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Toshimitsu Uesaka

Publications and source records attributed to Toshimitsu Uesaka.

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Spatio-Temporal Audio Language Modeling for Dynamic Sound Sources

Sound events are entities with semantic identities, locations, and trajectories, but current audio-language models usually reason about clips as global event content. Conversely, sound event localization models track source directions over time but offer limited semantic coverage for language reasoning. To address this gap, we introduce ST-AudioQA, a spatio-temporal audio QA dataset and benchmark built from first-order ambisonic (FOA) renderings of static and moving sound sources. Each scene provides source identity, activity, direction, distance, and motion metadata, enabling dense trajectory supervision and questions about what is sounding, where it is, how it moves, and how sources relate. We further propose ST-Audio Encoder, a time-resolved FOA audio encoder that learns event semantics together with source trajectories, and ST-AudioLM, which connects the audio tokens from the encoder to an LLM for spatio-temporal audio QA. Experiments show that this representation improves the semantic-localization tradeoff and yields stronger reasoning performance than static spatial and localization-oriented baselines.

cs.SD

A Unified View of Score-Based and Drifting Models

Drifting models train one-step generators by optimizing a kernel-induced mean-shift discrepancy between the data and model distributions, with Laplace kernels used by default in practice. At each point, this discrepancy compares the kernel-weighted displacement toward nearby data samples with the corresponding displacement toward nearby model samples, thereby defining a transport direction for generated samples. In this paper, we show that drifting is more closely connected to score-based generative modeling than it may first appear, establishing a precise link to the score-matching principle underlying diffusion models. For Gaussian kernels, the population mean-shift field exactly equals the difference between the scores (i.e., the gradient-log-densities) of the Gaussian-smoothed data and model distributions. This identity follows from Tweedie's formula, which links the score of a Gaussian-smoothed density to its conditional mean, and implies that Gaussian-kernel drifting is exactly a score-matching objective on smoothed distributions. More generally, we derive an exact decomposition for radial kernels in which mean shift equals a score-based field plus a residual term. For the practical Laplace kernel, we further show theoretically and empirically that this residual is negligible in high dimension, implying that the transport field used in practice is nearly score-based. Our results reveal a structural connection to diffusion models: both methods use score-mismatch transport directions, but drifting realizes the score nonparametrically through kernel-based estimates, whereas diffusion models learn it parametrically with neural networks.

cs.LG

GUDA: Counterfactual Group-wise Training Data Attribution for Diffusion Models via Unlearning

Training-data attribution for vision generative models aims to identify which training data influenced a given output. While most methods score individual examples, practitioners often need group-level answers (e.g., artistic styles or object classes). Group-wise attribution is counterfactual: how would a model's behavior on a generated sample change if a group were absent from training? A natural realization of this counterfactual is Leave-One-Group-Out (LOGO) retraining, which retrains the model with each group removed; however, it becomes computationally prohibitive as the number of groups grows. We propose GUDA (Group Unlearning-based Data Attribution) for diffusion models, which approximates each counterfactual model by applying machine unlearning to a shared full-data model instead of training from scratch. GUDA quantifies group influence using differences in a likelihood-based scoring rule (ELBO) between the full model and each unlearned counterfactual. Experiments on CIFAR-10 and artistic style attribution with Stable Diffusion show that GUDA identifies primary contributing groups more reliably than semantic similarity, gradient-based attribution, and instance-level unlearning approaches, while achieving ~100x speedup on CIFAR-10 over LOGO retraining.

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Improved Object-Centric Diffusion Learning with Registers and Contrastive Alignment

Slot Attention (SA) with pretrained diffusion models has recently shown promise for object-centric learning (OCL), but suffers from slot entanglement and weak alignment between object slots and image content. We propose Contrastive Object-centric Diffusion Alignment (CODA), a simple extension that (i) employs register slots to absorb residual attention and reduce interference between object slots, and (ii) applies a contrastive alignment loss to explicitly encourage slot-image correspondence. The resulting training objective serves as a tractable surrogate for maximizing mutual information (MI) between slots and inputs, strengthening slot representation quality. On both synthetic (MOVi-C/E) and real-world datasets (VOC, COCO), CODA improves object discovery (e.g., +6.1% FG-ARI on COCO), property prediction, and compositional image generation over strong baselines. Register slots add negligible overhead, keeping CODA efficient and scalable. These results indicate potential applications of CODA as an effective framework for robust OCL in complex, real-world scenes. Code and pretrained models are available at https://github.com/sony/coda.

