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Víctor Rodríguez-Fernández

Publications and source records attributed to Víctor Rodríguez-Fernández.

2 recordsLinked to original sources

Adversarial Reinforcement Learning for Robust Planetary Landing

Deep reinforcement learning (DRL) policies for planetary landing and other aerospace guidance, navigation, and control tasks are commonly trained under randomized disturbances to improve robustness. However, typical stochastic perturbation sampling assumes independent variations, whereas real mission disturbances often exhibit spatial and temporal correlation and cannot be reproduced through independent random draws. This work investigates adversarial reinforcement learning to discover challenging off-nominal conditions. A secondary agent generates physically constrained perturbations that degrade the performance of a landing controller, forming an asymmetric sequential zero-sum game. Training proceeds in three stages: baseline controller learning, robustness enhancement with stochastic perturbations, and an iterative adversarial phase in which the controller and disturbance generator are alternately optimized. Preliminary experiments in a three-degree-of-freedom landing environment show that adversarial disturbances reveal vulnerabilities missed by conventional randomization and provide early indications that, with a more extensive training campaign, the approach can yield improved robustness and stronger generalization under previously unseen perturbation regimes.

cs.LG↗

VISTA: An Attention-Based Multi-Agent Reinforcement Learning Architecture for Space Situational Awareness Sensor Tasking

The rapid growth of resident space objects is increasing the complexity of space situational awareness sensor tasking, challenging classical optimization methods as they allocate finite, heterogeneous, and distributed sensing resources across ever-larger catalogues. Existing deep reinforcement learning approaches show promise in reduced settings, but fixed-dimensional state and action representations limit their ability to scale to large, dynamic catalogues and distributed sensing networks. We introduce VISTA (Variable-Entity Intelligent Sensor Tasking Architecture), a scalable deep reinforcement learning architecture for persistent uncertainty-driven catalogue maintenance across variable object populations and sensor configurations. VISTA combines physics- and mission-informed top-K retrieval with entity-centric attention, recurrent memory, and pointer-based action decoding, thereby keeping each agent's observation and action spaces independent of catalogue size. We evaluate VISTA across different scenarios, from fixed-size single-sensor benchmarks to large-scale space-based tasking and heterogeneous cooperative sensing. With 30 orbiting targets, VISTA recovers the catalogue 31.2% faster than the fixed-dimensional recurrent baseline. In the large-scale regime, VISTA reduces five-hour uncertainty by 97.5% relative to the strongest classical reference and by 99.3% relative to the recurrent learner. Zero-shot tests up to 20,000 objects reveal near-linear relations between sensing capacity, catalogue size, and recovery horizon. Learned policies also exhibit sensor modality adaptation and generalization to population and initial-uncertainty shifts. Together, these results demonstrate that VISTA provides a scalable framework for adaptive space situational awareness sensor tasking across large, distributed networks of heterogeneous ground- and space-based sensors.

cs.LG↗