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Victor Sanchez

Publications and source records attributed to Victor Sanchez.

50 records · Page 3Linked to original sources

Ensemble Network for Ranking Images Based on Visual Appeal

We propose a computational framework for ranking images (group photos in particular) taken at the same event within a short time span. The ranking is expected to correspond with human perception of overall appeal of the images. We hypothesize and provide evidence through subjective analysis that the factors that appeal to humans are its emotional content, aesthetics and image quality. We propose a network which is an ensemble of three information channels, each predicting a score corresponding to one of the three visual appeal factors. For group emotion estimation, we propose a convolutional neural network (CNN) based architecture for predicting group emotion from images. This new architecture enforces the network to put emphasis on the important regions in the images, and achieves comparable results to the state-of-the-art. Next, we develop a network for the image ranking task that combines group emotion, aesthetics and image quality scores. Owing to the unavailability of suitable databases, we created a new database of manually annotated group photos taken during various social events. We present experimental results on this database and other benchmark databases whenever available. Overall, our experiments show that the proposed framework can reliably predict the overall appeal of images with results closely corresponding to human ranking.

cs.CV↗

Spatiotemporal Adaptive Quantization for the Perceptual Video Coding of RGB 4:4:4 Data

Due to the spectral sensitivity phenomenon of the Human Visual System (HVS), the color channels of raw RGB 4:4:4 sequences contain significant psychovisual redundancies; these redundancies can be perceptually quantized. The default quantization systems in the HEVC standard are known as Uniform Reconstruction Quantization (URQ) and Rate Distortion Optimized Quantization (RDOQ); URQ and RDOQ are not perceptually optimized for the coding of RGB 4:4:4 video data. In this paper, we propose a novel spatiotemporal perceptual quantization technique named SPAQ. With application for RGB 4:4:4 video data, SPAQ exploits HVS spectral sensitivity-related color masking in addition to spatial masking and temporal masking; SPAQ operates at the Coding Block (CB) level and the Prediction Unit (PU) level. The proposed technique perceptually adjusts the Quantization Step Size (QStep) at the CB level if high variance spatial data in G, B and R CBs is detected and also if high motion vector magnitudes in PUs are detected. Compared with anchor 1 (HEVC HM 16.17 RExt), SPAQ considerably reduces bitrates with a maximum reduction of approximately 80%. The Mean Opinion Score (MOS) in the subjective evaluations, in addition to the SSIM scores, show that SPAQ successfully achieves perceptually lossless compression compared with anchors.

cs.MM↗

Multi-Camera Trajectory Forecasting: Pedestrian Trajectory Prediction in a Network of Cameras

We introduce the task of multi-camera trajectory forecasting (MCTF), where the future trajectory of an object is predicted in a network of cameras. Prior works consider forecasting trajectories in a single camera view. Our work is the first to consider the challenging scenario of forecasting across multiple non-overlapping camera views. This has wide applicability in tasks such as re-identification and multi-target multi-camera tracking. To facilitate research in this new area, we release the Warwick-NTU Multi-camera Forecasting Database (WNMF), a unique dataset of multi-camera pedestrian trajectories from a network of 15 synchronized cameras. To accurately label this large dataset (600 hours of video footage), we also develop a semi-automated annotation method. An effective MCTF model should proactively anticipate where and when a person will re-appear in the camera network. In this paper, we consider the task of predicting the next camera a pedestrian will re-appear after leaving the view of another camera, and present several baseline approaches for this. The labeled database is available online: https://github.com/olly-styles/Multi-Camera-Trajectory-Forecasting.

cs.CV↗

Multiple Object Forecasting: Predicting Future Object Locations in Diverse Environments

