Searcharxiv⌕ Search

arXiv subjects

Trung-Nghia Le

Publications and source records attributed to Trung-Nghia Le.

At least 73 records · Page 4Linked to original sources

Automated Image Recognition Framework

While the efficacy of deep learning models heavily relies on data, gathering and annotating data for specific tasks, particularly when addressing novel or sensitive subjects lacking relevant datasets, poses significant time and resource challenges. In response to this, we propose a novel Automated Image Recognition (AIR) framework that harnesses the power of generative AI. AIR empowers end-users to synthesize high-quality, pre-annotated datasets, eliminating the necessity for manual labeling. It also automatically trains deep learning models on the generated datasets with robust image recognition performance. Our framework includes two main data synthesis processes, AIR-Gen and AIR-Aug. The AIR-Gen enables end-users to seamlessly generate datasets tailored to their specifications. To improve image quality, we introduce a novel automated prompt engineering module that leverages the capabilities of large language models. We also introduce a distribution adjustment algorithm to eliminate duplicates and outliers, enhancing the robustness and reliability of generated datasets. On the other hand, the AIR-Aug enhances a given dataset, thereby improving the performance of deep classifier models. AIR-Aug is particularly beneficial when users have limited data for specific tasks. Through comprehensive experiments, we demonstrated the efficacy of our generated data in training deep learning models and showcased the system's potential to provide image recognition models for a wide range of objects. We also conducted a user study that achieved an impressive score of 4.4 out of 5.0, underscoring the AI community's positive perception of AIR.

cs.CV↗

Efficient 3D Brain Tumor Segmentation with Axial-Coronal-Sagittal Embedding

In this paper, we address the crucial task of brain tumor segmentation in medical imaging and propose innovative approaches to enhance its performance. The current state-of-the-art nnU-Net has shown promising results but suffers from extensive training requirements and underutilization of pre-trained weights. To overcome these limitations, we integrate Axial-Coronal-Sagittal convolutions and pre-trained weights from ImageNet into the nnU-Net framework, resulting in reduced training epochs, reduced trainable parameters, and improved efficiency. Two strategies for transferring 2D pre-trained weights to the 3D domain are presented, ensuring the preservation of learned relationships and feature representations critical for effective information propagation. Furthermore, we explore a joint classification and segmentation model that leverages pre-trained encoders from a brain glioma grade classification proxy task, leading to enhanced segmentation performance, especially for challenging tumor labels. Experimental results demonstrate that our proposed methods in the fast training settings achieve comparable or even outperform the ensemble of cross-validation models, a common practice in the brain tumor segmentation literature.

eess.IV↗

FaR: Enhancing Multi-Concept Text-to-Image Diffusion via Concept Fusion and Localized Refinement

Generating multiple new concepts remains a challenging problem in the text-to-image task. Current methods often overfit when trained on a small number of samples and struggle with attribute leakage, particularly for class-similar subjects (e.g., two specific dogs). In this paper, we introduce Fuse-and-Refine (FaR), a novel approach that tackles these challenges through two key contributions: Concept Fusion technique and Localized Refinement loss function. Concept Fusion systematically augments the training data by separating reference subjects from backgrounds and recombining them into composite images to increase diversity. This augmentation technique tackles the overfitting problem by mitigating the narrow distribution of the limited training samples. In addition, Localized Refinement loss function is introduced to preserve subject representative attributes by aligning each concept's attention map to its correct region. This approach effectively prevents attribute leakage by ensuring that the diffusion model distinguishes similar subjects without mixing their attention maps during the denoising process. By fine-tuning specific modules at the same time, FaR balances the learning of new concepts with the retention of previously learned knowledge. Empirical results show that FaR not only prevents overfitting and attribute leakage while maintaining photorealism, but also outperforms other state-of-the-art methods.

