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Vijay Kumar

Publications and source records attributed to Vijay Kumar.

At least 37 records · Page 2Linked to original sources

Retrieval Mechanisms Surpass Long-Context Scaling in Time Series Forecasting

Time Series Foundation Models (TSFMs) have borrowed the long context paradigm from natural language processing under the premise that feeding more history into the model improves forecast quality. But in stochastic domains, distant history is often just high-frequency noise, not signal. Hence, the proposed work tests whether this premise actually holds by running continuous context architectures (PatchTST included) through the ETTh1 benchmark. The obtained results contradict the premise: an inverse scaling law shows up clearly, with forecasting error rising as context gets longer. A 3,000-step window causes performance to drop by over 68%, evidence that attention mechanisms are poor at ignoring irrelevant historical volatility. Retrieval-Augmented Forecasting (RAFT) is evaluated as an alternative. RAFT achieves a mean squared error (MSE) of 0.379 with a fixed 720-step window and selective retrieval, outperforming both long-context configurations and zero-shot foundation models (Chronos, Moirai) despite requiring far less computation. In addition, the retrieval step injects only the most relevant historical segments as dynamic exogenous variables, which gives the model a context-informed inductive bias it cannot build on its own from raw sequences. Therefore, foundation models going forward need to shift architecturally toward selective retrieval.

cs.LG↗

Ergodic and Discrete Time Crystal Phases in Periodically Kicked Many-Body Quantum Systems: An Analytical Study

We analytically study the time evolution of the expectation values of observables in periodically kicked many-body quantum systems. Starting from an initial state, we compute both the transient and the long-time properties of the observables. Our derivation explains the criteria and the mechanism that lead to the infinite-temperature statistical average of observables at long times, irrespective of the initial state. When the criteria are violated, the observables oscillate with time. These oscillations are subharmonic and robust to small perturbations, suggesting the emergence of a discrete time crystal phase. We demonstrate these features explicitly in periodically kicked nonintegrable spin chains. For a spin chain with two kicks per cycle, we show that the kicked chain can exhibit an ergodic or a discrete-time crystal phase for the same kicking strengths, depending on the initial state preparation. We complement our time-evolution study of observables with the spectral form factor of these kicked models.

cond-mat.stat-mech↗

STAR-Filter: Efficient Convex Free-Space Approximation via Starshaped Set Filtering in Noisy Environments

Approximating collision-free space is fundamental to robot planning in complex environments. Convex geometric representations, such as polytopes and ellipsoids, are widely employed due to their structural properties, which can be easily integrated with convex optimization. Iterative optimization-based inflation methods can generate large volume polytopes in cluttered environments, but their efficiency degrades as the obstacle set becomes more complex or when sensor data are noisy. These methods are also sensitive to initialization and often rely on accurate geometric models. In this paper, we propose the STAR-Filter, a lightweight framework that employs starshaped set construction as a fast filter for convex region generation in collision-free space. By identifying obstacle points as active supporting constraints, the proposed method significantly reduces redundant computation while preserving feasibility and robustness to sensor noise. We provide theoretical and numerical analyses that characterize the structural properties of the starshaped set and proposed pipeline in environments of varying complexity. Simulation results show that the proposed framework achieves the lowest computation time and reduces conservativeness in polytope generation for real-world noisy and large-scale data. We demonstrate the effectiveness of the framework for Safe Flight Corridor (SFC) generation and agile quadrotor planning in noisy environments.

cs.RO↗

Estimating the Diameter at Breast Height of Trees in a Forest from RGB

Forest inventories rely on accurate measurements of the diameter at breast height (DBH) for ecological monitoring, resource management, and carbon accounting. While LiDAR-based techniques can achieve centimeter-level precision, they are cost-prohibitive and operationally complex. We present a low-cost alternative that only needs a consumer-grade 360 video camera. Our semi-automated pipeline comprises of (i) a dense point cloud reconstruction using Structure from Motion (SfM) photogrammetry software called Agisoft Metashape, (ii) semantic trunk segmentation by projecting Grounded Segment Anything (SAM) masks onto the 3D cloud, and (iii) a robust RANSAC-based technique to estimate cross section shape and DBH. We introduce an interactive visualization tool for inspecting segmented trees and their estimated DBH. On 61 acquisitions of 43 trees under a variety of conditions, our method attains median absolute relative errors of 5-9% with respect to "ground-truth" manual measurements. This is only 2-4% higher than LiDAR-based estimates, while employing a single 360 camera that costs orders of magnitude less, requires minimal setup, and is widely available.

