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Vahab Mirrokni

Publications and source records attributed to Vahab Mirrokni.

At least 109 records · Page 6Linked to original sources

Multi-channel Autobidding with Budget and ROI Constraints

In digital online advertising, advertisers procure ad impressions simultaneously on multiple platforms, or so-called channels, such as Google Ads, Meta Ads Manager, etc., each of which consists of numerous ad auctions. We study how an advertiser maximizes total conversion (e.g. ad clicks) while satisfying aggregate return-on-investment (ROI) and budget constraints across all channels. In practice, an advertiser does not have control over, and thus cannot globally optimize, which individual ad auctions she participates in for each channel, and instead authorizes a channel to procure impressions on her behalf: the advertiser can only utilize two levers on each channel, namely setting a per-channel budget and per-channel target ROI. In this work, we first analyze the effectiveness of each of these levers for solving the advertiser's global multi-channel problem. We show that when an advertiser only optimizes over per-channel ROIs, her total conversion can be arbitrarily worse than what she could have obtained in the global problem. Further, we show that the advertiser can achieve the global optimal conversion when she only optimizes over per-channel budgets. In light of this finding, under a bandit feedback setting that mimics real-world scenarios where advertisers have limited information on ad auctions in each channels and how channels procure ads, we present an efficient learning algorithm that produces per-channel budgets whose resulting conversion approximates that of the global optimal problem. Finally, we argue that all our results hold for both single-item and multi-item auctions from which channels procure impressions on advertisers' behalf.

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Causal Estimation of User Learning in Personalized Systems

In online platforms, the impact of a treatment on an observed outcome may change over time as 1) users learn about the intervention, and 2) the system personalization, such as individualized recommendations, change over time. We introduce a non-parametric causal model of user actions in a personalized system. We show that the Cookie-Cookie-Day (CCD) experiment, designed for the measurement of the user learning effect, is biased when there is personalization. We derive new experimental designs that intervene in the personalization system to generate the variation necessary to separately identify the causal effect mediated through user learning and personalization. Making parametric assumptions allows for the estimation of long-term causal effects based on medium-term experiments. In simulations, we show that our new designs successfully recover the dynamic causal effects of interest.

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Learning across Data Owners with Joint Differential Privacy

In this paper, we study the setting in which data owners train machine learning models collaboratively under a privacy notion called joint differential privacy [Kearns et al., 2018]. In this setting, the model trained for each data owner $j$ uses $j$'s data without privacy consideration and other owners' data with differential privacy guarantees. This setting was initiated in [Jain et al., 2021] with a focus on linear regressions. In this paper, we study this setting for stochastic convex optimization (SCO). We present an algorithm that is a variant of DP-SGD [Song et al., 2013; Abadi et al., 2016] and provides theoretical bounds on its population loss. We compare our algorithm to several baselines and discuss for what parameter setups our algorithm is more preferred. We also empirically study joint differential privacy in the multi-class classification problem over two public datasets. Our empirical findings are well-connected to the insights from our theoretical results.

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Differentially-Private Hierarchical Clustering with Provable Approximation Guarantees

Hierarchical Clustering is a popular unsupervised machine learning method with decades of history and numerous applications. We initiate the study of differentially private approximation algorithms for hierarchical clustering under the rigorous framework introduced by (Dasgupta, 2016). We show strong lower bounds for the problem: that any $ε$-DP algorithm must exhibit $O(|V|^2/ ε)$-additive error for an input dataset $V$. Then, we exhibit a polynomial-time approximation algorithm with $O(|V|^{2.5}/ ε)$-additive error, and an exponential-time algorithm that meets the lower bound. To overcome the lower bound, we focus on the stochastic block model, a popular model of graphs, and, with a separation assumption on the blocks, propose a private $1+o(1)$ approximation algorithm which also recovers the blocks exactly. Finally, we perform an empirical study of our algorithms and validate their performance.

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Learning from Aggregated Data: Curated Bags versus Random Bags

Protecting user privacy is a major concern for many machine learning systems that are deployed at scale and collect from a diverse set of population. One way to address this concern is by collecting and releasing data labels in an aggregated manner so that the information about a single user is potentially combined with others. In this paper, we explore the possibility of training machine learning models with aggregated data labels, rather than individual labels. Specifically, we consider two natural aggregation procedures suggested by practitioners: curated bags where the data points are grouped based on common features and random bags where the data points are grouped randomly in bag of similar sizes. For the curated bag setting and for a broad range of loss functions, we show that we can perform gradient-based learning without any degradation in performance that may result from aggregating data. Our method is based on the observation that the sum of the gradients of the loss function on individual data examples in a curated bag can be computed from the aggregate label without the need for individual labels. For the random bag setting, we provide a generalization risk bound based on the Rademacher complexity of the hypothesis class and show how empirical risk minimization can be regularized to achieve the smallest risk bound. In fact, in the random bag setting, there is a trade-off between size of the bag and the achievable error rate as our bound indicates. Finally, we conduct a careful empirical study to confirm our theoretical findings. In particular, our results suggest that aggregate learning can be an effective method for preserving user privacy while maintaining model accuracy.

