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Tong Xu

Publications and source records attributed to Tong Xu.

At least 73 records · Page 4Linked to original sources

Decremental Dynamics Planning for Robot Navigation

Most, if not all, robot navigation systems employ a decomposed planning framework that includes global and local planning. To trade-off onboard computation and plan quality, current systems have to limit all robot dynamics considerations only within the local planner, while leveraging an extremely simplified robot representation (e.g., a point-mass holonomic model without dynamics) in the global level. However, such an artificial decomposition based on either full or zero consideration of robot dynamics can lead to gaps between the two levels, e.g., a global path based on a holonomic point-mass model may not be realizable by a non-holonomic robot, especially in highly constrained obstacle environments. Motivated by such a limitation, we propose a novel paradigm, Decremental Dynamics Planning that integrates dynamic constraints into the entire planning process, with a focus on high-fidelity dynamics modeling at the beginning and a gradual fidelity reduction as the planning progresses. To validate the effectiveness of this paradigm, we augment three different planners with DDP and show overall improved planning performance. We also develop a new DDP-based navigation system, which achieves first place in the simulation phase of the 2025 BARN Challenge. Both simulated and physical experiments validate DDP's hypothesized benefits.

cs.RO↗

From Long Videos to Engaging Clips: A Human-Inspired Video Editing Framework with Multimodal Narrative Understanding

The rapid growth of online video content, especially on short video platforms, has created a growing demand for efficient video editing techniques that can condense long-form videos into concise and engaging clips. Existing automatic editing methods predominantly rely on textual cues from ASR transcripts and end-to-end segment selection, often neglecting the rich visual context and leading to incoherent outputs. In this paper, we propose a human-inspired automatic video editing framework (HIVE) that leverages multimodal narrative understanding to address these limitations. Our approach incorporates character extraction, dialogue analysis, and narrative summarization through multimodal large language models, enabling a holistic understanding of the video content. To further enhance coherence, we apply scene-level segmentation and decompose the editing process into three subtasks: highlight detection, opening/ending selection, and pruning of irrelevant content. To facilitate research in this area, we introduce DramaAD, a novel benchmark dataset comprising over 800 short drama episodes and 500 professionally edited advertisement clips. Experimental results demonstrate that our framework consistently outperforms existing baselines across both general and advertisement-oriented editing tasks, significantly narrowing the quality gap between automatic and human-edited videos.

cs.CV↗

From Single to Multi-Granularity: Toward Long-Term Memory Association and Selection of Conversational Agents

Large Language Models (LLMs) have recently been widely adopted in conversational agents. However, the increasingly long interactions between users and agents accumulate extensive dialogue records, making it difficult for LLMs with limited context windows to maintain a coherent long-term dialogue memory and deliver personalized responses. While retrieval-augmented memory systems have emerged to address this issue, existing methods often depend on single-granularity memory segmentation and retrieval. This approach falls short in capturing deep memory connections, leading to partial retrieval of useful information or substantial noise, resulting in suboptimal performance. To tackle these limits, we propose MemGAS, a framework that enhances memory consolidation by constructing multi-granularity association, adaptive selection, and retrieval. MemGAS is based on multi-granularity memory units and employs Gaussian Mixture Models to cluster and associate new memories with historical ones. An entropy-based router adaptively selects optimal granularity by evaluating query relevance distributions and balancing information completeness and noise. Retrieved memories are further refined via LLM-based filtering. Experiments on four long-term memory benchmarks demonstrate that MemGAS outperforms state-of-the-art methods on both question answer and retrieval tasks, achieving superior performance across different query types and top-K settings. \footnote{https://github.com/quqxui/MemGAS}

cs.CL↗

A2R: An Asymmetric Two-Stage Reasoning Framework for Parallel Reasoning

Recent Large Reasoning Models have achieved significant improvements in complex task-solving capabilities by allocating more computation at the inference stage with a "thinking longer" paradigm. Even as the foundational reasoning capabilities of models advance rapidly, the persistent gap between a model's performance in a single attempt and its latent potential, often revealed only across multiple solution paths, starkly highlights the disparity between its realized and inherent capabilities. To address this, we present A2R, an Asymmetric Two-Stage Reasoning framework designed to explicitly bridge the gap between a model's potential and its actual performance. In this framework, an "explorer" model first generates potential solutions in parallel through repeated sampling. Subsequently,a "synthesizer" model integrates these references for a more refined, second stage of reasoning. This two-stage process allows computation to be scaled orthogonally to existing sequential methods. Our work makes two key innovations: First, we present A2R as a plug-and-play parallel reasoning framework that explicitly enhances a model's capabilities on complex questions. For example, using our framework, the Qwen3-8B-distill model achieves a 75% performance improvement compared to its self-consistency baseline. Second, through a systematic analysis of the explorer and synthesizer roles, we identify an effective asymmetric scaling paradigm. This insight leads to A2R-Efficient, a "small-to-big" variant that combines a Qwen3-4B explorer with a Qwen3-8B synthesizer. This configuration surpasses the average performance of a monolithic Qwen3-32B model at a nearly 30% lower cost. Collectively, these results show that A2R is not only a performance-boosting framework but also an efficient and practical solution for real-world applications.

