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Toshihiko Yamasaki

Publications and source records attributed to Toshihiko Yamasaki.

At least 91 records · Page 5Linked to original sources

Predicting Online Video Advertising Effects with Multimodal Deep Learning

With expansion of the video advertising market, research to predict the effects of video advertising is getting more attention. Although effect prediction of image advertising has been explored a lot, prediction for video advertising is still challenging with seldom research. In this research, we propose a method for predicting the click through rate (CTR) of video advertisements and analyzing the factors that determine the CTR. In this paper, we demonstrate an optimized framework for accurately predicting the effects by taking advantage of the multimodal nature of online video advertisements including video, text, and metadata features. In particular, the two types of metadata, i.e., categorical and continuous, are properly separated and normalized. To avoid overfitting, which is crucial in our task because the training data are not very rich, additional regularization layers are inserted. Experimental results show that our approach can achieve a correlation coefficient as high as 0.695, which is a significant improvement from the baseline (0.487).

cs.CV↗

Image inpainting using frequency domain priors

In this paper, we present a novel image inpainting technique using frequency domain information. Prior works on image inpainting predict the missing pixels by training neural networks using only the spatial domain information. However, these methods still struggle to reconstruct high-frequency details for real complex scenes, leading to a discrepancy in color, boundary artifacts, distorted patterns, and blurry textures. To alleviate these problems, we investigate if it is possible to obtain better performance by training the networks using frequency domain information (Discrete Fourier Transform) along with the spatial domain information. To this end, we propose a frequency-based deconvolution module that enables the network to learn the global context while selectively reconstructing the high-frequency components. We evaluate our proposed method on the publicly available datasets CelebA, Paris Streetview, and DTD texture dataset, and show that our method outperforms current state-of-the-art image inpainting techniques both qualitatively and quantitatively.

cs.CV↗

Re-identification = Retrieval + Verification: Back to Essence and Forward with a New Metric

Re-identification (re-ID) is currently investigated as a closed-world image retrieval task, and evaluated by retrieval based metrics. The algorithms return ranking lists to users, but cannot tell which images are the true target. In essence, current re-ID overemphasizes the importance of retrieval but underemphasizes that of verification, \textit{i.e.}, all returned images are considered as the target. On the other hand, re-ID should also include the scenario that the query identity does not appear in the gallery. To this end, we go back to the essence of re-ID, \textit{i.e.}, a combination of retrieval and verification in an open-set setting, and put forward a new metric, namely, Genuine Open-set re-ID Metric (GOM). GOM explicitly balances the effect of performing retrieval and verification into a single unified metric. It can also be decomposed into a family of sub-metrics, enabling a clear analysis of re-ID performance. We evaluate the effectiveness of GOM on the re-ID benchmarks, showing its ability to capture important aspects of re-ID performance that have not been taken into account by established metrics so far. Furthermore, we show GOM scores excellent in aligning with human visual evaluation of re-ID performance. Related codes are available at https://github.com/YuanXinCherry/Person-reID-Evaluation

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Self-Play Reinforcement Learning for Fast Image Retargeting

In this study, we address image retargeting, which is a task that adjusts input images to arbitrary sizes. In one of the best-performing methods called MULTIOP, multiple retargeting operators were combined and retargeted images at each stage were generated to find the optimal sequence of operators that minimized the distance between original and retargeted images. The limitation of this method is in its tremendous processing time, which severely prohibits its practical use. Therefore, the purpose of this study is to find the optimal combination of operators within a reasonable processing time; we propose a method of predicting the optimal operator for each step using a reinforcement learning agent. The technical contributions of this study are as follows. Firstly, we propose a reward based on self-play, which will be insensitive to the large variance in the content-dependent distance measured in MULTIOP. Secondly, we propose to dynamically change the loss weight for each action to prevent the algorithm from falling into a local optimum and from choosing only the most frequently used operator in its training. Our experiments showed that we achieved multi-operator image retargeting with less processing time by three orders of magnitude and the same quality as the original multi-operator-based method, which was the best-performing algorithm in retargeting tasks.

