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Tracy Hammond

Publications and source records attributed to Tracy Hammond.

14 recordsLinked to original sources

GET: Generative Embedding Translation for Medical Image Segmentation

Generative segmentation provides an alternative to direct pixel-wise prediction by operating on learned latent representations, but effective image-to-mask translation must preserve target structure while remaining computationally efficient. We propose Generative Embedding Translation (GET), a structured embedding-translation framework that progressively transforms image embeddings into mask embeddings within the frozen latent space of a Stable Diffusion VAE. GET uses a U-Net-style Embedding Translation Network with 1.07M trainable parameters, combining Mobile Bottleneck Convolutions, Subsampled Self-Attention, and Multi-scale Feature Enrichment for local modeling, global context, and multi-scale refinement. Across five medical segmentation datasets, GET outperforms generative, CNN, and Transformer baselines. Compared with the strongest generative baseline, GMS, GET improves average Dice and IoU by 0.93% and 1.26%, reduces HD95 by 0.81 pixels, and uses 31.41% fewer trainable parameters. Under bidirectional BUS-BUSI domain shift, GET further improves Dice and IoU by 3.51% and 3.39%, while reducing HD95 by 27.37 pixels. Our code is available at: https://github.com/maklachur/GET.

eess.IV

Dual-Domain Cross-Modal Decoding for Clinical Text-Guided Medical Image Segmentation

Clinical text can narrow down what to segment, but recent text-guided designs emphasize spatial alignment while overlooking frequency content that governs texture and boundaries. We propose Dual-Domain Cross-Modal Decoding (DD-CMD) for clinical text-guided pulmonary infection segmentation, integrating two complementary forms of language guidance during decoding. In the spatial domain, Text-Guided Spatial Cross-Attention (TGSA) aligns multi-scale visual tokens with text semantics and updates features through gated residual fusion. In the frequency domain, Spectral-Text Adaptive Modulation (STAM) applies a 2D DCT to compute learnable band-energy statistics and predicts text-conditioned FiLM parameters to recalibrate decoder channels for frequency-aware decoding. DD-CMD embeds TGSA and STAM into a coarse-to-fine decoder (7x7 to 56x56) and restores full-resolution masks using a lightweight two-stage refinement module. Experiments on QaTa-COV19 and MosMedData+ show that DD-CMD achieves 91.46% Dice / 84.26% mIoU and 81.95% Dice / 69.42% mIoU, respectively, with average gains of +1.96 Dice and +2.67 mIoU over the strongest prior baselines. Code: https://github.com/maklachur/DD-CMD.

cs.CV

MambaLiteUNet: Cross-Gated Adaptive Feature Fusion for Robust Skin Lesion Segmentation

Recent segmentation models have demonstrated promising efficiency by aggressively reducing parameter counts and computational complexity. However, these models often struggle to accurately delineate fine lesion boundaries and texture patterns essential for early skin cancer diagnosis and treatment planning. In this paper, we propose MambaLiteUNet, a compact yet robust segmentation framework that integrates Mamba state space modeling into a U-Net architecture, along with three key modules: Adaptive Multi-Branch Mamba Feature Fusion (AMF), Local-Global Feature Mixing (LGFM), and Cross-Gated Attention (CGA). These modules are designed to enhance local-global feature interaction, preserve spatial details, and improve the quality of skip connections. MambaLiteUNet achieves an average IoU of 87.12% and average Dice score of 93.09% across ISIC2017, ISIC2018, HAM10000, and PH2 benchmarks, outperforming state-of-the-art models. Compared to U-Net, our model improves average IoU and Dice by 7.72 and 4.61 points, respectively, while reducing parameters by 93.6% and GFLOPs by 97.6%. Additionally, in domain generalization with six unseen lesion categories, MambaLiteUNet achieves 77.61% IoU and 87.23% Dice, performing best among all evaluated models. Our extensive experiments demonstrate that MambaLiteUNet achieves a strong balance between accuracy and efficiency, making it a competitive and practical solution for dermatological image segmentation. Our code is publicly available at: https://github.com/maklachur/MambaLiteUNet.

cs.CV

Masked Contrastive Pre-Training Improves Music Audio Key Detection

Self-supervised music foundation models underperform on key detection, which requires pitch-sensitive representations. In this work, we present the first systematic study showing that the design of self-supervised pretraining directly impacts pitch sensitivity, and demonstrate that masked contrastive embeddings uniquely enable state-of-the-art (SOTA) performance in key detection in the supervised setting. First, we discover that linear evaluation after masking-based contrastive pretraining on Mel spectrograms leads to competitive performance on music key detection out of the box. This leads us to train shallow but wide multi-layer perceptrons (MLPs) on features extracted from our base model, leading to SOTA performance without the need for sophisticated data augmentation policies. We further analyze robustness and show empirically that the learned representations naturally encode common augmentations. Our study establishes self-supervised pretraining as an effective approach for pitch-sensitive MIR tasks and provides insights for designing and probing music foundation models.