cs.AI↗

MERba: Multi-Receptive Field MambaVision for Micro-Expression Recognition

Micro-expressions (MEs) are brief, involuntary facial movements that reveal genuine emotions, offering valuable insights for psychological assessment and criminal investigations. Despite significant progress in automatic ME recognition (MER), existing methods still struggle to simultaneously capture localized muscle activations and global facial dependencies, both essential for decoding subtle emotional cues. To address this challenge, we propose MERba, a hierarchical multi-receptive field architecture specially designed for MER, which incorporates a series of Local-Global Feature Integration stages. Within each stage, detailed intra-window motion patterns are captured using MERba Local Extractors, which integrate MambaVision Mixers with a tailored asymmetric multi-scanning strategy to enhance local spatial sensitivity. These localized features are then aggregated through lightweight self-attention layers that explicitly model inter-window relationships, enabling effective global context construction. Furthermore, to mitigate the challenge of high inter-class similarity among negative MEs, we introduce a Dual-Granularity Classification Module that decomposes the recognition task into a coarse-to-fine paradigm. Extensive experiments on three benchmark datasets demonstrate that MERba consistently outperforms existing methods, with ablation studies confirming the effectiveness of each proposed component.

cs.HC↗

Sparrow: Data-Efficient Video-LLM with Text-to-Image Augmentation

Recent years have seen the success of Multimodal Large Language Models (MLLMs) in the domain of vision understanding. The success of these models can largely be attributed to the dominant scaling law, which states that larger parameter sizes and data volumes contribute to better performance. Notably, data scaling has been primarily driven by automatic data pipelines, which focus on the self-instruction of LLMs. The paradigm has been taken for granted for quite some time, but the study of the effectiveness of scaling with these data has been neglected for a long time. In this context, this work revisits scaling with synthetic data and focuses on developing video-LLMs from a data-centric perspective. Our primary study approach involves fine-tuning pre-trained image-LLMs with video data and examining learning efficiency through data scaling. Results from our preliminary experiments reveal a low learning efficiency phenomenon when simply scaling up video data samples, which, through our probing, can be ascribed to a lack of instruction diversity. Aiming at this issue, we propose a data augmentation method called Sparrow, which synthesizes video-like samples from pure text instruction data. Mixing these synthetic samples with the video data enables a more efficient training scheme. Through comprehensive experiments, we demonstrate that our proposed method achieves performance comparable to or even superior to that of baselines trained with significantly more samples. Meanwhile, we find that incorporating these synthetic samples can enhance the performance of long video understanding without requiring training on long video data. The code and data examples are available at https://github.com/VITA-MLLM/Sparrow.

cs.CV↗

VertiSelector: Automatic Curriculum Learning for Wheeled Mobility on Vertically Challenging Terrain

Reinforcement Learning (RL) has the potential to enable extreme off-road mobility by circumventing complex kinodynamic modeling, planning, and control by simulated end-to-end trial-and-error learning experiences. However, most RL methods are sample-inefficient when training in a large amount of manually designed simulation environments and struggle at generalizing to the real world. To address these issues, we introduce VertiSelector (VS), an automatic curriculum learning framework designed to enhance learning efficiency and generalization by selectively sampling training terrain. VS prioritizes vertically challenging terrain with higher Temporal Difference (TD) errors when revisited, thereby allowing robots to learn at the edge of their evolving capabilities. By dynamically adjusting the sampling focus, VS significantly boosts sample efficiency and generalization within the VW-Chrono simulator built on the Chrono multi-physics engine. Furthermore, we provide simulation and physical results using VS on a Verti-4-Wheeler platform. These results demonstrate that VS can achieve 23.08% improvement in terms of success rate by efficiently sampling during training and robustly generalizing to the real world.

cs.RO↗

Bind-Your-Avatar: Multi-Talking-Character Video Generation with Dynamic 3D-mask-based Embedding Router

