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Tongya Zheng

Publications and source records attributed to Tongya Zheng.

At least 19 recordsLinked to original sources

CodeTS: Verifiable Text-to-Time Series Generation via Executable Code

Text-to-Time Series Generation (Text-to-TS) provides a promising paradigm for synthesizing time series from natural language, enabling scenario-specific generation when real observations are scarce or costly to acquire. However, existing methods typically lack an explicit mechanism for deriving generation logic from textual descriptions to guide time series synthesis. In this paper, we propose CodeTS, a verifiable framework that uses code as an intermediate generation interface, reformulating Text-to-TS generation as a Text-to-Code-to-TS process. CodeTS first maps textual temporal descriptions into an explicit code space, where executable code specifies how textual requirements shape target temporal patterns, and then obtains the time series through code execution. To learn this code generation process reliably without real code annotations, CodeTS constructs aligned Text-Code-TS triplets from structured temporal attributes for supervised initialization. More importantly, we further design multi-stage execution-based rewards that verify format validity, code executability, and time series quality, enabling real Text-TS pairs to provide training signals for Reinforcement Learning with Verifiable Rewards (RLVR). Extensive experiments on eight benchmarks across short, medium, and long generation lengths demonstrate that CodeTS provides a strong zero-shot solution for Text-to-TS generation, outperforming LLM-based baselines and achieving better averaged results than supervised generative baselines trained on the target datasets.

cs.LG

Making Collaborative Signals Count: Graph-Aware Large Language Models for Sequential Recommendation

Large language models (LLMs) have been widely adopted as backbones for recommender systems. However, their language-centric pretraining makes it difficult to capture collaborative signals implicit in user-item interactions, which are crucial for personalized recommendation. Existing methods either inject collaborative representations produced by external recommenders or model only intra-sequence dependencies, limiting their ability to exploit global collaborative patterns. To address this limitation, we propose GALLM, a graph-aware LLM framework for sequential recommendation. GALLM constructs a collaborative graph over text tokens and item tokens, and models three types of relations: Text--Text relations for preserving semantic dependencies, Item--Text relations for aligning item tokens with their textual descriptions, and Item--Item relations derived from global item co-occurrence patterns. These relations are transformed into lightweight learnable attention biases and incorporated into the LLM attention mechanism, enabling collaborative-aware token interactions without introducing an additional graph encoder. Experiments on four real-world benchmarks show that GALLM achieves the best performance among the compared baselines, improving over the strongest baseline by 9.76\% on average in HR@5.

cs.IR

Breaking the Exploration Bottleneck: Rubric-Scaffolded Reinforcement Learning for General LLM Reasoning

Recent advances in Large Language Models (LLMs) have underscored the potential of Reinforcement Learning (RL) to facilitate the emergence of reasoning capabilities. Despite the encouraging results, a fundamental dilemma persists as RL improvement relies on learning from high-quality samples, yet the exploration for such samples remains bounded by the inherent limitations of LLMs. This, in effect, creates an undesirable cycle in which what cannot be explored cannot be learned. In this work, we propose Rubric-Scaffolded Reinforcement Learning (RuscaRL), a novel instructional scaffolding framework designed to break the exploration bottleneck for open-ended reasoning. Specifically, RuscaRL introduces checklist-style rubrics as (1) explicit scaffolding for exploration during rollout generation, where different rubrics are provided as external guidance within task instructions to steer diverse high-quality responses. This guidance is gradually decayed over time, encouraging the model to internalize the underlying reasoning patterns; (2) verifiable rewards for exploitation during model training, where we can obtain robust LLM-as-a-Judge scores using rubrics as references, enabling effective RL on open-ended reasoning tasks. Extensive experiments demonstrate the superiority of the proposed RuscaRL across various benchmarks, effectively expanding reasoning boundaries under the Best-of-N evaluation. Our code is available at https://github.com/IANNXANG/RuscaRL.

