SearcharxivSearch

arXiv subjects

Tri Dao

Publications and source records attributed to Tri Dao.

At least 19 recordsLinked to original sources

Dion3: Full-Stack Orthogonal Updates

The Muon optimizer incurs a significant overhead cost due to its cubic-time Newton-Schulz orthogonalization step. When weights are sharded, communication overhead compounds this computational cost, eroding the benefits of Muon in many settings. We present Dion3, a revision of Muon that targets this overhead at every level of the stack. Our Gram Newton-Schulz algorithm reduces the FLOP cost of orthogonalization, our CuteDSL kernels accelerate it by exploiting symmetry, and our megabatching strategy reduces communication overhead. Moreover, we propose a simple change to the update rule that cuts costs even further: selecting only a fraction of the momentum matrix's rows to orthogonalize at each step. This update rule improves on Dion (another "compressed" version of Muon), in both speed and performance. Overall, Dion3 matches or improves on the loss achieved by Muon but reduces optimizer step time by up to 6x. Dion3 is available via the dion package (https://github.com/microsoft/dion) as a drop-in replacement for Muon.

cs.LG

DiG-bench: Discovery in Games

Discovery---formulating novel generalizations---is a central part of the scientific process. Despite its importance, there is a gap in the current AI benchmark landscape, with few benchmarks directly probing the capacity for discovering new knowledge with experimentation in controlled environments where the objective is unknown. To address this gap, we release a new benchmark: DiG-bench (Discovery in Games). DiG-bench consists of a set of 70 independent games. Each game is encoded as a short string and has unique transformation rules that must be discovered through interaction and experimentation. The levels of the game present a series of challenges to test whether the rules have been discovered, where the win conditions for each level are also unknown. We provide games at seven tiers of difficulty for AI agents. The lowest tier is routinely solvable by multiple models, while the highest tier challenges the best models in agentic harnesses. All 70 games were solved by at least one human on first attempt. A subset of 21 games is released publicly, and the remainder is held private for secure evaluation.

cs.AI

Thought-Level Beam Search for Reasoning

Test-time compute scaling is a primary driver of performance in large reasoning models (LRMs), but extreme inefficiency bounds current approaches, shifting the critical question from \emph{how much} compute to spend, to \emph{where} to allocate it. We formalize test-time reasoning as a constrained compute allocation problem over partial trajectories. Under a fixed hardware budget, existing paradigms fail to actively allocate the compute to the most promising partial progress: traditional parallel sampling treats traces independently and induces severe memory bottlenecks, while subtractive pruning starves hardware and fails to actively and sufficiently shift the output distribution. To overcome this dichotomy, we introduce Gambit, an inference algorithm that executes \emph{thought-level beam search}. By periodically pruning unpromising trajectories and immediately branching from high-quality prefixes, Gambit dynamically concentrates compute onto the most promising reasoning traces via a light-weight scorer probing hidden states while maintaining continuous high hardware utilization. Extensive evaluations across multiple models and benchmarks demonstrate that Gambit strictly dominates existing baselines. Under identical hardware constraints, our method yields up to a +6.7\% absolute accuracy gain on HMMT-24 and +3.3\% on AIME-25 over pruning baselines, delivers $>2\times$ higher throughput on trace completion, and reduces total token consumption by up to 68.5\% relative to standard parallel sampling.

