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Tsuyoshi Ito

Publications and source records attributed to Tsuyoshi Ito.

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On the Role of Shared Randomness in Simultaneous Communication

Two parties wish to carry out certain distributed computational tasks, and they are given access to a source of correlated random bits. It allows the parties to act in a correlated manner, which can be quite useful. But what happens if the shared randomness is not perfect? In this work, we initiate the study of the power of different sources of shared randomness in communication complexity. This is done in the setting of simultaneous message passing (SMP) model of communication complexity, which is one of the most suitable models for studying the resource of shared randomness. Toward characterising the power of various sources of shared randomness, we introduce a measure for the quality of a source - we call it collision complexity. Our results show that the collision complexity tightly characterises the power of a (shared) randomness resource in the SMP model. Of independent interest is our demonstration that even the weakest sources of shared randomness can in some cases increase the power of SMP substantially: the equality function can be solved very efficiently with virtually any nontrivial shared randomness.

cs.CC

Approximate Span Programs

Span programs are a model of computation that have been used to design quantum algorithms, mainly in the query model. For any decision problem, there exists a span program that leads to an algorithm with optimal quantum query complexity, but finding such an algorithm is generally challenging. We consider new ways of designing quantum algorithms using span programs. We show how any span program that decides a problem $f$ can also be used to decide "property testing" versions of $f$, or more generally, approximate the span program witness size, a property of the input related to $f$. For example, using our techniques, the span program for OR, which can be used to design an optimal algorithm for the OR function, can also be used to design optimal algorithms for: threshold functions, in which we want to decide if the Hamming weight of a string is above a threshold or far below, given the promise that one of these is true; and approximate counting, in which we want to estimate the Hamming weight of the input. We achieve these results by relaxing the requirement that 1-inputs hit some target exactly in the span program, which could make design of span programs easier. We also give an exposition of span program structure, which increases the understanding of this important model. One implication is alternative algorithms for estimating the witness size when the phase gap of a certain unitary can be lower bounded. We show how to lower bound this phase gap in some cases. As applications, we give the first upper bounds in the adjacency query model on the quantum time complexity of estimating the effective resistance between $s$ and $t$, $R_{s,t}(G)$, of $\tilde O(\frac{1}{ε^{3/2}}n\sqrt{R_{s,t}(G)})$, and, when $μ$ is a lower bound on $λ_2(G)$, by our phase gap lower bound, we can obtain $\tilde O(\frac{1}εn\sqrt{R_{s,t}(G)/μ})$, both using $O(\log n)$ space.

quant-ph

Shared Randomness and Quantum Communication in the Multi-Party Model

We study shared randomness in the context of multi-party number-in-hand communication protocols in the simultaneous message passing model. We show that with three or more players, shared randomness exhibits new interesting properties that have no direct analogues in the two-party case. First, we demonstrate a hierarchy of modes of shared randomness, with the usual shared randomness where all parties access the same random string as the strongest form in the hierarchy. We show exponential separations between its levels, and some of our bounds may be of independent interest. For example, we show that the equality function can be solved by a protocol of constant length using the weakest form of shared randomness, which we call "XOR-shared randomness." Second, we show that quantum communication cannot replace shared randomness in the k-party case, where k >= 3 is any constant. We demonstrate a promise function GP_k that can be computed by a classical protocol of constant length when (the strongest form of) shared randomness is available, but any quantum protocol without shared randomness must send n^Omega(1) qubits to compute it. Moreover, the quantum complexity of GP_k remains n^Omega(1) even if the "second strongest" mode of shared randomness is available. While a somewhat similar separation was already known in the two-party case, in the multi-party case our statement is qualitatively stronger: * In the two-party case, only a relational communication problem with similar properties is known. * In the two-party case, the gap between the two complexities of a problem can be at most exponential, as it is known that 2^(O(c)) log n qubits can always replace shared randomness in any c-bit protocol. Our bounds imply that with quantum communication alone, in general, it is not possible to simulate efficiently even a three-bit three-party classical protocol that uses shared randomness.

