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Ursula Goltz

Publications and source records attributed to Ursula Goltz.

10 recordsLinked to original sources

Stronger Validity Criteria for Encoding Synchrony

We analyse two translations from the synchronous into the asynchronous $π$-calculus, both without choice, that are often quoted as standard examples of valid encodings, showing that the asynchronous $π$-calculus is just as expressive as the synchronous one. We examine which of the quality criteria for encodings from the literature support the validity of these translations. Moreover, we prove their validity according to much stronger criteria than considered previously in the literature.

cs.LO

Abstract Processes in the Absence of Conflicts in General Place/Transition Systems

Goltz and Reisig generalised Petri's concept of processes of one-safe Petri nets to general nets where places carry multiple tokens. BD-processes are equivalence classes of Goltz-Reisig processes connected through the swapping transformation of Best and Devillers; they can be considered as an alternative representation of runs of nets. Here we present an order respecting bijection between the BD-processes and the FS-processes of a countable net, the latter being defined -- in an analogous way -- as equivalence classes of firing sequences. Using this, we show that a countable net without binary conflicts has a (unique) largest BD-process.

cs.LO

Abstract Processes and Conflicts in Place/Transition Systems

For one-safe Petri nets or condition/event-systems, a process as defined by Carl Adam Petri provides a notion of a run of a system where causal dependencies are reflected in terms of a partial order. Goltz and Reisig have generalised this concept for nets where places carry multiple tokens, by distinguishing tokens according to their causal history. However, this so-called individual token interpretation is often considered too detailed. Here we identify a subclass of Petri nets, called structural conflict nets, where no interplay between conflict and concurrency due to token multiplicity occurs. For this subclass, we define abstract processes as equivalence classes of Goltz-Reisig processes. We justify this approach by showing that there is a largest abstract process if and only if the underlying net is conflict-free with respect to a canonical notion of conflict.

cs.LO

On Causal Semantics of Petri Nets

We consider approaches for causal semantics of Petri nets, explicitly representing dependencies between transition occurrences. For one-safe nets or condition/event-systems, the notion of process as defined by Carl Adam Petri provides a notion of a run of a system where causal dependencies are reflected in terms of a partial order. A well-known problem is how to generalise this notion for nets where places may carry several tokens. Goltz and Reisig have defined such a generalisation by distinguishing tokens according to their causal history. However, this so-called individual token interpretation is often considered too detailed. A number of approaches have tackled the problem of defining a more abstract notion of process, thereby obtaining a so-called collective token interpretation. Here we give a short overview on these attempts and then identify a subclass of Petri nets, called structural conflict nets, where the interplay between conflict and concurrency due to token multiplicity does not occur. For this subclass, we define abstract processes as equivalence classes of Goltz-Reisig processes. We justify this approach by showing that we obtain exactly one maximal abstract process if and only if the underlying net is conflict-free with respect to a canonical notion of conflict.

cs.LO

On Characterising Distributability

We formalise a general concept of distributed systems as sequential components interacting asynchronously. We define a corresponding class of Petri nets, called LSGA nets, and precisely characterise those system specifications which can be implemented as LSGA nets up to branching ST-bisimilarity with explicit divergence.

cs.LO

On Distributability of Petri Nets

We formalise a general concept of distributed systems as sequential components interacting asynchronously. We define a corresponding class of Petri nets, called LSGA nets, and precisely characterise those system specifications which can be implemented as LSGA nets up to branching ST-bisimilarity with explicit divergence.

cs.LO

Synchrony vs. Causality in Asynchronous Petri Nets

Given a synchronous system, we study the question whether the behaviour of that system can be exhibited by a (non-trivially) distributed and hence asynchronous implementation. In this paper we show, by counterexample, that synchronous systems cannot in general be implemented in an asynchronous fashion without either introducing an infinite implementation or changing the causal structure of the system behaviour.

cs.DC

Abstract Processes of Place/Transition Systems

A well-known problem in Petri net theory is to formalise an appropriate causality-based concept of process or run for place/transition systems. The so-called individual token interpretation, where tokens are distinguished according to their causal history, giving rise to the processes of Goltz and Reisig, is often considered too detailed. The problem of defining a fully satisfying more abstract concept of process for general place/transition systems has so-far not been solved. In this paper, we recall the proposal of defining an abstract notion of process, here called BD-process, in terms of equivalence classes of Goltz-Reisig processes, using an equivalence proposed by Best and Devillers. It yields a fully satisfying solution for at least all one-safe nets. However, for certain nets which intuitively have different conflicting behaviours, it yields only one maximal abstract process. Here we identify a class of place/transition systems, called structural conflict nets, where conflict and concurrency due to token multiplicity are clearly separated. We show that, in the case of structural conflict nets, the equivalence proposed by Best and Devillers yields a unique maximal abstract process only for conflict-free nets. Thereby BD-processes constitute a simple and fully satisfying solution in the class of structural conflict nets.

cs.LO

Symmetric and Asymmetric Asynchronous Interaction

We investigate classes of systems based on different interaction patterns with the aim of achieving distributability. As our system model we use Petri nets. In Petri nets, an inherent concept of simultaneity is built in, since when a transition has more than one preplace, it can be crucial that tokens are removed instantaneously. When modelling a system which is intended to be implemented in a distributed way by a Petri net, this built-in concept of synchronous interaction may be problematic. To investigate this we consider asynchronous implementations of nets, in which removing tokens from places can no longer be considered as instantaneous. We model this by inserting silent (unobservable) transitions between transitions and some of their preplaces. We investigate three such implementations, differing in the selection of preplaces of a transition from which the removal of a token is considered time consuming, and the possibility of collecting the tokens in a given order. We investigate the effect of these different transformations of instantaneous interaction into asynchronous interaction patterns by comparing the behaviours of nets before and after insertion of the silent transitions. We exhibit for which classes of Petri nets we obtain equivalent behaviour with respect to failures equivalence. It turns out that the resulting hierarchy of Petri net classes can be described by semi-structural properties. For two of the classes we obtain precise characterisations; for the remaining class we obtain lower and upper bounds. We briefly comment on possible applications of our results to Message Sequence Charts.

cs.LO

On Synchronous and Asynchronous Interaction in Distributed Systems

When considering distributed systems, it is a central issue how to deal with interactions between components. In this paper, we investigate the paradigms of synchronous and asynchronous interaction in the context of distributed systems. We investigate to what extent or under which conditions synchronous interaction is a valid concept for specification and implementation of such systems. We choose Petri nets as our system model and consider different notions of distribution by associating locations to elements of nets. First, we investigate the concept of simultaneity which is inherent in the semantics of Petri nets when transitions have multiple input places. We assume that tokens may only be taken instantaneously by transitions on the same location. We exhibit a hierarchy of `asynchronous' Petri net classes by different assumptions on possible distributions. Alternatively, we assume that the synchronisations specified in a Petri net are crucial system properties. Hence transitions and their preplaces may no longer placed on separate locations. We then answer the question which systems may be implemented in a distributed way without restricting concurrency, assuming that locations are inherently sequential. It turns out that in both settings we find semi-structural properties of Petri nets describing exactly the problematic situations for interactions in distributed systems.

cs.LO