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Tong Zhang

Publications and source records attributed to Tong Zhang.

At least 307 records · Page 17Linked to original sources

The Instinctive Bias: Spurious Images lead to Illusion in MLLMs

Large language models (LLMs) have recently experienced remarkable progress, where the advent of multi-modal large language models (MLLMs) has endowed LLMs with visual capabilities, leading to impressive performances in various multi-modal tasks. However, those powerful MLLMs such as GPT-4V still fail spectacularly when presented with certain image and text inputs. In this paper, we identify a typical class of inputs that baffles MLLMs, which consist of images that are highly relevant but inconsistent with answers, causing MLLMs to suffer from visual illusion. To quantify the effect, we propose CorrelationQA, the first benchmark that assesses the visual illusion level given spurious images. This benchmark contains 7,308 text-image pairs across 13 categories. Based on the proposed CorrelationQA, we conduct a thorough analysis on 9 mainstream MLLMs, illustrating that they universally suffer from this instinctive bias to varying degrees. We hope that our curated benchmark and evaluation results aid in better assessments of the MLLMs' robustness in the presence of misleading images. The code and datasets are available at https://github.com/MasaiahHan/CorrelationQA.

cs.CV↗

Controlling the Fidelity and Diversity of Deep Generative Models via Pseudo Density

We introduce an approach to bias deep generative models, such as GANs and diffusion models, towards generating data with either enhanced fidelity or increased diversity. Our approach involves manipulating the distribution of training and generated data through a novel metric for individual samples, named pseudo density, which is based on the nearest-neighbor information from real samples. Our approach offers three distinct techniques to adjust the fidelity and diversity of deep generative models: 1) Per-sample perturbation, enabling precise adjustments for individual samples towards either more common or more unique characteristics; 2) Importance sampling during model inference to enhance either fidelity or diversity in the generated data; 3) Fine-tuning with importance sampling, which guides the generative model to learn an adjusted distribution, thus controlling fidelity and diversity. Furthermore, our fine-tuning method demonstrates the ability to improve the Frechet Inception Distance (FID) for pre-trained generative models with minimal iterations.

cs.LG↗

On the Limited Generalization Capability of the Implicit Reward Model Induced by Direct Preference Optimization

Reinforcement Learning from Human Feedback (RLHF) is an effective approach for aligning language models to human preferences. Central to RLHF is learning a reward function for scoring human preferences. Two main approaches for learning a reward model are 1) training an EXplicit Reward Model (EXRM) as in RLHF, and 2) using an implicit reward learned from preference data through methods such as Direct Preference Optimization (DPO). Prior work has shown that the implicit reward model of DPO (denoted as DPORM) can approximate an EXRM in the limit. DPORM's effectiveness directly implies the optimality of the learned policy, and also has practical implication for LLM alignment methods including iterative DPO. However, it is unclear how well DPORM empirically matches the performance of EXRM. This work studies the accuracy at distinguishing preferred and rejected answers for both DPORM and EXRM. Our findings indicate that even though DPORM fits the training dataset comparably, it generalizes less effectively than EXRM, especially when the validation datasets contain distribution shifts. Across five out-of-distribution settings, DPORM has a mean drop in accuracy of 3% and a maximum drop of 7%. These findings highlight that DPORM has limited generalization ability and substantiates the integration of an explicit reward model in iterative DPO approaches.

cs.LG↗

Leveraging Locality to Boost Sample Efficiency in Robotic Manipulation

Given the high cost of collecting robotic data in the real world, sample efficiency is a consistently compelling pursuit in robotics. In this paper, we introduce SGRv2, an imitation learning framework that enhances sample efficiency through improved visual and action representations. Central to the design of SGRv2 is the incorporation of a critical inductive bias-action locality, which posits that robot's actions are predominantly influenced by the target object and its interactions with the local environment. Extensive experiments in both simulated and real-world settings demonstrate that action locality is essential for boosting sample efficiency. SGRv2 excels in RLBench tasks with keyframe control using merely 5 demonstrations and surpasses the RVT baseline in 23 of 26 tasks. Furthermore, when evaluated on ManiSkill2 and MimicGen using dense control, SGRv2's success rate is 2.54 times that of SGR. In real-world environments, with only eight demonstrations, SGRv2 can perform a variety of tasks at a markedly higher success rate compared to baseline models. Project website: http://sgrv2-robot.github.io

cs.RO↗

An Incremental Unified Framework for Small Defect Inspection

Artificial Intelligence (AI)-driven defect inspection is pivotal in industrial manufacturing. Yet, many methods, tailored to specific pipelines, grapple with diverse product portfolios and evolving processes. Addressing this, we present the Incremental Unified Framework (IUF), which can reduce the feature conflict problem when continuously integrating new objects in the pipeline, making it advantageous in object-incremental learning scenarios. Employing a state-of-the-art transformer, we introduce Object-Aware Self-Attention (OASA) to delineate distinct semantic boundaries. Semantic Compression Loss (SCL) is integrated to optimize non-primary semantic space, enhancing network adaptability for novel objects. Additionally, we prioritize retaining the features of established objects during weight updates. Demonstrating prowess in both image and pixel-level defect inspection, our approach achieves state-of-the-art performance, proving indispensable for dynamic and scalable industrial inspections. Our code will be released at https://github.com/jqtangust/IUF.