cs.LG

Capturing Context-Aware Route Choice Semantics for Trajectory Representation Learning

Trajectory representation learning (TRL) aims to encode raw trajectory data into low-dimensional embeddings for downstream tasks such as travel time estimation, mobility prediction, and trajectory similarity analysis. From a behavioral perspective, a trajectory reflects a sequence of route choices within an urban environment. However, most existing TRL methods ignore this underlying decision-making process and instead treat trajectories as static, passive spatiotemporal sequences, thereby limiting the semantic richness of the learned representations. To bridge this gap, we propose CORE, a TRL framework that integrates context-aware route choice semantics into trajectory embeddings. CORE first incorporates a multi-granular Environment Perception Module, which leverages large language models (LLMs) to distill environmental semantics from point of interest (POI) distributions, thereby constructing a context-enriched road network. Building upon this backbone, CORE employs a Route Choice Encoder with a mixture-of-experts (MoE) architecture, which captures route choice patterns by jointly leveraging the context-enriched road network and navigational factors. Finally, a Transformer encoder aggregates the route-choice-aware representations into a global trajectory embedding. Extensive experiments on 4 real-world datasets across 6 downstream tasks demonstrate that CORE consistently outperforms 15 state-of-the-art TRL methods, achieving an average improvement of 9.20\% over the best-performing baseline. Our code is available at https://github.com/caoji2001/CORE.

cs.CV

Temporal Motif-aware Graph Test-time Adaptation for OOD Blockchain Anomaly Detection

Ever-evolving transaction patterns have significantly hindered anomaly detection on emerging cryptocurrency blockchains due to the vast number of addresses and diverse anomalous behaviors. Recently, advanced Graph Anomaly Detection (GAD) approaches applied to blockchains have faced two critical challenges: \textit{adversarial pattern evolution by malicious actors} and \textit{the out-of-distribution (OOD) problem caused by varied transaction semantics on blockchains}. To address these challenges, we propose a novel framework termed \textbf{TE}mporal \textbf{M}otif-aware \textbf{G}raph \textbf{T}est-\textbf{T}ime \textbf{A}daptation (\textbf{TEMG-TTA}). First, we comprehensively capture the 3-node temporal motif distribution of each active address using an efficient computational mechanism, enabling downstream temporal motif-aware graph learning. Second, we design a simple yet effective test-time adaptation strategy to facilitate the sharing of common patterns between training and testing graphs. Extensive experiments on 5 real-world datasets demonstrate that our proposed \textbf{TEMG-TTA} outperforms \textit{state-of-the-art} GAD approaches by an average of 54.88\%. A further case study on interpretable motif patterns reveals that \textbf{TEMG-TTA} explicitly characterizes the complex transaction patterns of anomalous addresses, thereby verifying the effectiveness of our technical designs. Our code is publicly available at https://github.com/LuoXishuang0712/TEMG-TTA/.

cs.CR

GraphScout: Empowering Large Language Models with Intrinsic Exploration Ability for Agentic Graph Reasoning

Knowledge graphs provide structured and reliable information for many real-world applications, motivating increasing interest in combining large language models (LLMs) with graph-based retrieval to improve factual grounding. Recent Graph-based Retrieval-Augmented Generation (GraphRAG) methods therefore introduce iterative interaction between LLMs and knowledge graphs to enhance reasoning capability. However, existing approaches typically depend on manually designed guidance and interact with knowledge graphs through a limited set of predefined tools, which substantially constrains graph exploration. To address these limitations, we propose GraphScout, a training-centric agentic graph reasoning framework equipped with more flexible graph exploration tools. GraphScout enables models to autonomously interact with knowledge graphs to synthesize structured training data which are then used to post-train LLMs, thereby internalizing agentic graph reasoning ability without laborious manual annotation or task curation. Extensive experiments across five knowledge-graph domains show that a small model (e.g., Qwen3-4B) augmented with GraphScout outperforms baseline methods built on leading LLMs (e.g., Qwen-Max) by an average of 16.7\% while requiring significantly fewer inference tokens. Moreover, GraphScout exhibits robust cross-domain transfer performance. Our code will be made publicly available~\footnote{https://github.com/Ying-Yuchen/_GraphScout_}.