cs.CV↗

An Active Perception Game for Robust Exploration

Active perception approaches select future viewpoints by using some estimate of the information gain. An inaccurate estimate can be detrimental in critical situations, e.g., locating a person in distress. However the true information gained can only be calculated post hoc, i.e., after the observation is realized. We present an approach to estimate the discrepancy between the estimated information gain (which is the expectation over putative future observations while neglecting correlations among them) and the true information gain. The key idea is to analyze the mathematical relationship between active perception and the estimation error of the information gain in a game-theoretic setting. Using this, we develop an online estimation approach that achieves sub-linear regret (in the number of time-steps) for the estimation of the true information gain and reduces the sub-optimality of active perception systems. We demonstrate our approach for active perception using a comprehensive set of experiments on: (a) different types of environments, including a quadrotor in a photorealistic simulation, real-world robotic data, and real-world experiments with ground robots exploring indoor and outdoor scenes; (b) different types of robotic perception data; and (c) different map representations. On average, our approach reduces information gain estimation errors by 42%, increases the information gain by 7%, PSNR by 5%, and semantic accuracy (measured as the number of objects that are localized correctly) by 6%. In real-world experiments with a Jackal ground robot, our approach demonstrated complex trajectories to explore occluded regions.

cs.RO↗

MIGHTY: Hermite Spline-based Efficient Trajectory Planning

Hard-constraint trajectory planners often rely on commercial solvers and demand substantial computational resources. Existing soft-constraint methods achieve faster computation, but either (1) decouple spatial and temporal optimization or (2) restrict the search space. To overcome these limitations, we introduce MIGHTY, a Hermite spline-based planner that performs spatiotemporal optimization while fully leveraging the continuous search space of a spline. In simulation, MIGHTY achieves a 9.3% reduction in computation time and a 13.1% reduction in travel time over state-of-the-art baselines, with a 100% success rate. In hardware, MIGHTY completes multiple high-speed flights up to 6.7 m/s in a cluttered static environment and long-duration flights with dynamically added obstacles.

cs.RO↗

Dynamic Adversarial Resource Allocation: the dDAB Game

This work introduces the dynamic Defender-Attacker Blotto (dDAB) game, extending the classical static Blotto game to a dynamic resource allocation setting over graphs. In the dDAB game, a defender is required to maintain numerical superiority against attacker resources across a set of key nodes in a connected graph. The engagement unfolds as a discrete-time game, where each player reallocates its resources in turn, with resources allowed to move at most one hop per time step. The primary goal is to determine the necessary and sufficient amount of defender resources required to guarantee sustained defense, along with the corresponding strategies. To address the central challenge arising from graph-constrained resource reallocation, we conduct a reachability analysis, starting with simplified settings where attacker resources act as a single cohesive group. We then extend the framework to allow attacker resources to split and merge arbitrarily, and construct defender strategies using superposition principles. A set-based dynamic programming algorithm is developed to compute the optimal strategies, as well as the minimum amount of defender resources to ensure successful defense. The effectiveness of our approach is demonstrated through numerical simulations and hardware experiments on the Georgia Tech Robotarium platform.

cs.MA↗

Safety Guardrails for LLM-Enabled Robots

Although the integration of large language models (LLMs) into robotics has unlocked transformative capabilities, it has also introduced significant safety concerns, ranging from average-case LLM errors (e.g., hallucinations) to adversarial jailbreaking attacks, which can produce harmful robot behavior in real-world settings. Traditional robot safety approaches do not address the contextual vulnerabilities of LLMs, and current LLM safety approaches overlook the physical risks posed by robots operating in real-world environments. To ensure the safety of LLM-enabled robots, we propose RoboGuard, a two-stage guardrail architecture. RoboGuard first contextualizes pre-defined safety rules by grounding them in the robot's environment using a root-of-trust LLM. This LLM is shielded from malicious prompts and employs chain-of-thought (CoT) reasoning to generate context-dependent safety specifications, such as temporal logic constraints. RoboGuard then resolves conflicts between these contextual safety specifications and potentially unsafe plans using temporal logic control synthesis, ensuring compliance while minimally violating user preferences. In simulation and real-world experiments that consider worst-case jailbreaking attacks, RoboGuard reduces the execution of unsafe plans from over 92% to below 3% without compromising performance on safe plans. We also demonstrate that RoboGuard is resource-efficient, robust against adaptive attacks, and enhanced by its root-of-trust LLM's CoT reasoning. These results demonstrate the potential of RoboGuard to mitigate the safety risks and enhance the reliability of LLM-enabled robots. We provide additional resources at https://robo-guard.github.io/.

cs.RO↗

Enabling End-to-End APT Emulation in Industrial Environments: Design and Implementation of the SIMPLE-ICS Testbed