Recent years have witnessed remarkable advances in audio-driven talking head generation. However, existing approaches predominantly focus on single-character scenarios. While some methods can create separate conversation videos between two individuals, the critical challenge of generating unified conversation videos with multiple physically co-present characters sharing the same spatial environment remains largely unaddressed. This setting presents two key challenges: audio-to-character correspondence control and the lack of suitable datasets featuring multi-character talking videos within the same scene. To address these challenges, we introduce Bind-Your-Avatar, an MM-DiT-based model specifically designed for multi-talking-character video generation in the same scene. Specifically, we propose (1) A novel framework incorporating a fine-grained Embedding Router that binds `who' and `speak what' together to address the audio-to-character correspondence control. (2) Two methods for implementing a 3D-mask embedding router that enables frame-wise, fine-grained control of individual characters, with distinct loss functions based on observed geometric priors and a mask refinement strategy to enhance the accuracy and temporal smoothness of the predicted masks. (3) The first dataset, to the best of our knowledge, specifically constructed for multi-talking-character video generation, and accompanied by an open-source data processing pipeline, and (4) A benchmark for the dual-talking-characters video generation, with extensive experiments demonstrating superior performance over multiple state-of-the-art methods.

cs.CV↗

CARoL: Context-aware Adaptation for Robot Learning

Using Reinforcement Learning (RL) to learn new robotic tasks from scratch is often inefficient. Leveraging prior knowledge has the potential to significantly enhance learning efficiency, which, however, raises two critical challenges: how to determine the relevancy of existing knowledge and how to adaptively integrate them into learning a new task. In this paper, we propose Context-aware Adaptation for Robot Learning (CARoL), a novel framework to efficiently learn a similar but distinct new task from prior knowledge. CARoL incorporates context awareness by analyzing state transitions in system dynamics to identify similarities between the new task and prior knowledge. It then utilizes these identified similarities to prioritize and adapt specific knowledge pieces for the new task. Additionally, CARoL has a broad applicability spanning policy-based, value-based, and actor-critic RL algorithms. We validate the efficiency and generalizability of CARoL on both simulated robotic platforms and physical ground vehicles. The simulations include CarRacing and LunarLander environments, where CARoL demonstrates faster convergence and higher rewards when learning policies for new tasks. In real-world experiments, we show that CARoL enables a ground vehicle to quickly and efficiently adapt policies learned in simulation to smoothly traverse real-world off-road terrain.

cs.RO↗

AMoPO: Adaptive Multi-objective Preference Optimization without Reward Models and Reference Models

Existing multi-objective preference alignment methods for large language models (LLMs) face limitations: (1) the inability to effectively balance various preference dimensions, and (2) reliance on auxiliary reward/reference models introduces computational complexity. To address these challenges, we propose Adaptive Multi-objective Preference Optimization (AMoPO), a novel framework that achieves dynamic balance across preference dimensions. By introducing the multi-objective optimization paradigm to use the dimension-aware generation metrics as implicit rewards, AMoPO aligns LLMs with diverse preferences without additional reward models or reference models. We introduce an adaptive weight assignment mechanism that models the generation space as a Gaussian distribution, allowing dynamic prioritization of preference dimensions. Empirical results demonstrate that AMoPO outperforms state-of-the-art baselines by 28.5%, and the experiments on 7B, 14B, and 32B models reveal the scaling ability of AMoPO. Moreover, additional analysis of multiple dimensions verifies its adaptability and effectiveness. These findings validate AMoPO's capability to achieve dimension-aware preference alignment, highlighting its superiority. Our codes and datasets are available at https://github.com/Javkonline/AMoPO.

cs.LG↗

Sliding Window Attention Training for Efficient Large Language Models

Recent advances in transformer-based Large Language Models (LLMs) have demonstrated remarkable capabilities across various tasks. However, their quadratic computational complexity concerning sequence length remains a significant bottleneck for processing long documents. As a result, many efforts like sparse attention and state space models have been proposed to improve the efficiency of LLMs over long sequences. Though effective, these approaches compromise the performance or introduce structural complexity. This calls for a simple yet efficient model that preserves the fundamental Transformer architecture. To this end, we introduce SWAT, which enables efficient long-context handling via Sliding Window Attention Training. This paper first attributes the inefficiency of Transformers to the attention sink phenomenon resulting from the high variance of softmax operation. Then, we replace softmax with the sigmoid function and utilize a balanced ALiBi and Rotary Position Embedding for efficient information compression and retention. Experiments demonstrate that SWAT achieves SOTA performance compared with state-of-the-art linear recurrent architectures on eight benchmarks. Code is available at https://github.com/Fzkuji/swat-attention.