cs.CV

PAVAS: Physics-Aware Video-to-Audio Synthesis

Recent advances in Video-to-Audio (V2A) generation have achieved impressive perceptual quality and temporal synchronization, yet most models remain appearance-driven, capturing visual-acoustic correlations without considering the physical factors that shape real-world sounds. We present Physics-Aware Video-to-Audio Synthesis (PAVAS), a method that incorporates physical reasoning into a latent diffusion-based V2A generation through the Physics-Driven Audio Adapter (Phy-Adapter). The adapter receives object-level physical parameters estimated by the Physical Parameter Estimator (PPE), which uses a Vision-Language Model (VLM) to infer the moving-object mass and a segmentation-based dynamic 3D reconstruction module to recover its motion trajectory for velocity computation. These physical cues enable the model to synthesize sounds that reflect underlying physical factors. To assess physical realism, we curate VGG-Impact, a benchmark focusing on object-object interactions, and introduce Audio-Physics Correlation Coefficient (APCC), an evaluation metric that measures consistency between physical and auditory attributes. Comprehensive experiments show that PAVAS produces physically plausible and perceptually coherent audio, outperforming existing V2A models in both quantitative and qualitative evaluations. Visit https://physics-aware-video-to-audio-synthesis.github.io for demo videos.

cs.CV

Theoretical Refinement of CLIP by Utilizing Linear Structure of Optimal Similarity

In this study, we propose an enhancement to the similarity computation mechanism in multi-modal contrastive pretraining frameworks such as CLIP. Prior theoretical research has demonstrated that the optimal similarity metrics between paired modalities should correspond to the pointwise mutual information (PMI) between the two modalities. However, the current implementations of CLIP and its variants fail to fully utilize the underlying linear structure of PMI. We therefore propose KME-CLIP, which leverages this structure through the inner product in a reproducing kernel Hilbert space. We theoretically prove that our method can approximate PMI with arbitrary accuracy and empirically demonstrate that our approach overall outperforms the standard CLIP formulation across several retrieval and classification tasks.

cs.LG

SONA: Learning Conditional, Unconditional, and Mismatching-Aware Discriminator

Deep generative models have made significant advances in generating complex content, yet conditional generation remains a fundamental challenge. Existing conditional generative adversarial networks often struggle to balance the dual objectives of assessing authenticity and conditional alignment of input samples within their conditional discriminators. To address this, we propose a novel discriminator design that integrates three key capabilities: unconditional discrimination, matching-aware supervision to enhance alignment sensitivity, and adaptive weighting to dynamically balance all objectives. Specifically, we introduce Sum of Naturalness and Alignment (SONA), which employs separate projections for naturalness (authenticity) and alignment in the final layer with an inductive bias, supported by dedicated objective functions and an adaptive weighting mechanism. Extensive experiments on class-conditional generation tasks show that \ours achieves superior sample quality and conditional alignment compared to state-of-the-art methods. Furthermore, we demonstrate its effectiveness in text-to-image generation, confirming the versatility and robustness of our approach.

cs.LG

Improving Vector-Quantized Image Modeling with Latent Consistency-Matching Diffusion

By embedding discrete representations into a continuous latent space, we can leverage continuous-space latent diffusion models to handle generative modeling of discrete data. However, despite their initial success, most latent diffusion methods rely on fixed pretrained embeddings, limiting the benefits of joint training with the diffusion model. While jointly learning the embedding (via reconstruction loss) and the latent diffusion model (via score matching loss) could enhance performance, end-to-end training risks embedding collapse, degrading generation quality. To mitigate this issue, we introduce VQ-LCMD, a continuous-space latent diffusion framework within the embedding space that stabilizes training. VQ-LCMD uses a novel training objective combining the joint embedding-diffusion variational lower bound with a consistency-matching (CM) loss, alongside a shifted cosine noise schedule and random dropping strategy. Experiments on several benchmarks show that the proposed VQ-LCMD yields superior results on FFHQ, LSUN Churches, and LSUN Bedrooms compared to discrete-state latent diffusion models. In particular, VQ-LCMD achieves an FID of 6.81 for class-conditional image generation on ImageNet with 50 steps.

cs.LG

Weighted Point Set Embedding for Multimodal Contrastive Learning Toward Optimal Similarity Metric

