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Vianney Perchet

Publications and source records attributed to Vianney Perchet.

At least 37 records · Page 2Linked to original sources

Learning to Allocate Resources with Censored Feedback

We study the online resource allocation problem in which at each round, a budget $B$ must be allocated across $K$ arms under censored feedback. An arm yields a reward if and only if two conditions are satisfied: (i) the arm is activated according to an arm-specific Bernoulli random variable with unknown parameter, and (ii) the allocated budget exceeds a random threshold drawn from a parametric distribution with unknown parameter. Over $T$ rounds, the learner must jointly estimate the unknown parameters and allocate the budget so as to maximize cumulative reward facing the exploration--exploitation trade-off. We prove an information-theoretic regret lower bound $Ω(T^{1/3})$, demonstrating the intrinsic difficulty of the problem. We then propose RA-UCB, an optimistic algorithm that leverages non-trivial parameter estimation and confidence bounds. When the budget $B$ is known at the beginning of each round, RA-UCB achieves a regret of order $\widetilde{\mathcal{O}}(\sqrt{T})$, and even $\mathcal{O}(\mathrm{poly}\text{-}\log T)$ under stronger assumptions. As for unknown, round dependent budget, we introduce MG-UCB, which allows within-round switching and infinitesimal allocations, and matches the regret guarantees of RA-UCB. We then validate our theoretical results through experiments on real-world datasets.

cs.LG↗

Optimal matching under size priority

Past studies on the local limit of maximal weight matchings in edge-weighted large random graphs rely fundamentally on the assumption that the weights are atomless, which ensures that the maximal weight matching is unique. This excludes de facto maximal size matchings that correspond to equal edge-weights. In this work, we overcome this difficulty by assigning i.i.d.~atomless weights to edges and choosing the maximal size matching that maximises the weight. We call these doubly constrained matchings \emph{optimal matchings}. The natural generalisation of optimal matchings for infinite unimodular random graphs are unimodular matchings of maximal density at the root that maximise the expected weight at the root when it is matched. For unimodular Bienaymé-Galton-Watson (UBGW) trees and for a broad class of weight distributions, we show existence and uniqueness in law of such matchings. We also prove that if a sequence of finite random weighted graphs converges locally to an UBGW tree with i.i.d.~weights, then there exists a sequence of matchings on the finite graphs that converges locally to the optimal matching on the limiting tree. Finally, we identify a regime, depending only on the offspring distribution of the limiting tree, in which correlations between edge states in the optimal matching decay exponentially with their graph distance. In this regime, we strengthen the previous convergence to the convergence of optimal matchings of the finite graphs. As a by-product, we can explicitly compute the asymptotic densities of edges that belong to all maximal-density matchings, and of edges that belong to none.

math.PR↗

The Price of Opportunity Fairness in Matroid Allocation Problems

We consider matroid allocation problems under opportunity fairness constraints: resources need to be allocated to a set of agents under matroid constraints (which include classical problems such as bipartite matching). Agents are divided into $C$ groups according to a sensitive attribute, and an allocation is opportunity-fair if each group receives the same share proportional to the maximum feasible allocation it could achieve in isolation. We study the Price of Fairness (PoF), i.e., the ratio between maximum size allocations and maximum size opportunity-fair allocations. We first provide a characterization of the PoF leveraging the underlying polymatroid structure of the allocation problem. Based on this characterization, we prove bounds on the PoF in various settings from fully adversarial (worst-case) to fully random. Notably, one of our main results considers an arbitrary matroid structure with agents randomly divided into groups. In this setting, we prove a PoF bound as a function of the (relative) size of the largest group. Our result implies that, as long as there is no dominant group (i.e., the largest group is not too large), opportunity fairness constraints do not induce any loss of social welfare (defined as the allocation size). Overall, our results give insights into which aspects of the problem's structure affect the trade-off between opportunity fairness and social welfare.