cs.CV↗

CamoFA: A Learnable Fourier-based Augmentation for Camouflage Segmentation

Camouflaged object detection (COD) and camouflaged instance segmentation (CIS) aim to recognize and segment objects that are blended into their surroundings, respectively. While several deep neural network models have been proposed to tackle those tasks, augmentation methods for COD and CIS have not been thoroughly explored. Augmentation strategies can help improve models' performance by increasing the size and diversity of the training data and exposing the model to a wider range of variations in the data. Besides, we aim to automatically learn transformations that help to reveal the underlying structure of camouflaged objects and allow the model to learn to better identify and segment camouflaged objects. To achieve this, we propose a learnable augmentation method in the frequency domain for COD and CIS via the Fourier transform approach, dubbed CamoFA. Our method leverages a conditional generative adversarial network and cross-attention mechanism to generate a reference image and an adaptive hybrid swapping with parameters to mix the low-frequency component of the reference image and the high-frequency component of the input image. This approach aims to make camouflaged objects more visible for detection and segmentation models. Without bells and whistles, our proposed augmentation method boosts the performance of camouflaged object detectors and instance segmenters by large margins.

cs.CV↗

LookupForensics: A Large-Scale Multi-Task Dataset for Multi-Phase Image-Based Fact Verification

Amid the proliferation of forged images, notably the tsunami of deepfake content, extensive research has been conducted on using artificial intelligence (AI) to identify forged content in the face of continuing advancements in counterfeiting technologies. We have investigated the use of AI to provide the original authentic image after deepfake detection, which we believe is a reliable and persuasive solution. We call this "image-based automated fact verification," a name that originated from a text-based fact-checking system used by journalists. We have developed a two-phase open framework that integrates detection and retrieval components. Additionally, inspired by a dataset proposed by Meta Fundamental AI Research, we further constructed a large-scale dataset that is specifically designed for this task. This dataset simulates real-world conditions and includes both content-preserving and content-aware manipulations that present a range of difficulty levels and have potential for ongoing research. This multi-task dataset is fully annotated, enabling it to be utilized for sub-tasks within the forgery identification and fact retrieval domains. This paper makes two main contributions: (1) We introduce a new task, "image-based automated fact verification," and present a novel two-phase open framework combining "forgery identification" and "fact retrieval." (2) We present a large-scale dataset tailored for this new task that features various hand-crafted image edits and machine learning-driven manipulations, with extensive annotations suitable for various sub-tasks. Extensive experimental results validate its practicality for fact verification research and clarify its difficulty levels for various sub-tasks.

cs.CV↗

Enhancing Video Summarization with Context Awareness

Video summarization is a crucial research area that aims to efficiently browse and retrieve relevant information from the vast amount of video content available today. With the exponential growth of multimedia data, the ability to extract meaningful representations from videos has become essential. Video summarization techniques automatically generate concise summaries by selecting keyframes, shots, or segments that capture the video's essence. This process improves the efficiency and accuracy of various applications, including video surveillance, education, entertainment, and social media. Despite the importance of video summarization, there is a lack of diverse and representative datasets, hindering comprehensive evaluation and benchmarking of algorithms. Existing evaluation metrics also fail to fully capture the complexities of video summarization, limiting accurate algorithm assessment and hindering the field's progress. To overcome data scarcity challenges and improve evaluation, we propose an unsupervised approach that leverages video data structure and information for generating informative summaries. By moving away from fixed annotations, our framework can produce representative summaries effectively. Moreover, we introduce an innovative evaluation pipeline tailored specifically for video summarization. Human participants are involved in the evaluation, comparing our generated summaries to ground truth summaries and assessing their informativeness. This human-centric approach provides valuable insights into the effectiveness of our proposed techniques. Experimental results demonstrate that our training-free framework outperforms existing unsupervised approaches and achieves competitive results compared to state-of-the-art supervised methods.

cs.CV↗

Cluster-based Video Summarization with Temporal Context Awareness

In this paper, we present TAC-SUM, a novel and efficient training-free approach for video summarization that addresses the limitations of existing cluster-based models by incorporating temporal context. Our method partitions the input video into temporally consecutive segments with clustering information, enabling the injection of temporal awareness into the clustering process, setting it apart from prior cluster-based summarization methods. The resulting temporal-aware clusters are then utilized to compute the final summary, using simple rules for keyframe selection and frame importance scoring. Experimental results on the SumMe dataset demonstrate the effectiveness of our proposed approach, outperforming existing unsupervised methods and achieving comparable performance to state-of-the-art supervised summarization techniques. Our source code is available for reference at \url{https://github.com/hcmus-thesis-gulu/TAC-SUM}.