cs.AI

Parallelized Planning-Acting for Efficient LLM-based Multi-Agent Systems in Minecraft

Recent advancements in Large Language Model~(LLM)-based Multi-Agent Systems (MAS) have demonstrated remarkable potential for tackling complex decision-making tasks. However, existing frameworks inevitably rely on serialized execution paradigms, where agents must complete sequential LLM planning before taking action. This fundamental constraint severely limits real-time responsiveness and adaptation, which is crucial in dynamic environments with ever-changing scenarios like Minecraft. In this paper, we propose a novel parallelized planning-acting framework for LLM-based MAS, featuring a dual-thread architecture with interruptible execution to enable concurrent planning and acting. Specifically, our framework comprises two core threads: (1) a planning thread driven by a centralized memory system, maintaining synchronization of environmental states and agent communication to support dynamic decision-making; and (2) an acting thread equipped with a comprehensive skill library, enabling automated task execution through recursive decomposition. Extensive experiments on Minecraft demonstrate the effectiveness of the proposed framework.

cs.AI

Adaptive Location Hierarchy Learning for Long-Tailed Mobility Prediction

Human mobility prediction is crucial for applications ranging from location-based recommendations to urban planning, which aims to forecast users' next location visits based on historical trajectories. While existing mobility prediction models excel at capturing sequential patterns through diverse architectures for different scenarios, they are hindered by the long-tailed distribution of location visits, leading to biased predictions and limited applicability. This highlights the need for a solution that enhances the long-tailed prediction capabilities of these models with broad compatibility and efficiency across diverse architectures. To address this need, we propose the first architecture-agnostic plugin for long-tailed human mobility prediction, named \textbf{A}daptive \textbf{LO}cation \textbf{H}ier\textbf{A}rchy learning (ALOHA). Inspired by Maslow's theory of human motivation, we exploit and explore common mobility knowledge of head and tail locations derived from human mobility trajectories to effectively mitigate long-tailed bias. Specifically, we introduce an automatic pipeline to construct city-tailored location hierarchies based on Large Language Models (LLMs) and Chain-of-Thought (CoT) prompts, capturing high-level mobility semantics with minimal human verification. We further design an Adaptive Hierarchical Loss (AHL) that rebalances learning through Gumbel disturbance and node-wise adaptive weighting, enabling both exploitation of multi-level signals and exploration within semantically related groups. Extensive experiments across multiple state-of-the-art models demonstrate that ALOHA consistently improves long-tailed mobility prediction performance by up to 16.59\% while maintaining efficiency and robustness. Our code is at https://github.com/Star607/ALOHA.

cs.AI

Physics-informed Diffusion Generation for Geomagnetic Map Interpolation

Geomagnetic map interpolation aims to infer unobserved geomagnetic data at spatial points, yielding critical applications in navigation and resource exploration. However, existing methods for scattered data interpolation are not specifically designed for geomagnetic maps, which inevitably leads to suboptimal performance due to detection noise and the laws of physics. Therefore, we propose a Physics-informed Diffusion Generation framework~(PDG) to interpolate incomplete geomagnetic maps. First, we design a physics-informed mask strategy to guide the diffusion generation process based on a local receptive field, effectively eliminating noise interference. Second, we impose a physics-informed constraint on the diffusion generation results following the kriging principle of geomagnetic maps, ensuring strict adherence to the laws of physics. Extensive experiments and in-depth analyses on four real-world datasets demonstrate the superiority and effectiveness of each component of PDG.

cs.AI

SeRL: Self-Play Reinforcement Learning for Large Language Models with Limited Data

