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Vaneet Aggarwal

Publications and source records attributed to Vaneet Aggarwal.

At least 145 records · Page 8Linked to original sources

Parallel Successive Learning for Dynamic Distributed Model Training over Heterogeneous Wireless Networks

Federated learning (FedL) has emerged as a popular technique for distributing model training over a set of wireless devices, via iterative local updates (at devices) and global aggregations (at the server). In this paper, we develop parallel successive learning (PSL), which expands the FedL architecture along three dimensions: (i) Network, allowing decentralized cooperation among the devices via device-to-device (D2D) communications. (ii) Heterogeneity, interpreted at three levels: (ii-a) Learning: PSL considers heterogeneous number of stochastic gradient descent iterations with different mini-batch sizes at the devices; (ii-b) Data: PSL presumes a dynamic environment with data arrival and departure, where the distributions of local datasets evolve over time, captured via a new metric for model/concept drift. (ii-c) Device: PSL considers devices with different computation and communication capabilities. (iii) Proximity, where devices have different distances to each other and the access point. PSL considers the realistic scenario where global aggregations are conducted with idle times in-between them for resource efficiency improvements, and incorporates data dispersion and model dispersion with local model condensation into FedL. Our analysis sheds light on the notion of cold vs. warmed up models, and model inertia in distributed machine learning. We then propose network-aware dynamic model tracking to optimize the model learning vs. resource efficiency tradeoff, which we show is an NP-hard signomial programming problem. We finally solve this problem through proposing a general optimization solver. Our numerical results reveal new findings on the interdependencies between the idle times in-between the global aggregations, model/concept drift, and D2D cooperation configuration.

cs.LG↗

Value Functions Factorization with Latent State Information Sharing in Decentralized Multi-Agent Policy Gradients

Value function factorization via centralized training and decentralized execution is promising for solving cooperative multi-agent reinforcement tasks. One of the approaches in this area, QMIX, has become state-of-the-art and achieved the best performance on the StarCraft II micromanagement benchmark. However, the monotonic-mixing of per agent estimates in QMIX is known to restrict the joint action Q-values it can represent, as well as the insufficient global state information for single agent value function estimation, often resulting in suboptimality. To this end, we present LSF-SAC, a novel framework that features a variational inference-based information-sharing mechanism as extra state information to assist individual agents in the value function factorization. We demonstrate that such latent individual state information sharing can significantly expand the power of value function factorization, while fully decentralized execution can still be maintained in LSF-SAC through a soft-actor-critic design. We evaluate LSF-SAC on the StarCraft II micromanagement challenge and demonstrate that it outperforms several state-of-the-art methods in challenging collaborative tasks. We further set extensive ablation studies for locating the key factors accounting for its performance improvements. We believe that this new insight can lead to new local value estimation methods and variational deep learning algorithms. A demo video and code of implementation can be found at https://sites.google.com/view/sacmm.

cs.MA↗

FERN: Leveraging Graph Attention Networks for Failure Evaluation and Robust Network Design

Robust network design, which aims to guarantee network availability under various failure scenarios while optimizing performance/cost objectives, has received significant attention. Existing approaches often rely on model-based mixed-integer optimization that is hard to scale or employ deep learning to solve specific engineering problems yet with limited generalizability. In this paper, we show that failure evaluation provides a common kernel to improve the tractability and scalability of existing solutions. By providing a neural network function approximation of this common kernel using graph attention networks, we develop a unified learning-based framework, FERN, for scalable Failure Evaluation and Robust Network design. FERN represents rich problem inputs as a graph and captures both local and global views by attentively performing feature extraction from the graph. It enables a broad range of robust network design problems, including robust network validation, network upgrade optimization, and fault-tolerant traffic engineering that are discussed in this paper, to be recasted with respect to the common kernel and thus computed efficiently using neural networks and over a small set of critical failure scenarios. Extensive experiments on real-world network topologies show that FERN can efficiently and accurately identify key failure scenarios for both OSPF and optimal routing scheme, and generalizes well to different topologies and input traffic patterns. It can speed up multiple robust network design problems by more than 80x, 200x, 10x, respectively with negligible performance gap.