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Sequential Attention for Feature Selection

Feature selection is the problem of selecting a subset of features for a machine learning model that maximizes model quality subject to a budget constraint. For neural networks, prior methods, including those based on $\ell_1$ regularization, attention, and other techniques, typically select the entire feature subset in one evaluation round, ignoring the residual value of features during selection, i.e., the marginal contribution of a feature given that other features have already been selected. We propose a feature selection algorithm called Sequential Attention that achieves state-of-the-art empirical results for neural networks. This algorithm is based on an efficient one-pass implementation of greedy forward selection and uses attention weights at each step as a proxy for feature importance. We give theoretical insights into our algorithm for linear regression by showing that an adaptation to this setting is equivalent to the classical Orthogonal Matching Pursuit (OMP) algorithm, and thus inherits all of its provable guarantees. Our theoretical and empirical analyses offer new explanations towards the effectiveness of attention and its connections to overparameterization, which may be of independent interest.

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Robust and differentially private stochastic linear bandits

In this paper, we study the stochastic linear bandit problem under the additional requirements of differential privacy, robustness and batched observations. In particular, we assume an adversary randomly chooses a constant fraction of the observed rewards in each batch, replacing them with arbitrary numbers. We present differentially private and robust variants of the arm elimination algorithm using logarithmic batch queries under two privacy models and provide regret bounds in both settings. In the first model, every reward in each round is reported by a potentially different client, which reduces to standard local differential privacy (LDP). In the second model, every action is "owned" by a different client, who may aggregate the rewards over multiple queries and privatize the aggregate response instead. To the best of our knowledge, our algorithms are the first simultaneously providing differential privacy and adversarial robustness in the stochastic linear bandits problem.

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Non-monotone Submodular Maximization with Nearly Optimal Adaptivity and Query Complexity

Submodular maximization is a general optimization problem with a wide range of applications in machine learning (e.g., active learning, clustering, and feature selection). In large-scale optimization, the parallel running time of an algorithm is governed by its adaptivity, which measures the number of sequential rounds needed if the algorithm can execute polynomially-many independent oracle queries in parallel. While low adaptivity is ideal, it is not sufficient for an algorithm to be efficient in practice -- there are many applications of distributed submodular optimization where the number of function evaluations becomes prohibitively expensive. Motivated by these applications, we study the adaptivity and query complexity of submodular maximization. In this paper, we give the first constant-factor approximation algorithm for maximizing a non-monotone submodular function subject to a cardinality constraint $k$ that runs in $O(\log(n))$ adaptive rounds and makes $O(n \log(k))$ oracle queries in expectation. In our empirical study, we use three real-world applications to compare our algorithm with several benchmarks for non-monotone submodular maximization. The results demonstrate that our algorithm finds competitive solutions using significantly fewer rounds and queries.

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Submodular Maximization with Nearly Optimal Approximation, Adaptivity and Query Complexity

Submodular optimization generalizes many classic problems in combinatorial optimization and has recently found a wide range of applications in machine learning (e.g., feature engineering and active learning). For many large-scale optimization problems, we are often concerned with the adaptivity complexity of an algorithm, which quantifies the number of sequential rounds where polynomially-many independent function evaluations can be executed in parallel. While low adaptivity is ideal, it is not sufficient for a distributed algorithm to be efficient, since in many practical applications of submodular optimization the number of function evaluations becomes prohibitively expensive. Motivated by these applications, we study the adaptivity and query complexity of adaptive submodular optimization. Our main result is a distributed algorithm for maximizing a monotone submodular function with cardinality constraint $k$ that achieves a $(1-1/e-\varepsilon)$-approximation in expectation. This algorithm runs in $O(\log(n))$ adaptive rounds and makes $O(n)$ calls to the function evaluation oracle in expectation. The approximation guarantee and query complexity are optimal, and the adaptivity is nearly optimal. Moreover, the number of queries is substantially less than in previous works. Last, we extend our results to the submodular cover problem to demonstrate the generality of our algorithm and techniques.

