determining an object's translation, rotation, and scale, typically from a single RGBD image. Recent advancements have expanded this estimation from instance-level to category-level, allowing models to generalize across unseen instances within the same category. However, this generalization is limited by the narrow range of categories covered by existing datasets, such as NOCS, which also tend to overlook common real-world challenges like occlusion. To tackle these challenges, we introduce Omni6D, a comprehensive RGBD dataset featuring a wide range of categories and varied backgrounds, elevating the task to a more realistic context. 1) The dataset comprises an extensive spectrum of 166 categories, 4688 instances adjusted to the canonical pose, and over 0.8 million captures, significantly broadening the scope for evaluation. 2) We introduce a symmetry-aware metric and conduct systematic benchmarks of existing algorithms on Omni6D, offering a thorough exploration of new challenges and insights. 3) Additionally, we propose an effective fine-tuning approach that adapts models from previous datasets to our extensive vocabulary setting. We believe this initiative will pave the way for new insights and substantial progress in both the industrial and academic fields, pushing forward the boundaries of general 6D pose estimation.

cs.CV↗

3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion

The increasing demand for high-quality 3D assets across various industries necessitates efficient and automated 3D content creation. Despite recent advancements in 3D generative models, existing methods still face challenges with optimization speed, geometric fidelity, and the lack of assets for physically based rendering (PBR). In this paper, we introduce 3DTopia-XL, a scalable native 3D generative model designed to overcome these limitations. 3DTopia-XL leverages a novel primitive-based 3D representation, PrimX, which encodes detailed shape, albedo, and material field into a compact tensorial format, facilitating the modeling of high-resolution geometry with PBR assets. On top of the novel representation, we propose a generative framework based on Diffusion Transformer (DiT), which comprises 1) Primitive Patch Compression, 2) and Latent Primitive Diffusion. 3DTopia-XL learns to generate high-quality 3D assets from textual or visual inputs. We conduct extensive qualitative and quantitative experiments to demonstrate that 3DTopia-XL significantly outperforms existing methods in generating high-quality 3D assets with fine-grained textures and materials, efficiently bridging the quality gap between generative models and real-world applications.

cs.CV↗

Light-A-Video: Training-free Video Relighting via Progressive Light Fusion

Recent advancements in image relighting models, driven by large-scale datasets and pre-trained diffusion models, have enabled the imposition of consistent lighting. However, video relighting still lags, primarily due to the excessive training costs and the scarcity of diverse, high-quality video relighting datasets. A simple application of image relighting models on a frame-by-frame basis leads to several issues: lighting source inconsistency and relighted appearance inconsistency, resulting in flickers in the generated videos. In this work, we propose Light-A-Video, a training-free approach to achieve temporally smooth video relighting. Adapted from image relighting models, Light-A-Video introduces two key techniques to enhance lighting consistency. First, we design a Consistent Light Attention (CLA) module, which enhances cross-frame interactions within the self-attention layers of the image relight model to stabilize the generation of the background lighting source. Second, leveraging the physical principle of light transport independence, we apply linear blending between the source video's appearance and the relighted appearance, using a Progressive Light Fusion (PLF) strategy to ensure smooth temporal transitions in illumination. Experiments show that Light-A-Video improves the temporal consistency of relighted video while maintaining the relighted image quality, ensuring coherent lighting transitions across frames. Project page: https://bujiazi.github.io/light-a-video.github.io/.

cs.CV↗