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Vered Shwartz

Publications and source records attributed to Vered Shwartz.

At least 37 records · Page 2Linked to original sources

SPIKE-RL: Video-LLMs meet Bayesian Surprise

Real-world videos often show routine activities punctuated by memorable, surprising events. However, most Video-LLMs process videos by sampling frames uniformly, likely missing critical moments that define a video's narrative. We introduce SPIKE, an inference-time framework that quantifies Bayesian Surprise as the belief update triggered by new visual evidence in the video stream, identifying moments where new visual evidence conflicts with prior beliefs. SPIKE effectively localizes surprise in videos, strongly correlated with humans on positive (FunQA) and negative (Oops!) surprise benchmarks. Since the beliefs of zero-shot Video-LLMs are often suboptimal, we develop SPIKE-RL, which leverages GRPO to optimize belief hypotheses based on a reward signal from the video caption. SPIKE and SPIKE-RL guide query-agnostic surprise-weighted frame sampling, which allocates more frames to interesting moments in the video. With this strategy, we achieve consistent performance gains on five downstream benchmarks over uniform sampling. By enabling Video-LLMs to track beliefs and register surprise, our work paves the way for more robust models that can revise their understanding in response to new information.

cs.CV↗

Bridging Information Gaps with Comprehensive Answers: Improving the Diversity and Informativeness of Follow-Up Questions

Generating diverse follow-up questions that uncover missing information remains challenging for conversational agents, particularly when they run on small, locally hosted models. To address this, we develop an information-gap-driven knowledge distillation pipeline in which a teacher LLM generates a comprehensive answer, contrasts it with the initial answer to identify information gaps, and formulates gap-bridging follow-up questions. Using this pipeline, we augment the existing FollowupQG dataset tenfold. We then fine-tune smaller student models on the augmented dataset to distill the teacher's knowledge. Experiments with selected teacher-student model pairs show that fine-tuned students achieve significantly higher informativeness and diversity than variations trained on the original dataset. These findings indicate that our pipeline, which mirrors the human cognitive process of information seeking, provides an efficient distillation channel from state-of-the-art LLMs to smaller models, enabling resource-constrained conversational systems to generate more diverse and informative follow-up questions.

cs.CL↗

Response Wide Shut? Surprising Observations in Basic Vision Language Model Capabilities

Vision-language Models (VLMs) have emerged as general-purpose tools for addressing a variety of complex computer vision problems. Such models have been shown to be highly capable, but, at the same time, lacking some basic visual understanding skills. In this paper, we set out to understand the limitations of SoTA VLMs on fundamental visual tasks by constructing a series of tests that probe which components of design, specifically, may be lacking. Importantly, we go significantly beyond the current benchmarks, which simply measure the final performance of VLM response, by also comparing and contrasting it to the performance of probes trained directly on features obtained from the visual encoder, intermediate vision-language projection and LLM-decoder output. In doing so, we uncover shortcomings in VLMs and make a number of important observations about their capabilities, robustness and how they process visual information. We hope our insights will guide progress in further improving VLMs.

cs.LG↗

CulturalBench: A Robust, Diverse, and Challenging Cultural Benchmark by Human-AI CulturalTeaming

Robust, diverse, and challenging cultural knowledge benchmarks are essential for measuring our progress towards making LMs that are helpful across diverse cultures. We introduce CulturalBench: a set of 1,696 human-written and human-verified questions to assess LMs' cultural knowledge, covering 45 global regions including underrepresented ones like Bangladesh, Zimbabwe, and Peru. Questions are each verified by five independent annotators and span 17 diverse topics ranging from food preferences to greeting etiquette. We construct CulturalBench using methods inspired by Human-AI Red-Teaming. Compared to human performance (92.4% accuracy), the hard version of CulturalBench is challenging even for the best-performing frontier LMs, ranging from 28.7% to 61.5% in accuracy. We find that LMs often struggle with tricky questions that have multiple correct answers (e.g., What utensils do the Chinese usually use?), revealing a tendency to overfit to a single answer. Our results indicate that GPT-4o substantially outperform other models across cultures, besting local providers (e.g., Mistral on European culture and DeepSeek on Chinese culture). Across the board, models under-perform on questions related to North Africa, South America and Middle East.