cs.GT↗

Stable Matching with Ties: Approximation Ratios and Learning

We study matching markets with ties, where workers on one side of the market may have tied preferences over jobs, determined by their matching utilities. Unlike classical two-sided markets with strict preferences, no single stable matching exists that is utility-maximizing for all workers. To address this challenge, we introduce the \emph{Optimal Stable Share} (OSS)-ratio, which measures the ratio of a worker's maximum achievable utility in any stable matching to their utility in a given matching. We prove that distributions over only stable matchings can incur linear utility losses, i.e., an $Ω(N)$ OSS-ratio, where $N$ is the number of workers. To overcome this, we design an algorithm that efficiently computes a distribution over (possibly non-stable) matchings, achieving an asymptotically tight $O (\log N)$ OSS-ratio. When exact utilities are unknown, our second algorithm guarantees workers a logarithmic approximation of their optimal utility under bounded instability. Finally, we extend our offline approximation results to a bandit learning setting where utilities are only observed for matched pairs. In this setting, we consider worker-optimal stable regret, design an adaptive algorithm that smoothly interpolates between markets with strict preferences and those with statistical ties, and establish a lower bound revealing the fundamental trade-off between strict and tied preference regimes.

cs.GT↗

Comparing Uniform Price and Discriminatory Multi-Unit Auctions through Regret Minimization

Repeated multi-unit auctions, where a seller allocates multiple identical items over many rounds, are common mechanisms in electricity markets and treasury auctions. We compare the two predominant formats: uniform-price and discriminatory auctions, focusing on the perspective of a single bidder learning to bid against stochastic adversaries. We characterize the learning difficulty in each format, showing that the regret scales similarly for both auction formats under both full-information and bandit feedback, as $\tildeΘ ( \sqrt{T} )$ and $\tildeΘ ( T^{2/3} )$, respectively. However, analysis beyond worst-case regret reveals structural differences: uniform-price auctions may admit faster learning rates, with regret scaling as $\tildeΘ ( \sqrt{T} )$ in settings where discriminatory auctions remain at $\tildeΘ ( T^{2/3} )$. Finally, we provide a specific analysis for auctions in which the other participants are symmetric and have unit-demand, and show that in these instances, a similar regret rate separation appears.

cs.GT↗

Multi-Armed Bandits with Minimum Aggregated Revenue Constraints

We examine a multi-armed bandit problem with contextual information, where the objective is to ensure that each arm receives a minimum aggregated reward across contexts while simultaneously maximizing the total cumulative reward. This framework captures a broad class of real-world applications where fair revenue allocation is critical and contextual variation is inherent. The cross-context aggregation of minimum reward constraints, while enabling better performance and easier feasibility, introduces significant technical challenges -- particularly the absence of closed-form optimal allocations typically available in standard MAB settings. We design and analyze algorithms that either optimistically prioritize performance or pessimistically enforce constraint satisfaction. For each algorithm, we derive problem-dependent upper bounds on both regret and constraint violations. Furthermore, we establish a lower bound demonstrating that the dependence on the time horizon in our results is optimal in general and revealing fundamental limitations of the free exploration principle leveraged in prior work.

cs.LG↗

Dynamic online matching with budget refills

Inspired by sequential budgeted allocation problems, we study the online matching problem with budget refills. In this context, we consider an online bipartite graph $G=(U,V,E)$, where the nodes in $V$ are discovered sequentially and nodes in $U$ are known beforehand. Each $u\in U$ is endowed with a budget $b_{u,t}\in \mathbb{N}$ that dynamically evolves over time. Unlike the canonical setting, in many applications, the budget can be refilled from time to time, which leads to a much richer dynamic that we consider here. Intuitively, adding extra budgets in $U$ seems to ease the matching task, and our results support this intuition. In fact, for the stochastic framework considered where we studied the matching size built by Greedy algorithm on an Erdős-R{é}yni random graph, we showed that the matching size generated by Greedy converges with high probability to a solution of an explicit system of ODE. Moreover, under specific conditions, the competitive ratio (performance measure of the algorithm) can even tend to 1. For the adversarial part, where the graph considered is deterministic and the algorithm used is Balance, the $b$-matching bound holds when the refills are scarce. However, when refills are regular, our results suggest a potential improvement in algorithm performance. In both cases, Balance algorithm manages to reach the performance of the upper bound on the adversarial graphs considered.

cs.DS↗

Online matching on stochastic block model

While online bipartite matching has gained significant attention in recent years, existing analyses in stochastic settings fail to capture the performance of algorithms on heterogeneous graphs, such as those incorporating inter-group affinities or other social network structures. In this work, we address this gap by studying online bipartite matching within the stochastic block model (SBM). A fixed set of offline nodes is matched to a stream of online arrivals, with connections governed probabilistically by latent class memberships. We analyze two natural algorithms: a $\tt{Myopic}$ policy that greedily matches each arrival to the most compatible class, and the $\tt{Balance}$ algorithm, which accounts for both compatibility and remaining capacity. For the $\tt{Myopic}$ algorithm, we prove that the size of the matching converges, with high probability, to the solution of an ordinary differential equation (ODE), for which we provide a tractable approximation along with explicit error bounds. For the $\tt{Balance}$ algorithm, we demonstrate convergence of the matching size to a differential inclusion and derive an explicit limiting solution. Lastly, we explore the impact of estimating the connection probabilities between classes online, which introduces an exploration-exploitation trade-off.