cs.CV↗

General Flow as Foundation Affordance for Scalable Robot Learning

We address the challenge of acquiring real-world manipulation skills with a scalable framework. We hold the belief that identifying an appropriate prediction target capable of leveraging large-scale datasets is crucial for achieving efficient and universal learning. Therefore, we propose to utilize 3D flow, which represents the future trajectories of 3D points on objects of interest, as an ideal prediction target. To exploit scalable data resources, we turn our attention to human videos. We develop, for the first time, a language-conditioned 3D flow prediction model directly from large-scale RGBD human video datasets. Our predicted flow offers actionable guidance, thus facilitating zero-shot skill transfer in real-world scenarios. We deploy our method with a policy based on closed-loop flow prediction. Remarkably, without any in-domain finetuning, our method achieves an impressive 81\% success rate in zero-shot human-to-robot skill transfer, covering 18 tasks in 6 scenes. Our framework features the following benefits: (1) scalability: leveraging cross-embodiment data resources; (2) wide application: multiple object categories, including rigid, articulated, and soft bodies; (3) stable skill transfer: providing actionable guidance with a small inference domain-gap. Code, data, and supplementary materials are available https://general-flow.github.io

cs.RO↗

Strength Lies in Differences! Improving Strategy Planning for Non-collaborative Dialogues via Diversified User Simulation

We investigate non-collaborative dialogue agents, which are expected to engage in strategic conversations with diverse users, for securing a mutual agreement that leans favorably towards the system's objectives. This poses two main challenges for existing dialogue agents: 1) The inability to integrate user-specific characteristics into the strategic planning, and 2) The difficulty of training strategic planners that can be generalized to diverse users. To address these challenges, we propose Trip to enhance the capability in tailored strategic planning, incorporating a user-aware strategic planning module and a population-based training paradigm. Through experiments on benchmark non-collaborative dialogue tasks, we demonstrate the effectiveness of Trip in catering to diverse users.

cs.CL↗

Generalized Matrix Factor Model

This article introduces a nonlinear generalized matrix factor model (GMFM) that allows for mixed-type variables, extending the scope of linear matrix factor models (LMFM) that are so far limited to handling continuous variables. We introduce a novel augmented Lagrange multiplier method, equivalent to the constraint maximum likelihood estimation, and carefully tailored to be locally concave around the true factor and loading parameters. This statistically guarantees the local convexity of the negative Hessian matrix around the true parameters of the factors and loadings, which is nontrivial in the matrix factor modeling and leads to feasible central limit theorems of the estimated factors and loadings. We also theoretically establish the convergence rates of the estimated factor and loading matrices for the GMFM under general conditions that allow for correlations across samples, rows, and columns. Moreover, we provide a model selection criterion to determine the numbers of row and column factors consistently. To numerically compute the constraint maximum likelihood estimator, we provide two algorithms: two-stage alternating maximization and minorization maximization. Extensive simulation studies demonstrate GMFM's superiority in handling discrete and mixed-type variables. An empirical data analysis of the company's operating performance shows that GMFM does clustering and reconstruction well in the presence of discontinuous entries in the data matrix.

stat.ME↗

Data Augmentation via Latent Diffusion for Saliency Prediction

Saliency prediction models are constrained by the limited diversity and quantity of labeled data. Standard data augmentation techniques such as rotating and cropping alter scene composition, affecting saliency. We propose a novel data augmentation method for deep saliency prediction that edits natural images while preserving the complexity and variability of real-world scenes. Since saliency depends on high-level and low-level features, our approach involves learning both by incorporating photometric and semantic attributes such as color, contrast, brightness, and class. To that end, we introduce a saliency-guided cross-attention mechanism that enables targeted edits on the photometric properties, thereby enhancing saliency within specific image regions. Experimental results show that our data augmentation method consistently improves the performance of various saliency models. Moreover, leveraging the augmentation features for saliency prediction yields superior performance on publicly available saliency benchmarks. Our predictions align closely with human visual attention patterns in the edited images, as validated by a user study.

