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Trieu-Kien Truong

Publications and source records attributed to Trieu-Kien Truong.

5 recordsLinked to original sources

THE-SEAN: A Heart Rate Variation-Inspired Temporally High-Order Event-Based Visual Odometry with Self-Supervised Spiking Event Accumulation Networks

Event-based visual odometry has recently gained attention for its high accuracy and real-time performance in fast-motion systems. Unlike traditional synchronous estimators that rely on constant-frequency (zero-order) triggers, event-based visual odometry can actively accumulate information to generate temporally high-order estimation triggers. However, existing methods primarily focus on adaptive event representation after estimation triggers, neglecting the decision-making process for efficient temporal triggering itself. This oversight leads to the computational redundancy and noise accumulation. In this paper, we introduce a temporally high-order event-based visual odometry with spiking event accumulation networks (THE-SEAN). To the best of our knowledge, it is the first event-based visual odometry capable of dynamically adjusting its estimation trigger decision in response to motion and environmental changes. Inspired by biological systems that regulate hormone secretion to modulate heart rate, a self-supervised spiking neural network is designed to generate estimation triggers. This spiking network extracts temporal features to produce triggers, with rewards based on block matching points and Fisher information matrix (FIM) trace acquired from the estimator itself. Finally, THE-SEAN is evaluated across several open datasets, thereby demonstrating average improvements of 13\% in estimation accuracy, 9\% in smoothness, and 38\% in triggering efficiency compared to the state-of-the-art methods.

cs.RO↗

A Simple Local Minimal Intensity Prior and An Improved Algorithm for Blind Image Deblurring

Blind image deblurring is a long standing challenging problem in image processing and low-level vision. Recently, sophisticated priors such as dark channel prior, extreme channel prior, and local maximum gradient prior, have shown promising effectiveness. However, these methods are computationally expensive. Meanwhile, since these priors involved subproblems cannot be solved explicitly, approximate solution is commonly used, which limits the best exploitation of their capability. To address these problems, this work firstly proposes a simplified sparsity prior of local minimal pixels, namely patch-wise minimal pixels (PMP). The PMP of clear images is much more sparse than that of blurred ones, and hence is very effective in discriminating between clear and blurred images. Then, a novel algorithm is designed to efficiently exploit the sparsity of PMP in deblurring. The new algorithm flexibly imposes sparsity inducing on the PMP under the MAP framework rather than directly uses the half quadratic splitting algorithm. By this, it avoids non-rigorous approximation solution in existing algorithms, while being much more computationally efficient. Extensive experiments demonstrate that the proposed algorithm can achieve better practical stability compared with state-of-the-arts. In terms of deblurring quality, robustness and computational efficiency, the new algorithm is superior to state-of-the-arts. Code for reproducing the results of the new method is available at https://github.com/FWen/deblur-pmp.git.

eess.IV↗

General Method for Prime-point Cyclic Convolution over the Real Field

A general and fast method is conceived for computing the cyclic convolution of n points, where n is a prime number. This method fully exploits the internal structure of the cyclic matrix, and hence leads to significant reduction of the multiplication complexity in terms of CPU time by 50%, as compared with Winograd's algorithm. In this paper, we only consider the real and complex fields due to their most important applications, but in general, the idea behind this method can be extended to any finite field of interest. Clearly, it is well-known that the discrete Fourier transform (DFT) can be expressed in terms of cyclic convolution, so it can be utilized to compute the DFT when the block length is a prime.

cs.AI↗

Matrix Completion via Nonconvex Regularization: Convergence of the Proximal Gradient Algorithm

Matrix completion has attracted much interest in the past decade in machine learning and computer vision. For low-rank promotion in matrix completion, the nuclear norm penalty is convenient due to its convexity but has a bias problem. Recently, various algorithms using nonconvex penalties have been proposed, among which the proximal gradient descent (PGD) algorithm is one of the most efficient and effective. For the nonconvex PGD algorithm, whether it converges to a local minimizer and its convergence rate are still unclear. This work provides a nontrivial analysis on the PGD algorithm in the nonconvex case. Besides the convergence to a stationary point for a generalized nonconvex penalty, we provide more deep analysis on a popular and important class of nonconvex penalties which have discontinuous thresholding functions. For such penalties, we establish the finite rank convergence, convergence to restricted strictly local minimizer and eventually linear convergence rate of the PGD algorithm. Meanwhile, convergence to a local minimizer has been proved for the hard-thresholding penalty. Our result is the first shows that, nonconvex regularized matrix completion only has restricted strictly local minimizers, and the PGD algorithm can converge to such minimizers with eventually linear rate under certain conditions. Illustration of the PGD algorithm via experiments has also been provided. Code is available at https://github.com/FWen/nmc.

cs.LG↗

Performance and analysis of Quadratic Residue Codes of lengths less than 100

In this paper, the performance of quadratic residue (QR) codes of lengths within 100 is given and analyzed when the hard decoding, soft decoding, and linear programming decoding algorithms are utilized. We develop a simple method to estimate the soft decoding performance, which avoids extensive simulations. Also, a simulation-based algorithm is proposed to obtain the maximum likelihood decoding performance of QR codes of lengths within 100. Moreover, four important theorems are proposed to predict the performance of the hard decoding and the maximum-likelihood decoding in which they can explore some internal properties of QR codes. It is shown that such four theorems can be applied to the QR codes with lengths less than 100 for predicting the decoding performance. In contrast, they can be straightforwardly generalized to longer QR codes. The result is never seen in the literature, to our knowledge. Simulation results show that the estimated hard decoding performance is very accurate in the whole signal-to-noise ratio (SNR) regimes, whereas the derived upper bounds of the maximum likelihood decoding are only tight for moderate to high SNR regions. For each of the considered QR codes, the soft decoding is approximately 1.5 dB better than the hard decoding. By using powerful redundant parity-check cuts, the linear programming-based decoding algorithm, i.e., the ACG-ALP decoding algorithm performs very well for any QR code. Sometimes, it is even superior to the Chase-based soft decoding algorithm significantly, and hence is only a few tenths of dB away from the maximum likelihood decoding.

cs.IT↗