cs.CV↗

Ensemble Learning for Vietnamese Scene Text Spotting in Urban Environments

This paper presents a simple yet efficient ensemble learning framework for Vietnamese scene text spotting. Leveraging the power of ensemble learning, which combines multiple models to yield more accurate predictions, our approach aims to significantly enhance the performance of scene text spotting in challenging urban settings. Through experimental evaluations on the VinText dataset, our proposed method achieves a significant improvement in accuracy compared to existing methods with an impressive accuracy of 5%. These results unequivocally demonstrate the efficacy of ensemble learning in the context of Vietnamese scene text spotting in urban environments, highlighting its potential for real world applications, such as text detection and recognition in urban signage, advertisements, and various text-rich urban scenes.

cs.CV↗

iCONTRA: Toward Thematic Collection Design Via Interactive Concept Transfer

Creating thematic collections in industries demands innovative designs and cohesive concepts. Designers may face challenges in maintaining thematic consistency when drawing inspiration from existing objects, landscapes, or artifacts. While AI-powered graphic design tools offer help, they often fail to generate cohesive sets based on specific thematic concepts. In response, we introduce iCONTRA, an interactive CONcept TRAnsfer system. With a user-friendly interface, iCONTRA enables both experienced designers and novices to effortlessly explore creative design concepts and efficiently generate thematic collections. We also propose a zero-shot image editing algorithm, eliminating the need for fine-tuning models, which gradually integrates information from initial objects, ensuring consistency in the generation process without influencing the background. A pilot study suggests iCONTRA's potential to reduce designers' efforts. Experimental results demonstrate its effectiveness in producing consistent and high-quality object concept transfers. iCONTRA stands as a promising tool for innovation and creative exploration in thematic collection design. The source code will be available at: https://github.com/vdkhoi20/iCONTRA.

cs.CV↗

ARtVista: Gateway To Empower Anyone Into Artist

Drawing is an art that enables people to express their imagination and emotions. However, individuals usually face challenges in drawing, especially when translating conceptual ideas into visually coherent representations and bridging the gap between mental visualization and practical execution. In response, we propose ARtVista - a novel system integrating AR and generative AI technologies. ARtVista not only recommends reference images aligned with users' abstract ideas and generates sketches for users to draw but also goes beyond, crafting vibrant paintings in various painting styles. ARtVista also offers users an alternative approach to create striking paintings by simulating the paint-by-number concept on reference images, empowering users to create visually stunning artwork devoid of the necessity for advanced drawing skills. We perform a pilot study and reveal positive feedback on its usability, emphasizing its effectiveness in visualizing user ideas and aiding the painting process to achieve stunning pictures without requiring advanced drawing skills. The source code will be available at https://github.com/htrvu/ARtVista.

cs.CV↗

MaskDiff: Modeling Mask Distribution with Diffusion Probabilistic Model for Few-Shot Instance Segmentation

Few-shot instance segmentation extends the few-shot learning paradigm to the instance segmentation task, which tries to segment instance objects from a query image with a few annotated examples of novel categories. Conventional approaches have attempted to address the task via prototype learning, known as point estimation. However, this mechanism depends on prototypes (\eg mean of $K-$shot) for prediction, leading to performance instability. To overcome the disadvantage of the point estimation mechanism, we propose a novel approach, dubbed MaskDiff, which models the underlying conditional distribution of a binary mask, which is conditioned on an object region and $K-$shot information. Inspired by augmentation approaches that perturb data with Gaussian noise for populating low data density regions, we model the mask distribution with a diffusion probabilistic model. We also propose to utilize classifier-free guided mask sampling to integrate category information into the binary mask generation process. Without bells and whistles, our proposed method consistently outperforms state-of-the-art methods on both base and novel classes of the COCO dataset while simultaneously being more stable than existing methods. The source code is available at: https://github.com/minhquanlecs/MaskDiff.

cs.CV↗

NearbyPatchCL: Leveraging Nearby Patches for Self-Supervised Patch-Level Multi-Class Classification in Whole-Slide Images

