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Venkat Anantharam

Publications and source records attributed to Venkat Anantharam.

At least 19 recordsLinked to original sources

True Self-Avoiding Walk for Accelerating Markov-Chain Monte Carlo Integration

We study true self-avoiding walk (TSAW) as a mechanism for improving empirical integral estimation via Markov chain Monte Carlo (MCMC). We consider finite-state adaptive sampling dynamics associated with an irreducible Markov kernel $P$ on a finite set, with stationary distribution $\pi$, in which the transition probabilities are penalized according to empirical overuse. Our main result is that the empirical occupation counts $L_t(i)$ and transition counts $N_t(i,j)$ of the resulting TSAW-based walk satisfy \[ L_t(i)-t\pi_i = O(\sqrt{\log t}) \quad\text{and}\quad N_t(i,j)-t\pi_iP_{ij}=O(\sqrt{\log t}) \qquad\text{almost surely} \] for every state $i$ and every edge $(i,j)$ with $P_{ij}>0$. Consequently, for every bounded function $f:V\to\mathbb R$, the error of our integral estimator converges as \[ \left|\frac1t\sum_{s=0}^{t-1} f(X_s)-\sum_{i\in V}\pi_i f(i)\right| = O\left(\frac{\sqrt{\log t}}{t}\right) \qquad\text{almost surely}. \] These results show that, in contrast with the usual $t^{-1/2}$ error scaling for empirical averages under standard random-walk-based methods, TSAW-based estimator yields empirical integral errors of order $O(\sqrt{\log t}/t)$ almost surely, thereby achieving a substantially sharper dependence on the sample size $t$.

stat.CO

An Information-theoretic Analysis of Edge-reinforced Random Walks

Reinforced random walks are random walks on graphs whose transition probabilities along edges from a vertex are proportional to the weights of those edges, but where the weight of an edge evolves in a way that depends on the past traversals across it. In an edge-reinforced random walk (ERRW), the weight of an edge increases by $1$ whenever that edge is traversed, in either direction. On a finite graph, an ERRW admits a remarkable representation as a random walk in a random environment. The law of the environment is given by the so-called {\em magic formula}, with this law depending on the initial edge weights. This representation provides a natural route for studying statistical properties of ERRWs. This work focuses on various information-theoretic quantities associated with ERRWs on finite graphs, motivated in part by the problem of statistically distinguishing between different ERRW models from observed trajectories. In particular, we study the entropy rate of an ERRW. We also study the Kullback--Leibler divergence (KL divergence) between two ERRW environment laws, and the KL divergence between the corresponding finite-trajectory distributions. Leveraging structural properties of the underlying random environment, we derive an annealed representation of the entropy rate, a closed-form formula for the environment-level KL divergence, and quantitative bounds on the convergence of trajectory-level KL divergence toward environment-level KL divergence. These information-theoretic quantities are motivated by the two-point hypothesis testing problem for ERRW trajectories, and in particular by the associated Stein exponent. We also expect them to play a fundamental role in the study of other testing problems for ERRWs, including identity testing and closeness testing.

cs.IT

The Density Formula Approach for Non-reversible Isomorphism Theorems, with Applications

The classical isomorphism theorems for reversible Markov chains have played an important role in studying the properties of local time processes of strongly symmetric Markov processes~\cite{mr06}, bounding the cover time of a graph by a random walk~\cite{dlp11}, and in topics related to physics, such as random walk loop soups and Brownian loop soups~\cite{lt07}. Non-reversible versions of these theorems have been discovered by Le Jan, Eisenbaum, and Kaspi~\cite{lejan08, ek09, eisenbaum13}. Here, we give a density-formula-based proof for all these non-reversible isomorphism theorems, extending the results in \cite{bhs21}. Moreover, we use this method to generalize the comparison inequalities derived in \cite{eisenbaum13} for permanental processes and derive an upper bound for the cover time of non-reversible Markov chains.