quant-ph

A multi-prover interactive proof for NEXP sound against entangled provers

We prove a strong limitation on the ability of entangled provers to collude in a multiplayer game. Our main result is the first nontrivial lower bound on the class MIP* of languages having multi-prover interactive proofs with entangled provers; namely MIP* contains NEXP, the class of languages decidable in non-deterministic exponential time. While Babai, Fortnow, and Lund (Computational Complexity 1991) proved the celebrated equality MIP = NEXP in the absence of entanglement, ever since the introduction of the class MIP* it was open whether shared entanglement between the provers could weaken or strengthen the computational power of multi-prover interactive proofs. Our result shows that it does not weaken their computational power: MIP* contains MIP. At the heart of our result is a proof that Babai, Fortnow, and Lund's multilinearity test is sound even in the presence of entanglement between the provers, and our analysis of this test could be of independent interest. As a byproduct we show that the correlations produced by any entangled strategy which succeeds in the multilinearity test with high probability can always be closely approximated using shared randomness alone.

quant-ph

A quantum query algorithm for the graph collision problem

We construct a new quantum algorithm for the graph collision problem; that is, the problem of deciding whether the set of marked vertices contains a pair of adjacent vertices in a known graph G. The query complexity of our algorithm is O(sqrt(n)+sqrt(alpha*(G))), where n is the number of vertices and alpha*(G) is the maximum total degree of the vertices in an independent set of G. Notably, if G is a random graph where every edge is present with a fixed probability independently of other edges, then our algorithm requires O(sqrt(n log n)) queries on most graphs, which is optimal up to the sqrt(log n) factor on most graphs.

quant-ph

Quantum interactive proofs with weak error bounds

This paper proves that the computational power of quantum interactive proof systems, with a double-exponentially small gap in acceptance probability between the completeness and soundness cases, is precisely characterized by EXP, the class of problems solvable in exponential time by deterministic Turing machines. This fact, and our proof of it, has implications concerning quantum and classical interactive proof systems in the setting of unbounded error that include the following: * Quantum interactive proof systems are strictly more powerful than their classical counterparts in the unbounded-error setting unless PSPACE=EXP, as even unbounded error classical interactive proof systems can be simulated in PSPACE. * The recent proof of Jain, Ji, Upadhyay, and Watrous (STOC 2010) establishing QIP=PSPACE relies heavily on the fact that the quantum interactive proof systems defining the class QIP have bounded error. Our result implies that some nontrivial assumption on the error bounds for quantum interactive proofs is unavoidable to establish this result (unless PSPACE=EXP). * To prove our result, we give a quantum interactive proof system for EXP with perfect completeness and soundness error 1-2^{-2^poly}, for which the soundness error bound is provably tight. This establishes another respect in which quantum and classical interactive proof systems differ, because such a bound cannot hold for any classical interactive proof system: distinct acceptance probabilities for classical interactive proof systems must be separated by a gap that is at least (single-)exponentially small. We also study the computational power of a few other related unbounded-error complexity classes.

quant-ph

Quantum Fingerprints that Keep Secrets

We introduce a new type of cryptographic primitive that we call hiding fingerprinting. A (quantum) fingerprinting scheme translates a binary string of length $n$ to $d$ (qu)bits, typically $d\ll n$, such that given any string $y$ and a fingerprint of $x$, one can decide with high accuracy whether $x=y$. Classical fingerprinting schemes cannot hide information very well: a classical fingerprint of $x$ that guarantees error at most $ε$ necessarily reveals $Ω(\log(1/ epsilon))$ bits about $x$. We call a scheme hiding if it reveals $o(\log(1/ε))$ bits; accordingly, no classical scheme is hiding. For any constant $c$, we construct two kinds of hiding fingerprinting schemes, both mapping $n$-bit strings to $O(\log n)$ qubits and guaranteeing one-sided error probability at most $1/n^c$. The first kind uses pure states and leaks at most O(1) bits, and the second kind uses mixed states and leaks at most $1/n^c$ bits, where the "leakage" is bounded via accessible information. The schemes are computationally efficient. Our mixed-state scheme is optimal, as shown via a generic strategy that extracts $1/\poly(n)$ bits from any fingerprint over $O(\log n)$ qubits.

quant-ph

Polynomial-Space Approximation of No-Signaling Provers

In two-prover one-round interactive proof systems, no-signaling provers are those who are allowed to use arbitrary strategies, not limited to local operations, as long as their strategies cannot be used for communication between them. Study of multi-prover interactive proof systems with no-signaling provers is motivated by study of those with provers sharing quantum states. The relation between them is that no-signaling strategies include all the strategies realizable by provers sharing arbitrary entangled quantum states, and more. This paper shows that two-prover one-round interactive proof systems with no-signaling provers only accept languages in PSPACE. Combined with the protocol for PSPACE by Ito, Kobayashi and Matsumoto (CCC 2009), this implies MIPns(2,1)=PSPACE, where MIPns(2,1) is the class of languages having a two-prover one-round interactive proof system with no-signaling provers. This is proved by constructing a fast parallel algorithm which approximates within an additive error the maximum value of a two-player one-round game achievable by cooperative no-signaling players. The algorithm uses the fast parallel algorithm for the mixed packing and covering problem by Young (FOCS 2001).

