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Tong Zhang

Publications and source records attributed to Tong Zhang.

At least 595 records · Page 33Linked to original sources

Efficient Decision-based Black-box Adversarial Attacks on Face Recognition

Face recognition has obtained remarkable progress in recent years due to the great improvement of deep convolutional neural networks (CNNs). However, deep CNNs are vulnerable to adversarial examples, which can cause fateful consequences in real-world face recognition applications with security-sensitive purposes. Adversarial attacks are widely studied as they can identify the vulnerability of the models before they are deployed. In this paper, we evaluate the robustness of state-of-the-art face recognition models in the decision-based black-box attack setting, where the attackers have no access to the model parameters and gradients, but can only acquire hard-label predictions by sending queries to the target model. This attack setting is more practical in real-world face recognition systems. To improve the efficiency of previous methods, we propose an evolutionary attack algorithm, which can model the local geometries of the search directions and reduce the dimension of the search space. Extensive experiments demonstrate the effectiveness of the proposed method that induces a minimum perturbation to an input face image with fewer queries. We also apply the proposed method to attack a real-world face recognition system successfully.

cs.CV↗

Analysis of Cached-Enabled Hybrid Millimter Wave & Sub-6 GHz Massive MIMO Networks

This paper focuses on edge caching in mm/μWave hybrid wireless networks, in which all mmWave SBSs and μWave MBSs are capable of storing contents to alleviate the traffic burden on the backhaul link that connect the BSs and the core network to retrieve the non-cached contents. The main aim of this work is to address the effect of capacity-limited backhaul on the average success probability (ASP) of file delivery and latency. In particular, we consider a more practical mmWave hybrid beamforming in small cells and massive MIMO communication in macro cells. Based on stochastic geometry and a simple retransmission protocol, we derive the association probabilities by which the ASP of file delivery and latency are derived. Taking no caching event as the benchmark, we evaluate these QoS performance metrics under MC and UC placement policies. The theoretical results demonstrate that backhaul capacity indeed has a significant impact on network performance especially under weak backhaul capacity. Besides, we also show the tradeoff among cache size, retransmission attempts, ASP of file delivery, and latency. The interplay shows that cache size and retransmission under different caching placement schemes alleviates the backhaul requirements. Simulation results are present to valid our analysis.

eess.SP↗

Hessian-Aware Zeroth-Order Optimization for Black-Box Adversarial Attack

Zeroth-order optimization is an important research topic in machine learning. In recent years, it has become a key tool in black-box adversarial attack to neural network based image classifiers. However, existing zeroth-order optimization algorithms rarely extract second-order information of the model function. In this paper, we utilize the second-order information of the objective function and propose a novel \textit{Hessian-aware zeroth-order algorithm} called \texttt{ZO-HessAware}. Our theoretical result shows that \texttt{ZO-HessAware} has an improved zeroth-order convergence rate and query complexity under structured Hessian approximation, where we propose a few approximation methods for estimating Hessian. Our empirical studies on the black-box adversarial attack problem validate that our algorithm can achieve improved success rates with a lower query complexity.

cs.LG↗

Fibered varieties over curves with low slope and sharp bounds in dimension three

In this paper, we first construct varieties of any dimension $n>2$ fibered over curves with low slopes. These examples violate the conjectural slope inequality of Barja and Stoppino [BS14b]. Led by their conjecture, we focus on finding the lowest possible slope when $n=3$. Based on a characteristic $p > 0$ method, we prove that the sharp lower bound of the slope of fibered $3$-folds over curves is $4/3$, and it occurs only when the general fiber is a $(1, 2)$-surface. Otherwise, the sharp lower bound is $2$. We also obtain a Cornalba-Harris-Xiao type slope inequality for families of surfaces of general type over curves, and it is sharper than all previously known results. As an application of the slope bound, we deduce a sharp Noether-Severi type inequality that $K_X^3 \ge 2χ(X, ω_X)$ for an irregular minimal $3$-fold $X$ of general type not having a $(1,2)$-surface Albanese fibration. It answers a question in [Zha15] and thus completes the full Severi type inequality for irregular $3$-folds of general type.

