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Toufique Ahmed

Publications and source records attributed to Toufique Ahmed.

32 records · Page 2Linked to original sources

Occlusion-based Detection of Trojan-triggering Inputs in Large Language Models of Code

Large language models (LLMs) are becoming an integrated part of software development. These models are trained on large datasets for code, where it is hard to verify each data point. Therefore, a potential attack surface can be to inject poisonous data into the training data to make models vulnerable, aka trojaned. It can pose a significant threat by hiding manipulative behaviors inside models, leading to compromising the integrity of the models in downstream tasks. In this paper, we propose an occlusion-based human-in-the-loop technique, OSeql, to distinguish trojan-triggering inputs of code. The technique is based on the observation that trojaned neural models of code rely heavily on the triggering part of input; hence, its removal would change the confidence of the models in their prediction substantially. Our results suggest that OSeql can detect the triggering inputs with almost 100% recall. We discuss the problem of false positives and how to address them. These results provide a baseline for future studies in this field.

cs.SE↗

Better patching using LLM prompting, via Self-Consistency

Large Language models (LLMs) can be induced to solve non-trivial problems with "few-shot" prompts including illustrative problem-solution examples. Now if the few-shots also include "chain of thought" (CoT) explanations, which are of the form problem-explanation-solution, LLMs will generate a "explained" solution, and perform even better. Recently an exciting, substantially better technique, self-consistency [1] (S-C) has emerged, based on the intuition that there are many plausible explanations for the right solution; when the LLM is sampled repeatedly to generate a pool of explanation-solution pairs, for a given problem, the most frequently occurring solutions in the pool (ignoring the explanations) tend to be even more likely to be correct! Unfortunately, the use of this highly-performant S-C (or even CoT) approach in software engineering settings is hampered by the lack of explanations; most software datasets lack explanations. In this paper, we describe an application of the S-C approach to program repair, using the commit log on the fix as the explanation, only in the illustrative few-shots. We achieve state-of-the art results, beating previous approaches to prompting-based program repair, on the MODIT dataset; we also find evidence suggesting that the correct commit messages are helping the LLM learn to produce better patches.

cs.SE↗

Large Language Models and Simple, Stupid Bugs

With the advent of powerful neural language models, AI-based systems to assist developers in coding tasks are becoming widely available; Copilot is one such system. Copilot uses Codex, a large language model (LLM), to complete code conditioned on a preceding "prompt". Codex, however, is trained on public GitHub repositories, viz., on code that may include bugs and vulnerabilities. Previous studies [1], [2] show Codex reproduces vulnerabilities seen in training. In this study, we examine how prone Codex is to generate an interesting bug category, single statement bugs, commonly referred to as simple, stupid bugs or SStuBs in the MSR community. We find that Codex and similar LLMs do help avoid some SStuBs, but do produce known, verbatim SStuBs as much as 2x as likely than known, verbatim correct code. We explore the consequences of the Codex generated SStuBs and propose avoidance strategies that suggest the possibility of reducing the production of known, verbatim SStubs, and increase the possibility of producing known, verbatim fixes.

cs.SE↗

Recommending Root-Cause and Mitigation Steps for Cloud Incidents using Large Language Models

Incident management for cloud services is a complex process involving several steps and has a huge impact on both service health and developer productivity. On-call engineers require significant amount of domain knowledge and manual effort for root causing and mitigation of production incidents. Recent advances in artificial intelligence has resulted in state-of-the-art large language models like GPT-3.x (both GPT-3.0 and GPT-3.5), which have been used to solve a variety of problems ranging from question answering to text summarization. In this work, we do the first large-scale study to evaluate the effectiveness of these models for helping engineers root cause and mitigate production incidents. We do a rigorous study at Microsoft, on more than 40,000 incidents and compare several large language models in zero-shot, fine-tuned and multi-task setting using semantic and lexical metrics. Lastly, our human evaluation with actual incident owners show the efficacy and future potential of using artificial intelligence for resolving cloud incidents.

cs.SE↗

Extending Source Code Pre-Trained Language Models to Summarise Decompiled Binaries

