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Tong Zhang

Publications and source records attributed to Tong Zhang.

At least 379 records · Page 21Linked to original sources

Faster Sampling without Isoperimetry via Diffusion-based Monte Carlo

To sample from a general target distribution $p_*\propto e^{-f_*}$ beyond the isoperimetric condition, Huang et al. (2023) proposed to perform sampling through reverse diffusion, giving rise to Diffusion-based Monte Carlo (DMC). Specifically, DMC follows the reverse SDE of a diffusion process that transforms the target distribution to the standard Gaussian, utilizing a non-parametric score estimation. However, the original DMC algorithm encountered high gradient complexity, resulting in an exponential dependency on the error tolerance $ε$ of the obtained samples. In this paper, we demonstrate that the high complexity of DMC originates from its redundant design of score estimation, and proposed a more efficient algorithm, called RS-DMC, based on a novel recursive score estimation method. In particular, we first divide the entire diffusion process into multiple segments and then formulate the score estimation step (at any time step) as a series of interconnected mean estimation and sampling subproblems accordingly, which are correlated in a recursive manner. Importantly, we show that with a proper design of the segment decomposition, all sampling subproblems will only need to tackle a strongly log-concave distribution, which can be very efficient to solve using the Langevin-based samplers with a provably rapid convergence rate. As a result, we prove that the gradient complexity of RS-DMC only has a quasi-polynomial dependency on $ε$, which significantly improves exponential gradient complexity in Huang et al. (2023). Furthermore, under commonly used dissipative conditions, our algorithm is provably much faster than the popular Langevin-based algorithms. Our algorithm design and theoretical framework illuminate a novel direction for addressing sampling problems, which could be of broader applicability in the community.

stat.ML↗

AstroLLaMA-Chat: Scaling AstroLLaMA with Conversational and Diverse Datasets

We explore the potential of enhancing LLM performance in astronomy-focused question-answering through targeted, continual pre-training. By employing a compact 7B-parameter LLaMA-2 model and focusing exclusively on a curated set of astronomy corpora -- comprising abstracts, introductions, and conclusions -- we achieve notable improvements in specialized topic comprehension. While general LLMs like GPT-4 excel in broader question-answering scenarios due to superior reasoning capabilities, our findings suggest that continual pre-training with limited resources can still enhance model performance on specialized topics. Additionally, we present an extension of AstroLLaMA: the fine-tuning of the 7B LLaMA model on a domain-specific conversational dataset, culminating in the release of the chat-enabled AstroLLaMA for community use. Comprehensive quantitative benchmarking is currently in progress and will be detailed in an upcoming full paper. The model, AstroLLaMA-Chat, is now available at https://huggingface.co/universeTBD, providing the first open-source conversational AI tool tailored for the astronomy community.

astro-ph.IM↗

Look Before You Leap: Unveiling the Power of GPT-4V in Robotic Vision-Language Planning

In this study, we are interested in imbuing robots with the capability of physically-grounded task planning. Recent advancements have shown that large language models (LLMs) possess extensive knowledge useful in robotic tasks, especially in reasoning and planning. However, LLMs are constrained by their lack of world grounding and dependence on external affordance models to perceive environmental information, which cannot jointly reason with LLMs. We argue that a task planner should be an inherently grounded, unified multimodal system. To this end, we introduce Robotic Vision-Language Planning (ViLa), a novel approach for long-horizon robotic planning that leverages vision-language models (VLMs) to generate a sequence of actionable steps. ViLa directly integrates perceptual data into its reasoning and planning process, enabling a profound understanding of commonsense knowledge in the visual world, including spatial layouts and object attributes. It also supports flexible multimodal goal specification and naturally incorporates visual feedback. Our extensive evaluation, conducted in both real-robot and simulated environments, demonstrates ViLa's superiority over existing LLM-based planners, highlighting its effectiveness in a wide array of open-world manipulation tasks.

cs.RO↗

Improving Medical Report Generation with Adapter Tuning and Knowledge Enhancement in Vision-Language Foundation Models

Medical report generation demands automatic creation of coherent and precise descriptions for medical images. However, the scarcity of labelled medical image-report pairs poses formidable challenges in developing large-scale neural networks capable of harnessing the potential of artificial intelligence, exemplified by large language models. This study builds upon the state-of-the-art vision-language pre-training and fine-tuning approach, BLIP-2, to customize general large-scale foundation models. Integrating adapter tuning and a medical knowledge enhancement loss, our model significantly improves accuracy and coherence. Validation on the dataset of ImageCLEFmedical 2023 demonstrates our model's prowess, achieving the best-averaged results against several state-of-the-art methods. Significant improvements in ROUGE and CIDEr underscore our method's efficacy, highlighting promising outcomes for the rapid medical-domain adaptation of the vision-language foundation models in addressing challenges posed by data scarcity.