math.PR

On Statistical Estimation of Edge-Reinforced Random Walks

Reinforced random walks (RRWs), including vertex-reinforced random walks (VRRWs) and edge-reinforced random walks (ERRWs), model random walks where the transition probabilities evolve based on prior visitation history~\cite{mgr, fmk, tarres, volkov}. These models have found applications in various areas, such as network representation learning~\cite{xzzs}, reinforced PageRank~\cite{gly}, and modeling animal behaviors~\cite{smouse}, among others. However, statistical estimation of the parameters governing RRWs remains underexplored. This work focuses on estimating the initial edge weights of ERRWs using observed trajectory data. Leveraging the connections between an ERRW and a random walk in a random environment (RWRE)~\cite{mr, mr2}, as given by the so-called ``magic formula", we propose an estimator based on the generalized method of moments. To analyze the sample complexity of our estimator, we exploit the hyperbolic Gaussian structure embedded in the random environment to bound the fluctuations of the underlying random edge conductances.

stat.ML

Quantum advantage in decentralized control of POMDPs: A control-theoretic view of the Mermin-Peres square

Consider a decentralized partially-observed Markov decision problem (POMDP) with multiple cooperative agents aiming to maximize a long-term-average reward criterion. We observe that the availability, at a fixed rate, of entangled states of a product quantum system between the agents, where each agent has access to one of the component systems, can result in strictly improved performance even compared to the scenario where common randomness is provided to the agents, i.e. there is a quantum advantage in decentralized control. This observation comes from a simple reinterpretation of the conclusions of the well-known Mermin-Peres square, which underpins the Mermin-Peres game. While quantum advantage has been demonstrated earlier in one-shot team problems of this kind, it is notable that there are examples where there is a quantum advantage for the one-shot criterion but it disappears in the dynamical scenario. The presence of a quantum advantage in dynamical scenarios is thus seen to be a novel finding relative to the current state of knowledge about the achievable performance in decentralized control problems. This paper is dedicated to the memory of Pravin P. Varaiya.

math.OC

An information-theoretic proof of the Shannon-Hagelbarger theorem

The Shannon-Hagelbarger theorem states that the effective resistance across any pair of nodes in a resistive network is a concave function of the edge resistances. We give an information-theoretic proof of this result, building on the theory of the Gaussian free field. This also allows us to prove an extension of the result to determinants of matrices of cross effective resistances.

cs.IT

A Universal Low Complexity Compression Algorithm for Sparse Marked Graphs

Many modern applications involve accessing and processing graphical data, i.e. data that is naturally indexed by graphs. Examples come from internet graphs, social networks, genomics and proteomics, and other sources. The typically large size of such data motivates seeking efficient ways for its compression and decompression. The current compression methods are usually tailored to specific models, or do not provide theoretical guarantees. In this paper, we introduce a low-complexity lossless compression algorithm for sparse marked graphs, i.e. graphical data indexed by sparse graphs, which is capable of universally achieving the optimal compression rate in a precisely defined sense. In order to define universality, we employ the framework of local weak convergence, which allows one to make sense of a notion of stochastic processes for sparse graphs. Moreover, we investigate the performance of our algorithm through some experimental results on both synthetic and real-world data.

cs.IT

Reversible Markov decision processes and the Gaussian free field

A Markov decision problem is called reversible if the stationary controlled Markov chain is reversible under every stationary Markovian strategy. A natural application in which such problems arise is in the control of Metropolis-Hastings type dynamics. We characterize all discrete time reversible Markov decision processes with finite state and actions spaces. We show that policy iteration algorithm for finding an optimal policy can be significantly simplified Markov decision problems of this type. We also highlight the relation between the finite time evolution of the accrual of reward and the Gaussian free field associated to the controlled Markov chain.

math.PR

Sequential Channel Synthesis

The channel synthesis problem has been widely investigated over the last decade. In this paper, we consider the sequential version in which the encoder and the decoder work in a sequential way. Under a mild assumption on the target joint distribution we provide a complete (single-letter) characterization of the solution for the point-to-point case, which shows that the canonical symbol-by-symbol mapping is not optimal in general, but is indeed optimal if we make some additional assumptions on the encoder and decoder. We also extend this result to the broadcast scenario and the interactive communication scenario. We provide bounds in the broadcast setting and a complete characterization of the solution under a mild condition on the target joint distribution in the interactive communication case. Our proofs are based on a Rényi entropy method.

