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Tuomas Virtanen

Publications and source records attributed to Tuomas Virtanen.

At least 73 records · Page 4Linked to original sources

Crowdsourcing and Evaluating Text-Based Audio Retrieval Relevances

This paper explores grading text-based audio retrieval relevances with crowdsourcing assessments. Given a free-form text (e.g., a caption) as a query, crowdworkers are asked to grade audio clips using numeric scores (between 0 and 100) to indicate their judgements of how much the sound content of an audio clip matches the text, where 0 indicates no content match at all and 100 indicates perfect content match. We integrate the crowdsourced relevances into training and evaluating text-based audio retrieval systems, and evaluate the effect of using them together with binary relevances from audio captioning. Conventionally, these binary relevances are defined by captioning-based audio-caption pairs, where being positive indicates that the caption describes the paired audio, and being negative applies to all other pairs. Experimental results indicate that there is no clear benefit from incorporating crowdsourced relevances alongside binary relevances when the crowdsourced relevances are binarized for contrastive learning. Conversely, the results suggest that using only binary relevances defined by captioning-based audio-caption pairs is sufficient for contrastive learning.

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Representation Learning for Audio Privacy Preservation using Source Separation and Robust Adversarial Learning

Privacy preservation has long been a concern in smart acoustic monitoring systems, where speech can be passively recorded along with a target signal in the system's operating environment. In this study, we propose the integration of two commonly used approaches in privacy preservation: source separation and adversarial representation learning. The proposed system learns the latent representation of audio recordings such that it prevents differentiating between speech and non-speech recordings. Initially, the source separation network filters out some of the privacy-sensitive data, and during the adversarial learning process, the system will learn privacy-preserving representation on the filtered signal. We demonstrate the effectiveness of our proposed method by comparing our method against systems without source separation, without adversarial learning, and without both. Overall, our results suggest that the proposed system can significantly improve speech privacy preservation compared to that of using source separation or adversarial learning solely while maintaining good performance in the acoustic monitoring task.

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Spectrogram Inversion for Audio Source Separation via Consistency, Mixing, and Magnitude Constraints

Audio source separation is often achieved by estimating the magnitude spectrogram of each source, and then applying a phase recovery (or spectrogram inversion) algorithm to retrieve time-domain signals. Typically, spectrogram inversion is treated as an optimization problem involving one or several terms in order to promote estimates that comply with a consistency property, a mixing constraint, and/or a target magnitude objective. Nonetheless, it is still unclear which set of constraints and problem formulation is the most appropriate in practice. In this paper, we design a general framework for deriving spectrogram inversion algorithm, which is based on formulating optimization problems by combining these objectives either as soft penalties or hard constraints. We solve these by means of algorithms that perform alternating projections on the subsets corresponding to each objective/constraint. Our framework encompasses existing techniques from the literature as well as novel algorithms. We investigate the potential of these approaches for a speech enhancement task. In particular, one of our novel algorithms outperforms other approaches in a realistic setting where the magnitudes are estimated beforehand using a neural network.

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Permutation Invariant Recurrent Neural Networks for Sound Source Tracking Applications

Many multi-source localization and tracking models based on neural networks use one or several recurrent layers at their final stages to track the movement of the sources. Conventional recurrent neural networks (RNNs), such as the long short-term memories (LSTMs) or the gated recurrent units (GRUs), take a vector as their input and use another vector to store their state. However, this approach results in the information from all the sources being contained in a single ordered vector, which is not optimal for permutation-invariant problems such as multi-source tracking. In this paper, we present a new recurrent architecture that uses unordered sets to represent both its input and its state and that is invariant to the permutations of the input set and equivariant to the permutations of the state set. Hence, the information of every sound source is represented in an individual embedding and the new estimates are assigned to the tracked trajectories regardless of their order.

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Position tracking of a varying number of sound sources with sliding permutation invariant training

Recent data- and learning-based sound source localization (SSL) methods have shown strong performance in challenging acoustic scenarios. However, little work has been done on adapting such methods to track consistently multiple sources appearing and disappearing, as would occur in reality. In this paper, we present a new training strategy for deep learning SSL models with a straightforward implementation based on the mean squared error of the optimal association between estimated and reference positions in the preceding time frames. It optimizes the desired properties of a tracking system: handling a time-varying number of sources and ordering localization estimates according to their trajectories, minimizing identity switches (IDSs). Evaluation on simulated data of multiple reverberant moving sources and on two model architectures proves its effectiveness on reducing identity switches without compromising frame-wise localization accuracy.