math.AG↗

Robust Frequent Directions with Application in Online Learning

The frequent directions (FD) technique is a deterministic approach for online sketching that has many applications in machine learning. The conventional FD is a heuristic procedure that often outputs rank deficient matrices. To overcome the rank deficiency problem, we propose a new sketching strategy called robust frequent directions (RFD) by introducing a regularization term. RFD can be derived from an optimization problem. It updates the sketch matrix and the regularization term adaptively and jointly. RFD reduces the approximation error of FD without increasing the computational cost. We also apply RFD to online learning and propose an effective hyperparameter-free online Newton algorithm. We derive a regret bound for our online Newton algorithm based on RFD, which guarantees the robustness of the algorithm. The experimental studies demonstrate that the proposed method outperforms state-of-the-art second order online learning algorithms.

cs.LG↗

Dynamic Layer Aggregation for Neural Machine Translation with Routing-by-Agreement

With the promising progress of deep neural networks, layer aggregation has been used to fuse information across layers in various fields, such as computer vision and machine translation. However, most of the previous methods combine layers in a static fashion in that their aggregation strategy is independent of specific hidden states. Inspired by recent progress on capsule networks, in this paper we propose to use routing-by-agreement strategies to aggregate layers dynamically. Specifically, the algorithm learns the probability of a part (individual layer representations) assigned to a whole (aggregated representations) in an iterative way and combines parts accordingly. We implement our algorithm on top of the state-of-the-art neural machine translation model TRANSFORMER and conduct experiments on the widely-used WMT14 English-German and WMT17 Chinese-English translation datasets. Experimental results across language pairs show that the proposed approach consistently outperforms the strong baseline model and a representative static aggregation model.

cs.CL↗

End-to-end Active Object Tracking and Its Real-world Deployment via Reinforcement Learning

We study active object tracking, where a tracker takes visual observations (i.e., frame sequences) as input and produces the corresponding camera control signals as output (e.g., move forward, turn left, etc.). Conventional methods tackle tracking and camera control tasks separately, and the resulting system is difficult to tune jointly. These methods also require significant human efforts for image labeling and expensive trial-and-error system tuning in the real world. To address these issues, we propose, in this paper, an end-to-end solution via deep reinforcement learning. A ConvNet-LSTM function approximator is adopted for the direct frame-to-action prediction. We further propose an environment augmentation technique and a customized reward function, which are crucial for successful training. The tracker trained in simulators (ViZDoom and Unreal Engine) demonstrates good generalization behaviors in the case of unseen object moving paths, unseen object appearances, unseen backgrounds, and distracting objects. The system is robust and can restore tracking after occasional lost of the target being tracked. We also find that the tracking ability, obtained solely from simulators, can potentially transfer to real-world scenarios. We demonstrate successful examples of such transfer, via experiments over the VOT dataset and the deployment of a real-world robot using the proposed active tracker trained in simulation.

cs.CV↗

Fully Implicit Online Learning

Regularized online learning is widely used in machine learning applications. In online learning, performing exact minimization ($i.e.,$ implicit update) is known to be beneficial to the numerical stability and structure of solution. In this paper we study a class of regularized online algorithms without linearizing the loss function or the regularizer, which we call \emph{fully implicit online learning} (FIOL). We show that for arbitrary Bregman divergence, FIOL has the $O(\sqrt{T})$ regret for general convex setting and $O(\log T)$ regret for strongly convex setting, and the regret has an one-step improvement effect because it avoids the approximation error of linearization. Then we propose efficient algorithms to solve the subproblem of FIOL. We show that even if the solution of the subproblem has no closed form, it can be solved with complexity comparable to the linearized online algoritms. Experiments validate the proposed approaches.

cs.LG↗

Communication Compression for Decentralized Training

Optimizing distributed learning systems is an art of balancing between computation and communication. There have been two lines of research that try to deal with slower networks: {\em communication compression} for low bandwidth networks, and {\em decentralization} for high latency networks. In this paper, We explore a natural question: {\em can the combination of both techniques lead to a system that is robust to both bandwidth and latency?} Although the system implication of such combination is trivial, the underlying theoretical principle and algorithm design is challenging: unlike centralized algorithms, simply compressing exchanged information, even in an unbiased stochastic way, within the decentralized network would accumulate the error and fail to converge. In this paper, we develop a framework of compressed, decentralized training and propose two different strategies, which we call {\em extrapolation compression} and {\em difference compression}. We analyze both algorithms and prove both converge at the rate of $O(1/\sqrt{nT})$ where $n$ is the number of workers and $T$ is the number of iterations, matching the convergence rate for full precision, centralized training. We validate our algorithms and find that our proposed algorithm outperforms the best of merely decentralized and merely quantized algorithm significantly for networks with {\em both} high latency and low bandwidth.