Reverse engineering binaries is required to understand and analyse programs for which the source code is unavailable. Decompilers can transform the largely unreadable binaries into a more readable source code-like representation. However, reverse engineering is time-consuming, much of which is taken up by labelling the functions with semantic information. While the automated summarisation of decompiled code can help Reverse Engineers understand and analyse binaries, current work mainly focuses on summarising source code, and no suitable dataset exists for this task. In this work, we extend large pre-trained language models of source code to summarise decompiled binary functions. Furthermore, we investigate the impact of input and data properties on the performance of such models. Our approach consists of two main components; the data and the model. We first build CAPYBARA, a dataset of 214K decompiled function-documentation pairs across various compiler optimisations. We extend CAPYBARA further by generating synthetic datasets and deduplicating the data. Next, we fine-tune the CodeT5 base model with CAPYBARA to create BinT5. BinT5 achieves the state-of-the-art BLEU-4 score of 60.83, 58.82, and 44.21 for summarising source, decompiled, and synthetically stripped decompiled code, respectively. This indicates that these models can be extended to decompiled binaries successfully. Finally, we found that the performance of BinT5 is not heavily dependent on the dataset size and compiler optimisation level. We recommend future research to further investigate transferring knowledge when working with less expressive input formats such as stripped binaries.

cs.CR↗

SYNFIX: Automatically Fixing Syntax Errors using Compiler Diagnostics

Beginning programmers struggle with the complex grammar of modern programming languages like Java, and make lot of syntax errors. The diagnostic syntax error messages from compilers and IDEs are sometimes useful, but often the messages are cryptic and puzzling. Students could be helped, and instructors' time saved, by automated repair suggestions when dealing with syntax errors. Large samples of student errors and fixes are now available, offering the possibility of data-driven machine-learning approaches to help students fix syntax errors. Current machine-learning approaches do a reasonable job fixing syntax errors in shorter programs, but don't work as well even for moderately longer programs. We introduce SYNFIX, a machine-learning based tool that substantially improves on the state-of-the-art, by learning to use compiler diagnostics, employing a very large neural model that leverages unsupervised pre-training, and relying on multi-label classification rather than autoregressive synthesis to generate the (repaired) output. We describe SYNFIX's architecture in detail, and provide a detailed evaluation. We have built SYNFIX into a free, open-source version of Visual Studio Code; we make all our source code and models freely available.

cs.SE↗

Few-shot training LLMs for project-specific code-summarization

Very large language models (LLMs), such as GPT-3 and Codex have achieved state-of-the-art performance on several natural-language tasks, and show great promise also for code. A particularly exciting aspect of LLMs is their knack for few-shot and zero-shot learning: they can learn to perform a task with very few examples. Few-shotting has particular synergies in software engineering, where there are a lot of phenomena (identifier names, APIs, terminology, coding patterns) that are known to be highly project-specific. However, project-specific data can be quite limited, especially early in the history of a project; thus the few-shot learning capacity of LLMs might be very relevant. In this paper, we investigate the use few-shot training with the very large GPT (Generative Pre-trained Transformer) Codex model, and find evidence suggesting that one can significantly surpass state-of-the-art models for code-summarization, leveraging project-specific training.

cs.SE↗

NatGen: Generative pre-training by "Naturalizing" source code

Pre-trained Generative Language models (e.g. PLBART, CodeT5, SPT-Code) for source code yielded strong results on several tasks in the past few years, including code generation and translation. These models have adopted varying pre-training objectives to learn statistics of code construction from very large-scale corpora in a self-supervised fashion; the success of pre-trained models largely hinges on these pre-training objectives. This paper proposes a new pre-training objective, "Naturalizing" of source code, exploiting code's bimodal, dual-channel (formal & natural channels) nature. Unlike natural language, code's bimodal, dual-channel nature allows us to generate semantically equivalent code at scale. We introduce six classes of semantic preserving transformations to introduce un-natural forms of code, and then force our model to produce more natural original programs written by developers. Learning to generate equivalent, but more natural code, at scale, over large corpora of open-source code, without explicit manual supervision, helps the model learn to both ingest & generate code. We fine-tune our model in three generative Software Engineering tasks: code generation, code translation, and code refinement with limited human-curated labeled data and achieve state-of-the-art performance rivaling CodeT5. We show that our pre-trained model is especially competitive at zero-shot and few-shot learning, and better at learning code properties (e.g., syntax, data flow).