cs.CL↗

Aligning Generalisation Between Humans and Machines

Recent advances in AI -- including generative approaches -- have resulted in technology that can support humans in scientific discovery and forming decisions, but may also disrupt democracies and target individuals. The responsible use of AI and its participation in human-AI teams increasingly shows the need for AI alignment, that is, to make AI systems act according to our preferences. A crucial yet often overlooked aspect of these interactions is the different ways in which humans and machines generalise. In cognitive science, human generalisation commonly involves abstraction and concept learning. In contrast, AI generalisation encompasses out-of-domain generalisation in machine learning, rule-based reasoning in symbolic AI, and abstraction in neurosymbolic AI. In this perspective paper, we combine insights from AI and cognitive science to identify key commonalities and differences across three dimensions: notions of, methods for, and evaluation of generalisation. We map the different conceptualisations of generalisation in AI and cognitive science along these three dimensions and consider their role for alignment in human-AI teaming. This results in interdisciplinary challenges across AI and cognitive science that must be tackled to provide a foundation for effective and cognitively supported alignment in human-AI teaming scenarios.

cs.AI↗

Is It Bad to Work All the Time? Cross-Cultural Evaluation of Social Norm Biases in GPT-4

LLMs have been demonstrated to align with the values of Western or North American cultures. Prior work predominantly showed this effect through leveraging surveys that directly ask (originally people and now also LLMs) about their values. However, it is hard to believe that LLMs would consistently apply those values in real-world scenarios. To address that, we take a bottom-up approach, asking LLMs to reason about cultural norms in narratives from different cultures. We find that GPT-4 tends to generate norms that, while not necessarily incorrect, are significantly less culture-specific. In addition, while it avoids overtly generating stereotypes, the stereotypical representations of certain cultures are merely hidden rather than suppressed in the model, and such stereotypes can be easily recovered. Addressing these challenges is a crucial step towards developing LLMs that fairly serve their diverse user base.

cs.CL↗

Team ACK at SemEval-2025 Task 2: Beyond Word-for-Word Machine Translation for English-Korean Pairs

Translating knowledge-intensive and entity-rich text between English and Korean requires transcreation to preserve language-specific and cultural nuances beyond literal, phonetic or word-for-word conversion. We evaluate 13 models (LLMs and MT models) using automatic metrics and human assessment by bilingual annotators. Our findings show LLMs outperform traditional MT systems but struggle with entity translation requiring cultural adaptation. By constructing an error taxonomy, we identify incorrect responses and entity name errors as key issues, with performance varying by entity type and popularity level. This work exposes gaps in automatic evaluation metrics and hope to enable future work in completing culturally-nuanced machine translation.

cs.CL↗

Black Swan: Abductive and Defeasible Video Reasoning in Unpredictable Events

The commonsense reasoning capabilities of vision-language models (VLMs), especially in abductive reasoning and defeasible reasoning, remain poorly understood. Most benchmarks focus on typical visual scenarios, making it difficult to discern whether model performance stems from keen perception and reasoning skills, or reliance on pure statistical recall. We argue that by focusing on atypical events in videos, clearer insights can be gained on the core capabilities of VLMs. Explaining and understanding such out-of-distribution events requires models to extend beyond basic pattern recognition and regurgitation of their prior knowledge. To this end, we introduce BlackSwanSuite, a benchmark for evaluating VLMs' ability to reason about unexpected events through abductive and defeasible tasks. Our tasks artificially limit the amount of visual information provided to models while questioning them about hidden unexpected events, or provide new visual information that could change an existing hypothesis about the event. We curate a comprehensive benchmark suite comprising over 3,800 MCQ, 4,900 generative and 6,700 yes/no questions, spanning 1,655 videos. After extensively evaluating various state-of-the-art VLMs, including GPT-4o and Gemini 1.5 Pro, as well as open-source VLMs such as LLaVA-Video, we find significant performance gaps of up to 32% from humans on these tasks. Our findings reveal key limitations in current VLMs, emphasizing the need for enhanced model architectures and training strategies. Our data and leaderboard is available at blackswan.cs.ubc.ca.

cs.CV↗

Game Plot Design with an LLM-powered Assistant: An Empirical Study with Game Designers

We introduce GamePlot, an LLM-powered assistant that supports game designers in crafting immersive narratives for turn-based games, and allows them to test these games through a collaborative game play and refine the plot throughout the process. Our user study with 14 game designers shows high levels of both satisfaction with the generated game plots and sense of ownership over the narratives, but also reconfirms that LLM are limited in their ability to generate complex and truly innovative content. We also show that diverse user populations have different expectations from AI assistants, and encourage researchers to study how tailoring assistants to diverse user groups could potentially lead to increased job satisfaction and greater creativity and innovation over time.