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Optimal Fully Dynamic $k$-Center Clustering for Adaptive and Oblivious Adversaries

In fully dynamic clustering problems, a clustering of a given data set in a metric space must be maintained while it is modified through insertions and deletions of individual points. In this paper, we resolve the complexity of fully dynamic $k$-center clustering against both adaptive and oblivious adversaries. Against oblivious adversaries, we present the first algorithm for fully dynamic $k$-center in an arbitrary metric space that maintains an optimal $(2+ε)$-approximation in $O(k \cdot \mathrm{polylog}(n,Δ))$ amortized update time. Here, $n$ is an upper bound on the number of active points at any time, and $Δ$ is the aspect ratio of the metric space. Previously, the best known amortized update time was $O(k^2\cdot \mathrm{polylog}(n,Δ))$, and is due to Chan, Gourqin, and Sozio (2018). Moreover, we demonstrate that our runtime is optimal up to $\mathrm{polylog}(n,Δ)$ factors. In fact, we prove that even offline algorithms for $k$-clustering tasks in arbitrary metric spaces, including $k$-medians, $k$-means, and $k$-center, must make at least $Ω(n k)$ distance queries to achieve any non-trivial approximation factor. This implies a lower bound of $Ω(k)$ which holds even for the insertions-only setting. We also show deterministic lower and upper bounds for adaptive adversaries, demonstrate that an update time sublinear in $k$ is possible against oblivious adversaries for metric spaces which admit locally sensitive hash functions (LSH) and give the first fully dynamic $O(1)$-approximation algorithms for the closely related $k$-sum-of-radii and $k$-sum-of-diameter problems.

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Replicable Bandits

In this paper, we introduce the notion of replicable policies in the context of stochastic bandits, one of the canonical problems in interactive learning. A policy in the bandit environment is called replicable if it pulls, with high probability, the exact same sequence of arms in two different and independent executions (i.e., under independent reward realizations). We show that not only do replicable policies exist, but also they achieve almost the same optimal (non-replicable) regret bounds in terms of the time horizon. More specifically, in the stochastic multi-armed bandits setting, we develop a policy with an optimal problem-dependent regret bound whose dependence on the replicability parameter is also optimal. Similarly, for stochastic linear bandits (with finitely and infinitely many arms) we develop replicable policies that achieve the best-known problem-independent regret bounds with an optimal dependency on the replicability parameter. Our results show that even though randomization is crucial for the exploration-exploitation trade-off, an optimal balance can still be achieved while pulling the exact same arms in two different rounds of executions.

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Approximately Optimal Core Shapes for Tensor Decompositions

This work studies the combinatorial optimization problem of finding an optimal core tensor shape, also called multilinear rank, for a size-constrained Tucker decomposition. We give an algorithm with provable approximation guarantees for its reconstruction error via connections to higher-order singular values. Specifically, we introduce a novel Tucker packing problem, which we prove is NP-hard, and give a polynomial-time approximation scheme based on a reduction to the 2-dimensional knapsack problem with a matroid constraint. We also generalize our techniques to tree tensor network decompositions. We implement our algorithm using an integer programming solver, and show that its solution quality is competitive with (and sometimes better than) the greedy algorithm that uses the true Tucker decomposition loss at each step, while also running up to 1000x faster.

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Learning to Price against a Budget and ROI Constrained Buyer

Internet advertisers (buyers) repeatedly procure ad impressions from ad platforms (sellers) with the aim to maximize total conversion (i.e. ad value) while respecting both budget and return-on-investment (ROI) constraints for efficient utilization of limited monetary resources. Facing such a constrained buyer who aims to learn her optimal strategy to acquire impressions, we study from a seller's perspective how to learn and price ad impressions through repeated posted price mechanisms to maximize revenue. For this two-sided learning setup, we propose a learning algorithm for the seller that utilizes an episodic binary-search procedure to identify a revenue-optimal selling price. We show that such a simple learning algorithm enjoys low seller regret when within each episode, the budget and ROI constrained buyer approximately best responds to the posted price. We present simple yet natural buyer's bidding algorithms under which the buyer approximately best responds while satisfying budget and ROI constraints, leading to a low regret for our proposed seller pricing algorithm. The design of our seller algorithm is motivated by the fact that the seller's revenue function admits a bell-shaped structure when the buyer best responds to prices under budget and ROI constraints, enabling our seller algorithm to identify revenue-optimal selling prices efficiently.

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Autobidding Auctions in the Presence of User Costs

We study autobidding ad auctions with user costs, where each bidder is value-maximizing subject to a return-over-investment (ROI) constraint, and the seller aims to maximize the social welfare taking into consideration the user's cost of viewing an ad. We show that in the worst case, the approximation ratio of social welfare by running the vanilla VCG auctions with user costs could as bad as 0. To improve the performance of VCG, We propose a new variant of VCG based on properly chosen cost multipliers, and prove that there exist auction-dependent and bidder-dependent cost multipliers that guarantee approximation ratios of 1/2 and 1/4 respectively in terms of the social welfare.