In typical multimodal contrastive learning, such as CLIP, encoders produce one point in the latent representation space for each input. However, one-point representation has difficulty in capturing the relationship and the similarity structure of a huge amount of instances in the real world. For richer classes of the similarity, we propose the use of weighted point sets, namely, sets of pairs of weight and vector, as representations of instances. In this work, we theoretically show the benefit of our proposed method through a new understanding of the contrastive loss of CLIP, which we call symmetric InfoNCE. We clarify that the optimal similarity that minimizes symmetric InfoNCE is the pointwise mutual information, and show an upper bound of excess risk on downstream classification tasks of representations that achieve the optimal similarity. In addition, we show that our proposed similarity based on weighted point sets consistently achieves the optimal similarity. To verify the effectiveness of our proposed method, we demonstrate pretraining of text-image representation models and classification tasks on common benchmarks.

cs.LG

PaGoDA: Progressive Growing of a One-Step Generator from a Low-Resolution Diffusion Teacher

The diffusion model performs remarkable in generating high-dimensional content but is computationally intensive, especially during training. We propose Progressive Growing of Diffusion Autoencoder (PaGoDA), a novel pipeline that reduces the training costs through three stages: training diffusion on downsampled data, distilling the pretrained diffusion, and progressive super-resolution. With the proposed pipeline, PaGoDA achieves a $64\times$ reduced cost in training its diffusion model on 8x downsampled data; while at the inference, with the single-step, it performs state-of-the-art on ImageNet across all resolutions from 64x64 to 512x512, and text-to-image. PaGoDA's pipeline can be applied directly in the latent space, adding compression alongside the pre-trained autoencoder in Latent Diffusion Models (e.g., Stable Diffusion). The code is available at https://github.com/sony/pagoda.

cs.CV

G2D2: Gradient-Guided Discrete Diffusion for Inverse Problem Solving

Recent literature has effectively leveraged diffusion models trained on continuous variables as priors for solving inverse problems. Notably, discrete diffusion models with discrete latent codes have shown strong performance, particularly in modalities suited for discrete compressed representations, such as image and motion generation. However, their discrete and non-differentiable nature has limited their application to inverse problems formulated in continuous spaces. This paper presents a novel method for addressing linear inverse problems by leveraging generative models based on discrete diffusion as priors. We overcome these limitations by approximating the true posterior distribution with a variational distribution constructed from categorical distributions and continuous relaxation techniques. Furthermore, we employ a star-shaped noise process to mitigate the drawbacks of traditional discrete diffusion models with absorbing states, demonstrating that our method performs comparably to continuous diffusion techniques with a lower GPU memory consumption. Our code is available at https://github.com/sony/g2d2.

cs.CV

DisMix: Disentangling Mixtures of Musical Instruments for Source-level Pitch and Timbre Manipulation

Existing work on pitch and timbre disentanglement has been mostly focused on single-instrument music audio, excluding the cases where multiple instruments are presented. To fill the gap, we propose DisMix, a generative framework in which the pitch and timbre representations act as modular building blocks for constructing the melody and instrument of a source, and the collection of which forms a set of per-instrument latent representations underlying the observed mixture. By manipulating the representations, our model samples mixtures with novel combinations of pitch and timbre of the constituent instruments. We can jointly learn the disentangled pitch-timbre representations and a latent diffusion transformer that reconstructs the mixture conditioned on the set of source-level representations. We evaluate the model using both a simple dataset of isolated chords and a realistic four-part chorales in the style of J.S. Bach, identify the key components for the success of disentanglement, and demonstrate the application of mixture transformation based on source-level attribute manipulation.

cs.SD

SAN: Inducing Metrizability of GAN with Discriminative Normalized Linear Layer

Generative adversarial networks (GANs) learn a target probability distribution by optimizing a generator and a discriminator with minimax objectives. This paper addresses the question of whether such optimization actually provides the generator with gradients that make its distribution close to the target distribution. We derive metrizable conditions, sufficient conditions for the discriminator to serve as the distance between the distributions by connecting the GAN formulation with the concept of sliced optimal transport. Furthermore, by leveraging these theoretical results, we propose a novel GAN training scheme, called slicing adversarial network (SAN). With only simple modifications, a broad class of existing GANs can be converted to SANs. Experiments on synthetic and image datasets support our theoretical results and the SAN's effectiveness as compared to usual GANs. Furthermore, we also apply SAN to StyleGAN-XL, which leads to state-of-the-art FID score amongst GANs for class conditional generation on ImageNet 256$\times$256. Our implementation is available on https://ytakida.github.io/san.

cs.LG

Consistency Trajectory Models: Learning Probability Flow ODE Trajectory of Diffusion