Recent advances have demonstrated the effectiveness of Reinforcement Learning (RL) in improving the reasoning capabilities of Large Language Models (LLMs). However, existing works inevitably rely on high-quality instructions and verifiable rewards for effective training, both of which are often difficult to obtain in specialized domains. In this paper, we propose Self-play Reinforcement Learning (SeRL) to bootstrap LLM training with limited initial data. Specifically, SeRL comprises two complementary modules: self-instruction and self-rewarding. The former module generates additional instructions based on the available data at each training step, employing robust online filtering strategies to ensure instruction quality, diversity, and difficulty. The latter module introduces a simple yet effective majority-voting mechanism to estimate response rewards for additional instructions, eliminating the need for external annotations. Finally, SeRL performs conventional RL based on the generated data, facilitating iterative self-play learning. Extensive experiments on various reasoning benchmarks and across different LLM backbones demonstrate that the proposed SeRL yields results superior to its counterparts and achieves performance on par with those obtained by high-quality data with verifiable rewards. Our code is available at https://github.com/wantbook-book/SeRL.

cs.CL

Learning Multi-Modal Mobility Dynamics for Generalized Next Location Recommendation

The precise prediction of human mobility has produced significant socioeconomic impacts, such as location recommendations and evacuation suggestions. However, existing methods suffer from limited generalization capability: unimodal approaches are constrained by data sparsity and inherent biases, while multi-modal methods struggle to effectively capture mobility dynamics caused by the semantic gap between static multi-modal representation and spatial-temporal dynamics. Therefore, we leverage multi-modal spatial-temporal knowledge to characterize mobility dynamics for the location recommendation task, dubbed as \textbf{M}ulti-\textbf{M}odal \textbf{Mob}ility (\textbf{M}$^3$\textbf{ob}). First, we construct a unified spatial-temporal relational graph (STRG) for multi-modal representation, by leveraging the functional semantics and spatial-temporal knowledge captured by the large language models (LLMs)-enhanced spatial-temporal knowledge graph (STKG). Second, we design a gating mechanism to fuse spatial-temporal graph representations of different modalities, and propose an STKG-guided cross-modal alignment to inject spatial-temporal dynamic knowledge into the static image modality. Extensive experiments on six public datasets show that our proposed method not only achieves consistent improvements in normal scenarios but also exhibits significant generalization ability in abnormal scenarios.

cs.AI

Tree of Preferences for Diversified Recommendation

Diversified recommendation has attracted increasing attention from both researchers and practitioners, which can effectively address the homogeneity of recommended items. Existing approaches predominantly aim to infer the diversity of user preferences from observed user feedback. Nonetheless, due to inherent data biases, the observed data may not fully reflect user interests, where underexplored preferences can be overwhelmed or remain unmanifested. Failing to capture these preferences can lead to suboptimal diversity in recommendations. To fill this gap, this work aims to study diversified recommendation from a data-bias perspective. Inspired by the outstanding performance of large language models (LLMs) in zero-shot inference leveraging world knowledge, we propose a novel approach that utilizes LLMs' expertise to uncover underexplored user preferences from observed behavior, ultimately providing diverse and relevant recommendations. To achieve this, we first introduce Tree of Preferences (ToP), an innovative structure constructed to model user preferences from coarse to fine. ToP enables LLMs to systematically reason over the user's rationale behind their behavior, thereby uncovering their underexplored preferences. To guide diversified recommendations using uncovered preferences, we adopt a data-centric approach, identifying candidate items that match user preferences and generating synthetic interactions that reflect underexplored preferences. These interactions are integrated to train a general recommender for diversification. Moreover, we scale up overall efficiency by dynamically selecting influential users during optimization. Extensive evaluations of both diversity and relevance show that our approach outperforms existing methods in most cases and achieves near-optimal performance in others, with reasonable inference latency.