cs.DS↗

Optimal Unimodular Matching

We consider sequences of finite weighted random graphs that converge locally to unimodular i.i.d. weighted random trees. When the weights are atomless, we prove that the matchings of maximal weight converge locally to a matching on the limiting tree. For this purpose, we introduce and study unimodular matchings on weighted unimodular random trees as well as a notion of optimality for these objects. In this context, we prove that, in law, there is a unique optimal unimodular matching for a given unimodular tree. We then prove that this law is the local limit of the sequence of matchings of maximal weight. Along the way, we also show that this law is characterised by an equation derived from a message passing algorithm.

math.PR↗

Improved Algorithms for Contextual Dynamic Pricing

In contextual dynamic pricing, a seller sequentially prices goods based on contextual information. Buyers will purchase products only if the prices are below their valuations. The goal of the seller is to design a pricing strategy that collects as much revenue as possible. We focus on two different valuation models. The first assumes that valuations linearly depend on the context and are further distorted by noise. Under minor regularity assumptions, our algorithm achieves an optimal regret bound of $\tilde{\mathcal{O}}(T^{2/3})$, improving the existing results. The second model removes the linearity assumption, requiring only that the expected buyer valuation is $β$-Hölder in the context. For this model, our algorithm obtains a regret $\tilde{\mathcal{O}}(T^{d+2β/d+3β})$, where $d$ is the dimension of the context space.

stat.ML↗

Pareto-Optimality, Smoothness, and Stochasticity in Learning-Augmented One-Max-Search

One-max search is a classic problem in online decision-making, in which a trader acts on a sequence of revealed prices and accepts one of them irrevocably to maximise its profit. The problem has been studied both in probabilistic and in worst-case settings, notably through competitive analysis, and more recently in learning-augmented settings in which the trader has access to a prediction on the sequence. However, existing approaches either lack smoothness, or do not achieve optimal worst-case guarantees: they do not attain the best possible trade-off between the consistency and the robustness of the algorithm. We close this gap by presenting the first algorithm that simultaneously achieves both of these important objectives. Furthermore, we show how to leverage the obtained smoothness to provide an analysis of one-max search in stochastic learning-augmented settings which capture randomness in both the observed prices and the prediction.

cs.DS↗

Strategic Multi-Armed Bandit Problems Under Debt-Free Reporting

We consider the classical multi-armed bandit problem, but with strategic arms. In this context, each arm is characterized by a bounded support reward distribution and strategically aims to maximize its own utility by potentially retaining a portion of its reward, and disclosing only a fraction of it to the learning agent. This scenario unfolds as a game over $T$ rounds, leading to a competition of objectives between the learning agent, aiming to minimize their regret, and the arms, motivated by the desire to maximize their individual utilities. To address these dynamics, we introduce a new mechanism that establishes an equilibrium wherein each arm behaves truthfully and discloses as much of its rewards as possible. With this mechanism, the agent can attain the second-highest average (true) reward among arms, with a cumulative regret bounded by $O(\log(T)/Δ)$ (problem-dependent) or $O(\sqrt{T\log(T)})$ (worst-case).

cs.LG↗

On Tradeoffs in Learning-Augmented Algorithms

The field of learning-augmented algorithms has gained significant attention in recent years. These algorithms, using potentially inaccurate predictions, must exhibit three key properties: consistency, robustness, and smoothness. In scenarios where distributional information about predictions is available, a strong expected performance is required. Typically, the design of these algorithms involves a natural tradeoff between consistency and robustness, and previous works aimed to achieve Pareto-optimal tradeoffs for specific problems. However, in some settings, this comes at the expense of smoothness. This paper demonstrates that certain problems involve multiple tradeoffs between consistency, robustness, smoothness, and average performance.