cs.PL↗

Learning code summarization from a small and local dataset

Foundation models (e.g., CodeBERT, GraphCodeBERT, CodeT5) work well for many software engineering tasks. These models are pre-trained (using self-supervision) with billions of code tokens, and then fine-tuned with hundreds of thousands of labeled examples, typically drawn from many projects. However, software phenomena can be very project-specific. Vocabulary, and other phenomena vary substantially with each project. Thus, training on project-specific data, and testing on the same project, is a promising idea. This hypothesis has to be evaluated carefully, e.g., in a time-series setting, to prevent training-test leakage. We compare several models and training approaches, including same-project training, cross-project training, training a model especially designed to be sample efficient (and thus prima facie well-suited for learning in a limited-sample same-project setting) and a maximalist hybrid approach, fine-tuning first on many projects in many languages and then training on the same-project. We find that the maximalist hybrid setting provides consistent, substantial gains over the state-of-the-art, on many different projects in both Java and Python.

cs.SE↗

Multilingual training for Software Engineering

Well-trained machine-learning models, which leverage large amounts of open-source software data, have now become an interesting approach to automating many software engineering tasks. Several SE tasks have all been subject to this approach, with performance gradually improving over the past several years with better models and training methods. More, and more diverse, clean, labeled data is better for training; but constructing good-quality datasets is time-consuming and challenging. Ways of augmenting the volume and diversity of clean, labeled data generally have wide applicability. For some languages (e.g., Ruby) labeled data is less abundant; in others (e.g., JavaScript) the available data maybe more focused on some application domains, and thus less diverse. As a way around such data bottlenecks, we present evidence suggesting that human-written code in different languages (which performs the same function), is rather similar, and particularly preserving of identifier naming patterns; we further present evidence suggesting that identifiers are a very important element of training data for software engineering tasks. We leverage this rather fortuitous phenomenon to find evidence that available multilingual training data (across different languages) can be used to amplify performance. We study this for 3 different tasks: code summarization, code retrieval, and function naming. We note that this data-augmenting approach is broadly compatible with different tasks, languages, and machine-learning models.

cs.SE↗

Learning to Find Usages of Library Functions in Optimized Binaries

Much software, whether beneficent or malevolent, is distributed only as binaries, sans source code. Absent source code, understanding binaries' behavior can be quite challenging, especially when compiled under higher levels of compiler optimization. These optimizations can transform comprehensible, "natural" source constructions into something entirely unrecognizable. Reverse engineering binaries, especially those suspected of being malevolent or guilty of intellectual property theft, are important and time-consuming tasks. There is a great deal of interest in tools to "decompile" binaries back into more natural source code to aid reverse engineering. Decompilation involves several desirable steps, including recreating source-language constructions, variable names, and perhaps even comments. One central step in creating binaries is optimizing function calls, using steps such as inlining. Recovering these (possibly inlined) function calls from optimized binaries is an essential task that most state-of-the-art decompiler tools try to do but do not perform very well. In this paper, we evaluate a supervised learning approach to the problem of recovering optimized function calls. We leverage open-source software and develop an automated labeling scheme to generate a reasonably large dataset of binaries labeled with actual function usages. We augment this large but limited labeled dataset with a pre-training step, which learns the decompiled code statistics from a much larger unlabeled dataset. Thus augmented, our learned labeling model can be combined with an existing decompilation tool, Ghidra, to achieve substantially improved performance in function call recovery, especially at higher levels of optimization.