cs.CV↗

Integrated Robotics Networks with Co-optimization of Drone Placement and Air-Ground Communications

Terrestrial robots, i.e., unmanned ground vehicles (UGVs), and aerial robots, i.e., unmanned aerial vehicles (UAVs), operate in separate spaces. To exploit their complementary features (e.g., fields of views, communication links, computing capabilities), a promising paradigm termed integrated robotics network emerges, which provides communications for cooperative UAVs-UGVs applications. However, how to efficiently deploy UAVs and schedule the UAVs-UGVs connections according to different UGV tasks become challenging. In this paper, we propose a sum-rate maximization problem, where UGVs plan their trajectories autonomously and are dynamically associated with UAVs according to their planned trajectories. Although the problem is a NP-hard mixed integer program, a fast polynomial time algorithm using alternating gradient descent and penalty-based binary relaxation, is devised. Simulation results demonstrate the effectiveness of the proposed algorithm.

eess.SP↗

RAFT: Reward rAnked FineTuning for Generative Foundation Model Alignment

Generative foundation models are susceptible to implicit biases that can arise from extensive unsupervised training data. Such biases can produce suboptimal samples, skewed outcomes, and unfairness, with potentially serious consequences. Consequently, aligning these models with human ethics and preferences is an essential step toward ensuring their responsible and effective deployment in real-world applications. Prior research has primarily employed Reinforcement Learning from Human Feedback (RLHF) to address this problem, where generative models are fine-tuned with RL algorithms guided by a human-feedback-informed reward model. However, the inefficiencies and instabilities associated with RL algorithms frequently present substantial obstacles to the successful alignment, necessitating the development of a more robust and streamlined approach. To this end, we introduce a new framework, Reward rAnked FineTuning (RAFT), designed to align generative models effectively. Utilizing a reward model and a sufficient number of samples, our approach selects the high-quality samples, discarding those that exhibit undesired behavior, and subsequently enhancing the model by fine-tuning on these filtered samples. Our studies show that RAFT can effectively improve the model performance in both reward learning and other automated metrics in both large language models and diffusion models.

cs.LG↗

Beyond Pixels: Exploring Human-Readable SVG Generation for Simple Images with Vision Language Models

In the field of computer graphics, the use of vector graphics, particularly Scalable Vector Graphics (SVG), represents a notable development from traditional pixel-based imagery. SVGs, with their XML-based format, are distinct in their ability to directly and explicitly represent visual elements such as shape, color, and path. This direct representation facilitates a more accurate and logical depiction of graphical elements, enhancing reasoning and interpretability. Recognizing the potential of SVGs, the machine learning community has introduced multiple methods for image vectorization. However, transforming images into SVG format while retaining the relational properties and context of the original scene remains a key challenge. Most vectorization methods often yield SVGs that are overly complex and not easily interpretable. In response to this challenge, we introduce our method, Simple-SVG-Generation (S\textsuperscript{2}VG\textsuperscript{2}). Our method focuses on producing SVGs that are both accurate and simple, aligning with human readability and understanding. With simple images, we evaluate our method with reasoning tasks together with advanced language models, the results show a clear improvement over previous SVG generation methods. We also conducted surveys for human evaluation on the readability of our generated SVGs, the results also favor our methods.

cs.CV↗

CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer

Reconstructing personalized animatable head avatars has significant implications in the fields of AR/VR. Existing methods for achieving explicit face control of 3D Morphable Models (3DMM) typically rely on multi-view images or videos of a single subject, making the reconstruction process complex. Additionally, the traditional rendering pipeline is time-consuming, limiting real-time animation possibilities. In this paper, we introduce CVTHead, a novel approach that generates controllable neural head avatars from a single reference image using point-based neural rendering. CVTHead considers the sparse vertices of mesh as the point set and employs the proposed Vertex-feature Transformer to learn local feature descriptors for each vertex. This enables the modeling of long-range dependencies among all the vertices. Experimental results on the VoxCeleb dataset demonstrate that CVTHead achieves comparable performance to state-of-the-art graphics-based methods. Moreover, it enables efficient rendering of novel human heads with various expressions, head poses, and camera views. These attributes can be explicitly controlled using the coefficients of 3DMMs, facilitating versatile and realistic animation in real-time scenarios.