Whole-slide image (WSI) analysis plays a crucial role in cancer diagnosis and treatment. In addressing the demands of this critical task, self-supervised learning (SSL) methods have emerged as a valuable resource, leveraging their efficiency in circumventing the need for a large number of annotations, which can be both costly and time-consuming to deploy supervised methods. Nevertheless, patch-wise representation may exhibit instability in performance, primarily due to class imbalances stemming from patch selection within WSIs. In this paper, we introduce Nearby Patch Contrastive Learning (NearbyPatchCL), a novel self-supervised learning method that leverages nearby patches as positive samples and a decoupled contrastive loss for robust representation learning. Our method demonstrates a tangible enhancement in performance for downstream tasks involving patch-level multi-class classification. Additionally, we curate a new dataset derived from WSIs sourced from the Canine Cutaneous Cancer Histology, thus establishing a benchmark for the rigorous evaluation of patch-level multi-class classification methodologies. Intensive experiments show that our method significantly outperforms the supervised baseline and state-of-the-art SSL methods with top-1 classification accuracy of 87.56%. Our method also achieves comparable results while utilizing a mere 1% of labeled data, a stark contrast to the 100% labeled data requirement of other approaches. Source code: https://github.com/nvtien457/NearbyPatchCL

cs.CV↗

Multi-Branch Network for Imagery Emotion Prediction

For a long time, images have proved perfect at both storing and conveying rich semantics, especially human emotions. A lot of research has been conducted to provide machines with the ability to recognize emotions in photos of people. Previous methods mostly focus on facial expressions but fail to consider the scene context, meanwhile scene context plays an important role in predicting emotions, leading to more accurate results. In addition, Valence-Arousal-Dominance (VAD) values offer a more precise quantitative understanding of continuous emotions, yet there has been less emphasis on predicting them compared to discrete emotional categories. In this paper, we present a novel Multi-Branch Network (MBN), which utilizes various source information, including faces, bodies, and scene contexts to predict both discrete and continuous emotions in an image. Experimental results on EMOTIC dataset, which contains large-scale images of people in unconstrained situations labeled with 26 discrete categories of emotions and VAD values, show that our proposed method significantly outperforms state-of-the-art methods with 28.4% in mAP and 0.93 in MAE. The results highlight the importance of utilizing multiple contextual information in emotion prediction and illustrate the potential of our proposed method in a wide range of applications, such as effective computing, human-computer interaction, and social robotics. Source code: https://github.com/BaoNinh2808/Multi-Branch-Network-for-Imagery-Emotion-Prediction

cs.CV↗

VIDES: Virtual Interior Design via Natural Language and Visual Guidance

Interior design is crucial in creating aesthetically pleasing and functional indoor spaces. However, developing and editing interior design concepts requires significant time and expertise. We propose Virtual Interior DESign (VIDES) system in response to this challenge. Leveraging cutting-edge technology in generative AI, our system can assist users in generating and editing indoor scene concepts quickly, given user text description and visual guidance. Using both visual guidance and language as the conditional inputs significantly enhances the accuracy and coherence of the generated scenes, resulting in visually appealing designs. Through extensive experimentation, we demonstrate the effectiveness of VIDES in developing new indoor concepts, changing indoor styles, and replacing and removing interior objects. The system successfully captures the essence of users' descriptions while providing flexibility for customization. Consequently, this system can potentially reduce the entry barrier for indoor design, making it more accessible to users with limited technical skills and reducing the time required to create high-quality images. Individuals who have a background in design can now easily communicate their ideas visually and effectively present their design concepts. https://sites.google.com/view/ltnghia/research/VIDES