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Differentially Private Continual Releases of Streaming Frequency Moment Estimations

The streaming model of computation is a popular approach for working with large-scale data. In this setting, there is a stream of items and the goal is to compute the desired quantities (usually data statistics) while making a single pass through the stream and using as little space as possible. Motivated by the importance of data privacy, we develop differentially private streaming algorithms under the continual release setting, where the union of outputs of the algorithm at every timestamp must be differentially private. Specifically, we study the fundamental $\ell_p$ $(p\in [0,+\infty))$ frequency moment estimation problem under this setting, and give an $\varepsilon$-DP algorithm that achieves $(1+η)$-relative approximation $(\forall η\in(0,1))$ with $\mathrm{poly}\log(Tn)$ additive error and uses $\mathrm{poly}\log(Tn)\cdot \max(1, n^{1-2/p})$ space, where $T$ is the length of the stream and $n$ is the size of the universe of elements. Our space is near optimal up to poly-logarithmic factors even in the non-private setting. To obtain our results, we first reduce several primitives under the differentially private continual release model, such as counting distinct elements, heavy hitters and counting low frequency elements, to the simpler, counting/summing problems in the same setting. Based on these primitives, we develop a differentially private continual release level set estimation approach to address the $\ell_p$ frequency moment estimation problem. We also provide a simple extension of our results to the harder sliding window model, where the statistics must be maintained over the past $W$ data items.

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Stars: Tera-Scale Graph Building for Clustering and Graph Learning

A fundamental procedure in the analysis of massive datasets is the construction of similarity graphs. Such graphs play a key role for many downstream tasks, including clustering, classification, graph learning, and nearest neighbor search. For these tasks, it is critical to build graphs which are sparse yet still representative of the underlying data. The benefits of sparsity are twofold: firstly, constructing dense graphs is infeasible in practice for large datasets, and secondly, the runtime of downstream tasks is directly influenced by the sparsity of the similarity graph. In this work, we present $\textit{Stars}$: a highly scalable method for building extremely sparse graphs via two-hop spanners, which are graphs where similar points are connected by a path of length at most two. Stars can construct two-hop spanners with significantly fewer similarity comparisons, which are a major bottleneck for learning based models where comparisons are expensive to evaluate. Theoretically, we demonstrate that Stars builds a graph in nearly-linear time, where approximate nearest neighbors are contained within two-hop neighborhoods. In practice, we have deployed Stars for multiple data sets allowing for graph building at the $\textit{Tera-Scale}$, i.e., for graphs with tens of trillions of edges. We evaluate the performance of Stars for clustering and graph learning, and demonstrate 10~1000-fold improvements in pairwise similarity comparisons compared to different baselines, and 2~10-fold improvement in running time without quality loss.

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Constant Approximation for Normalized Modularity and Associations Clustering

We study the problem of graph clustering under a broad class of objectives in which the quality of a cluster is defined based on the ratio between the number of edges in the cluster, and the total weight of vertices in the cluster. We show that our definition is closely related to popular clustering measures, namely normalized associations, which is a dual of the normalized cut objective, and normalized modularity. We give a linear time constant-approximate algorithm for our objective, which implies the first constant-factor approximation algorithms for normalized modularity and normalized associations.

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Cluster Randomized Designs for One-Sided Bipartite Experiments

The conclusions of randomized controlled trials may be biased when the outcome of one unit depends on the treatment status of other units, a problem known as interference. In this work, we study interference in the setting of one-sided bipartite experiments in which the experimental units - where treatments are randomized and outcomes are measured - do not interact directly. Instead, their interactions are mediated through their connections to interference units on the other side of the graph. Examples of this type of interference are common in marketplaces and two-sided platforms. The cluster-randomized design is a popular method to mitigate interference when the graph is known, but it has not been well-studied in the one-sided bipartite experiment setting. In this work, we formalize a natural model for interference in one-sided bipartite experiments using the exposure mapping framework. We first exhibit settings under which existing cluster-randomized designs fail to properly mitigate interference under this model. We then show that minimizing the bias of the difference-in-means estimator under our model results in a balanced partitioning clustering objective with a natural interpretation. We further prove that our design is minimax optimal over the class of linear potential outcomes models with bounded interference. We conclude by providing theoretical and experimental evidence of the robustness of our design to a variety of interference graphs and potential outcomes models.

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