cs.SD

DependencyAI: Detecting AI Generated Text through Dependency Parsing

As large language models (LLMs) become increasingly prevalent, reliable methods for detecting AI-generated text are critical for mitigating potential risks. We introduce DependencyAI, a simple and interpretable approach for detecting AI-generated text using only the labels of linguistic dependency relations. Our method achieves competitive performance across monolingual, multi-generator, and multilingual settings. To increase interpretability, we analyze feature importance to reveal syntactic structures that distinguish AI-generated from human-written text. We also observe a systematic overprediction of certain models on unseen domains, suggesting that generator-specific writing styles may affect cross-domain generalization. Overall, our results demonstrate that dependency relations alone provide a robust signal for AI-generated text detection, establishing DependencyAI as a strong linguistically grounded, interpretable, and non-neural network baseline.

cs.CL

It's Not Just Labeling -- A Research on LLM Generated Feedback Interpretability and Image Labeling Sketch Features

The quality of training data is critical to the performance of machine learning applications in domains like transportation, healthcare, and robotics. Accurate image labeling, however, often relies on time-consuming, expert-driven methods with limited feedback. This research introduces a sketch-based annotation approach supported by large language models (LLMs) to reduce technical barriers and enhance accessibility. Using a synthetic dataset, we examine how sketch recognition features relate to LLM feedback metrics, aiming to improve the reliability and interpretability of LLM-assisted labeling. We also explore how prompting strategies and sketch variations influence feedback quality. Our main contribution is a sketch-based virtual assistant that simplifies annotation for non-experts and advances LLM-driven labeling tools in terms of scalability, accessibility, and explainability.

cs.HC

Hashigo: A Next Generation Sketch Interactive System for Japanese Kanji

Language students can increase their effectiveness in learning written Japanese by mastering the visual structure and written technique of Japanese kanji. Yet, existing kanji handwriting recognition systems do not assess the written technique sufficiently enough to discourage students from developing bad learning habits. In this paper, we describe our work on Hashigo, a kanji sketch interactive system which achieves human instructor-level critique and feedback on both the visual structure and written technique of students' sketched kanji. This type of automated critique and feedback allows students to target and correct specific deficiencies in their sketches that, if left untreated, are detrimental to effective long-term kanji learning.

cs.HC

Maestoso: An Intelligent Educational Sketching Tool for Learning Music Theory

Learning music theory not only has practical benefits for musicians to write, perform, understand, and express music better, but also for both non-musicians to improve critical thinking, math analytical skills, and music appreciation. However, current external tools applicable for learning music theory through writing when human instruction is unavailable are either limited in feedback, lacking a written modality, or assuming already strong familiarity of music theory concepts. In this paper, we describe Maestoso, an educational tool for novice learners to learn music theory through sketching practice of quizzed music structures. Maestoso first automatically recognizes students' sketched input of quizzed concepts, then relies on existing sketch and gesture recognition techniques to automatically recognize the input, and finally generates instructor-emulated feedback. From our evaluations, we demonstrate that Maestoso performs reasonably well on recognizing music structure elements and that novice students can comfortably grasp introductory music theory in a single session.

cs.HC

Kanji Workbook: A Writing-Based Intelligent Tutoring System for Learning Proper Japanese Kanji Writing Technique with Instructor-Emulated Assessment

Kanji script writing is a skill that is often introduced to novice Japanese foreign language students for achieving Japanese writing mastery, but often poses difficulties to students with primarily English fluency due to their its vast differences with written English. Instructors often introduce various pedagogical methods -- such as visual structure and written techniques -- to assist students in kanji study, but may lack availability providing direct feedback on students' writing outside of class. Current educational applications are also limited due to lacking richer instructor-emulated feedback. We introduce Kanji Workbook, a writing-based intelligent tutoring system for students to receive intelligent assessment that emulates human instructor feedback. Our interface not only leverages students' computing devices for allowing them to learn, practice, and review the writing of prompted characters from their course's kanji script lessons, but also provides a diverse set of writing assessment metrics -- derived from instructor interviews and classroom observation insights -- through intelligent scoring and visual animations. We deployed our interface onto novice- and intermediate-level university courses over an entire academic year, and observed that interface users on average achieved higher course grades than their peers and also reacted positively to our interface's various features.

cs.HC

Myna: Masking-Based Contrastive Learning of Musical Representations

We present Myna, a simple yet effective approach for self-supervised musical representation learning. Built on a contrastive learning framework, Myna introduces two key innovations: (1) the use of a Vision Transformer (ViT) on mel-spectrograms as the backbone and (2) a novel data augmentation strategy, token masking, that masks 90 percent of spectrogram tokens. These innovations deliver both effectiveness and efficiency: (i) Token masking enables a significant increase in per-GPU batch size, from 48 or 120 in prior methods (CLMR, MULE) to 4096. (ii) By avoiding traditional augmentations, Myna retains pitch sensitivity, enhancing performance in tasks like key detection. (iii) The use of vertical patches allows the model to better capture critical features for key detection. Our hybrid model, Myna-22M-Hybrid, processes both 16x16 and 128x2 patches, achieving state-of-the-art results. Trained on a single GPU, it outperforms MULE (62M) on average and rivals MERT-95M, which was trained on 16 and 64 GPUs, respectively. Additionally, it surpasses MERT-95M-public, establishing itself as the best-performing model trained on publicly available data. We release our code and models to promote reproducibility and facilitate future research.