cs.CV↗

DM-VTON: Distilled Mobile Real-time Virtual Try-On

The fashion e-commerce industry has witnessed significant growth in recent years, prompting exploring image-based virtual try-on techniques to incorporate Augmented Reality (AR) experiences into online shopping platforms. However, existing research has primarily overlooked a crucial aspect - the runtime of the underlying machine-learning model. While existing methods prioritize enhancing output quality, they often disregard the execution time, which restricts their applications on a limited range of devices. To address this gap, we propose Distilled Mobile Real-time Virtual Try-On (DM-VTON), a novel virtual try-on framework designed to achieve simplicity and efficiency. Our approach is based on a knowledge distillation scheme that leverages a strong Teacher network as supervision to guide a Student network without relying on human parsing. Notably, we introduce an efficient Mobile Generative Module within the Student network, significantly reducing the runtime while ensuring high-quality output. Additionally, we propose Virtual Try-on-guided Pose for Data Synthesis to address the limited pose variation observed in training images. Experimental results show that the proposed method can achieve 40 frames per second on a single Nvidia Tesla T4 GPU and only take up 37 MB of memory while producing almost the same output quality as other state-of-the-art methods. DM-VTON stands poised to facilitate the advancement of real-time AR applications, in addition to the generation of lifelike attired human figures tailored for diverse specialized training tasks. https://sites.google.com/view/ltnghia/research/DMVTON

cs.CV↗

SketchANIMAR: Sketch-based 3D Animal Fine-Grained Retrieval

The retrieval of 3D objects has gained significant importance in recent years due to its broad range of applications in computer vision, computer graphics, virtual reality, and augmented reality. However, the retrieval of 3D objects presents significant challenges due to the intricate nature of 3D models, which can vary in shape, size, and texture, and have numerous polygons and vertices. To this end, we introduce a novel SHREC challenge track that focuses on retrieving relevant 3D animal models from a dataset using sketch queries and expedites accessing 3D models through available sketches. Furthermore, a new dataset named ANIMAR was constructed in this study, comprising a collection of 711 unique 3D animal models and 140 corresponding sketch queries. Our contest requires participants to retrieve 3D models based on complex and detailed sketches. We receive satisfactory results from eight teams and 204 runs. Although further improvement is necessary, the proposed task has the potential to incentivize additional research in the domain of 3D object retrieval, potentially yielding benefits for a wide range of applications. We also provide insights into potential areas of future research, such as improving techniques for feature extraction and matching and creating more diverse datasets to evaluate retrieval performance. https://aichallenge.hcmus.edu.vn/sketchanimar

cs.CV↗

TextANIMAR: Text-based 3D Animal Fine-Grained Retrieval

3D object retrieval is an important yet challenging task that has drawn more and more attention in recent years. While existing approaches have made strides in addressing this issue, they are often limited to restricted settings such as image and sketch queries, which are often unfriendly interactions for common users. In order to overcome these limitations, this paper presents a novel SHREC challenge track focusing on text-based fine-grained retrieval of 3D animal models. Unlike previous SHREC challenge tracks, the proposed task is considerably more challenging, requiring participants to develop innovative approaches to tackle the problem of text-based retrieval. Despite the increased difficulty, we believe this task can potentially drive useful applications in practice and facilitate more intuitive interactions with 3D objects. Five groups participated in our competition, submitting a total of 114 runs. While the results obtained in our competition are satisfactory, we note that the challenges presented by this task are far from fully solved. As such, we provide insights into potential areas for future research and improvements. We believe we can help push the boundaries of 3D object retrieval and facilitate more user-friendly interactions via vision-language technologies. https://aichallenge.hcmus.edu.vn/textanimar

cs.CV↗

Multilingual Communication System with Deaf Individuals Utilizing Natural and Visual Languages

According to the World Federation of the Deaf, more than two hundred sign languages exist. Therefore, it is challenging to understand deaf individuals, even proficient sign language users, resulting in a barrier between the deaf community and the rest of society. To bridge this language barrier, we propose a novel multilingual communication system, namely MUGCAT, to improve the communication efficiency of sign language users. By converting recognized specific hand gestures into expressive pictures, which is universal usage and language independence, our MUGCAT system significantly helps deaf people convey their thoughts. To overcome the limitation of sign language usage, which is mostly impossible to translate into complete sentences for ordinary people, we propose to reconstruct meaningful sentences from the incomplete translation of sign language. We also measure the semantic similarity of generated sentences with fragmented recognized hand gestures to keep the original meaning. Experimental results show that the proposed system can work in a real-time manner and synthesize exquisite stunning illustrations and meaningful sentences from a few hand gestures of sign language. This proves that our MUGCAT has promising potential in assisting deaf communication.

cs.CV↗