cs.IR

Dual-branch Spatial-Temporal Self-supervised Representation for Enhanced Road Network Learning

Road network representation learning (RNRL) has attracted increasing attention from both researchers and practitioners as various spatiotemporal tasks are emerging. Recent advanced methods leverage Graph Neural Networks (GNNs) and contrastive learning to characterize the spatial structure of road segments in a self-supervised paradigm. However, spatial heterogeneity and temporal dynamics of road networks raise severe challenges to the neighborhood smoothing mechanism of self-supervised GNNs. To address these issues, we propose a $\textbf{D}$ual-branch $\textbf{S}$patial-$\textbf{T}$emporal self-supervised representation framework for enhanced road representations, termed as DST. On one hand, DST designs a mix-hop transition matrix for graph convolution to incorporate dynamic relations of roads from trajectories. Besides, DST contrasts road representations of the vanilla road network against that of the hypergraph in a spatial self-supervised way. The hypergraph is newly built based on three types of hyperedges to capture long-range relations. On the other hand, DST performs next token prediction as the temporal self-supervised task on the sequences of traffic dynamics based on a causal Transformer, which is further regularized by differentiating traffic modes of weekdays from those of weekends. Extensive experiments against state-of-the-art methods verify the superiority of our proposed framework. Moreover, the comprehensive spatiotemporal modeling facilitates DST to excel in zero-shot learning scenarios.

cs.LG

Towards Efficient LLM-aware Heterogeneous Graph Learning

Heterogeneous graphs are widely present in real-world complex networks, where the diversity of node and relation types leads to complex and rich semantics. Efforts for modeling complex relation semantics in heterogeneous graphs are restricted by the limitations of predefined semantic dependencies and the scarcity of supervised signals. The advanced pre-training and fine-tuning paradigm leverages graph structure to provide rich self-supervised signals, but introduces semantic gaps between tasks. Large Language Models (LLMs) offer significant potential to address the semantic issues of relations and tasks in heterogeneous graphs through their strong reasoning capabilities in textual modality, but their incorporation into heterogeneous graphs is largely limited by computational complexity. Therefore, in this paper, we propose an Efficient LLM-Aware (ELLA) framework for heterogeneous graphs, addressing the above issues. To capture complex relation semantics, we propose an LLM-aware Relation Tokenizer that leverages LLM to encode multi-hop, multi-type relations. To reduce computational complexity, we further employ a Hop-level Relation Graph Transformer, which help reduces the complexity of LLM-aware relation reasoning from exponential to linear. To bridge semantic gaps between pre-training and fine-tuning tasks, we introduce the fine-grained task-aware textual Chain-of-Thought (CoT) prompts. Extensive experiments on four heterogeneous graphs show that our proposed ELLA outperforms state-of-the-art methods in the performance and efficiency. In particular, ELLA scales up to 13b-parameter LLMs and achieves up to a 4x speedup compared with existing LLM-based methods. Our code is publicly available at https://github.com/l-wd/ELLA.

cs.CL

Neural Graph Navigation for Intelligent Subgraph Matching

Subgraph matching, a cornerstone of relational pattern detection in domains ranging from biochemical systems to social network analysis, faces significant computational challenges due to the dramatically growing search space. Existing methods address this problem within a filtering-ordering-enumeration framework, in which the enumeration stage recursively matches the query graph against the candidate subgraphs of the data graph. However, the lack of awareness of subgraph structural patterns leads to a costly brute-force enumeration, thereby critically motivating the need for intelligent navigation in subgraph matching. To address this challenge, we propose Neural Graph Navigation (NeuGN), a neuro-heuristic framework that transforms brute-force enumeration into neural-guided search by integrating neural navigation mechanisms into the core enumeration process. By preserving heuristic-based completeness guarantees while incorporating neural intelligence, NeuGN significantly reduces the \textit{First Match Steps} by up to 98.2\% compared to state-of-the-art methods across six real-world datasets.

