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Vernon Toh

Publications and source records attributed to Vernon Toh.

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MNIST-PRO: MNIST is Back as a Partially Observable World for AI Agents

AI agents in partially observable environments need to coordinate active sensing with working memory to maintain an evolving perceptual state. However, existing benchmarks struggle to isolate this perceptual-state construction and interpretation capability because they introduce physical and control complexities. We address this with MNIST-PRO, a benchmark that isolates agentic perception by converting MNIST digit recognition into a sequential, glimpse-based search task with lookback constraints. We evaluate ten multimodal models across four memory representations, including raw visual history, textual states, structured metric grid maps, and a consolidated visual canvas. While models excel under full observability, partial observability exposes a clear performance gap. We identify three distinct bottlenecks. First, perceptual-state construction and interpretation present a challenge, as agents struggle to integrate fragmented glimpses. Second, agents often stop exploring before they see the full sequence. Third, models often fail to revise early, incorrect beliefs even when faced with subsequent contradictory evidence. These results show that simply acquiring visual evidence is not enough. Agents must also be able to build and update a reliable perceptual state.

cs.AI

ScrambleToolBench: Agents Search Exhaustively Even When Their Own Map Points to the Next Step

To operate robustly in open-world environments, autonomous agents should be able to infer the behavior of unfamiliar systems through interaction alone, even in the absence of documentation. However, existing tool-use benchmarks expose semantic tool schemas in static environments, allowing agents to rely on prior knowledge rather than autonomous discovery. To address this limitation, we introduce ScrambleToolBench, an interactive terminal benchmark designed to isolate behavioral reasoning. By removing semantic cues and enforcing a continuous task curriculum, the benchmark requires agents to uncover hidden tool behaviors entirely through trial-and-error interaction. The benchmark further introduces dynamic challenges, including mapping drift, stochastic action failures, and temporal execution windows, to evaluate whether agents can revise and adapt their hypotheses as the environment changes. Our evaluation of state-of-the-art language models reveals that successful initial discovery does not translate into robust adaptation. When faced with structural changes such as mapping drift, agents fail to use deductive strategies such as cycle tracing, and instead exhibit belief inertia or fall back to exhaustive search. Increasing test-time reasoning only amplifies this expensive brute-force search rather than enabling deductive recovery. While equipping agents with persistent memory reduces compounding errors, they remain unable to efficiently infer structural changes, highlighting a gap in current agent reasoning.

cs.CL

GRAIL: Gradient-Reweighted Advantages for Reinforcement Learning with Verifiable Rewards

Reinforcement learning with verifiable rewards (e.g. GRPO) is now a common way to improve mathematical reasoning in Large Language Models (LLMs). However, current methods usually broadcast one sequence-level advantage to all tokens, or use costly process reward models (PRMs) for step-level supervision. Uniform advantage distribution assumes that all tokens contribute equally to the final reward. This dilutes the gradient signal, since flawed reasoning steps and filler words are updated as strongly as valid logical inferences. To address this, we introduce Gradient-Reweighted Advantage (GRAIL), an intrinsic token-wise advantage reweighting method. GRAIL uses gradient-activation saliency to place more weight on tokens that are more locally sensitive to the final answer. Evaluations across five models from the Qwen3, R1-distilled and OctoThinker families show that GRAIL consistently outperforms GRPO. GRAIL achieved an average improvement of 3.60% in accuracy and 3.05% in Pass@3, demonstrating that fine-grained reasoning alignment can be achieved without process-level supervision.

cs.CL

Training Vision-Language Process Reward Models for Test-Time Scaling in Multimodal Reasoning: Key Insights and Lessons Learned

Process Reward Models (PRMs) provide step-level supervision that improves the reliability of reasoning in large language models. While PRMs have been extensively studied in text-based domains, their extension to Vision Language Models (VLMs) remains limited. Existing Vision-Language PRMs (VL-PRMs) rely on Monte Carlo Tree Search (MCTS) for data construction, which can often produce noisy supervision signals and limit generalization across tasks. In this work, we aim to elucidate the design space of VL-PRMs by exploring diverse strategies for dataset construction, training, and test-time scaling. First, we introduce a hybrid data synthesis framework that combines MCTS with judgments from a strong VLM, producing more accurate step-level labels. Second, we propose perception-focused supervision, enabling our PRM to explicitly detect errors at the visual grounding stage of reasoning. Third, we systematically evaluate multiple test-time scaling strategies, showing that our PRMs can reliably guide VLMs toward more accurate solutions. Our experiments covering five diverse multimodal benchmarks (MMMU, PuzzleVQA, AlgoPuzzleVQA, MathVista, and MathVision) reveal several key insights: (i) VL-PRMs when used as Outcome Reward Models (ORMs) during test-time scaling (TTS) can outperform VL-PRM guided process step selection, (ii) smaller VL-PRMs can match or even surpass larger ones in detecting process errors, (iii) VL-PRMs uncover latent reasoning abilities in stronger VLM backbones, (iv) perception-level supervision leads to significant gains in test-time scaling, and (v) TTS performance of different policies improve on advanced math reasoning datasets despite not training VL-PRMs on such datasets. We hope our work will motivate further research and support the advancement of VLMs.

cs.AI

Lessons from Training Grounded LLMs with Verifiable Rewards

Generating grounded and trustworthy responses remains a key challenge for large language models (LLMs). While retrieval-augmented generation (RAG) with citation-based grounding holds promise, instruction-tuned models frequently fail even in straightforward scenarios: missing explicitly stated answers, citing incorrectly, or refusing when evidence is available. In this work, we explore how reinforcement learning (RL) and internal reasoning can enhance grounding in LLMs. We use the GRPO (Group Relative Policy Optimization) method to train models using verifiable outcome-based rewards targeting answer correctness, citation sufficiency, and refusal quality, without requiring gold reasoning traces or expensive annotations. Through comprehensive experiments across ASQA, QAMPARI, ELI5, and ExpertQA we show that reasoning-augmented models significantly outperform instruction-only variants, especially in handling unanswerable queries and generating well-cited responses. A two-stage training setup, first optimizing answer and citation behavior and then refusal, further improves grounding by stabilizing the learning signal. Additionally, we revisit instruction tuning via GPT-4 distillation and find that combining it with GRPO enhances performance on long-form, generative QA tasks. Overall, our findings highlight the value of reasoning, stage-wise optimization, and outcome-driven RL for building more verifiable and reliable LLMs.

cs.CL

Emma-X: An Embodied Multimodal Action Model with Grounded Chain of Thought and Look-ahead Spatial Reasoning

Traditional reinforcement learning-based robotic control methods are often task-specific and fail to generalize across diverse environments or unseen objects and instructions. Visual Language Models (VLMs) demonstrate strong scene understanding and planning capabilities but lack the ability to generate actionable policies tailored to specific robotic embodiments. To address this, Visual-Language-Action (VLA) models have emerged, yet they face challenges in long-horizon spatial reasoning and grounded task planning. In this work, we propose the Embodied Multimodal Action Model with Grounded Chain of Thought and Look-ahead Spatial Reasoning, Emma-X. Emma-X leverages our constructed hierarchical embodiment dataset based on BridgeV2, containing 60,000 robot manipulation trajectories auto-annotated with grounded task reasoning and spatial guidance. Additionally, we introduce a trajectory segmentation strategy based on gripper states and motion trajectories, which can help mitigate hallucination in grounding subtask reasoning generation. Experimental results demonstrate that Emma-X achieves superior performance over competitive baselines, particularly in real-world robotic tasks requiring spatial reasoning.

cs.RO