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Simultaneous or Sequential Training? How Speech Representations Cooperate in a Multi-Task Self-Supervised Learning System

Speech representation learning with self-supervised algorithms has resulted in notable performance boosts in many downstream tasks. Recent work combined self-supervised learning (SSL) and visually grounded speech (VGS) processing mechanisms for representation learning. The joint training with SSL and VGS mechanisms provides the opportunity to utilize both unlabeled speech and speech-related visual information based on data availability. This has shown to enhance the quality of learned representations, especially at encoding semantic- and lexical-level knowledge. In this work, we further study the joint optimization of wav2vec 2.0-based SSL and transformer-based VGS as a multi-task learning system. We explore a set of training scenarios to understand how speech representations are shared or transferred between the two tasks, and what is the optimal training strategy for cross-modal semantic retrieval and phoneme discrimination performance. As a result, we find that sequential training with wav2vec 2.0 first and VGS next provides higher performance on audio-visual retrieval compared to simultaneous optimization of both learning mechanisms. However, the parallel SSL-VGS training reduces the effects of catastrophic forgetting when switching between optimization criteria. Moreover, the results suggest that phonemic representations learned through the VGS mechanism may generalize better across datasets compared to those learned with SSL.

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Attention-Based Methods For Audio Question Answering

Audio question answering (AQA) is the task of producing natural language answers when a system is provided with audio and natural language questions. In this paper, we propose neural network architectures based on self-attention and cross-attention for the AQA task. The self-attention layers extract powerful audio and textual representations. The cross-attention maps audio features that are relevant to the textual features to produce answers. All our models are trained on the recently proposed Clotho-AQA dataset for both binary yes/no questions and single-word answer questions. Our results clearly show improvement over the reference method reported in the original paper. On the yes/no binary classification task, our proposed model achieves an accuracy of 68.3% compared to 62.7% in the reference model. For the single-word answers multiclass classifier, our model produces a top-1 and top-5 accuracy of 57.9% and 99.8% compared to 54.2% and 93.7% in the reference model respectively. We further discuss some of the challenges in the Clotho-AQA dataset such as the presence of the same answer word in multiple tenses, singular and plural forms, and the presence of specific and generic answers to the same question. We address these issues and present a revised version of the dataset.

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Few-shot Class-incremental Audio Classification Using Adaptively-refined Prototypes

New classes of sounds constantly emerge with a few samples, making it challenging for models to adapt to dynamic acoustic environments. This challenge motivates us to address the new problem of few-shot class-incremental audio classification. This study aims to enable a model to continuously recognize new classes of sounds with a few training samples of new classes while remembering the learned ones. To this end, we propose a method to generate discriminative prototypes and use them to expand the model's classifier for recognizing sounds of new and learned classes. The model is first trained with a random episodic training strategy, and then its backbone is used to generate the prototypes. A dynamic relation projection module refines the prototypes to enhance their discriminability. Results on two datasets (derived from the corpora of Nsynth and FSD-MIX-CLIPS) show that the proposed method exceeds three state-of-the-art methods in average accuracy and performance dropping rate.

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Multi-Channel Masking with Learnable Filterbank for Sound Source Separation

This work proposes a learnable filterbank based on a multi-channel masking framework for multi-channel source separation. The learnable filterbank is a 1D Conv layer, which transforms the raw waveform into a 2D representation. In contrast to the conventional single-channel masking method, we estimate a mask for each individual microphone channel. The estimated masks are then applied to the transformed waveform representation like in the traditional filter-and-sum beamforming operation. Specifically, each mask is used to multiply the corresponding channel's 2D representation, and the masked output of all channels are then summed. At last, a 1D transposed Conv layer is used to convert the summed masked signal into the waveform domain. The experimental results show our method outperforms single-channel masking with a learnable filterbank and can outperform multi-channel complex masking with STFT complex spectrum in the STGCSEN model if a learnable filterbank is transformed to a higher feature dimension. The spatial response analysis also verifies that multi-channel masking in the learnable filterbank domain has spatial selectivity.