cs.AI

Addressing the Orchestration Gap in Generalist Robots via Physical Agency

General-purpose robots need to reason about their actions, combining perception, world knowledge, planning, success detection, recovery, and low-level control. Today's state-of-the-art models attempt to combine all these capabilities into the learned policy via large-scale pre-training. Instead, we show that these capabilities can be decomposed into a general language-conditioned policy/control agent and a high-level agent manager/orchestrator. Rather than training policies to reason via pre-training, we build a closed-loop physical agent orchestrator that can do high-level planning, decompose the goal into achievable subgoals, command low-level motor commands, track and verify the outcome from low-level observations, and recover from failures. Our Physical Agency orchestrator (Pigey) can control existing vision-language-action (VLA) policies as well as parametrized skills to solve complex reasoning tasks in the real world, without any additional data collection or post-training. We evaluate Pigey extensively across simulation benchmarks and challenging real-world robotic manipulation tasks, and demonstrate significant performance improvements over existing generalist policies. On LIBERO-PRO, Pigey advances the state-of-the-art by over 4x (12.8% -> 53.3%) with no task-specific fine-tuning. On a real robot, Pigey lifts the frozen policy from near-zero to over 90% on reasoning-limited tasks. We call the difference between what frozen motor skills achieve alone and inside the agentic loop the orchestration gap.

cs.RO

SonicSampler: Unified Tile-Aware Kernels for LLM Sampling and Speculative Verification

Sampling in LLM inference comprises a combinatorial set of logit processing, token selection, and verification operations for speculative decoding. However, existing implementations either accelerate only subsets of this pipeline, rely on multiple kernel launches, or assume homogeneous sampling behavior across a batch, limiting support for dynamic serving workloads and preventing efficient CUDA Graph execution. We present $\textbf{SonicSampler}$, a unified suite of tile-aware Triton kernels that vertically fuses the complete sampling pipeline into a fixed, workload-aware execution model. Our kernels support dynamic per-request sampling behaviors, including grammar-constrained decoding, repetition, frequency and presence penalties, logit bias, temperature scaling, top-$k$ / top-$p$ / min-$p$ filtering, and speculative verification - within a single batched kernel while remaining fully CUDA Graph-compatible. Central to our approach is a novel hierarchical two-stage top-$k$ algorithm that achieves up to $\textbf{10x speedup}$ over competitive baselines and exploits the low-entropy structure of LLM outputs to enable efficient selection over large vocabularies. Across heterogeneous speculative decoding workloads, SonicSampler achieves up to $\textbf{16x speedup}$ over state-of-the-art baselines while preserving flexible batched execution.

cs.AI

CODA: Rewriting Transformer Blocks as GEMM-Epilogue Programs

Transformer training systems are built around dense linear algebra, yet a nontrivial fraction of end-to-end time is spent on surrounding memory-bound operators. Normalization, activations, residual updates, reductions, and related computations repeatedly move large intermediate tensors through global memory while performing little arithmetic, making data movement an increasingly important bottleneck in otherwise highly optimized training stacks. We introduce CODA, a GPU kernel abstraction that expresses these computations as GEMM-plus-epilogue programs. CODA is based on the observation that many Transformer operators exposed as separate framework kernels can be algebraically reparameterized to execute while a GEMM output tile remains on chip, before it is written to memory. The abstraction fixes the GEMM mainloop and exposes a small set of composable epilogue primitives for scaling, reductions, pairwise transformations, and accumulation. This constrained interface preserves the performance structure of expert-written GEMMs while remaining expressive enough to cover nearly all non-attention computation in the forward and backward pass of a standard Transformer block. Across representative Transformer workloads, both human- and LLM-authored CODA kernels achieve high performance, suggesting that GEMM-plus-epilogue programming offers a practical path toward combining framework-level productivity with hardware-level efficiency.

cs.LG

Search Your Block Floating Point Scales!

Quantization has emerged as a standard technique for accelerating inference for generative models by enabling faster low-precision computations and reduced memory transfers. Recently, GPU accelerators have added first-class support for microscaling Block Floating Point (BFP) formats. Standard BFP algorithms use a fixed scale based on the maximum magnitude of the block. We observe that this scale choice can be suboptimal with respect to quantization errors. In this work, we propose ScaleSearch, an alternative strategy for selecting these scale factors: using a fine-grained search leveraging the mantissa bits in microscaling formats to minimize the quantization error for the given distribution. ScaleSearch can be integrated with existing quantization methods such as Post Training Quantization and low-precision attention, and is shown to improve their performance. Additionally, we introduce ScaleSearchAttention, an accelerated NVFP4-based attention algorithm, which uses ScaleSearch and adapted prior techniques to ensure near-0 performance loss for causal language modeling. Experiments show that ScaleSearch reduces quantization error by 27% for NVFP4 and improves language model PTQ by up to 15 points for MATH500 (Qwen3-8B), while ScaleSearchAttention improves Wikitext-2 PPL by upto 0.77 points for Llama 3.1 70B. The proposed methods closely match baseline performance while providing quantization accuracy improvements.