cs.NI↗

Option-Aware Adversarial Inverse Reinforcement Learning for Robotic Control

Hierarchical Imitation Learning (HIL) has been proposed to recover highly-complex behaviors in long-horizon tasks from expert demonstrations by modeling the task hierarchy with the option framework. Existing methods either overlook the causal relationship between the subtask and its corresponding policy or cannot learn the policy in an end-to-end fashion, which leads to suboptimality. In this work, we develop a novel HIL algorithm based on Adversarial Inverse Reinforcement Learning and adapt it with the Expectation-Maximization algorithm in order to directly recover a hierarchical policy from the unannotated demonstrations. Further, we introduce a directed information term to the objective function to enhance the causality and propose a Variational Autoencoder framework for learning with our objectives in an end-to-end fashion. Theoretical justifications and evaluations on challenging robotic control tasks are provided to show the superiority of our algorithm. The codes are available at https://github.com/LucasCJYSDL/HierAIRL.

cs.LG↗

Mean-Field Control based Approximation of Multi-Agent Reinforcement Learning in Presence of a Non-decomposable Shared Global State

Mean Field Control (MFC) is a powerful approximation tool to solve large-scale Multi-Agent Reinforcement Learning (MARL) problems. However, the success of MFC relies on the presumption that given the local states and actions of all the agents, the next (local) states of the agents evolve conditionally independent of each other. Here we demonstrate that even in a MARL setting where agents share a common global state in addition to their local states evolving conditionally independently (thus introducing a correlation between the state transition processes of individual agents), the MFC can still be applied as a good approximation tool. The global state is assumed to be non-decomposable i.e., it cannot be expressed as a collection of local states of the agents. We compute the approximation error as $\mathcal{O}(e)$ where $e=\frac{1}{\sqrt{N}}\left[\sqrt{|\mathcal{X}|} +\sqrt{|\mathcal{U}|}\right]$. The size of the agent population is denoted by the term $N$, and $|\mathcal{X}|, |\mathcal{U}|$ respectively indicate the sizes of (local) state and action spaces of individual agents. The approximation error is found to be independent of the size of the shared global state space. We further demonstrate that in a special case if the reward and state transition functions are independent of the action distribution of the population, then the error can be improved to $e=\frac{\sqrt{|\mathcal{X}|}}{\sqrt{N}}$. Finally, we devise a Natural Policy Gradient based algorithm that solves the MFC problem with $\mathcal{O}(ε^{-3})$ sample complexity and obtains a policy that is within $\mathcal{O}(\max\{e,ε\})$ error of the optimal MARL policy for any $ε>0$.

cs.LG↗

DeepFreight: Integrating Deep Reinforcement Learning and Mixed Integer Programming for Multi-transfer Truck Freight Delivery

With the freight delivery demands and shipping costs increasing rapidly, intelligent control of fleets to enable efficient and cost-conscious solutions becomes an important problem. In this paper, we propose DeepFreight, a model-free deep-reinforcement-learning-based algorithm for multi-transfer freight delivery, which includes two closely-collaborative components: truck-dispatch and package-matching. Specifically, a deep multi-agent reinforcement learning framework called QMIX is leveraged to learn a dispatch policy, with which we can obtain the multi-step joint vehicle dispatch decisions for the fleet with respect to the delivery requests. Then an efficient multi-transfer matching algorithm is executed to assign the delivery requests to the trucks. Also, DeepFreight is integrated with a Mixed-Integer Linear Programming optimizer for further optimization. The evaluation results show that the proposed system is highly scalable and ensures a 100\% delivery success while maintaining low delivery-time and fuel consumption. The codes are available at https://github.com/LucasCJYSDL/DeepFreight.

cs.LG↗

Online Federated Learning via Non-Stationary Detection and Adaptation amidst Concept Drift