This paper introduces the problem of multiple object forecasting (MOF), in which the goal is to predict future bounding boxes of tracked objects. In contrast to existing works on object trajectory forecasting which primarily consider the problem from a birds-eye perspective, we formulate the problem from an object-level perspective and call for the prediction of full object bounding boxes, rather than trajectories alone. Towards solving this task, we introduce the Citywalks dataset, which consists of over 200k high-resolution video frames. Citywalks comprises of footage recorded in 21 cities from 10 European countries in a variety of weather conditions and over 3.5k unique pedestrian trajectories. For evaluation, we adapt existing trajectory forecasting methods for MOF and confirm cross-dataset generalizability on the MOT-17 dataset without fine-tuning. Finally, we present STED, a novel encoder-decoder architecture for MOF. STED combines visual and temporal features to model both object-motion and ego-motion, and outperforms existing approaches for MOF. Code & dataset link: https://github.com/olly-styles/Multiple-Object-Forecasting

cs.CV↗

Forecasting Pedestrian Trajectory with Machine-Annotated Training Data

Reliable anticipation of pedestrian trajectory is imperative for the operation of autonomous vehicles and can significantly enhance the functionality of advanced driver assistance systems. While significant progress has been made in the field of pedestrian detection, forecasting pedestrian trajectories remains a challenging problem due to the unpredictable nature of pedestrians and the huge space of potentially useful features. In this work, we present a deep learning approach for pedestrian trajectory forecasting using a single vehicle-mounted camera. Deep learning models that have revolutionized other areas in computer vision have seen limited application to trajectory forecasting, in part due to the lack of richly annotated training data. We address the lack of training data by introducing a scalable machine annotation scheme that enables our model to be trained using a large dataset without human annotation. In addition, we propose Dynamic Trajectory Predictor (DTP), a model for forecasting pedestrian trajectory up to one second into the future. DTP is trained using both human and machine-annotated data, and anticipates dynamic motion that is not captured by linear models. Experimental evaluation confirms the benefits of the proposed model.

cs.CV↗

Fusion Network for Face-based Age Estimation

Convolutional Neural Networks (CNN) have been applied to age-related research as the core framework. Although faces are composed of numerous facial attributes, most works with CNNs still consider a face as a typical object and do not pay enough attention to facial regions that carry age-specific feature for this particular task. In this paper, we propose a novel CNN architecture called Fusion Network (FusionNet) to tackle the age estimation problem. Apart from the whole face image, the FusionNet successively takes several age-specific facial patches as part of the input to emphasize the age-specific features. Through experiments, we show that the FusionNet significantly outperforms other state-of-the-art models on the MORPH II benchmark.

cs.CV↗

Coding Block-Level Perceptual Video Coding for 4:4:4 Data in HEVC

There is an increasing consumer demand for high bit-depth 4:4:4 HD video data playback due to its superior perceptual visual quality compared with standard 8-bit subsampled 4:2:0 video data. Due to vast file sizes and associated bitrates, it is desirable to compress raw high bit-depth 4:4:4 HD video sequences as much as possible without incurring a discernible decrease in visual quality. In this paper, we propose a Coding Block (CB)-level perceptual video coding technique for HEVC named Full Color Perceptual Quantization (FCPQ). FCPQ is designed to adjust the Quantization Parameter (QP) at the CB level (i.e., the luma CB and the chroma Cb and Cr CBs) according to the variances of pixel data in each CB. FCPQ is based on the default perceptual quantization method in HEVC called AdaptiveQP. AdaptiveQP adjusts the QP of an entire CU based only on the spatial activity of the constituent luma CB. As demonstrated in this paper, by not accounting for the spatial activity of the constituent chroma CBs, as is the case with AdaptiveQP, coding performance can be significantly affected; this is because the variance of pixel data in a luma CB is notably different from the variances of pixel data in chroma Cb and Cr CBs. FCPQ, therefore, addresses this problem. In terms of coding performance, FCPQ achieves BD-Rate improvements of up to 39.5% (Y), 16% (Cb) and 29.9% (Cr) compared with AdaptiveQP.