cs.LG↗

QuaSE: Accurate Text Style Transfer under Quantifiable Guidance

We propose the task of Quantifiable Sequence Editing (QuaSE): editing an input sequence to generate an output sequence that satisfies a given numerical outcome value measuring a certain property of the sequence, with the requirement of keeping the main content of the input sequence. For example, an input sequence could be a word sequence, such as review sentence and advertisement text. For a review sentence, the outcome could be the review rating; for an advertisement, the outcome could be the click-through rate. The major challenge in performing QuaSE is how to perceive the outcome-related wordings, and only edit them to change the outcome. In this paper, the proposed framework contains two latent factors, namely, outcome factor and content factor, disentangled from the input sentence to allow convenient editing to change the outcome and keep the content. Our framework explores the pseudo-parallel sentences by modeling their content similarity and outcome differences to enable a better disentanglement of the latent factors, which allows generating an output to better satisfy the desired outcome and keep the content. The dual reconstruction structure further enhances the capability of generating expected output by exploiting the couplings of latent factors of pseudo-parallel sentences. For evaluation, we prepared a dataset of Yelp review sentences with the ratings as outcome. Extensive experimental results are reported and discussed to elaborate the peculiarities of our framework.

cs.CL↗

TStarBots: Defeating the Cheating Level Builtin AI in StarCraft II in the Full Game

Starcraft II (SC2) is widely considered as the most challenging Real Time Strategy (RTS) game. The underlying challenges include a large observation space, a huge (continuous and infinite) action space, partial observations, simultaneous move for all players, and long horizon delayed rewards for local decisions. To push the frontier of AI research, Deepmind and Blizzard jointly developed the StarCraft II Learning Environment (SC2LE) as a testbench of complex decision making systems. SC2LE provides a few mini games such as MoveToBeacon, CollectMineralShards, and DefeatRoaches, where some AI agents have achieved the performance level of human professional players. However, for full games, the current AI agents are still far from achieving human professional level performance. To bridge this gap, we present two full game AI agents in this paper - the AI agent TStarBot1 is based on deep reinforcement learning over a flat action structure, and the AI agent TStarBot2 is based on hard-coded rules over a hierarchical action structure. Both TStarBot1 and TStarBot2 are able to defeat the built-in AI agents from level 1 to level 10 in a full game (1v1 Zerg-vs-Zerg game on the AbyssalReef map), noting that level 8, level 9, and level 10 are cheating agents with unfair advantages such as full vision on the whole map and resource harvest boosting. To the best of our knowledge, this is the first public work to investigate AI agents that can defeat the built-in AI in the StarCraft II full game.

cs.AI↗

Numerical optimization of a low emittance lattice cell

In the lattice designs for the next generation storage ring light sources, longitudinal gradient bending magnets and anti-bending magnets have been adopted. A logical question raised by the trend of varying the longitudinal distribution of dipole strength is: what are the optimal distributions of the dipole and quadrupole fields in a lattice cell for the purpose of minimizing the natural emittance? We studied this problem by numerically optimizing the dipole and quadrupole distributions of the normalized cell optics using the particle swarm optimization algorithm. The results reveal the features of the longitudinal field variation of the optimized cell and show that when the quadrupole gradient is increased enough, the cell tends to split into two identical cells with similar features.

physics.acc-ph↗

Evidence of nematic order and nodal superconducting gap along [110] direction in RbFe2As2

Unconventional superconductivity often intertwines with various forms of order, such as the "nematic" order which breaks the rotational symmetry of the lattice. Investigation of these ordered phases sheds crucial light on the superconductivity itself. Here we report a low-temperature scanning tunneling microscopy (STM) study on RbFe2As2, a heavily hole-doped Fe-based superconductor (FeSC). We observe significant symmetry breaking in its electronic structure and magnetic vortex which differentiates the (π, π) and (π, -π) directions of the unfolded Brillouin zone (BZ). It is thus a novel nematic state, distinct from the nematicity of undoped/lightly-doped FeSCs which breaks the (π, 0) / (0, π) equivalence. Moreover, we observe a clear "V"-shaped superconducting gap which can be well fitted with a nodal gap function. The gap is found to be suppressed on surface Rb vacancies and at step edges, and the suppression is particularly strong at the [110]-oriented edges. This is possibly due to a dx2-y2 like pairing component with nodes along the [110] directions. We further demonstrated that such (π, π) nematic state can be suppressed via surface electron doping to RbFe2As2, and the superconductivity is subsequently enhanced. Our results thus highlight the intimate connection between nematicity and superconducting pairing in iron-based superconductors.

