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Vaclav Skala

Publications and source records attributed to Vaclav Skala.

At least 37 records · Page 2Linked to original sources

A New Algorithm for Pyramidal Clipping of Line Segments in E3

A new algorithm for clipping a line segment against a pyramid in E3 is presented. This algorithm avoids computation of intersection points which are not end-points of the output line segment. It also allows solving all cases more effectively. The performance of this algorithm is shown to be consistently better than existing algorithms, including the Cohen-Sutherland, Liang-Barsky and Cyrus-Beck algorithms.

cs.CG↗

Two New Algorithms for Line Clipping in E2 and Their Comparison

Many algorithms for clipping a line by a rectangular area or a convex polygon in E2 or by a non-convex or convex polyhedron in E3 have been published. The line segment clipping by the rectangular window in E2 is often restricted to the use of the Cohen-Sutherland (CS) algorithm or its modifications based on some presumptions like small clipping window or more sophisticated coding technique, etc. The line clipping problem solution is a bottleneck of many packages and applications and, therefore, it would be desirable to use the fastest algorithm even though it is more complex.

cs.CG↗

Line Clipping in E3 with Expected Complexity O(1)

A new line clipping algorithm against convex polyhedron in E3 with an expected complexity O(1) is presented. The suggested approach is based on two orthogonal projections to E2 co-ordinate system and on pre-processing of the given polyhedron. The pre-processing enables to speed up solution significantly. The proposed method is convenient for those applications when many lines are clipped against constant convex polyhedron. Theoretical considerations and experimental results are also presented.

cs.CG↗

Two Methods for Iso-Surface Extraction from Volumetric Data and Their Comparison

There are various methods for extracting iso-surfaces from volumetric data. Marching cubes or tetrahedra or raytracing methods are mostly used. There are many specific techniques to increase speed of computation and decrease memory requirements. Although a precision of iso-surface extraction is very important, too, it is not mentioned usually. A comparison of the selected methods was made in different aspects: iso-surface extraction process time, number of triangles generated and estimation of radius, area and volume errors based on approximation of a sphere. Surprisingly, experiments proved that there is no direct relation between precision of extracted and human perception of the extracted iso-surface

cs.GR↗

A Comparison of O(1) and Cyrus-Beck Line Clipping Algorithms in E2 and E3

A comparison of a new algorithm for line clipping in E2 and E3 by convex polygon and/or polyhedron with O(1) processing complexity and Cyrus- Beck algorithm is presented. The new algorithm in E2 is based on dual space representation and space subdivision technique. The principle of algorithm in E3 is based on the projection of polyhedron to three orthogonal E2 coordinate systems. Algorithms have optimal complexities O(1) and demonstrates that preprocessing can be used to speed up the line clipping significantly. Obvious applications are for one polygon and/or polyhedron and many clipped lines. Detailed theoretical estimations and experimental results are also presented.

cs.CG↗

Determination of Stationary Points and Their Bindings in Dataset using RBF Methods

Stationary points of multivariable function which represents some surface have an important role in many application such as computer vision, chemical physics, etc. Nevertheless, the dataset describing the surface for which a sampling function is not known is often given. Therefore, it is necessary to propose an approach for finding the stationary points without knowledge of the sampling function. In this paper, an algorithm for determining a set of stationary points of given sampled surface and detecting the bindings between these stationary points (such as stationary points lie on line segment, circle, etc.) is presented. Our approach is based on the piecewise RBF interpolation of the given dataset.

math.NA↗

Radial Basis Function Approximations: Comparison and Applications

Approximation of scattered data is often a task in many engineering problems. The Radial Basis Function (RBF) approximation is appropriate for large scattered (unordered) datasets in d-dimensional space. This approach is useful for a higher dimension d>2, because the other methods require the conversion of a scattered dataset to an ordered dataset (i.e. a semi-regular mesh is obtained by using some tessellation techniques), which is computationally expensive. The RBF approximation is non-separable, as it is based on the distance between two points. This method leads to a solution of Linear System of Equations (LSE) Ac=h. In this paper several RBF approximation methods are briefly introduced and a comparison of those is made with respect to the stability and accuracy of computation. The proposed RBF approximation offers lower memory requirements and better quality of approximation.

math.NA↗

Big Geo Data Surface Approximation using Radial Basis Functions: A Comparative Study

Approximation of scattered data is often a task in many engineering problems. The Radial Basis Function (RBF) approximation is appropriate for big scattered datasets in $n-$dimensional space. It is a non-separable approximation, as it is based on the distance between two points. This method leads to the solution of an overdetermined linear system of equations. In this paper the RBF approximation methods are briefly described, a new approach to the RBF approximation of big datasets is presented, and a comparison for different Compactly Supported RBFs (CS-RBFs) is made with respect to the accuracy of the computation. The proposed approach uses symmetry of a matrix, partitioning the matrix into blocks and data structures for storage of the sparse matrix. The experiments are performed for synthetic and real datasets.

cs.CE↗

A Radial Basis Function Approximation for Large Datasets

Approximation of scattered data is often a task in many engineering problems. The Radial Basis Function (RBF) approximation is appropriate for large scattered datasets in d-dimensional space. It is non-separable approximation, as it is based on a distance between two points. This method leads to a solution of overdetermined linear system of equations. In this paper a new approach to the RBF approximation of large datasets is introduced and experimental results for different real datasets and different RBFs are presented with respect to the accuracy of computation. The proposed approach uses symmetry of matrix and partitioning matrix into blocks.