cs.CL↗

MCPDial: A Minecraft Persona-driven Dialogue Dataset

We propose a novel approach that uses large language models (LLMs) to generate persona-driven conversations between Players and Non-Player Characters (NPC) in games. Showcasing the application of our methodology, we introduce the Minecraft Persona-driven Dialogue dataset (MCPDial). Starting with a small seed of expert-written conversations, we employ our method to generate hundreds of additional conversations. Each conversation in the dataset includes rich character descriptions of the player and NPC. The conversations are long, allowing for in-depth and extensive interactions between the player and NPC. MCPDial extends beyond basic conversations by incorporating canonical function calls (e.g. "Call find a resource on iron ore") between the utterances. Finally, we conduct a qualitative analysis of the dataset to assess its quality and characteristics.

cs.CL↗

Empowering Air Travelers: A Chatbot for Canadian Air Passenger Rights

The Canadian air travel sector has seen a significant increase in flight delays, cancellations, and other issues concerning passenger rights. Recognizing this demand, we present a chatbot to assist passengers and educate them about their rights. Our system breaks a complex user input into simple queries which are used to retrieve information from a collection of documents detailing air travel regulations. The most relevant passages from these documents are presented along with links to the original documents and the generated queries, enabling users to dissect and leverage the information for their unique circumstances. The system successfully overcomes two predominant challenges: understanding complex user inputs, and delivering accurate answers, free of hallucinations, that passengers can rely on for making informed decisions. A user study comparing the chatbot to a Google search demonstrated the chatbot's usefulness and ease of use. Beyond the primary goal of providing accurate and timely information to air passengers regarding their rights, we hope that this system will also enable further research exploring the tradeoff between the user-friendly conversational interface of chatbots and the accuracy of retrieval systems.

cs.CL↗

Locating Information Gaps and Narrative Inconsistencies Across Languages: A Case Study of LGBT People Portrayals on Wikipedia

To explain social phenomena and identify systematic biases, much research in computational social science focuses on comparative text analyses. These studies often rely on coarse corpus-level statistics or local word-level analyses, mainly in English. We introduce the InfoGap method -- an efficient and reliable approach to locating information gaps and inconsistencies in articles at the fact level, across languages. We evaluate InfoGap by analyzing LGBT people's portrayals, across 2.7K biography pages on English, Russian, and French Wikipedias. We find large discrepancies in factual coverage across the languages. Moreover, our analysis reveals that biographical facts carrying negative connotations are more likely to be highlighted in Russian Wikipedia. Crucially, InfoGap both facilitates large scale analyses, and pinpoints local document- and fact-level information gaps, laying a new foundation for targeted and nuanced comparative language analysis at scale.

cs.CL↗

Efficiently Identifying Low-Quality Language Subsets in Multilingual Datasets: A Case Study on a Large-Scale Multilingual Audio Dataset

Curating datasets that span multiple languages is challenging. To make the collection more scalable, researchers often incorporate one or more imperfect classifiers in the process, like language identification models. These models, however, are prone to failure, resulting in some language subsets being unreliable for downstream tasks. We introduce a statistical test, the Preference Proportion Test, for identifying such unreliable subsets. By annotating only 20 samples for a language subset, we're able to identify systematic transcription errors for 10 language subsets in a recent large multilingual transcribed audio dataset, X-IPAPack (Zhu et al., 2024). We find that filtering this low-quality data out when training models for the downstream task of phonetic transcription brings substantial benefits, most notably a 25.7% relative improvement on transcribing recordings in out-of-distribution languages. Our method lays a path forward for systematic and reliable multilingual dataset auditing.

cs.CL↗

From Local Concepts to Universals: Evaluating the Multicultural Understanding of Vision-Language Models

Despite recent advancements in vision-language models, their performance remains suboptimal on images from non-western cultures due to underrepresentation in training datasets. Various benchmarks have been proposed to test models' cultural inclusivity, but they have limited coverage of cultures and do not adequately assess cultural diversity across universal as well as culture-specific local concepts. To address these limitations, we introduce the GlobalRG benchmark, comprising two challenging tasks: retrieval across universals and cultural visual grounding. The former task entails retrieving culturally diverse images for universal concepts from 50 countries, while the latter aims at grounding culture-specific concepts within images from 15 countries. Our evaluation across a wide range of models reveals that the performance varies significantly across cultures -- underscoring the necessity for enhancing multicultural understanding in vision-language models.

cs.CL↗

CulturalTeaming: AI-Assisted Interactive Red-Teaming for Challenging LLMs' (Lack of) Multicultural Knowledge