cs.CV↗

PerceptionGPT: Effectively Fusing Visual Perception into LLM

The integration of visual inputs with large language models (LLMs) has led to remarkable advancements in multi-modal capabilities, giving rise to visual large language models (VLLMs). However, effectively harnessing VLLMs for intricate visual perception tasks remains a challenge. In this paper, we present a novel end-to-end framework named PerceptionGPT, which efficiently and effectively equips the VLLMs with visual perception abilities by leveraging the representation power of LLMs' token embedding. Our proposed method treats the token embedding of the LLM as the carrier of spatial information, then leverage lightweight visual task encoders and decoders to perform visual perception tasks (e.g., detection, segmentation). Our approach significantly alleviates the training difficulty suffered by previous approaches that formulate the visual outputs as discrete tokens, and enables achieving superior performance with fewer trainable parameters, less training data and shorted training time. Moreover, as only one token embedding is required to decode the visual outputs, the resulting sequence length during inference is significantly reduced. Consequently, our approach enables accurate and flexible representations, seamless integration of visual perception tasks, and efficient handling of a multiple of visual outputs. We validate the effectiveness and efficiency of our approach through extensive experiments. The results demonstrate significant improvements over previous methods with much fewer trainable parameters and GPU hours, which facilitates future research in enabling LLMs with visual perception abilities.

cs.CV↗

Insight-HXMT on-orbit thermal control status and thermal deformation impact analysis

Purpose: The Hard X-ray Modulation Telescope is China's first X-ray astronomy satellite launched on June 15th, 2017, dubbed Insight-HXMT. Active and passive thermal control measures are employed to keep devices at suitable temperatures. In this paper, we analyzed the on-orbit thermal monitoring data of the first 5 years and investigated the effect of thermal deformation on the point spread function (PSF) of the telescopes. Methods: We examined the data of the on-orbit temperatures measured using 157 thermistors placed on the collimators, detectors and their support structures and compared the results with the thermal control requirements. The thermal deformation was evaluated by the relative orientation of the two star sensors installed on the main support structure. its effect was estimated with evolution of the PSF obtained with calibration scanning observations of the Crab nebula. Conclusion: The on-orbit temperatures met the thermal control requirements thus far, and the effect of thermal deformation on the PSF was negligible after the on-orbit pointing calibration.

astro-ph.IM↗

Posterior Sampling for Competitive RL: Function Approximation and Partial Observation

This paper investigates posterior sampling algorithms for competitive reinforcement learning (RL) in the context of general function approximations. Focusing on zero-sum Markov games (MGs) under two critical settings, namely self-play and adversarial learning, we first propose the self-play and adversarial generalized eluder coefficient (GEC) as complexity measures for function approximation, capturing the exploration-exploitation trade-off in MGs. Based on self-play GEC, we propose a model-based self-play posterior sampling method to control both players to learn Nash equilibrium, which can successfully handle the partial observability of states. Furthermore, we identify a set of partially observable MG models fitting MG learning with the adversarial policies of the opponent. Incorporating the adversarial GEC, we propose a model-based posterior sampling method for learning adversarial MG with potential partial observability. We further provide low regret bounds for proposed algorithms that can scale sublinearly with the proposed GEC and the number of episodes $T$. To the best of our knowledge, we for the first time develop generic model-based posterior sampling algorithms for competitive RL that can be applied to a majority of tractable zero-sum MG classes in both fully observable and partially observable MGs with self-play and adversarial learning.

cs.LG↗

Inconsistency, Instability, and Generalization Gap of Deep Neural Network Training

As deep neural networks are highly expressive, it is important to find solutions with small generalization gap (the difference between the performance on the training data and unseen data). Focusing on the stochastic nature of training, we first present a theoretical analysis in which the bound of generalization gap depends on what we call inconsistency and instability of model outputs, which can be estimated on unlabeled data. Our empirical study based on this analysis shows that instability and inconsistency are strongly predictive of generalization gap in various settings. In particular, our finding indicates that inconsistency is a more reliable indicator of generalization gap than the sharpness of the loss landscape. Furthermore, we show that algorithmic reduction of inconsistency leads to superior performance. The results also provide a theoretical basis for existing methods such as co-distillation and ensemble.

cs.LG↗

Generalized Polyak Step Size for First Order Optimization with Momentum

In machine learning applications, it is well known that carefully designed learning rate (step size) schedules can significantly improve the convergence of commonly used first-order optimization algorithms. Therefore how to set step size adaptively becomes an important research question. A popular and effective method is the Polyak step size, which sets step size adaptively for gradient descent or stochastic gradient descent without the need to estimate the smoothness parameter of the objective function. However, there has not been a principled way to generalize the Polyak step size for algorithms with momentum accelerations. This paper presents a general framework to set the learning rate adaptively for first-order optimization methods with momentum, motivated by the derivation of Polyak step size. It is shown that the resulting techniques are much less sensitive to the choice of momentum parameter and may avoid the oscillation of the heavy-ball method on ill-conditioned problems. These adaptive step sizes are further extended to the stochastic settings, which are attractive choices for stochastic gradient descent with momentum. Our methods are demonstrated to be more effective for stochastic gradient methods than prior adaptive step size algorithms in large-scale machine learning tasks.

