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Vanessa Kosoy

Publications and source records attributed to Vanessa Kosoy.

10 recordsLinked to original sources

Stringological sequence prediction III: layered ziplines and a tradeoff between efficiency and expressivity

In previous papers, we began the study of sequence prediction algorithms adapted to stringological word complexity measures. In particular, we defined a complexity measure called Arithmetic Repetition Complexity (ARC) which admits a polynomial-time prediction algorithm with a mistake bound quasilinear in the complexity. Here, we show a weaker complexity measure related to ARC that admits an especially efficient prediction algorithm: an algorithm that runs in quasilinear time and polylog space for appropriate highly-structured sequences. The complexity measure is defined via a restricted class of "zipline programs" (a variant of straight-line programs), which we call layered. We thus get a less expressive measure with a more efficient algorithm (compared to our results for ARC), demonstrating a possible tradeoff.

cs.FL↗

Stringological sequence prediction II: Right-to-left automaticity and related complexity measures

In a previous paper, we began the study of sequence prediction algorithms adapted to stringological word complexity measures. One measure we considered was left-to-right (most-significant-digit-first) automaticity. Here, we show a statistically and computationally efficient algorithm adapted to the ``dual'' right-to-left (least-significant-digit-first) automaticity, which turns out to be substantially different for our purpose. We also demonstrate a prediction algorithm for a more expressive measure that we call ``arithmetic repetition complexity''. In particular, the latter can be used for predicting the so-called mix-automatic sequences.

cs.FL↗

Time complexity for deterministic string machines

Algorithms which learn environments represented by automata in the past have had complexity scaling with the number of states in the automaton, which can be exponentially large even for automata recognizing regular expressions with a small description length. We thus formalize a compositional language that can construct automata as transformations between certain types of category, representable as string diagrams, which better reflects the description complexity of various automata. We define complexity constraints on this framework by having them operate on categories enriched over filtered sets, and using these constraints, we prove elementary results on the runtime and expressivity of a subset of these transformations which operate deterministically on finite state spaces. These string diagrams, or "string machines," are themselves morphisms in a category, so it is possible for string machines to create other string machines in runtime to model computations which take more than constant memory. We prove sufficient conditions for polynomial runtime guarantees on these, which can help develop complexity constraints on string machines which also encapsulate runtime complexity.

cs.FL↗

Stringological sequence prediction I: efficient algorithms for predicting highly repetitive sequences

We propose novel algorithms for sequence prediction based on ideas from stringology. These algorithms are time and space efficient and satisfy mistake bounds related to particular stringological complexity measures of the sequence. In this work (the first in a series) we focus on two such measures: (i) the size of the smallest straight-line program that produces the sequence, and (ii) the number of states in the minimal automaton that can compute any symbol in the sequence when given its position in base k as input. These measures are interesting because multiple rich classes of sequences studied in combinatorics of words (automatic sequences, morphic sequences, Sturmian words) have low complexity and hence high predictability in this sense.

cs.FL↗

Ambiguous Online Learning

We propose a new variant of online learning that we call "ambiguous online learning". In this setting, the learner is allowed to produce multiple predicted labels. Such an "ambiguous prediction" is considered correct when at least one of the labels is correct, and none of the labels are "predictably wrong". The definition of "predictably wrong" comes from a hypothesis class in which hypotheses are also multi-valued. Thus, a prediction is "predictably wrong" if it's not allowed by the (unknown) true hypothesis. In particular, this setting is natural in the context of multivalued dynamical systems, recommendation algorithms and lossless compression. It is also strongly related to so-called "apple tasting". We show that in this setting, there is a trichotomy of mistake bounds: up to logarithmic factors, any hypothesis class has an optimal mistake bound of either Theta(1), Theta(sqrt(N)) or N.

cs.LG↗

Regret Bounds for Robust Online Decision Making

We propose a framework which generalizes "decision making with structured observations" by allowing robust (i.e. multivalued) models. In this framework, each model associates each decision with a convex set of probability distributions over outcomes. Nature can choose distributions out of this set in an arbitrary (adversarial) manner, that can be nonoblivious and depend on past history. The resulting framework offers much greater generality than classical bandits and reinforcement learning, since the realizability assumption becomes much weaker and more realistic. We then derive a theory of regret bounds for this framework. Although our lower and upper bounds are not tight, they are sufficient to fully characterize power-law learnability. We demonstrate this theory in two special cases: robust linear bandits and tabular robust online reinforcement learning. In both cases, we derive regret bounds that improve state-of-the-art (except that we do not address computational efficiency).

cs.LG↗

Imprecise Multi-Armed Bandits

We introduce a novel multi-armed bandit framework, where each arm is associated with a fixed unknown credal set over the space of outcomes (which can be richer than just the reward). The arm-to-credal-set correspondence comes from a known class of hypotheses. We then define a notion of regret corresponding to the lower prevision defined by these credal sets. Equivalently, the setting can be regarded as a two-player zero-sum game, where, on each round, the agent chooses an arm and the adversary chooses the distribution over outcomes from a set of options associated with this arm. The regret is defined with respect to the value of game. For certain natural hypothesis classes, loosely analgous to stochastic linear bandits (which are a special case of the resulting setting), we propose an algorithm and prove a corresponding upper bound on regret. We also prove lower bounds on regret for particular special cases.

cs.LG↗

Delegative Reinforcement Learning: learning to avoid traps with a little help

Most known regret bounds for reinforcement learning are either episodic or assume an environment without traps. We derive a regret bound without making either assumption, by allowing the algorithm to occasionally delegate an action to an external advisor. We thus arrive at a setting of active one-shot model-based reinforcement learning that we call DRL (delegative reinforcement learning.) The algorithm we construct in order to demonstrate the regret bound is a variant of Posterior Sampling Reinforcement Learning supplemented by a subroutine that decides which actions should be delegated. The algorithm is not anytime, since the parameters must be adjusted according to the target time discount. Currently, our analysis is limited to Markov decision processes with finite numbers of hypotheses, states and actions.

cs.LG↗

Optimal Polynomial-Time Estimators: A Bayesian Notion of Approximation Algorithm

We introduce a new concept of approximation applicable to decision problems and functions, inspired by Bayesian probability. From the perspective of a Bayesian reasoner with limited computational resources, the answer to a problem that cannot be solved exactly is uncertain and therefore should be described by a random variable. It thus should make sense to talk about the expected value of this random variable, an idea we formalize in the language of average-case complexity theory by introducing the concept of "optimal polynomial-time estimators." We prove some existence theorems and completeness results, and show that optimal polynomial-time estimators exhibit many parallels with "classical" probability theory.

cs.CC↗

Forecasting using incomplete models

We consider the task of forecasting an infinite sequence of future observations based on some number of past observations, where the probability measure generating the observations is "suspected" to satisfy one or more of a set of incomplete models, i.e. convex sets in the space of probability measures. This setting is in some sense intermediate between the realizable setting where the probability measure comes from some known set of probability measures (which can be addressed using e.g. Bayesian inference) and the unrealizable setting where the probability measure is completely arbitrary. We demonstrate a method of forecasting which guarantees that, whenever the true probability measure satisfies an incomplete model in a given countable set, the forecast converges to the same incomplete model in the (appropriately normalized) Kantorovich-Rubinstein metric. This is analogous to merging of opinions for Bayesian inference, except that convergence in the Kantorovich-Rubinstein metric is weaker than convergence in total variation.

cs.LG↗