cs.SD

Mamba in Vision: A Comprehensive Survey of Techniques and Applications

Mamba is emerging as a novel approach to overcome the challenges faced by Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs) in computer vision. While CNNs excel at extracting local features, they often struggle to capture long-range dependencies without complex architectural modifications. In contrast, ViTs effectively model global relationships but suffer from high computational costs due to the quadratic complexity of their self-attention mechanisms. Mamba addresses these limitations by leveraging Selective Structured State Space Models to effectively capture long-range dependencies with linear computational complexity. This survey analyzes the unique contributions, computational benefits, and applications of Mamba models while also identifying challenges and potential future research directions. We provide a foundational resource for advancing the understanding and growth of Mamba models in computer vision. An overview of this work is available at https://github.com/maklachur/Mamba-in-Computer-Vision.

cs.CV

Can Gaze Beat Touch? A Fitts' Law Evaluation of Gaze, Touch, and Mouse Inputs

Gaze input has been a promising substitute for mouse input for point and select interactions. Individuals with severe motor and speech disabilities primarily rely on gaze input for communication. Gaze input also serves as a hands-free input modality in the scenarios of situationally-induced impairments and disabilities (SIIDs). Hence, the performance of gaze input has often been compared to mouse input through standardized performance evaluation procedure like the Fitts' Law. With the proliferation of touch-enabled devices such as smartphones, tablet PCs, or any computing device with a touch surface, it is also important to compare the performance of gaze input to touch input. In this study, we conducted ISO 9241-9 Fitts' Law evaluation to compare the performance of multimodal gaze and foot-based input to touch input in a standard desktop environment, while using mouse input as the baseline. From a study involving 12 participants, we found that the gaze input has the lowest throughput (2.55 bits/s), and the highest movement time (1.04 s) of the three inputs. In addition, though touch input involves maximum physical movements, it achieved the highest throughput (6.67 bits/s), the least movement time (0.5 s), and was the most preferred input. While there are similarities in how quickly pointing can be moved from source to target location when using both gaze and touch inputs, target selection consumes maximum time with gaze input. Hence, with a throughput that is over 160% higher than gaze, touch proves to be a superior input modality.

cs.HC

Gaze-Assisted User Authentication to Counter Shoulder-surfing Attacks

A highly secure, foolproof, user authentication system is still a primary focus of research in the field of User Privacy and Security. Shoulder-surfing is an act of spying when an authorized user is logging into a system, and is promoted by a malicious intent of gaining unauthorized access. We present a gaze-assisted user authentication system as a potential solution to counter shoulder-surfing attacks. The system comprises of an eye tracker and an authentication interface with 12 pre-defined shapes (e.g., triangle, circle, etc.) that move simultaneously on the screen. A user chooses a set of three shapes as a password. To authenticate, the user follows the paths of three shapes as they move, one on each frame, over three consecutive frames. The system uses either the template matching or decision tree algorithms to match the scan-path of the user's gaze with the path traversed by the shape. The system was evaluated with seven users to test the accuracy of both the algorithms. We found that with the template matching algorithm the system achieves an accuracy of 95%, and with the decision tree algorithm an accuracy of 90.2%. We also present the advantages and disadvantages of using both the algorithms. Our study suggests that gaze-based authentication is a highly secure method against shoulder-surfing attacks as the unique pattern of eye movements for each individual makes the system hard to break into.

cs.HC

A Gaze-Assisted Multimodal Approach to Rich and Accessible Human-Computer Interaction

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit control method for users without disabilities; for users with motor or speech impairments, text entry by gaze serves as the primary means of communication. Despite significant advantages, gaze-assisted interaction is still not widely accepted because of its inherent limitations: 1) Midas touch, 2) low accuracy for mouse-like interactions, 3) need for repeated calibration, 4) visual fatigue with prolonged usage, 5) lower gaze typing speed, and so on. This dissertation research proposes a gaze-assisted, multimodal, interaction paradigm, and related frameworks and their applications that effectively enable gaze-assisted interactions while addressing many of the current limitations. In this regard, we present four systems that leverage gaze-assisted interaction: 1) a gaze- and foot-operated system for precise point-and-click interactions, 2) a dwell-free, foot-operated gaze typing system. 3) a gaze gesture-based authentication system, and 4) a gaze gesture-based interaction toolkit. In addition, we also present the goals to be achieved, technical approach, and overall contributions of this dissertation research.

cs.HC