cs.LG

SAW-INT4: System-Aware 4-Bit KV-Cache Quantization for Real-World LLM Serving

KV-cache memory is a major bottleneck in real-world LLM serving, where systems must simultaneously support latency-sensitive small-batch requests and high-throughput concurrent workloads. Although many KV-cache compression methods improve offline accuracy or compression ratio, they often violate practical serving constraints such as paged memory layouts, regular memory access, and fused attention execution, limiting their effectiveness in deployment. In this work, we identify the minimal set of 4-bit KV-cache quantization methods that remain viable under these constraints. Our central finding is that a simple design--token-wise INT4 quantization with block-diagonal Hadamard rotation--consistently achieves the best accuracy-efficiency trade-off. Across multiple models and benchmarks, this approach recovers nearly all of the accuracy lost by naive INT4, while more complex methods such as vector quantization and Hessian-aware quantization provide only marginal additional gains once serving compatibility is taken into account. To make this practical, we implement a fused rotation-quantization kernel that integrates directly into paged KV-cache layouts and introduces zero measurable end-to-end overhead, matching plain INT4 throughput across concurrency levels. Our results show that effective KV-cache compression is fundamentally a systems co-design problem: under real serving constraints, lightweight block-diagonal Hadamard rotation is a viable method that delivers near-lossless accuracy without sacrificing serving efficiency.

cs.LG

Introspective Diffusion Language Models

Diffusion language models promise parallel generation, yet still lag behind autoregressive (AR) models in quality. We stem this gap to a failure of introspective consistency: AR models agree with their own generations, while DLMs often do not. We define the introspective acceptance rate, which measures whether a model accepts its previously generated tokens. This reveals why AR training has a structural advantage: causal masking and logit shifting implicitly enforce introspective consistency. Motivated by this observation, we introduce Introspective Diffusion Language Model (I-DLM), a paradigm that retains diffusion-style parallel decoding while inheriting the introspective consistency of AR training. I-DLM uses a novel introspective strided decoding (ISD) algorithm, which enables the model to verify previously generated tokens while advancing new ones in the same forward pass. From a systems standpoint, we build I-DLM inference engine on AR-inherited optimizations and further customize it with a stationary-batch scheduler. To the best of our knowledge, I-DLM is the first DLM to match the quality of its same-scale AR counterpart while outperforming prior DLMs in both model quality and practical serving efficiency across 15 benchmarks. It reaches 69.6 on AIME-24 and 45.7 on LiveCodeBench-v6, exceeding LLaDA-2.1-mini (16B) by more than 26 and 15 points, respectively. Beyond quality, I-DLM is designed for the growing demand of large-concurrency serving, delivering about 3x higher throughput than prior state-of-the-art DLMs.

cs.AI

Squeeze Evolve: Unified Multi-Model Orchestration for Verifier-Free Evolution

We show that verifier-free evolution is bottlenecked by both diversity and efficiency: without external correction, repeated evolution accelerates collapse toward narrow modes, while the uniform use of a high-cost model wastes compute and quickly becomes economically impractical. We introduce Squeeze Evolve, a unified multi-model orchestration framework for verifier-free evolutionary inference. Our approach is guided by a simple principle: allocate model capability where it has the highest marginal utility. Stronger models are reserved for high-impact stages, while cheaper models handle the other stages at much lower costs. This principle addresses diversity and cost-efficiency jointly while remaining lightweight. Squeeze Evolve naturally supports open-source, closed-source, and mixed-model deployments. Across AIME 2025, HMMT 2025, LiveCodeBench V6, GPQA-Diamond, ARC-AGI-V2, and multimodal vision benchmarks, such as MMMU-Pro and BabyVision, Squeeze Evolve consistently improves the cost-capability frontier over single-model evolution and achieves new state-of-the-art results on several tasks. Empirically, Squeeze Evolve reduces API cost by up to $\sim$3$\times$ and increases fixed-budget serving throughput by up to $\sim$10$\times$. Moreover, on discovery tasks, Squeeze Evolve is the first verifier-free evolutionary method to match, and in some cases exceed, the performance of verifier-based evolutionary methods.