cs.IT

Unifying the Brascamp-Lieb Inequality and the Entropy Power Inequality

The entropy power inequality (EPI) and the Brascamp-Lieb inequality (BLI) are fundamental inequalities concerning the differential entropies of linear transformations of random vectors. The EPI provides lower bounds for the differential entropy of linear transformations of random vectors with independent components. The BLI, on the other hand, provides upper bounds on the differential entropy of a random vector in terms of the differential entropies of some of its linear transformations. In this paper, we define a family of entropy functionals, which we show are subadditive. We then establish that Gaussians are extremal for these functionals by mimicking the idea in Geng and Nair (2014). As a consequence, we obtain a new entropy inequality that generalizes both the BLI and EPI. By considering a variety of independence relations among the components of the random vectors appearing in these functionals, we also obtain families of inequalities that lie between the EPI and the BLI.

cs.IT

Distributed Compression of Graphical Data

In contrast to time series, graphical data is data indexed by the vertices and edges of a graph. Modern applications such as the internet, social networks, genomics and proteomics generate graphical data, often at large scale. The large scale argues for the need to compress such data for storage and subsequent processing. Since this data might have several components available in different locations, it is also important to study distributed compression of graphical data. In this paper, we derive a rate region for this problem which is a counterpart of the Slepian-Wolf theorem. We characterize the rate region when the statistical description of the distributed graphical data can be modeled as being one of two types - as a member of a sequence of marked sparse Erdos-Renyi ensembles or as a member of a sequence of marked configuration model ensembles. Our results are in terms of a generalization of the notion of entropy introduced by Bordenave and Caputo in the study of local weak limits of sparse graphs. Furthermore, we give a generalization of this result for Erdos-Renyi and configuration model ensembles with more than two sources.

cs.IT

A Universal Lossless Compression Method applicable to Sparse Graphs and Heavy-Tailed Sparse Graphs

Graphical data arises naturally in several modern applications, including but not limited to internet graphs, social networks, genomics and proteomics. The typically large size of graphical data argues for the importance of designing universal compression methods for such data. In most applications, the graphical data is sparse, meaning that the number of edges in the graph scales more slowly than $n^2$, where $n$ denotes the number of vertices. Although in some applications the number of edges scales linearly with $n$, in others the number of edges is much smaller than $n^2$ but appears to scale superlinearly with $n$. We call the former sparse graphs and the latter heavy-tailed sparse graphs. In this paper we introduce a universal lossless compression method which is simultaneously applicable to both classes. We do this by employing the local weak convergence framework for sparse graphs and the sparse graphon framework for heavy-tailed sparse graphs.

cs.IT

Graphs of Joint Types, Noninteractive Simulation, and Stronger Hypercontractivity

In this paper, we study the type graph, namely, a bipartite graph induced by a joint type. We investigate the maximum edge density of induced bipartite subgraphs of this graph having a number of vertices on each side on an exponential scale in the length $n$ of the type. This can be seen as an isoperimetric problem. We provide asymptotically sharp bounds for the exponent of the maximum edge density as the length of the type goes to infinity. We also study the biclique rate region of the type graph, which is defined as the set of $(R_{1},R_{2})$ such that there exists a biclique of the type graph which has respectively $2^{nR_{1}}$ and $2^{nR_{2}}$ vertices on the two sides. We provide asymptotically sharp bounds for the biclique rate region as well. We then discuss the connections of these results to noninteractive simulation and hypercontractivity inequalities. Furthermore, as an application of our results, a new outer bound for the zero-error capacity region of the binary adder channel is provided, which improves the previously best known bound, due to Austrin, Kaski, Koivisto, and Nederlof. Our proofs in this paper are based on the method of types and linear algebra.

cs.IT

Mechanism Design for Cumulative Prospect Theoretic Agents: A General Framework and the Revelation Principle