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On Negative Sampling for Contrastive Audio-Text Retrieval

This paper investigates negative sampling for contrastive learning in the context of audio-text retrieval. The strategy for negative sampling refers to selecting negatives (either audio clips or textual descriptions) from a pool of candidates for a positive audio-text pair. We explore sampling strategies via model-estimated within-modality and cross-modality relevance scores for audio and text samples. With a constant training setting on the retrieval system from [1], we study eight sampling strategies, including hard and semi-hard negative sampling. Experimental results show that retrieval performance varies dramatically among different strategies. Particularly, by selecting semi-hard negatives with cross-modality scores, the retrieval system gains improved performance in both text-to-audio and audio-to-text retrieval. Besides, we show that feature collapse occurs while sampling hard negatives with cross-modality scores.

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Language-based Audio Retrieval Task in DCASE 2022 Challenge

Language-based audio retrieval is a task, where natural language textual captions are used as queries to retrieve audio signals from a dataset. It has been first introduced into DCASE 2022 Challenge as Subtask 6B of task 6, which aims at developing computational systems to model relationships between audio signals and free-form textual descriptions. Compared with audio captioning (Subtask 6A), which is about generating audio captions for audio signals, language-based audio retrieval (Subtask 6B) focuses on ranking audio signals according to their relevance to natural language textual captions. In DCASE 2022 Challenge, the provided baseline system for Subtask 6B was significantly outperformed, with top performance being 0.276 in mAP@10. This paper presents the outcome of Subtask 6B in terms of submitted systems' performance and analysis.

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Language-based Audio Retrieval Task in DCASE 2022 Challenge

Language-based audio retrieval is a task, where natural language textual captions are used as queries to retrieve audio signals from a dataset. It has been first introduced into DCASE 2022 Challenge as Subtask 6B of task 6, which aims at developing computational systems to model relationships between audio signals and free-form textual descriptions. Compared with audio captioning (Subtask 6A), which is about generating audio captions for audio signals, language-based audio retrieval (Subtask 6B) focuses on ranking audio signals according to their relevance to natural language textual captions. In DCASE 2022 Challenge, the provided baseline system for Subtask 6B was significantly outperformed, with top performance being 0.276 in mAP@10. This paper presents the outcome of Subtask 6B in terms of submitted systems' performance and analysis.

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STARSS22: A dataset of spatial recordings of real scenes with spatiotemporal annotations of sound events

This report presents the Sony-TAu Realistic Spatial Soundscapes 2022 (STARS22) dataset for sound event localization and detection, comprised of spatial recordings of real scenes collected in various interiors of two different sites. The dataset is captured with a high resolution spherical microphone array and delivered in two 4-channel formats, first-order Ambisonics and tetrahedral microphone array. Sound events in the dataset belonging to 13 target sound classes are annotated both temporally and spatially through a combination of human annotation and optical tracking. The dataset serves as the development and evaluation dataset for the Task 3 of the DCASE2022 Challenge on Sound Event Localization and Detection and introduces significant new challenges for the task compared to the previous iterations, which were based on synthetic spatialized sound scene recordings. Dataset specifications are detailed including recording and annotation process, target classes and their presence, and details on the development and evaluation splits. Additionally, the report presents the baseline system that accompanies the dataset in the challenge with emphasis on the differences with the baseline of the previous iterations; namely, introduction of the multi-ACCDOA representation to handle multiple simultaneous occurences of events of the same class, and support for additional improved input features for the microphone array format. Results of the baseline indicate that with a suitable training strategy a reasonable detection and localization performance can be achieved on real sound scene recordings. The dataset is available in https://zenodo.org/record/6387880.

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Subjective Evaluation of Deep Neural Network Based Speech Enhancement Systems in Real-World Conditions

Subjective evaluation results for two low-latency deep neural networks (DNN) are compared to a matured version of a traditional Wiener-filter based noise suppressor. The target use-case is real-world single-channel speech enhancement applications, e.g., communications. Real-world recordings consisting of additive stationary and non-stationary noise types are included. The evaluation is divided into four outcomes: speech quality, noise transparency, speech intelligibility or listening effort, and noise level w.r.t. speech. It is shown that DNNs improve noise suppression in all conditions in comparison to the traditional Wiener-filter baseline without major degradation in speech quality and noise transparency while maintaining speech intelligibility better than the baseline.