Federated Learning (FL) is an emerging domain in the broader context of artificial intelligence research. Methodologies pertaining to FL assume distributed model training, consisting of a collection of clients and a server, with the main goal of achieving optimal global model with restrictions on data sharing due to privacy concerns. It is worth highlighting that the diverse existing literature in FL mostly assume stationary data generation processes; such an assumption is unrealistic in real-world conditions where concept drift occurs due to, for instance, seasonal or period observations, faults in sensor measurements. In this paper, we introduce a multiscale algorithmic framework which combines theoretical guarantees of \textit{FedAvg} and \textit{FedOMD} algorithms in near stationary settings with a non-stationary detection and adaptation technique to ameliorate FL generalization performance in the presence of concept drifts. We present a multi-scale algorithmic framework leading to $\Tilde{\mathcal{O}} ( \min \{ \sqrt{LT} , Δ^{\frac{1}{3}}T^{\frac{2}{3}} + \sqrt{T} \})$ \textit{dynamic regret} for $T$ rounds with an underlying general convex loss function, where $L$ is the number of times non-stationary drifts occurred and $Δ$ is the cumulative magnitude of drift experienced within $T$ rounds.

cs.LG↗

Towards Cooperative Federated Learning over Heterogeneous Edge/Fog Networks

Federated learning (FL) has been promoted as a popular technique for training machine learning (ML) models over edge/fog networks. Traditional implementations of FL have largely neglected the potential for inter-network cooperation, treating edge/fog devices and other infrastructure participating in ML as separate processing elements. Consequently, FL has been vulnerable to several dimensions of network heterogeneity, such as varying computation capabilities, communication resources, data qualities, and privacy demands. We advocate for cooperative federated learning (CFL), a cooperative edge/fog ML paradigm built on device-to-device (D2D) and device-to-server (D2S) interactions. Through D2D and D2S cooperation, CFL counteracts network heterogeneity in edge/fog networks through enabling a model/data/resource pooling mechanism, which will yield substantial improvements in ML model training quality and network resource consumption. We propose a set of core methodologies that form the foundation of D2D and D2S cooperation and present preliminary experiments that demonstrate their benefits. We also discuss new FL functionalities enabled by this cooperative framework such as the integration of unlabeled data and heterogeneous device privacy into ML model training. Finally, we describe some open research directions at the intersection of cooperative edge/fog and FL.

cs.DC↗

A Community-Aware Framework for Social Influence Maximization

We consider the problem of Influence Maximization (IM), the task of selecting $k$ seed nodes in a social network such that the expected number of nodes influenced is maximized. We propose a community-aware divide-and-conquer framework that involves (i) learning the inherent community structure of the social network, (ii) generating candidate solutions by solving the influence maximization problem for each community, and (iii) selecting the final set of seed nodes using a novel progressive budgeting scheme. Our experiments on real-world social networks show that the proposed framework outperforms the standard methods in terms of run-time and the heuristic methods in terms of influence. We also study the effect of the community structure on the performance of the proposed framework. Our experiments show that the community structures with higher modularity lead the proposed framework to perform better in terms of run-time and influence.

cs.SI↗

Quantum Computing Provides Exponential Regret Improvement in Episodic Reinforcement Learning

In this paper, we investigate the problem of \textit{episodic reinforcement learning} with quantum oracles for state evolution. To this end, we propose an \textit{Upper Confidence Bound} (UCB) based quantum algorithmic framework to facilitate learning of a finite-horizon MDP. Our quantum algorithm achieves an exponential improvement in regret as compared to the classical counterparts, achieving a regret of $\Tilde{\mathcal{O}}(1)$ as compared to $\Tilde{\mathcal{O}}(\sqrt{K})$ \footnote{$\Tilde{\mathcal{O}}(\cdot)$ hides logarithmic terms.}, $K$ being the number of training episodes. In order to achieve this advantage, we exploit efficient quantum mean estimation technique that provides quadratic improvement in the number of i.i.d. samples needed to estimate the mean of sub-Gaussian random variables as compared to classical mean estimation. This improvement is a key to the significant regret improvement in quantum reinforcement learning. We provide proof-of-concept experiments on various RL environments that in turn demonstrate performance gains of the proposed algorithmic framework.