cs.CC

Oracularization and Two-Prover One-Round Interactive Proofs against Nonlocal Strategies

A central problem in quantum computational complexity is how to prevent entanglement-assisted cheating in multi-prover interactive proof systems. It is well-known that the standard oracularization technique completely fails in some proof systems under the existence of prior entanglement. This paper studies two constructions of two-prover one-round interactive proof systems based on oracularization. First, it is proved that the two-prover one-round interactive proof system for PSPACE by Cai, Condon, and Lipton still achieves exponentially small soundness error in the existence of prior entanglement between dishonest provers (and more strongly, even if dishonest provers are allowed to use arbitrary no-signaling strategies). It follows that, unless the polynomial-time hierarchy collapses to the second level, two-prover systems are still advantageous to single-prover systems even when only malicious provers can use quantum information. Second, it is proved that the two-prover one-round interactive proof system obtained by oracularizing a three-query probabilistically checkable proof system becomes sound in a weak sense even against dishonest entangled provers with the help of a dummy question. As a consequence, every language in NEXP has a two-prover one-round interactive proof system of perfect completeness, albeit with exponentially small gap between completeness and soundness, in which each prover responds with only two bits. In other words, it is NP-hard to approximate within an inverse-polynomial the value of a classical two-prover one-round game, even when provers are entangled and each sends a two-bit answer to a verifier.

quant-ph

Generalized Tsirelson Inequalities, Commuting-Operator Provers, and Multi-Prover Interactive Proof Systems

A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as multi-prover interactive proof systems. This paper develops a new method for proving limits of nonlocal strategies that make use of prior entanglement among players (or, provers, in the terminology of multi-prover interactive proofs). Instead of proving the limits for usual isolated provers who initially share entanglement, this paper proves the limits for "commuting-operator provers", who share private space, but can apply only such operators that are commutative with any operator applied by other provers. Commuting-operator provers are at least as powerful as usual isolated but prior-entangled provers, and thus, limits for commuting-operator provers immediately give limits for usual entangled provers. Using this method, we obtain an n-party generalization of the Tsirelson bound for the Clauser-Horne- Shimony-Holt inequality for every n. Our bounds are tight in the sense that, in every n-party case, the equality is achievable by a usual nonlocal strategy with prior entanglement. We also apply our method to a 3-prover 1-round binary interactive proof for NEXP. Combined with the technique developed by Kempe, Kobayashi, Matsumoto, Toner and Vidick to analyze the soundness of the proof system, it is proved to be NP-hard to distinguish whether the entangled value of a 3-prover 1-round binary-answer game is equal to 1 or at most 1-1/p(n) for some polynomial p, where n is the number of questions. This is in contrast to the 2-prover 1-round binary-answer case, where the corresponding problem is efficiently decidable. Alternatively, NEXP has a 3-prover 1-round binary interactive proof system with perfect completeness and soundness 1-2^{-poly}.

quant-ph

Generating facets for the cut polytope of a graph by triangular elimination

The cut polytope of a graph arises in many fields. Although much is known about facets of the cut polytope of the complete graph, very little is known for general graphs. The study of Bell inequalities in quantum information science requires knowledge of the facets of the cut polytope of the complete bipartite graph or, more generally, the complete k-partite graph. Lifting is a central tool to prove certain inequalities are facet inducing for the cut polytope. In this paper we introduce a lifting operation, named triangular elimination, applicable to the cut polytope of a wide range of graphs. Triangular elimination is a specific combination of zero-lifting and Fourier-Motzkin elimination using the triangle inequality. We prove sufficient conditions for the triangular elimination of facet inducing inequalities to be facet inducing. The proof is based on a variation of the lifting lemma adapted to general graphs. The result can be used to derive facet inducing inequalities of the cut polytope of various graphs from those of the complete graph. We also investigate the symmetry of facet inducing inequalities of the cut polytope of the complete bipartite graph derived by triangular elimination.

math.CO

On the Relationship between Convex Bodies Related to Correlation Experiments with Dichotomic Observables