cs.MM↗

Cross-Color Channel Perceptually Adaptive Quantization for HEVC

HEVC includes a Coding Unit (CU) level luminance-based perceptual quantization technique known as AdaptiveQP. AdaptiveQP perceptually adjusts the Quantization Parameter (QP) at the CU level based on the spatial activity of raw input video data in a luma Coding Block (CB). In this paper, we propose a novel cross-color channel adaptive quantization scheme which perceptually adjusts the CU level QP according to the spatial activity of raw input video data in the constituent luma and chroma CBs; i.e., the combined spatial activity across all three color channels (the Y, Cb and Cr channels). Our technique is evaluated in HM 16 with 4:4:4, 4:2:2 and 4:2:0 YCbCr JCT-VC test sequences. Both subjective and objective visual quality evaluations are undertaken during which we compare our method with AdaptiveQP. Our technique achieves considerable coding efficiency improvements, with maximum BD-Rate reductions of 15.9% (Y), 13.1% (Cr) and 16.1% (Cb) in addition to a maximum decoding time reduction of 11.0%.

cs.MM↗

JND-Based Perceptual Video Coding for 4:4:4 Screen Content Data in HEVC

The JCT-VC standardized Screen Content Coding (SCC) extension in the HEVC HM RExt + SCM reference codec offers an impressive coding efficiency performance when compared with HM RExt alone; however, it is not significantly perceptually optimized. For instance, it does not include advanced HVS-based perceptual coding methods, such as JND-based spatiotemporal masking schemes. In this paper, we propose a novel JND-based perceptual video coding technique for HM RExt + SCM. The proposed method is designed to further improve the compression performance of HM RExt + SCM when applied to YCbCr 4:4:4 SC video data. In the proposed technique, luminance masking and chrominance masking are exploited to perceptually adjust the Quantization Step Size (QStep) at the Coding Block (CB) level. Compared with HM RExt 16.10 + SCM 8.0, the proposed method considerably reduces bitrates (Kbps), with a maximum reduction of 48.3%. In addition to this, the subjective evaluations reveal that SC-PAQ achieves visually lossless coding at very low bitrates.

cs.MM↗

Color-Based Coding Unit Level Adaptive Quantization for HEVC

HEVC HM 16 includes a Coding Unit (CU) level perceptual quantization technique named AdaptiveQP. AdaptiveQP adjusts the Quantization Parameter (QP) at the CU level based on the spatial activity of samples in the four constituent NxN sub-blocks of the luma Coding Block (CB), which is contained within a 2Nx2N CU. In this paper, we propose C-BAQ, which, in contrast to AdaptiveQP, adjusts the CU level QP according to the spatial activity of samples in the four constituent NxN sub-blocks of both the luma and chroma CBs. By computing the sum of luma, chroma Cb and chroma Cr spatial activity in a CU, a richer reflection of spatial activity in the CU is attained. Therefore, a more appropriate CU level QP can be selected, thus leading to important improvements in terms of coding efficiency. We evaluate the proposed technique in HEVC HM 16.7 using 4:4:4, 4:2:2 and 4:2:0 YCbCr sequences. Both subjective and objective evaluations are undertaken during which we compare C-BAQ with AdaptiveQP. The objective evaluation reveals that C-BAQ attains a maximum BD-Rate reduction of 15.9% (Y), 13.1% (Cr) and 16.1% (Cb) in addition to a maximum decoding time reduction of 11.0%.