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Self-supervised Video Representation Learning Using Inter-intra Contrastive Framework

We propose a self-supervised method to learn feature representations from videos. A standard approach in traditional self-supervised methods uses positive-negative data pairs to train with contrastive learning strategy. In such a case, different modalities of the same video are treated as positives and video clips from a different video are treated as negatives. Because the spatio-temporal information is important for video representation, we extend the negative samples by introducing intra-negative samples, which are transformed from the same anchor video by breaking temporal relations in video clips. With the proposed Inter-Intra Contrastive (IIC) framework, we can train spatio-temporal convolutional networks to learn video representations. There are many flexible options in our IIC framework and we conduct experiments by using several different configurations. Evaluations are conducted on video retrieval and video recognition tasks using the learned video representation. Our proposed IIC outperforms current state-of-the-art results by a large margin, such as 16.7% and 9.5% points improvements in top-1 accuracy on UCF101 and HMDB51 datasets for video retrieval, respectively. For video recognition, improvements can also be obtained on these two benchmark datasets. Code is available at https://github.com/BestJuly/Inter-intra-video-contrastive-learning.

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Image Aesthetics Prediction Using Multiple Patches Preserving the Original Aspect Ratio of Contents

The spread of social networking services has created an increasing demand for selecting, editing, and generating impressive images. This trend increases the importance of evaluating image aesthetics as a complementary function of automatic image processing. We propose a multi-patch method, named MPA-Net (Multi-Patch Aggregation Network), to predict image aesthetics scores by maintaining the original aspect ratios of contents in the images. Through an experiment involving the large-scale AVA dataset, which contains 250,000 images, we show that the effectiveness of the equal-interval multi-patch selection approach for aesthetics score prediction is significant compared to the single-patch prediction and random patch selection approaches. For this dataset, MPA-Net outperforms the neural image assessment algorithm, which was regarded as a baseline method. In particular, MPA-Net yields a 0.073 (11.5%) higher linear correlation coefficient (LCC) of aesthetics scores and a 0.088 (14.4%) higher Spearman's rank correlation coefficient (SRCC). MPA-Net also reduces the mean square error (MSE) by 0.0115 (4.18%) and achieves results for the LCC and SRCC that are comparable to those of the state-of-the-art continuous aesthetics score prediction methods. Most notably, MPA-Net yields a significant lower MSE especially for images with aspect ratios far from 1.0, indicating that MPA-Net is useful for a wide range of image aspect ratios. MPA-Net uses only images and does not require external information during the training nor prediction stages. Therefore, MPA-Net has great potential for applications aside from aesthetics score prediction such as other human subjectivity prediction.

cs.CV↗

Motion Representation Using Residual Frames with 3D CNN

Recently, 3D convolutional networks (3D ConvNets) yield good performance in action recognition. However, optical flow stream is still needed to ensure better performance, the cost of which is very high. In this paper, we propose a fast but effective way to extract motion features from videos utilizing residual frames as the input data in 3D ConvNets. By replacing traditional stacked RGB frames with residual ones, 35.6% and 26.6% points improvements over top-1 accuracy can be obtained on the UCF101 and HMDB51 datasets when ResNet-18 models are trained from scratch. And we achieved the state-of-the-art results in this training mode. Analysis shows that better motion features can be extracted using residual frames compared to RGB counterpart. By combining with a simple appearance path, our proposal can be even better than some methods using optical flow streams.

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Assessing Robustness of Deep learning Methods in Dermatological Workflow

This paper aims to evaluate the suitability of current deep learning methods for clinical workflow especially by focusing on dermatology. Although deep learning methods have been attempted to get dermatologist level accuracy in several individual conditions, it has not been rigorously tested for common clinical complaints. Most projects involve data acquired in well-controlled laboratory conditions. This may not reflect regular clinical evaluation where corresponding image quality is not always ideal. We test the robustness of deep learning methods by simulating non-ideal characteristics on user submitted images of ten classes of diseases. Assessing via imitated conditions, we have found the overall accuracy to drop and individual predictions change significantly in many cases despite of robust training.

cs.CV↗

Investigating Generalization in Neural Networks under Optimally Evolved Training Perturbations

In this paper, we study the generalization properties of neural networks under input perturbations and show that minimal training data corruption by a few pixel modifications can cause drastic overfitting. We propose an evolutionary algorithm to search for optimal pixel perturbations using novel cost function inspired from literature in domain adaptation that explicitly maximizes the generalization gap and domain divergence between clean and corrupted images. Our method outperforms previous pixel-based data distribution shift methods on state-of-the-art Convolutional Neural Networks (CNNs) architectures. Interestingly, we find that the choice of optimization plays an important role in generalization robustness due to the empirical observation that SGD is resilient to such training data corruption unlike adaptive optimization techniques (ADAM). Our source code is available at https://github.com/subhajitchaudhury/evo-shift.

cs.LG↗

DeepSperm: A robust and real-time bull sperm-cell detection in densely populated semen videos