In this paper we explore further the connections between convex bodies related to quantum correlation experiments with dichotomic variables and related bodies studied in combinatorial optimization, especially cut polyhedra. Such a relationship was established in Avis, Imai, Ito and Sasaki (2005 J. Phys. A: Math. Gen. 38 10971-87) with respect to Bell inequalities. We show that several well known bodies related to cut polyhedra are equivalent to bodies such as those defined by Tsirelson (1993 Hadronic J. S. 8 329-45) to represent hidden deterministic behaviors, quantum behaviors, and no-signalling behaviors. Among other things, our results allow a unique representation of these bodies, give a necessary condition for vertices of the no-signalling polytope, and give a method for bounding the quantum violation of Bell inequalities by means of a body that contains the set of quantum behaviors. Optimization over this latter body may be performed efficiently by semidefinite programming. In the second part of the paper we apply these results to the study of classical correlation functions. We provide a complete list of tight inequalities for the two party case with (m,n) dichotomic observables when m=4,n=4 and when min{m,n}<=3, and give a new general family of correlation inequalities.

quant-ph

Bell inequalities stronger than the CHSH inequality for 3-level isotropic states

We show that some two-party Bell inequalities with two-valued observables are stronger than the CHSH inequality for 3 \otimes 3 isotropic states in the sense that they are violated by some isotropic states in the 3 \otimes 3 system that do not violate the CHSH inequality. These Bell inequalities are obtained by applying triangular elimination to the list of known facet inequalities of the cut polytope on nine points. This gives a partial solution to an open problem posed by Collins and Gisin. The results of numerical optimization suggest that they are candidates for being stronger than the I_3322 Bell inequality for 3 \otimes 3 isotropic states. On the other hand, we found no Bell inequalities stronger than the CHSH inequality for 2 \otimes 2 isotropic states. In addition, we illustrate an inclusion relation among some Bell inequalities derived by triangular elimination.

quant-ph

Two-Party Bell Inequalities Derived from Combinatorics via Triangular Elimination

We establish a relation between the two-party Bell inequalities for two-valued measurements and a high-dimensional convex polytope called the cut polytope in polyhedral combinatorics. Using this relation, we propose a method, triangular elimination, to derive tight Bell inequalities from facets of the cut polytope. This method gives two hundred million inequivalent tight Bell inequalities from currently known results on the cut polytope. In addition, this method gives general formulas which represent families of infinitely many Bell inequalities. These results can be used to examine general properties of Bell inequalities.

quant-ph

New Classes of Facets of Cut Polytope and Tightness of I_{mm22} Bell Inequalities

The Grishukhin inequality Gr_7 is a facet of CutP_7, the cut polytope on seven points, which is ``sporadic'' in the sense that its proper generalization has not been known. In this paper, we extend Gr_7 to an inequality I(G,H) valid for CutP_{n+1} where G and H are graphs with n nodes satisfying certain conditions, and prove a necessary and sufficient condition for I(G,H) to be a facet. This result combined with the triangular elimination theorem of Avis, Imai, Ito and Sasaki settles Collins and Gisin's conjecture in quantum theory affirmatively: the I_{mm22} Bell inequality is a facet of the correlation polytope CorP(K_{m,m}) of the complete bipartite graph K_{m,m} for all m>=1. We also extend the Gr_8 facet inequality of CutP_8 to an inequality I'(G,H,C) valid for CutP_{n+2}, and provide a sufficient condition for I'(G,H,C) to be a facet.

math.CO

Deriving Tight Bell Inequalities for 2 Parties with Many 2-valued Observables from Facets of Cut Polytopes

Relatively few families of Bell inequalities have previously been identified. Some examples are the trivial, CHSH, I_{mm22}, and CGLMP inequalities. This paper presents a large number of new families of tight Bell inequalities for the case of many observables. For example, 44,368,793 inequivalent tight Bell inequalities other than CHSH are obtained for the case of 2 parties each with 10 2-valued observables. This is accomplished by first establishing a relationship between the Bell inequalities and the facets of the cut polytope, a well studied object in polyhedral combinatorics. We then prove a theorem allowing us to derive new facets of cut polytopes from facets of smaller polytopes by a process derived from Fourier-Motzkin elimination, which we call triangular elimination. These new facets in turn give new tight Bell inequalities. We give additional results for projections, liftings, and the complexity of membership testing for the associated Bell polytope.

quant-ph