This paper initiates a discussion of mechanism design when the participating agents exhibit preferences that deviate from expected utility theory (EUT). In particular, we consider mechanism design for systems where the agents are modeled as having cumulative prospect theory (CPT) preferences, which is a generalization of EUT preferences. We point out some of the key modifications needed in the theory of mechanism design that arise from agents having CPT preferences and some of the shortcomings of the classical mechanism design framework. In particular, we show that the revelation principle, which has traditionally played a fundamental role in mechanism design, does not continue to hold under CPT. We develop an appropriate framework that we call mediated mechanism design which allows us to recover the revelation principle for CPT agents. We conclude with some interesting directions for future work.

cs.GT

Nash equilibrium structure of Cox process Hotelling games

We study an N-player game where a pure action of each player is to select a non-negative function on a Polish space supporting a finite diffuse measure, subject to a finite constraint on the integral of the function. This function is used to define the intensity of a Poisson point process on the Polish space. The processes are independent over the players, and the value to a player is the measure of the union of its open Voronoi cells in the superposition point process. Under randomized strategies, the process of points of a player is thus a Cox process, and the nature of competition between the players is akin to that in Hotelling competition games. We characterize when such a game admits Nash equilibria and prove that when a Nash equilibrium exists, it is unique and comprised of pure strategies that are proportional in the same proportions as the total intensities. We give examples of such games where Nash equilibria do not exist. A better understanding of the criterion for the existence of Nash equilibria remains an intriguing open problem.

math.PR

Learning in Games with Cumulative Prospect Theoretic Preferences

We consider repeated games where the players behave according to cumulative prospect theory (CPT). We show that, when the players have calibrated strategies and behave according to CPT, the natural analog of the notion of correlated equilibrium in the CPT case, as defined by Keskin, is not enough to capture all subsequential limits of the empirical distribution of action play. We define the notion of a mediated CPT correlated equilibrium via an extension of the stage game to a so-called mediated game. We then show, along the lines of the result of Foster and Vohra about convergence to the set of correlated equilibria when the players behave according to expected utility theory that, in the CPT case, under calibrated learning the empirical distribution of action play converges to the set of all mediated CPT correlated equilibria. We also show that, in general, the set of CPT correlated equilibria is not approachable in the Blackwell approachability sense. We observe that a mediated game is a specific type of a game with communication, as introduced by Myerson, and as a consequence we get that the revelation principle does not hold under CPT.

cs.GT

A Deterministic Algorithm for the Capacity of Finite-State Channels

We propose two modified versions of the classical gradient ascent method to compute the capacity of finite-state channels with Markovian inputs. For the case that the channel mutual information is strongly concave in a parameter taking values in a compact convex subset of some Euclidean space, our first algorithm proves to achieve polynomial accuracy in polynomial time and, moreover, for some special families of finite-state channels our algorithm can achieve exponential accuracy in polynomial time under some technical conditions. For the case that the channel mutual information may not be strongly concave, our second algorithm proves to be at least locally convergent.

cs.IT

Black-Box Strategies and Equilibrium for Games with Cumulative Prospect Theoretic Players

The betweenness property of preference relations states that a probability mixture of two lotteries should lie between them in preference. It is a weakened form of the independence property and hence satisfied in expected utility theory (EUT). Experimental violations of betweenness are well-documented and several preference theories, notably cumulative prospect theory (CPT), do not satisfy betweenness. We prove that CPT preferences satisfy betweenness if and only if they conform with EUT preferences. In game theory, lack of betweenness in the players' preference relations makes it essential to distinguish between the two interpretations of a mixed action by a player - conscious randomizations by the player and the uncertainty in the beliefs of the opponents. We elaborate on this distinction and study its implication for the definition of Nash equilibrium. This results in four different notions of equilibrium, with pure and mixed action Nash equilibrium being two of them. We dub the other two pure and mixed black-box strategy Nash equilibrium respectively. We resolve the issue of existence of such equilibria and examine how these different notions of equilibrium compare with each other.

econ.TH