Consistency Models (CM) (Song et al., 2023) accelerate score-based diffusion model sampling at the cost of sample quality but lack a natural way to trade-off quality for speed. To address this limitation, we propose Consistency Trajectory Model (CTM), a generalization encompassing CM and score-based models as special cases. CTM trains a single neural network that can -- in a single forward pass -- output scores (i.e., gradients of log-density) and enables unrestricted traversal between any initial and final time along the Probability Flow Ordinary Differential Equation (ODE) in a diffusion process. CTM enables the efficient combination of adversarial training and denoising score matching loss to enhance performance and achieves new state-of-the-art FIDs for single-step diffusion model sampling on CIFAR-10 (FID 1.73) and ImageNet at 64x64 resolution (FID 1.92). CTM also enables a new family of sampling schemes, both deterministic and stochastic, involving long jumps along the ODE solution trajectories. It consistently improves sample quality as computational budgets increase, avoiding the degradation seen in CM. Furthermore, unlike CM, CTM's access to the score function can streamline the adoption of established controllable/conditional generation methods from the diffusion community. This access also enables the computation of likelihood. The code is available at https://github.com/sony/ctm.

cs.LG

HQ-VAE: Hierarchical Discrete Representation Learning with Variational Bayes

Vector quantization (VQ) is a technique to deterministically learn features with discrete codebook representations. It is commonly performed with a variational autoencoding model, VQ-VAE, which can be further extended to hierarchical structures for making high-fidelity reconstructions. However, such hierarchical extensions of VQ-VAE often suffer from the codebook/layer collapse issue, where the codebook is not efficiently used to express the data, and hence degrades reconstruction accuracy. To mitigate this problem, we propose a novel unified framework to stochastically learn hierarchical discrete representation on the basis of the variational Bayes framework, called hierarchically quantized variational autoencoder (HQ-VAE). HQ-VAE naturally generalizes the hierarchical variants of VQ-VAE, such as VQ-VAE-2 and residual-quantized VAE (RQ-VAE), and provides them with a Bayesian training scheme. Our comprehensive experiments on image datasets show that HQ-VAE enhances codebook usage and improves reconstruction performance. We also validated HQ-VAE in terms of its applicability to a different modality with an audio dataset.

cs.LG

Manifold Preserving Guided Diffusion

Despite the recent advancements, conditional image generation still faces challenges of cost, generalizability, and the need for task-specific training. In this paper, we propose Manifold Preserving Guided Diffusion (MPGD), a training-free conditional generation framework that leverages pretrained diffusion models and off-the-shelf neural networks with minimal additional inference cost for a broad range of tasks. Specifically, we leverage the manifold hypothesis to refine the guided diffusion steps and introduce a shortcut algorithm in the process. We then propose two methods for on-manifold training-free guidance using pre-trained autoencoders and demonstrate that our shortcut inherently preserves the manifolds when applied to latent diffusion models. Our experiments show that MPGD is efficient and effective for solving a variety of conditional generation applications in low-compute settings, and can consistently offer up to 3.8x speed-ups with the same number of diffusion steps while maintaining high sample quality compared to the baselines.

cs.LG

Diffiner: A Versatile Diffusion-based Generative Refiner for Speech Enhancement

Although deep neural network (DNN)-based speech enhancement (SE) methods outperform the previous non-DNN-based ones, they often degrade the perceptual quality of generated outputs. To tackle this problem, we introduce a DNN-based generative refiner, Diffiner, aiming to improve perceptual speech quality pre-processed by an SE method. We train a diffusion-based generative model by utilizing a dataset consisting of clean speech only. Then, our refiner effectively mixes clean parts newly generated via denoising diffusion restoration into the degraded and distorted parts caused by a preceding SE method, resulting in refined speech. Once our refiner is trained on a set of clean speech, it can be applied to various SE methods without additional training specialized for each SE module. Therefore, our refiner can be a versatile post-processing module w.r.t. SE methods and has high potential in terms of modularity. Experimental results show that our method improved perceptual speech quality regardless of the preceding SE methods used.

eess.AS

GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration

Pre-trained diffusion models have been successfully used as priors in a variety of linear inverse problems, where the goal is to reconstruct a signal from noisy linear measurements. However, existing approaches require knowledge of the linear operator. In this paper, we propose GibbsDDRM, an extension of Denoising Diffusion Restoration Models (DDRM) to a blind setting in which the linear measurement operator is unknown. GibbsDDRM constructs a joint distribution of the data, measurements, and linear operator by using a pre-trained diffusion model for the data prior, and it solves the problem by posterior sampling with an efficient variant of a Gibbs sampler. The proposed method is problem-agnostic, meaning that a pre-trained diffusion model can be applied to various inverse problems without fine-tuning. In experiments, it achieved high performance on both blind image deblurring and vocal dereverberation tasks, despite the use of simple generic priors for the underlying linear operators.

cs.LG