cs.LG↗

Randomized Greedy Learning for Non-monotone Stochastic Submodular Maximization Under Full-bandit Feedback

We investigate the problem of unconstrained combinatorial multi-armed bandits with full-bandit feedback and stochastic rewards for submodular maximization. Previous works investigate the same problem assuming a submodular and monotone reward function. In this work, we study a more general problem, i.e., when the reward function is not necessarily monotone, and the submodularity is assumed only in expectation. We propose Randomized Greedy Learning (RGL) algorithm and theoretically prove that it achieves a $\frac{1}{2}$-regret upper bound of $\tilde{\mathcal{O}}(n T^{\frac{2}{3}})$ for horizon $T$ and number of arms $n$. We also show in experiments that RGL empirically outperforms other full-bandit variants in submodular and non-submodular settings.

cs.LG↗

On the Global Convergence of Fitted Q-Iteration with Two-layer Neural Network Parametrization

Deep Q-learning based algorithms have been applied successfully in many decision making problems, while their theoretical foundations are not as well understood. In this paper, we study a Fitted Q-Iteration with two-layer ReLU neural network parameterization, and find the sample complexity guarantees for the algorithm. Our approach estimates the Q-function in each iteration using a convex optimization problem. We show that this approach achieves a sample complexity of $\tilde{\mathcal{O}}(1/ε^{2})$, which is order-optimal. This result holds for a countable state-spaces and does not require any assumptions such as a linear or low rank structure on the MDP.

cs.LG↗

PAC: Assisted Value Factorisation with Counterfactual Predictions in Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) has witnessed significant progress with the development of value function factorization methods. It allows optimizing a joint action-value function through the maximization of factorized per-agent utilities due to monotonicity. In this paper, we show that in partially observable MARL problems, an agent's ordering over its own actions could impose concurrent constraints (across different states) on the representable function class, causing significant estimation error during training. We tackle this limitation and propose PAC, a new framework leveraging Assistive information generated from Counterfactual Predictions of optimal joint action selection, which enable explicit assistance to value function factorization through a novel counterfactual loss. A variational inference-based information encoding method is developed to collect and encode the counterfactual predictions from an estimated baseline. To enable decentralized execution, we also derive factorized per-agent policies inspired by a maximum-entropy MARL framework. We evaluate the proposed PAC on multi-agent predator-prey and a set of StarCraft II micromanagement tasks. Empirical results demonstrate improved results of PAC over state-of-the-art value-based and policy-based multi-agent reinforcement learning algorithms on all benchmarks.

cs.MA↗

Quantum Heavy-tailed Bandits

In this paper, we study multi-armed bandits (MAB) and stochastic linear bandits (SLB) with heavy-tailed rewards and quantum reward oracle. Unlike the previous work on quantum bandits that assumes bounded/sub-Gaussian distributions for rewards, here we investigate the quantum bandits problem under a weaker assumption that the distributions of rewards only have bounded $(1+v)$-th moment for some $v\in (0,1]$. In order to achieve regret improvements for heavy-tailed bandits, we first propose a new quantum mean estimator for heavy-tailed distributions, which is based on the Quantum Monte Carlo Mean Estimator and achieves a quadratic improvement of estimation error compared to the classical one. Based on our quantum mean estimator, we focus on quantum heavy-tailed MAB and SLB and propose quantum algorithms based on the Upper Confidence Bound (UCB) framework for both problems with $\Tilde{O}(T^{\frac{1-v}{1+v}})$ regrets, polynomially improving the dependence in terms of $T$ as compared to classical (near) optimal regrets of $\Tilde{O}(T^{\frac{1}{1+v}})$, where $T$ is the number of rounds. Finally, experiments also support our theoretical results and show the effectiveness of our proposed methods.