cs.AI

Mamba-3: Improved Sequence Modeling using State Space Principles

Scaling inference-time compute has emerged as an important driver of LLM performance, making inference efficiency a central focus of model design alongside model quality. While the current Transformer-based models deliver strong model quality, their quadratic compute and linear memory make inference expensive. This has spurred the development of sub-quadratic models with reduced linear compute and constant memory requirements. However, many recent linear models trade off model quality and capability for algorithmic efficiency, failing on tasks such as state tracking. Moreover, their theoretically linear inference remains hardware-inefficient in practice. Guided by an inference-first perspective, we introduce three core methodological improvements inspired by the state space model (SSM) viewpoint of linear models. We combine: (1) a more expressive recurrence derived from SSM discretization, (2) a complex-valued state update rule that enables richer state tracking, and (3) a multi-input, multi-output (MIMO) formulation for better model performance without increasing decode latency. Together with architectural refinements, our Mamba-3 model achieves significant gains across retrieval, state-tracking, and downstream language modeling tasks. At the 1.5B scale, Mamba-3 improves average downstream accuracy by 0.6 percentage points compared to the next best model (Gated DeltaNet), with Mamba-3's MIMO variant further improving accuracy by another 1.2 points for a total 1.8 point gain. Across state-size experiments, Mamba-3 achieves comparable perplexity to Mamba-2 despite using half of its predecessor's state size. Our evaluations demonstrate Mamba-3's ability to advance the performance-efficiency Pareto frontier.

cs.LG

M$^2$RNN: Non-Linear RNNs with Matrix-Valued States for Scalable Language Modeling

Transformers are highly parallel but are limited to computations in the TC$^0$ complexity class, excluding tasks such as entity tracking and code execution that provably require greater expressive power. Motivated by this limitation, we revisit non-linear Recurrent Neural Networks (RNNs) for language modeling and introduce Matrix-to-Matrix RNN (M$^2$RNN): an architecture with matrix-valued hidden states and expressive non-linear state transitions. We demonstrate that the language modeling performance of non-linear RNNs is limited by their state size, and show how the state size expansion mechanism enables efficient use of tensor cores. Empirically, M$^2$RNN achieves perfect state tracking generalization at sequence lengths not seen during training. These benefits also translate to large-scale language modeling. In hybrid settings that interleave recurrent layers with attention, Hybrid M$^2$RNN outperforms equivalent Gated DeltaNet hybrids by $0.4$-$0.5$ perplexity points on a 7B MoE model, while using $3\times$ smaller state sizes for the recurrent layers. Notably, replacing even a single recurrent layer with M$^2$RNN in an existing hybrid architecture yields accuracy gains comparable to Hybrid M$^2$RNN with minimal impact on training throughput. Further, the Hybrid Gated DeltaNet models with a single M$^2$RNN layer also achieve superior long-context generalization, outperforming state-of-the-art hybrid linear attention architectures by up to $8$ points on LongBench. Together, these results establish non-linear RNN layers as a compelling building block for efficient and scalable language models.