cs.CV↗

TempSAL -- Uncovering Temporal Information for Deep Saliency Prediction

Deep saliency prediction algorithms complement the object recognition features, they typically rely on additional information, such as scene context, semantic relationships, gaze direction, and object dissimilarity. However, none of these models consider the temporal nature of gaze shifts during image observation. We introduce a novel saliency prediction model that learns to output saliency maps in sequential time intervals by exploiting human temporal attention patterns. Our approach locally modulates the saliency predictions by combining the learned temporal maps. Our experiments show that our method outperforms the state-of-the-art models, including a multi-duration saliency model, on the SALICON benchmark. Our code will be publicly available on GitHub.

cs.CV↗

SmartQuant: CXL-based AI Model Store in Support of Runtime Configurable Weight Quantization

Recent studies have revealed that, during the inference on generative AI models such as transformer, the importance of different weights exhibits substantial context-dependent variations. This naturally manifests a promising potential of adaptively configuring weight quantization to improve the generative AI inference efficiency. Although configurable weight quantization can readily leverage the hardware support of variable-precision arithmetics in modern GPU and AI accelerators, little prior research has studied how one could exploit variable weight quantization to proportionally improve the AI model memory access speed and energy efficiency. Motivated by the rapidly maturing CXL ecosystem, this work develops a CXL-based design solution to fill this gap. The key is to allow CXL memory controllers play an active role in supporting and exploiting runtime configurable weight quantization. Using transformer as a representative generative AI model, we carried out experiments that well demonstrate the effectiveness of the proposed design solution.

cs.LG↗

Deep Non-rigid Structure-from-Motion: A Sequence-to-Sequence Translation Perspective

Directly regressing the non-rigid shape and camera pose from the individual 2D frame is ill-suited to the Non-Rigid Structure-from-Motion (NRSfM) problem. This frame-by-frame 3D reconstruction pipeline overlooks the inherent spatial-temporal nature of NRSfM, i.e., reconstructing the whole 3D sequence from the input 2D sequence. In this paper, we propose to model deep NRSfM from a sequence-to-sequence translation perspective, where the input 2D frame sequence is taken as a whole to reconstruct the deforming 3D non-rigid shape sequence. First, we apply a shape-motion predictor to estimate the initial non-rigid shape and camera motion from a single frame. Then we propose a context modeling module to model camera motions and complex non-rigid shapes. To tackle the difficulty in enforcing the global structure constraint within the deep framework, we propose to impose the union-of-subspace structure by replacing the self-expressiveness layer with multi-head attention and delayed regularizers, which enables end-to-end batch-wise training. Experimental results across different datasets such as Human3.6M, CMU Mocap and InterHand prove the superiority of our framework.

cs.CV↗

May I Ask a Follow-up Question? Understanding the Benefits of Conversations in Neural Network Explainability

Research in explainable AI (XAI) aims to provide insights into the decision-making process of opaque AI models. To date, most XAI methods offer one-off and static explanations, which cannot cater to the diverse backgrounds and understanding levels of users. With this paper, we investigate if free-form conversations can enhance users' comprehension of static explanations, improve acceptance and trust in the explanation methods, and facilitate human-AI collaboration. Participants are presented with static explanations, followed by a conversation with a human expert regarding the explanations. We measure the effect of the conversation on participants' ability to choose, from three machine learning models, the most accurate one based on explanations and their self-reported comprehension, acceptance, and trust. Empirical results show that conversations significantly improve comprehension, acceptance, trust, and collaboration. Our findings highlight the importance of customized model explanations in the format of free-form conversations and provide insights for the future design of conversational explanations.

cs.HC↗

Non-Linear Reinforcement Learning in Large Action Spaces: Structural Conditions and Sample-efficiency of Posterior Sampling

Provably sample-efficient Reinforcement Learning (RL) with rich observations and function approximation has witnessed tremendous recent progress, particularly when the underlying function approximators are linear. In this linear regime, computationally and statistically efficient methods exist where the potentially infinite state and action spaces can be captured through a known feature embedding, with the sample complexity scaling with the (intrinsic) dimension of these features. When the action space is finite, significantly more sophisticated results allow non-linear function approximation under appropriate structural constraints on the underlying RL problem, permitting for instance, the learning of good features instead of assuming access to them. In this work, we present the first result for non-linear function approximation which holds for general action spaces under a linear embeddability condition, which generalizes all linear and finite action settings. We design a novel optimistic posterior sampling strategy, TS^3 for such problems, and show worst case sample complexity guarantees that scale with a rank parameter of the RL problem, the linear embedding dimension introduced in this work and standard measures of the function class complexity.