math.NA↗

A New Radial Basis Function Approximation with Reproduction

Approximation of scattered geometric data is often a task in many engineering problems. The Radial Basis Function (RBF) approximation is appropriate for large scattered (unordered) datasets in d-dimensional space. This method is useful for a higher dimension d>=2, because the other methods require a conversion of a scattered dataset to a semi-regular mesh using some tessellation techniques, which is computationally expensive. The RBF approximation is non-separable, as it is based on a distance of two points. It leads to a solution of overdetermined Linear System of Equations (LSE). In this paper a new RBF approximation method is derived and presented. The presented approach is applicable for d dimensional cases in general.

cs.GR↗

A Fast Algorithm for Line Clipping by Convex Polyhedron in E3

A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm is faster for higher number of facets of the given polyhedron than the traditional Cyrus-Beck's and others algorithms with complexity O(N) . The suggested algorithm has O(N) complexity in the worst N case and expected O(sqrt(N))) complexity. The speed up is achieved because of 'known order' of triangles. Some principal results of comparisons of selected algorithms are presented and give some imagination how the proposed algorithm could be used effectively.

cs.GR↗

A Comparative Study of LOWESS and RBF Approximations for Visualization

Approximation methods are widely used in many fields and many techniques have been published already. This comparative study presents a comparison of LOWESS (Locally weighted scatterplot smoothing) and RBF (Radial Basis Functions) approximation methods on noisy data as they use different approaches. The RBF approach is generally convenient for high dimensional scattered data sets. The LOWESS method needs finding a subset of nearest points if data are scattered. The experiments proved that LOWESS approximation gives slightly better results than RBF in the case of lower dimension, while in the higher dimensional case

cs.GR↗

O(lgN) Line Clipping Algorithm in E2

A new O(lg N) line clipping algorithm in E2 against a convex window is presented. The main advantage of the presented algorithm is the principal acceleration of the line clipping problem solution. A comparison of the proposed algorithm with others shows a significant improvement in run-time. Experimental results for selected known algorithms are also shown.

cs.GR↗

Least Square Error Method Robustness of Computation: What is not usually considered and taught

There are many practical applications based on the Least Square Error (LSE) approximation. It is based on a square error minimization 'on a vertical' axis. The LSE method is simple and easy also for analytical purposes. However, if data span is large over several magnitudes or non-linear LSE is used, severe numerical instability can be expected. The presented contribution describes a simple method for large span of data LSE computation. It is especially convenient if large span of data are to be processed, when the 'standard' pseudoinverse matrix is ill conditioned. It is actually based on a LSE solution using orthogonal basis vectors instead of orthonormal basis vectors. The presented approach has been used for a linear regression as well as for approximation using radial basis functions.

cs.GR↗

Fast Algorithm for Finding Maximum Distance with Space Subdivision in E2

Finding an exact maximum distance of two points in the given set is a fundamental computational problem which is solved in many applications. This paper presents a fast, simple to implement and robust algorithm for finding this maximum distance of two points in E2. This algorithm is based on a polar subdivision followed by division of remaining points into uniform grid. The main idea of the algorithm is to eliminate as many input points as possible before finding the maximum distance. The proposed algorithm gives the significant speed up compared to the standard algorithm.

cs.DS↗

Space Subdivision to Speed-up Convex Hull Construction in E3

Convex hulls are fundamental geometric tools used in a number of algorithms. This paper presents a fast, simple to implement and robust Smart Convex Hull (S-CH) algorithm for computing the convex hull of a set of points in E3. This algorithm is based on "spherical" space subdivision. The main idea of the S-CH algorithm is to eliminate as many input points as possible before the convex hull construction. The experimental results show that only a very small number of points are used for the final convex hull calculation. Experiments made also proved that the proposed S-CH algorithm achieves a better time complexity in comparison with other algorithms in E3.

cs.DS↗

Fractions, Projective Representation, Duality, Linear Algebra and Geometry

This contribution describes relationship between fractions, projective representation, duality, linear algebra and geometry. Many problems lead to a system of linear equations. This paper presents equivalence of the Cross-product operation and solution of a system of linear equations Ax=0 or Ax=b using projective space representation and homogeneous coordinates. It leads to conclusion that division operation is not required for a solution of a system of linear equations, if the projective representation and homogeneous coordinates are used. An efficient solution on CPU and GPU based architectures is presented with an application to barycentric coordinates computation as well.

cs.GR↗

A two-level approach to implicit surface modeling with compactly supported radial basis functions

We describe a two-level method for computing a function whose zero-level set is the surface reconstructed from given points scattered over the surface and associated with surface normal vectors. The function is defined as a linear combination of compactly supported radial basis functions (CSRBFs). The method preserves the simplicity and efficiency of implicit surface interpolation with CSRBFs and the reconstructed implicit surface owns the attributes, which are previously only associated with globally supported or globally regularized radial basis functions, such as exhibiting less extra zero-level sets, suitable for inside and outside tests. First, in the coarse scale approximation, we choose basis function centers on a grid that covers the enlarged bounding box of the given point set and compute their signed distances to the underlying surface using local quadratic approximations of the nearest surface points. Then a fitting to the residual errors on the surface points and additional off-surface points is performed with fine scale basis functions. The final function is the sum of the two intermediate functions and is a good approximation of the signed distance field to the surface in the bounding box. Examples of surface reconstruction and set operations between shapes are provided.

cs.GR↗