cs.SE↗

Early Prediction for Merged vs Abandoned Code Changes in Modern Code Reviews

The modern code review process is an integral part of the current software development practice. Considerable effort is given here to inspect code changes, find defects, suggest an improvement, and address the suggestions of the reviewers. In a code review process, usually, several iterations take place where an author submits code changes and a reviewer gives feedback until is happy to accept the change. In around 12% cases, the changes are abandoned, eventually wasting all the efforts. In this research, our objective is to design a tool that can predict whether a code change would be merged or abandoned at an early stage to reduce the waste of efforts of all stakeholders (e.g., program author, reviewer, project management, etc.) involved. The real-world demand for such a tool was formally identified by a study by Fan et al. [1]. We have mined 146,612 code changes from the code reviews of three large and popular open-source software and trained and tested a suite of supervised machine learning classifiers, both shallow and deep learning based. We consider a total of 25 features in each code change during the training and testing of the models. The best performing model named PredCR (Predicting Code Review), a LightGBM-based classifier achieves around 85% AUC score on average and relatively improves the state-of-the-art [1] by 14-23%. In our empirical study on the 146,612 code changes from the three software projects, we find that (1) The new features like reviewer dimensions that are introduced in PredCR are the most informative. (2) Compared to the baseline, PredCR is more effective towards reducing bias against new developers. (3) PredCR uses historical data in the code review repository and as such the performance of PredCR improves as a software system evolves with new and more data.

cs.SE↗

Learning Lenient Parsing & Typing via Indirect Supervision

Both professional coders and teachers frequently deal with imperfect (fragmentary, incomplete, ill-formed) code. Such fragments are common in STACKOVERFLOW; students also frequently produce ill-formed code, for which instructors, TAs (or students themselves) must find repairs. In either case, the developer experience could be greatly improved if such code could somehow be parsed & typed; this makes such code more amenable to use within IDEs and allows early detection and repair of potential errors. We introduce a lenient parser, which can parse & type fragments, even ones with simple errors. Training a machine learner to leniently parse and type imperfect code requires a large training set including many pairs of imperfect code and its repair; such training sets are limited by human effort and curation. In this paper, we present a novel, indirectly supervised, approach to train a lenient parser, without access to such human-curated training data. We leverage the huge corpus of mostly correct code available on Github, and the massive, efficient learning capacity of Transformer-based NN architectures. Using GitHub data, we first create a large dataset of fragments of code and corresponding tree fragments and type annotations; we then randomly corrupt the input fragments by seeding errors that mimic corruptions found in STACKOVERFLOW and student data. Using this data, we train high-capacity transformer models to overcome both fragmentation and corruption. With this novel approach, we can achieve reasonable performance on parsing & typing STACKOVERFLOW fragments; we also demonstrate that our approach performs well on shorter student error program and achieves best-in-class performance on longer programs that have more than 400 tokens. We also show that by blending Deepfix and our tool, we could achieve 77% accuracy, which outperforms all previously reported student error correction tools.

cs.SE↗

Review4Repair: Code Review Aided Automatic Program Repairing

Context: Learning-based automatic program repair techniques are showing promise to provide quality fix suggestions for detected bugs in the source code of the software. These tools mostly exploit historical data of buggy and fixed code changes and are heavily dependent on bug localizers while applying to a new piece of code. With the increasing popularity of code review, dependency on bug localizers can be reduced. Besides, the code review-based bug localization is more trustworthy since reviewers' expertise and experience are reflected in these suggestions. Objective: The natural language instructions scripted on the review comments are enormous sources of information about the bug's nature and expected solutions. However, none of the learning-based tools has utilized the review comments to fix programming bugs to the best of our knowledge. In this study, we investigate the performance improvement of repair techniques using code review comments. Method: We train a sequence-to-sequence model on 55,060 code reviews and associated code changes. We also introduce new tokenization and preprocessing approaches that help to achieve significant improvement over state-of-the-art learning-based repair techniques. Results: We boost the top-1 accuracy by 20.33% and top-10 accuracy by 34.82%. We could provide a suggestion for stylistics and non-code errors unaddressed by prior techniques. Conclusion: We believe that the automatic fix suggestions along with code review generated by our approach would help developers address the review comment quickly and correctly and thus save their time and effort.

cs.SE↗