cs.MM↗

The Predictive Context Tree: Predicting Contexts and Interactions

With a large proportion of people carrying location-aware smartphones, we have an unprecedented platform from which to understand individuals and predict their future actions. This work builds upon the Context Tree data structure that summarises the historical contexts of individuals from augmented geospatial trajectories, and constructs a predictive model for their likely future contexts. The Predictive Context Tree (PCT) is constructed as a hierarchical classifier, capable of predicting both the future locations that a user will visit and the contexts that a user will be immersed within. The PCT is evaluated over real-world geospatial trajectories, and compared against existing location extraction and prediction techniques, as well as a proposed hybrid approach that uses identified land usage elements in combination with machine learning to predict future interactions. Our results demonstrate that higher predictive accuracies can be achieved using this hybrid approach over traditional extracted location datasets, and the PCT itself matches the performance of the hybrid approach at predicting future interactions, while adding utility in the form of context predictions. Such a prediction system is capable of understanding not only where a user will visit, but also their context, in terms of what they are likely to be doing.

cs.AI↗

Minimizing Compression Artifacts for High Resolutions with Adaptive Quantization Matrices for HEVC

Visual Display Units (VDUs), capable of displaying video data at High Definition (HD) and Ultra HD (UHD) resolutions, are frequently employed in a variety of technological domains. Quantization-induced video compression artifacts, which are usually unnoticeable in low resolution environments, are typically conspicuous on high resolution VDUs and video data. The default quantization matrices (QMs) in HEVC do not take into account specific display resolutions of VDUs or video data to determine the appropriate levels of quantization required to reduce unwanted compression artifacts. Therefore, we propose a novel, adaptive quantization matrix technique for the HEVC standard including Scalable HEVC (SHVC). Our technique, which is based on a refinement of the current QM technique in HEVC, takes into consideration specific display resolutions of the target VDUs in order to minimize compression artifacts. We undertake a thorough evaluation of the proposed technique by utilizing SHVC SHM 9.0 (two-layered bit-stream) and the BD-Rate and SSIM metrics. For the BD-Rate evaluation, the proposed method achieves maximum BD-Rate reductions of 56.5% in the enhancement layer. For the SSIM evaluation, our technique achieves a maximum structural improvement of 0.8660 vs. 0.8538.

cs.MM↗

Context Trees: Augmenting Geospatial Trajectories with Context

Exposing latent knowledge in geospatial trajectories has the potential to provide a better understanding of the movements of individuals and groups. Motivated by such a desire, this work presents the context tree, a new hierarchical data structure that summarises the context behind user actions in a single model. We propose a method for context tree construction that augments geospatial trajectories with land usage data to identify such contexts. Through evaluation of the construction method and analysis of the properties of generated context trees, we demonstrate the foundation for understanding and modelling behaviour afforded. Summarising user contexts into a single data structure gives easy access to information that would otherwise remain latent, providing the basis for better understanding and predicting the actions and behaviours of individuals and groups. Finally, we also present a method for pruning context trees, for use in applications where it is desirable to reduce the size of the tree while retaining useful information.

cs.DS↗

Adaptive Quantization Matrices for HD and UHD Display Resolutions in Scalable HEVC

HEVC contains an option to enable custom quantization matrices, which are designed based on the Human Visual System and a 2D Contrast Sensitivity Function. Visual Display Units, capable of displaying video data at High Definition and Ultra HD display resolutions, are frequently utilized on a global scale. Video compression artifacts that are present due to high levels of quantization, which are typically inconspicuous in low display resolution environments, are clearly visible on HD and UHD video data and VDUs. The default QM technique in HEVC does not take into account the video data resolution, nor does it take into consideration the associated display resolution of a VDU to determine the appropriate levels of quantization required to reduce unwanted video compression artifacts. Based on this fact, we propose a novel, adaptive quantization matrix technique for the HEVC standard, including Scalable HEVC. Our technique, which is based on a refinement of the current HVS-CSF QM approach in HEVC, takes into consideration the display resolution of the target VDU for the purpose of minimizing video compression artifacts. In SHVC SHM 9.0, and compared with anchors, the proposed technique yields important quality and coding improvements for the Random Access configuration, with a maximum of 56.5% luma BD-Rate reductions in the enhancement layer. Furthermore, compared with the default QMs and the Sony QMs, our method yields encoding time reductions of 0.75% and 1.19%, respectively.

cs.OH↗