cs.LG

AI+HW 2035: Shaping the Next Decade

Artificial intelligence (AI) and hardware (HW) are advancing at unprecedented rates, yet their trajectories have become inseparably intertwined. The global research community lacks a cohesive, long-term vision to strategically coordinate the development of AI and HW. This fragmentation constrains progress toward holistic, sustainable, and adaptive AI systems capable of learning, reasoning, and operating efficiently across cloud, edge, and physical environments. The future of AI depends not only on scaling intelligence, but on scaling efficiency, achieving exponential gains in intelligence per joule, rather than unbounded compute consumption. Addressing this grand challenge requires rethinking the entire computing stack. This vision paper lays out a 10-year roadmap for AI+HW co-design and co-development, spanning algorithms, architectures, systems, and sustainability. We articulate key insights that redefine scaling around energy efficiency, system-level integration, and cross-layer optimization. We identify key challenges and opportunities, candidly assess potential obstacles and pitfalls, and propose integrated solutions grounded in algorithmic innovation, hardware advances, and software abstraction. Looking ahead, we define what success means in 10 years: achieving a 1000x improvement in efficiency for AI training and inference; enabling energy-aware, self-optimizing systems that seamlessly span cloud, edge, and physical AI; democratizing access to advanced AI infrastructure; and embedding human-centric principles into the design of intelligent systems. Finally, we outline concrete action items for academia, industry, government, and the broader community, calling for coordinated national initiatives, shared infrastructure, workforce development, cross-agency collaboration, and sustained public-private partnerships to ensure that AI+HW co-design becomes a unifying long-term mission.

cs.AI

FlashAttention-4: Algorithm and Kernel Pipelining Co-Design for Asymmetric Hardware Scaling

Attention, as a core layer of the ubiquitous Transformer architecture, is the bottleneck for large language models and long-context applications. While FlashAttention-3 optimized attention for Hopper GPUs through asynchronous execution and warp specialization, it primarily targets the H100 architecture. The AI industry has rapidly transitioned to deploying Blackwell-based systems such as the B200 and GB200, which exhibit fundamentally different performance characteristics due to asymmetric hardware scaling: tensor core throughput doubles while other functional units (shared memory bandwidth, exponential units) scale more slowly or remain unchanged. We develop several techniques to address these shifting bottlenecks on Blackwell GPUs: (1) redesigned pipelines that exploit fully asynchronous MMA operations and larger tile sizes, (2) software-emulated exponential and conditional softmax rescaling that reduces non-matmul operations, and (3) leveraging tensor memory and the 2-CTA MMA mode to reduce shared memory traffic and atomic adds in the backward pass. We demonstrate that our method, FlashAttention-4, achieves up to 1.3$\times$ speedup over cuDNN 9.13 and 2.7$\times$ over Triton on B200 GPUs with BF16, reaching up to 1613 TFLOPs/s (71% utilization). Beyond algorithmic innovations, we implement FlashAttention-4 entirely in CuTe-DSL embedded in Python, achieving 20-30$\times$ faster compile times compared to traditional C++ template-based approaches while maintaining full expressivity.

cs.CL

Speculative Speculative Decoding

Autoregressive decoding is bottlenecked by its sequential nature. Speculative decoding has become a standard way to accelerate inference by using a fast draft model to predict upcoming tokens from a slower target model, and then verifying them in parallel with a single target model forward pass. However, speculative decoding itself relies on a sequential dependence between speculation and verification. We introduce speculative speculative decoding (SSD) to parallelize these operations. While a verification is ongoing, the draft model predicts likely verification outcomes and prepares speculations pre-emptively for them. If the actual verification outcome is then in the predicted set, a speculation can be returned immediately, eliminating drafting overhead entirely. We identify three key challenges presented by speculative speculative decoding, and suggest principled methods to solve each. The result is Saguaro, an optimized SSD algorithm. Our implementation is on average 30% faster than optimized speculative decoding baselines and up to 5x faster than autoregressive decoding with open source inference engines.