Background and Objective: Object detection is a primary research interest in computer vision. Sperm-cell detection in a densely populated bull semen microscopic observation video presents challenges such as partial occlusion, vast number of objects in a single video frame, tiny size of the object, artifacts, low contrast, and blurry objects because of the rapid movement of the sperm cells. This study proposes an architecture, called DeepSperm, that solves the aforementioned challenges and is more accurate and faster than state-of-the-art architectures. Methods: In the proposed architecture, we use only one detection layer, which is specific for small object detection. For handling overfitting and increasing accuracy, we set a higher network resolution, use a dropout layer, and perform data augmentation on hue, saturation, and exposure. Several hyper-parameters are tuned to achieve better performance. We compare our proposed method with those of a conventional image processing-based object-detection method, you only look once (YOLOv3), and mask region-based convolutional neural network (Mask R-CNN). Results: In our experiment, we achieve 86.91 mAP on the test dataset and a processing speed of 50.3 fps. In comparison with YOLOv3, we achieve an increase of 16.66 mAP point, 3.26 x faster on testing, and 1.4 x faster on training with a small training dataset, which contains 40 video frames. The weights file size was also reduced significantly, with 16.94 x smaller than that of YOLOv3. Moreover, it requires 1.3 x less graphical processing unit (GPU) memory than YOLOv3. Conclusions: This study proposes DeepSperm, which is a simple, effective, and efficient architecture with its hyper-parameters and configuration to detect bull sperm cells robustly in real time. In our experiment, we surpass the state of the art in terms of accuracy, speed, and resource needs.

cs.CV↗

Weakly Supervised Video Summarization by Hierarchical Reinforcement Learning

Conventional video summarization approaches based on reinforcement learning have the problem that the reward can only be received after the whole summary is generated. Such kind of reward is sparse and it makes reinforcement learning hard to converge. Another problem is that labelling each frame is tedious and costly, which usually prohibits the construction of large-scale datasets. To solve these problems, we propose a weakly supervised hierarchical reinforcement learning framework, which decomposes the whole task into several subtasks to enhance the summarization quality. This framework consists of a manager network and a worker network. For each subtask, the manager is trained to set a subgoal only by a task-level binary label, which requires much fewer labels than conventional approaches. With the guide of the subgoal, the worker predicts the importance scores for video frames in the subtask by policy gradient according to both global reward and innovative defined sub-rewards to overcome the sparse problem. Experiments on two benchmark datasets show that our proposal has achieved the best performance, even better than supervised approaches.

cs.CV↗

Rethinking Motion Representation: Residual Frames with 3D ConvNets for Better Action Recognition

Recently, 3D convolutional networks yield good performance in action recognition. However, optical flow stream is still needed to ensure better performance, the cost of which is very high. In this paper, we propose a fast but effective way to extract motion features from videos utilizing residual frames as the input data in 3D ConvNets. By replacing traditional stacked RGB frames with residual ones, 20.5% and 12.5% points improvements over top-1 accuracy can be achieved on the UCF101 and HMDB51 datasets when trained from scratch. Because residual frames contain little information of object appearance, we further use a 2D convolutional network to extract appearance features and combine them with the results from residual frames to form a two-path solution. In three benchmark datasets, our two-path solution achieved better or comparable performances than those using additional optical flow methods, especially outperformed the state-of-the-art models on Mini-kinetics dataset. Further analysis indicates that better motion features can be extracted using residual frames with 3D ConvNets, and our residual-frame-input path is a good supplement for existing RGB-frame-input models.

cs.CV↗

Measuring Similarity between Brands using Followers' Post in Social Media

In this paper, we propose a new measure to estimate the similarity between brands via posts of brands' followers on social network services (SNS). Our method was developed with the intention of exploring the brands that customers are likely to jointly purchase. Nowadays, brands use social media for targeted advertising because influencing users' preferences can greatly affect the trends in sales. We assume that data on SNS allows us to make quantitative comparisons between brands. Our proposed algorithm analyzes the daily photos and hashtags posted by each brand's followers. By clustering them and converting them to histograms, we can calculate the similarity between brands. We evaluated our proposed algorithm with purchase logs, credit card information, and answers to the questionnaires. The experimental results show that the purchase data maintained by a mall or a credit card company can predict the co-purchase very well, but not the customer's willingness to buy products of new brands. On the other hand, our method can predict the users' interest on brands with a correlation value over 0.53, which is pretty high considering that such interest to brands are high subjective and individual dependent.