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Domestic Activity Clustering from Audio via Depthwise Separable Convolutional Autoencoder Network

Automatic estimation of domestic activities from audio can be used to solve many problems, such as reducing the labor cost for nursing the elderly people. This study focuses on solving the problem of domestic activity clustering from audio. The target of domestic activity clustering is to cluster audio clips which belong to the same category of domestic activity into one cluster in an unsupervised way. In this paper, we propose a method of domestic activity clustering using a depthwise separable convolutional autoencoder network. In the proposed method, initial embeddings are learned by the depthwise separable convolutional autoencoder, and a clustering-oriented loss is designed to jointly optimize embedding refinement and cluster assignment. Different methods are evaluated on a public dataset (a derivative of the SINS dataset) used in the challenge on Detection and Classification of Acoustic Scenes and Events (DCASE) in 2018. Our method obtains the normalized mutual information (NMI) score of 54.46%, and the clustering accuracy (CA) score of 63.64%, and outperforms state-of-the-art methods in terms of NMI and CA. In addition, both computational complexity and memory requirement of our method is lower than that of previous deep-model-based methods. Codes: https://github.com/vinceasvp/domestic-activity-clustering-from-audio

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Low-complexity acoustic scene classification in DCASE 2022 Challenge

This paper presents an analysis of the Low-Complexity Acoustic Scene Classification task in DCASE 2022 Challenge. The task was a continuation from the previous years, but the low-complexity requirements were changed to the following: the maximum number of allowed parameters, including the zero-valued ones, was 128 K, with parameters being represented using INT8 numerical format; and the maximum number of multiply-accumulate operations at inference time was 30 million. The provided baseline system is a convolutional neural network which employs post-training quantization of parameters, resulting in 46.5 K parameters, and 29.23 million multiply-and-accumulate operations (MMACs). Its performance on the evaluation data is 44.2% accuracy and 1.532 log-loss. In comparison, the top system in the challenge obtained an accuracy of 59.6% and a log loss of 1.091, having 121 K parameters and 28 MMACs. The task received 48 submissions from 19 different teams, most of which outperformed the baseline system.

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Clotho-AQA: A Crowdsourced Dataset for Audio Question Answering

Audio question answering (AQA) is a multimodal translation task where a system analyzes an audio signal and a natural language question, to generate a desirable natural language answer. In this paper, we introduce Clotho-AQA, a dataset for Audio question answering consisting of 1991 audio files each between 15 to 30 seconds in duration selected from the Clotho dataset. For each audio file, we collect six different questions and corresponding answers by crowdsourcing using Amazon Mechanical Turk. The questions and answers are produced by different annotators. Out of the six questions for each audio, two questions each are designed to have 'yes' and 'no' as answers, while the remaining two questions have other single-word answers. For each question, we collect answers from three different annotators. We also present two baseline experiments to describe the usage of our dataset for the AQA task - an LSTM-based multimodal binary classifier for 'yes' or 'no' type answers and an LSTM-based multimodal multi-class classifier for 828 single-word answers. The binary classifier achieved an accuracy of 62.7% and the multi-class classifier achieved a top-1 accuracy of 54.2% and a top-5 accuracy of 93.7%. Clotho-AQA dataset is freely available online at https://zenodo.org/record/6473207.

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Zero-Shot Audio Classification using Image Embeddings

Supervised learning methods can solve the given problem in the presence of a large set of labeled data. However, the acquisition of a dataset covering all the target classes typically requires manual labeling which is expensive and time-consuming. Zero-shot learning models are capable of classifying the unseen concepts by utilizing their semantic information. The present study introduces image embeddings as side information on zero-shot audio classification by using a nonlinear acoustic-semantic projection. We extract the semantic image representations from the Open Images dataset and evaluate the performance of the models on an audio subset of AudioSet using semantic information in different domains; image, audio, and textual. We demonstrate that the image embeddings can be used as semantic information to perform zero-shot audio classification. The experimental results show that the image and textual embeddings display similar performance both individually and together. We additionally calculate the semantic acoustic embeddings from the test samples to provide an upper limit to the performance. The results show that the classification performance is highly sensitive to the semantic relation between test and training classes and textual and image embeddings can reach up to the semantic acoustic embeddings when the seen and unseen classes are semantically similar.

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