cs.CL↗

Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis

In the quest for artificial general intelligence, Multi-modal Large Language Models (MLLMs) have emerged as a focal point in recent advancements. However, the predominant focus remains on developing their capabilities in static image understanding. The potential of MLLMs in processing sequential visual data is still insufficiently explored, highlighting the absence of a comprehensive, high-quality assessment of their performance. In this paper, we introduce Video-MME, the first-ever full-spectrum, Multi-Modal Evaluation benchmark of MLLMs in Video analysis. Our work distinguishes from existing benchmarks through four key features: 1) Diversity in video types, spanning 6 primary visual domains with 30 subfields to ensure broad scenario generalizability; 2) Duration in temporal dimension, encompassing both short-, medium-, and long-term videos, ranging from 11 seconds to 1 hour, for robust contextual dynamics; 3) Breadth in data modalities, integrating multi-modal inputs besides video frames, including subtitles and audios, to unveil the all-round capabilities of MLLMs; 4) Quality in annotations, utilizing rigorous manual labeling by expert annotators to facilitate precise and reliable model assessment. 900 videos with a total of 254 hours are manually selected and annotated by repeatedly viewing all the video content, resulting in 2,700 question-answer pairs. With Video-MME, we extensively evaluate various state-of-the-art MLLMs, including GPT-4 series and Gemini 1.5 Pro, as well as open-source image models like InternVL-Chat-V1.5 and video models like LLaVA-NeXT-Video. Our experiments reveal that Gemini 1.5 Pro is the best-performing commercial model, significantly outperforming the open-source models. Our dataset along with these findings underscores the need for further improvements in handling longer sequences and multi-modal data. Project Page: https://video-mme.github.io

cs.CV↗

MER-CLIP: AU-Guided Vision-Language Alignment for Micro-Expression Recognition

As a critical psychological stress response, micro-expressions (MEs) are fleeting and subtle facial movements revealing genuine emotions. Automatic ME recognition (MER) holds valuable applications in fields such as criminal investigation and psychological diagnosis. The Facial Action Coding System (FACS) encodes expressions by identifying activations of specific facial action units (AUs), serving as a key reference for ME analysis. However, current MER methods typically limit AU utilization to defining regions of interest (ROIs) or relying on specific prior knowledge, often resulting in limited performance and poor generalization. To address this, we integrate the CLIP model's powerful cross-modal semantic alignment capability into MER and propose a novel approach namely MER-CLIP. Specifically, we convert AU labels into detailed textual descriptions of facial muscle movements, guiding fine-grained spatiotemporal ME learning by aligning visual dynamics and textual AU-based representations. Additionally, we introduce an Emotion Inference Module to capture the nuanced relationships between ME patterns and emotions with higher-level semantic understanding. To mitigate overfitting caused by the scarcity of ME data, we put forward LocalStaticFaceMix, an effective data augmentation strategy blending facial images to enhance facial diversity while preserving critical ME features. Finally, comprehensive experiments on four benchmark ME datasets confirm the superiority of MER-CLIP. Notably, UF1 scores on CAS(ME)3 reach 0.7832, 0.6544, and 0.4997 for 3-, 4-, and 7-class classification tasks, significantly outperforming previous methods.

cs.HC↗

PaRT: Enhancing Proactive Social Chatbots with Personalized Real-Time Retrieval

Social chatbots have become essential intelligent companions in daily scenarios ranging from emotional support to personal interaction. However, conventional chatbots with passive response mechanisms usually rely on users to initiate or sustain dialogues by bringing up new topics, resulting in diminished engagement and shortened dialogue duration. In this paper, we present PaRT, a novel framework enabling context-aware proactive dialogues for social chatbots through personalized real-time retrieval and generation. Specifically, PaRT first integrates user profiles and dialogue context into a large language model (LLM), which is initially prompted to refine user queries and recognize their underlying intents for the upcoming conversation. Guided by refined intents, the LLM generates personalized dialogue topics, which then serve as targeted queries to retrieve relevant passages from RedNote. Finally, we prompt LLMs with summarized passages to generate knowledge-grounded and engagement-optimized responses. Our approach has been running stably in a real-world production environment for more than 30 days, achieving a 21.77\% improvement in the average duration of dialogues.

cs.AI↗

Verti-Bench: A General and Scalable Off-Road Mobility Benchmark for Vertically Challenging Terrain