cond-mat.supr-con↗

Cross-database non-frontal facial expression recognition based on transductive deep transfer learning

Cross-database non-frontal expression recognition is a very meaningful but rather difficult subject in the fields of computer vision and affect computing. In this paper, we proposed a novel transductive deep transfer learning architecture based on widely used VGGface16-Net for this problem. In this framework, the VGGface16-Net is used to jointly learn an common optimal nonlinear discriminative features from the non-frontal facial expression samples between the source and target databases and then we design a novel transductive transfer layer to deal with the cross-database non-frontal facial expression classification task. In order to validate the performance of the proposed transductive deep transfer learning networks, we present extensive crossdatabase experiments on two famous available facial expression databases, namely the BU-3DEF and the Multi-PIE database. The final experimental results show that our transductive deep transfer network outperforms the state-of-the-art cross-database facial expression recognition methods.

cs.CV↗

Neural Machine Translation with Adequacy-Oriented Learning

Although Neural Machine Translation (NMT) models have advanced state-of-the-art performance in machine translation, they face problems like the inadequate translation. We attribute this to that the standard Maximum Likelihood Estimation (MLE) cannot judge the real translation quality due to its several limitations. In this work, we propose an adequacy-oriented learning mechanism for NMT by casting translation as a stochastic policy in Reinforcement Learning (RL), where the reward is estimated by explicitly measuring translation adequacy. Benefiting from the sequence-level training of RL strategy and a more accurate reward designed specifically for translation, our model outperforms multiple strong baselines, including (1) standard and coverage-augmented attention models with MLE-based training, and (2) advanced reinforcement and adversarial training strategies with rewards based on both word-level BLEU and character-level chrF3. Quantitative and qualitative analyses on different language pairs and NMT architectures demonstrate the effectiveness and universality of the proposed approach.

cs.CL↗

Adaptive Sampling Towards Fast Graph Representation Learning

Graph Convolutional Networks (GCNs) have become a crucial tool on learning representations of graph vertices. The main challenge of adapting GCNs on large-scale graphs is the scalability issue that it incurs heavy cost both in computation and memory due to the uncontrollable neighborhood expansion across layers. In this paper, we accelerate the training of GCNs through developing an adaptive layer-wise sampling method. By constructing the network layer by layer in a top-down passway, we sample the lower layer conditioned on the top one, where the sampled neighborhoods are shared by different parent nodes and the over expansion is avoided owing to the fixed-size sampling. More importantly, the proposed sampler is adaptive and applicable for explicit variance reduction, which in turn enhances the training of our method. Furthermore, we propose a novel and economical approach to promote the message passing over distant nodes by applying skip connections. Intensive experiments on several benchmarks verify the effectiveness of our method regarding the classification accuracy while enjoying faster convergence speed.

cs.CV↗

Super-Identity Convolutional Neural Network for Face Hallucination

Face hallucination is a generative task to super-resolve the facial image with low resolution while human perception of face heavily relies on identity information. However, previous face hallucination approaches largely ignore facial identity recovery. This paper proposes Super-Identity Convolutional Neural Network (SICNN) to recover identity information for generating faces closed to the real identity. Specifically, we define a super-identity loss to measure the identity difference between a hallucinated face and its corresponding high-resolution face within the hypersphere identity metric space. However, directly using this loss will lead to a Dynamic Domain Divergence problem, which is caused by the large margin between the high-resolution domain and the hallucination domain. To overcome this challenge, we present a domain-integrated training approach by constructing a robust identity metric for faces from these two domains. Extensive experimental evaluations demonstrate that the proposed SICNN achieves superior visual quality over the state-of-the-art methods on a challenging task to super-resolve 12$\times$14 faces with an 8$\times$ upscaling factor. In addition, SICNN significantly improves the recognizability of ultra-low-resolution faces.

cs.CV↗

Stochastic Primal-Dual Method for Empirical Risk Minimization with $\mathcal{O}(1)$ Per-Iteration Complexity

Regularized empirical risk minimization problem with linear predictor appears frequently in machine learning. In this paper, we propose a new stochastic primal-dual method to solve this class of problems. Different from existing methods, our proposed methods only require O(1) operations in each iteration. We also develop a variance-reduction variant of the algorithm that converges linearly. Numerical experiments suggest that our methods are faster than existing ones such as proximal SGD, SVRG and SAGA on high-dimensional problems.

math.OC↗