cs.LG

When RL Meets Adaptive Speculative Training: A Unified Training-Serving System

Speculative decoding can significantly accelerate LLM serving, yet most deployments today disentangle speculator training from serving, treating speculator training as a standalone offline modeling problem. We show that this decoupled formulation introduces substantial deployment and adaptation lag: (1) high time-to-serve, since a speculator must be trained offline for a considerable period before deployment; (2) delayed utility feedback, since the true end-to-end decoding speedup is only known after training and cannot be inferred reliably from acceptance rate alone due to model-architecture and system-level overheads; and (3) domain-drift degradation, as the target model is repurposed to new domains and the speculator becomes stale and less effective. To address these issues, we present Aurora, a unified training-serving system that closes the loop by continuously learning a speculator directly from live inference traces. Aurora reframes online speculator learning as an asynchronous reinforcement-learning problem: accepted tokens provide positive feedback, while rejected speculator proposals provide implicit negative feedback that we exploit to improve sample efficiency. Our design integrates an SGLang-based inference server with an asynchronous training server, enabling hot-swapped speculator updates without service interruption. Crucially, Aurora supports day-0 deployment: a speculator can be served immediately and rapidly adapted to live traffic, improving system performance while providing immediate utility feedback. Across experiments, Aurora achieves a 1.5x day-0 speedup on recently released frontier models (e.g., MiniMax M2.1 229B and Qwen3-Coder-Next 80B). Aurora also adapts effectively to distribution shifts in user traffic, delivering an additional 1.25x speedup over a well-trained but static speculator on widely used models (e.g., Qwen3 and Llama3).

cs.LG

SonicMoE: Accelerating MoE with IO and Tile-aware Optimizations

Mixture of Experts (MoE) models have emerged as the de facto architecture for scaling up language models without significantly increasing the computational cost. Recent MoE models demonstrate a clear trend towards high expert granularity (smaller expert intermediate dimension) and higher sparsity (constant number of activated experts with a higher number of total experts), which improve model quality per FLOP. However, fine-grained MoEs suffer from increased activation memory footprint and reduced hardware efficiency due to higher IO costs, while sparser MoEs suffer from wasted computations due to padding in Grouped GEMM kernels. In response, we propose a memory-efficient algorithm to compute the forward and backward passes of MoEs with minimal activation caching for the backward pass. We also design GPU kernels that overlap memory IO with computation, benefiting all MoE architectures. Finally, we propose a novel "token rounding" method that minimizes the wasted compute due to padding in Grouped GEMM kernels. As a result, our method SonicMoE reduces activation memory by 45% and achieves a 1.86x compute throughput improvement on Hopper GPUs compared to ScatterMoE's BF16 MoE kernel for a fine-grained 7B MoE. Concretely, SonicMoE on 64 H100s achieves a training throughput of 213 billion tokens per day, comparable to ScatterMoE's 225 billion tokens per day on 96 H100s for a 7B MoE model training with FSDP-2 using the lm-engine codebase. On Blackwell GPUs, SonicMoE also achieves a 25% and 15% relative speedup on the forward and backward pass respectively compared to a highly optimized DeepGEMM baseline on OLMoE-sized 7B MoE models. Under high MoE sparsity settings, our tile-aware token rounding algorithm yields an additional 1.16x speedup on kernel execution time compared to vanilla top-K routing while maintaining similar downstream performance on Hopper GPUs. We open-source all our kernels.

cs.LG

Beat the long tail: Distribution-Aware Speculative Decoding for RL Training

Reinforcement learning(RL) post-training has become essential for aligning large language models (LLMs), yet its efficiency is increasingly constrained by the rollout phase, where long trajectories are generated token by token. We identify a major bottleneck:the long-tail distribution of rollout lengths, where a small fraction of long generations dominates wall clock time and a complementary opportunity; the availability of historical rollouts that reveal stable prompt level patterns across training epochs. Motivated by these observations, we propose DAS, a Distribution Aware Speculative decoding framework that accelerates RL rollouts without altering model outputs. DAS integrates two key ideas: an adaptive, nonparametric drafter built from recent rollouts using an incrementally maintained suffix tree, and a length aware speculation policy that allocates more aggressive draft budgets to long trajectories that dominate makespan. This design exploits rollout history to sustain acceptance while balancing base and token level costs during decoding. Experiments on math and code reasoning tasks show that DAS reduces rollout time up to 50% while preserving identical training curves, demonstrating that distribution-aware speculative decoding can significantly accelerate RL post training without compromising learning quality.

cs.LG