Frontier large language models (LLMs) are developed by researchers and practitioners with skewed cultural backgrounds and on datasets with skewed sources. However, LLMs' (lack of) multicultural knowledge cannot be effectively assessed with current methods for developing benchmarks. Existing multicultural evaluations primarily rely on expensive and restricted human annotations or potentially outdated internet resources. Thus, they struggle to capture the intricacy, dynamics, and diversity of cultural norms. LLM-generated benchmarks are promising, yet risk propagating the same biases they are meant to measure. To synergize the creativity and expert cultural knowledge of human annotators and the scalability and standardizability of LLM-based automation, we introduce CulturalTeaming, an interactive red-teaming system that leverages human-AI collaboration to build truly challenging evaluation dataset for assessing the multicultural knowledge of LLMs, while improving annotators' capabilities and experiences. Our study reveals that CulturalTeaming's various modes of AI assistance support annotators in creating cultural questions, that modern LLMs fail at, in a gamified manner. Importantly, the increased level of AI assistance (e.g., LLM-generated revision hints) empowers users to create more difficult questions with enhanced perceived creativity of themselves, shedding light on the promises of involving heavier AI assistance in modern evaluation dataset creation procedures. Through a series of 1-hour workshop sessions, we gather CULTURALBENCH-V0.1, a compact yet high-quality evaluation dataset with users' red-teaming attempts, that different families of modern LLMs perform with accuracy ranging from 37.7% to 72.2%, revealing a notable gap in LLMs' multicultural proficiency.

cs.CL↗

Stance Reasoner: Zero-Shot Stance Detection on Social Media with Explicit Reasoning

Social media platforms are rich sources of opinionated content. Stance detection allows the automatic extraction of users' opinions on various topics from such content. We focus on zero-shot stance detection, where the model's success relies on (a) having knowledge about the target topic; and (b) learning general reasoning strategies that can be employed for new topics. We present Stance Reasoner, an approach to zero-shot stance detection on social media that leverages explicit reasoning over background knowledge to guide the model's inference about the document's stance on a target. Specifically, our method uses a pre-trained language model as a source of world knowledge, with the chain-of-thought in-context learning approach to generate intermediate reasoning steps. Stance Reasoner outperforms the current state-of-the-art models on 3 Twitter datasets, including fully supervised models. It can better generalize across targets, while at the same time providing explicit and interpretable explanations for its predictions.

cs.CL↗

Small But Funny: A Feedback-Driven Approach to Humor Distillation

The emergence of Large Language Models (LLMs) has brought to light promising language generation capabilities, particularly in performing tasks like complex reasoning and creative writing. Consequently, distillation through imitation of teacher responses has emerged as a popular technique to transfer knowledge from LLMs to more accessible, Small Language Models (SLMs). While this works well for simpler tasks, there is a substantial performance gap on tasks requiring intricate language comprehension and creativity, such as humor generation. We hypothesize that this gap may stem from the fact that creative tasks might be hard to learn by imitation alone and explore whether an approach, involving supplementary guidance from the teacher, could yield higher performance. To address this, we study the effect of assigning a dual role to the LLM - as a "teacher" generating data, as well as a "critic" evaluating the student's performance. Our experiments on humor generation reveal that the incorporation of feedback significantly narrows the performance gap between SLMs and their larger counterparts compared to merely relying on imitation. As a result, our research highlights the potential of using feedback as an additional dimension to data when transferring complex language abilities via distillation.

cs.CL↗

CASE: Commonsense-Augmented Score with an Expanded Answer Space

LLMs have demonstrated impressive zero-shot performance on NLP tasks thanks to the knowledge they acquired in their training. In multiple-choice QA tasks, the LM probabilities are used as an imperfect measure of the plausibility of each answer choice. One of the major limitations of the basic score is that it treats all words as equally important. We propose CASE, a Commonsense-Augmented Score with an Expanded Answer Space. CASE addresses this limitation by assigning importance weights for individual words based on their semantic relations to other words in the input. The dynamic weighting approach outperforms basic LM scores, not only because it reduces noise from unimportant words, but also because it informs the model of implicit commonsense knowledge that may be useful for answering the question. We then also follow prior work in expanding the answer space by generating lexically-divergent answers that are conceptually-similar to the choices. When combined with answer space expansion, our method outperforms strong baselines on 5 commonsense benchmarks. We further show these two approaches are complementary and may be especially beneficial when using smaller LMs.

cs.CL↗