cs.LG↗

Reinforcement Learning for Joint Optimization of Multiple Rewards

Finding optimal policies which maximize long term rewards of Markov Decision Processes requires the use of dynamic programming and backward induction to solve the Bellman optimality equation. However, many real-world problems require optimization of an objective that is non-linear in cumulative rewards for which dynamic programming cannot be applied directly. For example, in a resource allocation problem, one of the objectives is to maximize long-term fairness among the users. We notice that when an agent aim to optimize some function of the sum of rewards is considered, the problem loses its Markov nature. This paper addresses and formalizes the problem of optimizing a non-linear function of the long term average of rewards. We propose model-based and model-free algorithms to learn the policy, where the model-based policy is shown to achieve a regret of $\Tilde{O}\left(LKDS\sqrt{\frac{A}{T}}\right)$ for $K$ objectives combined with a concave $L$-Lipschitz function. Further, using the fairness in cellular base-station scheduling, and queueing system scheduling as examples, the proposed algorithm is shown to significantly outperform the conventional RL approaches.

cs.LG↗

Quantum causal inference in the presence of hidden common causes: An entropic approach

Quantum causality is an emerging field of study which has the potential to greatly advance our understanding of quantum systems. In this paper, we put forth a theoretical framework for merging quantum information science and causal inference by exploiting entropic principles. For this purpose, we leverage the tradeoff between the entropy of hidden cause and the conditional mutual information of observed variables to develop a scalable algorithmic approach for inferring causality in the presence of latent confounders (common causes) in quantum systems. As an application, we consider a system of three entangled qubits and transmit the second and third qubits over separate noisy quantum channels. In this model, we validate that the first qubit is a latent confounder and the common cause of the second and third qubits. In contrast, when two entangled qubits are prepared and one of them is sent over a noisy channel, there is no common confounder. We also demonstrate that the proposed approach outperforms the results of classical causal inference for the Tubingen database when the variables are classical by exploiting quantum dependence between variables through density matrices rather than joint probability distributions. Thus, the proposed approach unifies classical and quantum causal inference in a principled way.

quant-ph↗

Classical Simulation of Variational Quantum Classifiers using Tensor Rings

In recent times, Variational Quantum Circuits (VQC) have been widely adopted to different tasks in machine learning such as Combinatorial Optimization and Supervised Learning. With the growing interest, it is pertinent to study the boundaries of the classical simulation of VQCs to effectively benchmark the algorithms. Classically simulating VQCs can also provide the quantum algorithms with a better initialization reducing the amount of quantum resources needed to train the algorithm. This manuscript proposes an algorithm that compresses the quantum state within a circuit using a tensor ring representation which allows for the implementation of VQC based algorithms on a classical simulator at a fraction of the usual storage and computational complexity. Using the tensor ring approximation of the input quantum state, we propose a method that applies the parametrized unitary operations while retaining the low-rank structure of the tensor ring corresponding to the transformed quantum state, providing an exponential improvement of storage and computational time in the number of qubits and layers. This approximation is used to implement the tensor ring VQC for the task of supervised learning on Iris and MNIST datasets to demonstrate the comparable performance as that of the implementations from classical simulator using Matrix Product States.

quant-ph↗

Multi-Edge Server-Assisted Dynamic Federated Learning with an Optimized Floating Aggregation Point

We propose cooperative edge-assisted dynamic federated learning (CE-FL). CE-FL introduces a distributed machine learning (ML) architecture, where data collection is carried out at the end devices, while the model training is conducted cooperatively at the end devices and the edge servers, enabled via data offloading from the end devices to the edge servers through base stations. CE-FL also introduces floating aggregation point, where the local models generated at the devices and the servers are aggregated at an edge server, which varies from one model training round to another to cope with the network evolution in terms of data distribution and users' mobility. CE-FL considers the heterogeneity of network elements in terms of communication/computation models and the proximity to one another. CE-FL further presumes a dynamic environment with online variation of data at the network devices which causes a drift at the ML model performance. We model the processes taken during CE-FL, and conduct analytical convergence analysis of its ML model training. We then formulate network-aware CE-FL which aims to adaptively optimize all the network elements via tuning their contribution to the learning process, which turns out to be a non-convex mixed integer problem. Motivated by the large scale of the system, we propose a distributed optimization solver to break down the computation of the solution across the network elements. We finally demonstrate the effectiveness of our framework with the data collected from a real-world testbed.

cs.LG↗