cs.DS↗

Improved learning rates in multi-unit uniform price auctions

Motivated by the strategic participation of electricity producers in electricity day-ahead market, we study the problem of online learning in repeated multi-unit uniform price auctions focusing on the adversarial opposing bid setting. The main contribution of this paper is the introduction of a new modeling of the bid space. Indeed, we prove that a learning algorithm leveraging the structure of this problem achieves a regret of $\tilde{O}(K^{4/3}T^{2/3})$ under bandit feedback, improving over the bound of $\tilde{O}(K^{7/4}T^{3/4})$ previously obtained in the literature. This improved regret rate is tight up to logarithmic terms. Inspired by electricity reserve markets, we further introduce a different feedback model under which all winning bids are revealed. This feedback interpolates between the full-information and bandit scenarios depending on the auctions' results. We prove that, under this feedback, the algorithm that we propose achieves regret $\tilde{O}(K^{5/2}\sqrt{T})$.

cs.GT↗

Prophet Inequalities: Competing with the Top $\ell$ Items is Easy

We explore a prophet inequality problem, where the values of a sequence of items are drawn i.i.d. from some distribution, and an online decision maker must select one item irrevocably. We establish that $\mathrm{CR}_{\ell}$ the worst-case competitive ratio between the expected optimal performance of an online decision maker compared to that of a prophet who uses the average of the top $\ell$ items is exactly the solution to an integral equation. This quantity $\mathrm{CR}_{\ell}$ is larger than $1-e^{-\ell}$. This implies that the bound converges exponentially fast to $1$ as $\ell$ grows. In particular for $\ell=2$, $\mathrm{CR}_{2} \approx 0.966$ which is much closer to $1$ than the classical bound of $0.745$ for $\ell=1$. Additionally, we prove asymptotic lower bounds for the competitive ratio of a more general scenario, where the decision maker is permitted to select $k$ items. This subsumes the $k$ multi-unit i.i.d. prophet problem and provides the current best asymptotic guarantees, as well as enables broader understanding in the more general framework. Finally, we prove a tight asymptotic competitive ratio when only static threshold policies are allowed.

cs.DS↗

Addressing Bias in Online Selection with Limited Budget of Comparisons

Consider a hiring process with candidates coming from different universities. It is easy to order candidates with the same background, yet it can be challenging to compare them otherwise. The latter case requires additional costly assessments, leading to a potentially high total cost for the hiring organization. Given an assigned budget, what would be an optimal strategy to select the most qualified candidate? We model the above problem as a multicolor secretary problem, allowing comparisons between candidates from distinct groups at a fixed cost. Our study explores how the allocated budget enhances the success probability of online selection algorithms.

cs.GT↗

Lookback Prophet Inequalities

Prophet inequalities are fundamental optimal stopping problems, where a decision-maker observes sequentially items with values sampled independently from known distributions, and must decide at each new observation to either stop and gain the current value or reject it irrevocably and move to the next step. This model is often too pessimistic and does not adequately represent real-world online selection processes. Potentially, rejected items can be revisited and a fraction of their value can be recovered. To analyze this problem, we consider general decay functions $D_1,D_2,\ldots$, quantifying the value to be recovered from a rejected item, depending on how far it has been observed in the past. We analyze how lookback improves, or not, the competitive ratio in prophet inequalities in different order models. We show that, under mild monotonicity assumptions on the decay functions, the problem can be reduced to the case where all the decay functions are equal to the same function $x \mapsto γx$, where $γ= \inf_{x>0} \inf_{j \geq 1} D_j(x)/x$. Consequently, we focus on this setting and refine the analyses of the competitive ratios, with upper and lower bounds expressed as increasing functions of $γ$.

cs.DS↗

DU-Shapley: A Shapley Value Proxy for Efficient Dataset Valuation

We consider the dataset valuation problem, that is, the problem of quantifying the incremental gain, to some relevant pre-defined utility of a machine learning task, of aggregating an individual dataset to others. The Shapley value is a natural tool to perform dataset valuation due to its formal axiomatic justification, which can be combined with Monte Carlo integration to overcome the computational tractability challenges. Such generic approximation methods, however, remain expensive in some cases. In this paper, we exploit the knowledge about the structure of the dataset valuation problem to devise more efficient Shapley value estimators. We propose a novel approximation, referred to as discrete uniform Shapley, which is expressed as an expectation under a discrete uniform distribution with support of reasonable size. We justify the relevancy of the proposed framework via asymptotic and non-asymptotic theoretical guarantees and illustrate its benefits via an extensive set of numerical experiments.

cs.AI↗