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Ulas Gunes

Publications and source records attributed to Ulas Gunes.

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3D Gaussian Splatting with Fisheye Images: Field of View Analysis and Depth-Based Initialization

We present the first evaluation of 3D Gaussian Splatting methods on real fisheye imagery with fields of view above 180\textdegree{}. Our study evaluates Fisheye-GS \cite{liao2024fisheyegslightweightextensiblegaussian} and 3DGUT \cite{wu20253dgut} on indoor and outdoor scenes captured with 200\textdegree{} fisheye cameras, with the aim of assessing the practicality of wide-angle reconstruction under severe distortion. By comparing reconstructions at 200\textdegree{}, 160\textdegree{}, and 120\textdegree{} field-of-view, we show that both methods achieve their best results at 160\textdegree{}, which balances scene coverage with image quality, while distortion at 200\textdegree{} degrades performance. To address the common failure of Structure-from-Motion (SfM) initialization at such wide angles, we introduce a depth-based alternative using UniK3D (Universal Camera Monocular 3D Estimation) \cite{piccinelli2025unik3d}. This represents the first application of UniK3D to fisheye imagery beyond 200\textdegree{}, despite the model not being trained on such data. With the number of predicted points controlled to match SfM for fairness, UniK3D produces geometrically accurate reconstructions that rival or surpass SfM, even in challenging scenes with fog, glare, or open sky. These results demonstrate the feasibility of fisheye-based 3D Gaussian Splatting and provides a benchmark for future research on wide-angle reconstruction from sparse and distorted inputs.

cs.CV

FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarking

The development of large-scale 3D scene reconstruction and novel view synthesis methods mostly rely on datasets comprising perspective images with narrow fields of view (FoV). While effective for small-scale scenes, these datasets require large image sets and extensive structure-from-motion (SfM) processing, limiting scalability. To address this, we introduce a fisheye image dataset tailored for scene reconstruction tasks. Using dual 200-degree fisheye lenses, our dataset provides full 360-degree coverage of 5 indoor and 5 outdoor scenes. Each scene has sparse SfM point clouds and precise LIDAR-derived dense point clouds that can be used as geometric ground-truth, enabling robust benchmarking under challenging conditions such as occlusions and reflections. While the baseline experiments focus on vanilla Gaussian Splatting and NeRF based Nerfacto methods, the dataset supports diverse approaches for scene reconstruction, novel view synthesis, and image-based rendering.

cs.CV