cs.AI

Curriculum Negative Mining For Temporal Networks

Temporal networks are effective in capturing the evolving interactions of networks over time, such as social networks and e-commerce networks. In recent years, researchers have primarily concentrated on developing specific model architectures for Temporal Graph Neural Networks (TGNNs) in order to improve the representation quality of temporal nodes and edges. However, limited attention has been given to the quality of negative samples during the training of TGNNs. When compared with static networks, temporal networks present two specific challenges for negative sampling: positive sparsity and positive shift. Positive sparsity refers to the presence of a single positive sample amidst numerous negative samples at each timestamp, while positive shift relates to the variations in positive samples across different timestamps. To robustly address these challenges in training TGNNs, we introduce Curriculum Negative Mining (CurNM), a model-aware curriculum learning framework that adaptively adjusts the difficulty of negative samples. Within this framework, we first establish a dynamically updated negative pool that balances random, historical, and hard negatives to address the challenges posed by positive sparsity. Secondly, we implement a temporal-aware negative selection module that focuses on learning from the disentangled factors of recently active edges, thus accurately capturing shifting preferences. Finally, the selected negatives are combined with annealing random negatives to support stable training. Extensive experiments on 12 datasets and 3 TGNNs demonstrate that our method outperforms baseline methods by a significant margin. Additionally, thorough ablation studies and parameter sensitivity experiments verify the usefulness and robustness of our approach.

cs.LG

Odyssey: Empowering Minecraft Agents with Open-World Skills

Recent studies have delved into constructing generalist agents for open-world environments like Minecraft. Despite the encouraging results, existing efforts mainly focus on solving basic programmatic tasks, e.g., material collection and tool-crafting following the Minecraft tech-tree, treating the ObtainDiamond task as the ultimate goal. This limitation stems from the narrowly defined set of actions available to agents, requiring them to learn effective long-horizon strategies from scratch. Consequently, discovering diverse gameplay opportunities in the open world becomes challenging. In this work, we introduce Odyssey, a new framework that empowers Large Language Model (LLM)-based agents with open-world skills to explore the vast Minecraft world. Odyssey comprises three key parts: (1) An interactive agent with an open-world skill library that consists of 40 primitive skills and 183 compositional skills. (2) A fine-tuned LLaMA-3 model trained on a large question-answering dataset with 390k+ instruction entries derived from the Minecraft Wiki. (3) A new agent capability benchmark includes the long-term planning task, the dynamic-immediate planning task, and the autonomous exploration task. Extensive experiments demonstrate that the proposed Odyssey framework can effectively evaluate different capabilities of LLM-based agents. All datasets, model weights, and code are publicly available to motivate future research on more advanced autonomous agent solutions.

cs.AI

Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?

Centralized Training with Decentralized Execution (CTDE) has recently emerged as a popular framework for cooperative Multi-Agent Reinforcement Learning (MARL), where agents can use additional global state information to guide training in a centralized way and make their own decisions only based on decentralized local policies. Despite the encouraging results achieved, CTDE makes an independence assumption on agent policies, which limits agents to adopt global cooperative information from each other during centralized training. Therefore, we argue that existing CTDE methods cannot fully utilize global information for training, leading to an inefficient joint-policy exploration and even suboptimal results. In this paper, we introduce a novel Centralized Advising and Decentralized Pruning (CADP) framework for multi-agent reinforcement learning, that not only enables an efficacious message exchange among agents during training but also guarantees the independent policies for execution. Firstly, CADP endows agents the explicit communication channel to seek and take advices from different agents for more centralized training. To further ensure the decentralized execution, we propose a smooth model pruning mechanism to progressively constraint the agent communication into a closed one without degradation in agent cooperation capability. Empirical evaluations on StarCraft II micromanagement and Google Research Football benchmarks demonstrate that the proposed framework achieves superior performance compared with the state-of-the-art counterparts. Our code will be made publicly available.

cs.AI