cs.SI↗

Unpaired Image Enhancement Featuring Reinforcement-Learning-Controlled Image Editing Software

This paper tackles unpaired image enhancement, a task of learning a mapping function which transforms input images into enhanced images in the absence of input-output image pairs. Our method is based on generative adversarial networks (GANs), but instead of simply generating images with a neural network, we enhance images utilizing image editing software such as Adobe Photoshop for the following three benefits: enhanced images have no artifacts, the same enhancement can be applied to larger images, and the enhancement is interpretable. To incorporate image editing software into a GAN, we propose a reinforcement learning framework where the generator works as the agent that selects the software's parameters and is rewarded when it fools the discriminator. Our framework can use high-quality non-differentiable filters present in image editing software, which enables image enhancement with high performance. We apply the proposed method to two unpaired image enhancement tasks: photo enhancement and face beautification. Our experimental results demonstrate that the proposed method achieves better performance, compared to the performances of the state-of-the-art methods based on unpaired learning.

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PixelRL: Fully Convolutional Network with Reinforcement Learning for Image Processing

This paper tackles a new problem setting: reinforcement learning with pixel-wise rewards (pixelRL) for image processing. After the introduction of the deep Q-network, deep RL has been achieving great success. However, the applications of deep reinforcement learning (RL) for image processing are still limited. Therefore, we extend deep RL to pixelRL for various image processing applications. In pixelRL, each pixel has an agent, and the agent changes the pixel value by taking an action. We also propose an effective learning method for pixelRL that significantly improves the performance by considering not only the future states of the own pixel but also those of the neighbor pixels. The proposed method can be applied to some image processing tasks that require pixel-wise manipulations, where deep RL has never been applied. Besides, it is possible to visualize what kind of operation is employed for each pixel at each iteration, which would help us understand why and how such an operation is chosen. We also believe that our technology can enhance the explainability and interpretability of the deep neural networks. In addition, because the operations executed at each pixels are visualized, we can change or modify the operations if necessary. We apply the proposed method to a variety of image processing tasks: image denoising, image restoration, local color enhancement, and saliency-driven image editing. Our experimental results demonstrate that the proposed method achieves comparable or better performance, compared with the state-of-the-art methods based on supervised learning. The source code is available on https://github.com/rfuruta/pixelRL.

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User-Aware Folk Popularity Rank: User-Popularity-Based Tag Recommendation That Can Enhance Social Popularity

In this paper we propose a method that can enhance the social popularity of a post (i.e., the number of views or likes) by recommending appropriate hash tags considering both content popularity and user popularity. A previous approach called FolkPopularityRank (FP-Rank) considered only the relationship among images, tags, and their popularity. However, the popularity of an image/video is strongly affected by who uploaded it. Therefore, we develop an algorithm that can incorporate user popularity and users' tag usage tendency into the FP-Rank algorithm. The experimental results using 60,000 training images with their accompanying tags and 1,000 test data, which were actually uploaded to a real social network service (SNS), show that, in ten days, our proposed algorithm can achieve 1.2 times more views than the FP-Rank algorithm. This technology would be critical to individual users and companies/brands who want to promote themselves in SNSs.

cs.SI↗

Object-Aware Instance Labeling for Weakly Supervised Object Detection

Weakly supervised object detection (WSOD), where a detector is trained with only image-level annotations, is attracting more and more attention. As a method to obtain a well-performing detector, the detector and the instance labels are updated iteratively. In this study, for more efficient iterative updating, we focus on the instance labeling problem, a problem of which label should be annotated to each region based on the last localization result. Instead of simply labeling the top-scoring region and its highly overlapping regions as positive and others as negative, we propose more effective instance labeling methods as follows. First, to solve the problem that regions covering only some parts of the object tend to be labeled as positive, we find regions covering the whole object focusing on the context classification loss. Second, considering the situation where the other objects contained in the image can be labeled as negative, we impose a spatial restriction on regions labeled as negative. Using these instance labeling methods, we train the detector on the PASCAL VOC 2007 and 2012 and obtain significantly improved results compared with other state-of-the-art approaches.

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Lunar surface image restoration using U-net based deep neural networks

Image restoration is a technique that reconstructs a feasible estimate of the original image from the noisy observation. In this paper, we present a U-Net based deep neural network model to restore the missing pixels on the lunar surface image in a context-aware fashion, which is often known as image inpainting problem. We use the grayscale image of the lunar surface captured by Multiband Imager (MI) onboard Kaguya satellite for our experiments and the results show that our method can reconstruct the lunar surface image with good visual quality and improved PSNR values.

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