math.OC↗

A Theoretical Analysis on Independence-driven Importance Weighting for Covariate-shift Generalization

Covariate-shift generalization, a typical case in out-of-distribution (OOD) generalization, requires a good performance on the unknown test distribution, which varies from the accessible training distribution in the form of covariate shift. Recently, independence-driven importance weighting algorithms in stable learning literature have shown empirical effectiveness to deal with covariate-shift generalization on several learning models, including regression algorithms and deep neural networks, while their theoretical analyses are missing. In this paper, we theoretically prove the effectiveness of such algorithms by explaining them as feature selection processes. We first specify a set of variables, named minimal stable variable set, that is the minimal and optimal set of variables to deal with covariate-shift generalization for common loss functions, such as the mean squared loss and binary cross-entropy loss. Afterward, we prove that under ideal conditions, independence-driven importance weighting algorithms could identify the variables in this set. Analysis of asymptotic properties is also provided. These theories are further validated in several synthetic experiments.

cs.LG↗

A Universal Semantic-Geometric Representation for Robotic Manipulation

Robots rely heavily on sensors, especially RGB and depth cameras, to perceive and interact with the world. RGB cameras record 2D images with rich semantic information while missing precise spatial information. On the other side, depth cameras offer critical 3D geometry data but capture limited semantics. Therefore, integrating both modalities is crucial for learning representations for robotic perception and control. However, current research predominantly focuses on only one of these modalities, neglecting the benefits of incorporating both. To this end, we present $\textbf{Semantic-Geometric Representation} (\textbf{SGR})$, a universal perception module for robotics that leverages the rich semantic information of large-scale pre-trained 2D models and inherits the merits of 3D spatial reasoning. Our experiments demonstrate that SGR empowers the agent to successfully complete a diverse range of simulated and real-world robotic manipulation tasks, outperforming state-of-the-art methods significantly in both single-task and multi-task settings. Furthermore, SGR possesses the capability to generalize to novel semantic attributes, setting it apart from the other methods. Project website: https://semantic-geometric-representation.github.io.

cs.RO↗

Consistent123: Improve Consistency for One Image to 3D Object Synthesis

Large image diffusion models enable novel view synthesis with high quality and excellent zero-shot capability. However, such models based on image-to-image translation have no guarantee of view consistency, limiting the performance for downstream tasks like 3D reconstruction and image-to-3D generation. To empower consistency, we propose Consistent123 to synthesize novel views simultaneously by incorporating additional cross-view attention layers and the shared self-attention mechanism. The proposed attention mechanism improves the interaction across all synthesized views, as well as the alignment between the condition view and novel views. In the sampling stage, such architecture supports simultaneously generating an arbitrary number of views while training at a fixed length. We also introduce a progressive classifier-free guidance strategy to achieve the trade-off between texture and geometry for synthesized object views. Qualitative and quantitative experiments show that Consistent123 outperforms baselines in view consistency by a large margin. Furthermore, we demonstrate a significant improvement of Consistent123 on varying downstream tasks, showing its great potential in the 3D generation field. The project page is available at consistent-123.github.io.

cs.CV↗

Multi-consensus Decentralized Accelerated Gradient Descent

This paper considers the decentralized convex optimization problem, which has a wide range of applications in large-scale machine learning, sensor networks, and control theory. We propose novel algorithms that achieve optimal computation complexity and near optimal communication complexity. Our theoretical results give affirmative answers to the open problem on whether there exists an algorithm that can achieve a communication complexity (nearly) matching the lower bound depending on the global condition number instead of the local one. Furthermore, the linear convergence of our algorithms only depends on the strong convexity of global objective and it does \emph{not} require the local functions to be convex. The design of our methods relies on a novel integration of well-known techniques including Nesterov's acceleration, multi-consensus and gradient-tracking. Empirical studies show the outperformance of our methods for machine learning applications.

cs.LG↗

Robust globally divergence-free Weak Galerkin finite element method for incompressible Magnetohydrodynamics flow

This paper develops a weak Galerkin (WG) finite element method of arbitrary order for the steady incompressible Magnetohydrodynamics equations. The WG scheme uses piecewise polynomials of degrees $k(k\geq 1),k,k-1$, and $k-1$ respectively for the approximations of the velocity, the magnetic field, the pressure, and the magnetic pseudo-pressure in the interior of elements, and uses piecewise polynomials of degree $k$ for their numerical traces on the interfaces of elements. The method is shown to yield globally divergence-free approximations of the velocity and magnetic fields. We give existence and uniqueness results for the discrete scheme and derive optimal a priori error estimates. We also present a convergent linearized iterative algorithm. Numerical experiments are provided to verify the obtained theoretical results.

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