cs.LG↗

Practical Video Object Detection via Feature Selection and Aggregation

Compared with still image object detection, video object detection (VOD) needs to particularly concern the high across-frame variation in object appearance, and the diverse deterioration in some frames. In principle, the detection in a certain frame of a video can benefit from information in other frames. Thus, how to effectively aggregate features across different frames is key to the target problem. Most of contemporary aggregation methods are tailored for two-stage detectors, suffering from high computational costs due to the dual-stage nature. On the other hand, although one-stage detectors have made continuous progress in handling static images, their applicability to VOD lacks sufficient exploration. To tackle the above issues, this study invents a very simple yet potent strategy of feature selection and aggregation, gaining significant accuracy at marginal computational expense. Concretely, for cutting the massive computation and memory consumption from the dense prediction characteristic of one-stage object detectors, we first condense candidate features from dense prediction maps. Then, the relationship between a target frame and its reference frames is evaluated to guide the aggregation. Comprehensive experiments and ablation studies are conducted to validate the efficacy of our design, and showcase its advantage over other cutting-edge VOD methods in both effectiveness and efficiency. Notably, our model reaches \emph{a new record performance, i.e., 92.9\% AP50 at over 30 FPS on the ImageNet VID dataset on a single 3090 GPU}, making it a compelling option for large-scale or real-time applications. The implementation is simple, and accessible at \url{https://github.com/YuHengsss/YOLOV}.

cs.CV↗

Traversing Pareto Optimal Policies: Provably Efficient Multi-Objective Reinforcement Learning

This paper investigates multi-objective reinforcement learning (MORL), which focuses on learning Pareto optimal policies in the presence of multiple reward functions. Despite MORL's significant empirical success, there is still a lack of satisfactory understanding of various MORL optimization targets and efficient learning algorithms. Our work offers a systematic analysis of several optimization targets to assess their abilities to find all Pareto optimal policies and controllability over learned policies by the preferences for different objectives. We then identify Tchebycheff scalarization as a favorable scalarization method for MORL. Considering the non-smoothness of Tchebycheff scalarization, we reformulate its minimization problem into a new min-max-max optimization problem. Then, for the stochastic policy class, we propose efficient algorithms using this reformulation to learn Pareto optimal policies. We first propose an online UCB-based algorithm to achieve an $\varepsilon$ learning error with an $\tilde{\mathcal{O}}(\varepsilon^{-2})$ sample complexity for a single given preference. To further reduce the cost of environment exploration under different preferences, we propose a preference-free framework that first explores the environment without pre-defined preferences and then generates solutions for any number of preferences. We prove that it only requires an $\tilde{\mathcal{O}}(\varepsilon^{-2})$ exploration complexity in the exploration phase and demands no additional exploration afterward. Lastly, we analyze the smooth Tchebycheff scalarization, an extension of Tchebycheff scalarization, which is proved to be more advantageous in distinguishing the Pareto optimal policies from other weakly Pareto optimal policies based on entry values of preference vectors. Furthermore, we extend our algorithms and theoretical analysis to accommodate this optimization target.

cs.LG↗

SINDER: Repairing the Singular Defects of DINOv2

Vision Transformer models trained on large-scale datasets, although effective, often exhibit artifacts in the patch token they extract. While such defects can be alleviated by re-training the entire model with additional classification tokens, the underlying reasons for the presence of these tokens remain unclear. In this paper, we conduct a thorough investigation of this phenomenon, combining theoretical analysis with empirical observations. Our findings reveal that these artifacts originate from the pre-trained network itself, specifically stemming from the leading left singular vector of the network's weights. Furthermore, to mitigate these defects, we propose a novel fine-tuning smooth regularization that rectifies structural deficiencies using only a small dataset, thereby avoiding the need for complete re-training. We validate our method on various downstream tasks, including unsupervised segmentation, classification, supervised segmentation, and depth estimation, demonstrating its effectiveness in improving model performance. Codes and checkpoints are available at https://github.com/haoqiwang/sinder.

cs.CV↗

Active Prompting with Chain-of-Thought for Large Language Models

The increasing scale of large language models (LLMs) brings emergent abilities to various complex tasks requiring reasoning, such as arithmetic and commonsense reasoning. It is known that the effective design of task-specific prompts is critical for LLMs' ability to produce high-quality answers. In particular, an effective approach for complex question-and-answer tasks is example-based prompting with chain-of-thought (CoT) reasoning, which significantly improves the performance of LLMs. However, current CoT methods rely on a fixed set of human-annotated exemplars, which are not necessarily the most effective examples for different tasks. This paper proposes a new method, Active-Prompt, to adapt LLMs to different tasks with task-specific example prompts (annotated with human-designed CoT reasoning). For this purpose, we propose a solution to the key problem of determining which questions are the most important and helpful ones to annotate from a pool of task-specific queries. By borrowing ideas from the related problem of uncertainty-based active learning, we introduce several metrics to characterize the uncertainty so as to select the most uncertain questions for annotation. Experimental results demonstrate the superiority of our proposed method, achieving state-of-the-art on eight complex reasoning tasks. Further analyses of different uncertainty metrics, pool sizes, zero-shot learning, and accuracy-uncertainty relationship demonstrate the effectiveness of our method. Our code will be available at https://github.com/shizhediao/active-prompt.

cs.CL↗