Recent advancement in off-road autonomy has shown promises in deploying autonomous mobile robots in outdoor off-road environments. Encouraging results have been reported from both simulated and real-world experiments. However, unlike evaluating off-road perception tasks on static datasets, benchmarking off-road mobility still faces significant challenges due to a variety of factors, including variations in vehicle platforms and terrain properties. Furthermore, different vehicle-terrain interactions need to be unfolded during mobility evaluation, which requires the mobility systems to interact with the environments instead of comparing against a pre-collected dataset. In this paper, we present Verti-Bench, a mobility benchmark that focuses on extremely rugged, vertically challenging off-road environments. 100 unique off-road environments and 1000 distinct navigation tasks with millions of off-road terrain properties, including a variety of geometry and semantics, rigid and deformable surfaces, and large natural obstacles, provide standardized and objective evaluation in high-fidelity multi-physics simulation. Verti-Bench is also scalable to various vehicle platforms with different scales and actuation mechanisms. We also provide datasets from expert demonstration, random exploration, failure cases (rolling over and getting stuck), as well as a gym-like interface for reinforcement learning. We use Verti-Bench to benchmark ten off-road mobility systems, present our findings, and identify future off-road mobility research directions.

cs.RO↗

GLINT-RU: Gated Lightweight Intelligent Recurrent Units for Sequential Recommender Systems

Transformer-based models have gained significant traction in sequential recommender systems (SRSs) for their ability to capture user-item interactions effectively. However, these models often suffer from high computational costs and slow inference. Meanwhile, existing efficient SRS approaches struggle to embed high-quality semantic and positional information into latent representations. To tackle these challenges, this paper introduces GLINT-RU, a lightweight and efficient SRS leveraging a single-layer dense selective Gated Recurrent Units (GRU) module to accelerate inference. By incorporating a dense selective gate, GLINT-RU adaptively captures temporal dependencies and fine-grained positional information, generating high-quality latent representations. Additionally, a parallel mixing block infuses fine-grained positional features into user-item interactions, enhancing both recommendation quality and efficiency. Extensive experiments on three datasets demonstrate that GLINT-RU achieves superior prediction accuracy and inference speed, outperforming baselines based on RNNs, Transformers, MLPs, and SSMs. These results establish GLINT-RU as a powerful and efficient solution for SRSs.

cs.IR↗

Integer Programming for Learning Directed Acyclic Graphs from Non-identifiable Gaussian Models

We study the problem of learning directed acyclic graphs from continuous observational data, generated according to a linear Gaussian structural equation model. State-of-the-art structure learning methods for this setting have at least one of the following shortcomings: i) they cannot provide optimality guarantees and can suffer from learning sub-optimal models; ii) they rely on the stringent assumption that the noise is homoscedastic, and hence the underlying model is fully identifiable. We overcome these shortcomings and develop a computationally efficient mixed-integer programming framework for learning medium-sized problems that accounts for arbitrary heteroscedastic noise. We present an early stopping criterion under which we can terminate the branch-and-bound procedure to achieve an asymptotically optimal solution and establish the consistency of this approximate solution. In addition, we show via numerical experiments that our method outperforms state-of-the-art algorithms and is robust to noise heteroscedasticity, whereas the performance of some competing methods deteriorates under strong violations of the identifiability assumption. The software implementation of our method is available as the Python package \emph{micodag}.

stat.ME↗

Reward Training Wheels: Adaptive Auxiliary Rewards for Robotics Reinforcement Learning

Robotics Reinforcement Learning (RL) often relies on carefully engineered auxiliary rewards to supplement sparse primary learning objectives to compensate for the lack of large-scale, real-world, trial-and-error data. While these auxiliary rewards accelerate learning, they require significant engineering effort, may introduce human biases, and cannot adapt to the robot's evolving capabilities during training. In this paper, we introduce Reward Training Wheels (RTW), a teacher-student framework that automates auxiliary reward adaptation for robotics RL. To be specific, the RTW teacher dynamically adjusts auxiliary reward weights based on the student's evolving capabilities to determine which auxiliary reward aspects require more or less emphasis to improve the primary objective. We demonstrate RTW on two challenging robot tasks: navigation in highly constrained spaces and off-road vehicle mobility on vertically challenging terrain. In simulation, RTW outperforms expert-designed rewards by 2.35% in navigation success rate and improves off-road mobility performance by 122.62%, while achieving 35% and 3X faster training efficiency, respectively. Physical robot experiments further validate RTW's effectiveness, achieving a perfect success rate (5/5 trials vs. 2/5 for expert-designed rewards) and improving vehicle stability with up to 47.4% reduction in orientation angles.

cs.RO↗