Research on Advanced Persistent Threats (APTs) in industrial environments requires experimental platforms that support realistic end-to-end attack emulation across converged enterprise IT, operational technology (OT), and Industrial Internet of Things (IIoT) networks. However, existing industrial cybersecurity testbeds typically focus on isolated IT or OT domains or single-stage attacks, limiting their suitability for studying multi-stage APT campaigns. This paper presents the design, implementation, and validation of SIMPLE-ICS, a virtualised industrial enterprise testbed that enables emulation of multi-stage APT campaigns across IT, OT, and IIoT environments. The testbed architecture is based on the Purdue Enterprise Reference Architecture, NIST SP 800-82, and IEC 62443 zoning principles and integrates enterprise services, industrial control protocols, and digital twin based process simulation. A systematic methodology inspired by the V model is used to derive architectural requirements, attack scenarios, and validation criteria. An APT campaign designed to mimic the BlackEnergy campaign is emulated using MITRE ATTACK techniques spanning initial enterprise compromise, credential abuse, lateral movement, OT network infiltration, and process manipulation. The testbed supports the synchronised collection of network traffic, host-level logs, and operational telemetry across all segments. The testbed is validated on multi-stage attack trace observability, logging completeness across IT, OT, and IIoT domains, and repeatable execution of APT campaigns. The SIMPLE-ICS testbed provides an experimental platform for studying end-to-end APT behaviours in industrial enterprise networks and for generating multi-source datasets to support future research on campaign-level detection and correlation methods.

cs.CR↗

Contextual Safety Reasoning and Grounding for Open-World Robots

Robots are increasingly operating in open-world environments where safe behavior depends on context: the same hallway may require different navigation strategies when crowded versus empty, or during an emergency versus normal operations. Traditional safety approaches enforce fixed constraints in user-specified contexts, limiting their ability to handle the open-ended contextual variability of real-world deployment. We address this gap via CORE, a safety framework that enables online contextual reasoning, grounding, and enforcement without prior knowledge of the environment (e.g., maps or safety specifications). CORE uses a vision-language model (VLM) to continuously reason about context-dependent safety rules directly from visual observations, grounds these rules in the physical environment, and enforces the resulting spatially-defined safe sets via control barrier functions. We provide probabilistic safety guarantees for CORE that account for perceptual uncertainty, and we demonstrate through simulation and real-world experiments that CORE enforces contextually appropriate behavior in unseen environments, significantly outperforming prior semantic safety methods that lack online contextual reasoning. Ablation studies validate our theoretical guarantees and underscore the importance of both VLM-based reasoning and spatial grounding for enforcing contextual safety in novel settings. We provide additional resources at https://zacravichandran.github.io/CORE.

cs.RO↗

EVECTOR: An orchestrator for analysing attacks in electric vehicles charging system

Electric Vehicle (EV) charging infrastructure is critical for the widespread adoption of EVs, ensuring efficient and secure charging processes. Evaluating the security and performance of EV charging systems in real-world infrastructure poses significant challenges due to the diversity of information exchange between vehicles and charging stations/Electric Vehicle Supply Equipment (EVSE), including complex network protocols, scale of deployment and a variety of potential threats. Existing simulation frameworks are unable to handle complex security scenarios across these differing data exchange protocols. In this paper, we propose a novel EV orchestration framework: EVECTOR, which addresses the limitations of existing simulation systems by enabling both quantitative and qualitative analyses of EV charging scenarios. EVECTOR also provides a flexible attack orchestrator to simulate realistic attack behaviours on EV charging infrastructure. We validate the EVECTOR framework through two case studies: (a) cyber-physical attacks such as broken wire; and (b) cyber-specific attacks such as frame fuzzification. The case studies highlight the effectiveness of EVECTOR in providing deeper insights into the security and performance of EV charging systems.

cs.OH↗

HALO: High-Altitude Language-Conditioned Monocular Aerial Exploration and Navigation

We demonstrate real-time high-altitude aerial metric-semantic mapping and exploration using a monocular camera paired with a global positioning system (GPS) and an inertial measurement unit (IMU). Our system, named HALO, addresses two key challenges: (i) real-time dense 3D reconstruction using vision at large distances, and (ii) mapping and exploration of large-scale outdoor environments with accurate scene geometry and semantics. We demonstrate that HALO can plan informative paths that exploit this information to complete missions with multiple tasks specified in natural language. In simulation-based evaluation across large-scale environments of size up to 78,000 sq. m., HALO consistently completes tasks with less exploration time and achieves up to 68% higher competitive ratio in terms of the distance traveled compared to the state-of-the-art semantic exploration baseline. We use real-world experiments on a custom quadrotor platform to demonstrate that (i) all modules can run onboard the robot, and that (ii) in diverse environments HALO can support effective autonomous execution of missions covering up to 24,600 sq. m. area at an altitude of 40 m. Experiment videos and more details can be found on our project page: https://tyuezhan.github.io/halo/.

cs.RO↗

Hierarchical LLMs In-the-Loop Optimization for Real-Time Multi-Robot Target Tracking under Unknown Hazards

Real-time multi-robot coordination in hazardous and adversarial environments requires fast, reliable adaptation to dynamic threats. While Large Language Models (LLMs) offer strong high-level reasoning capabilities, the lack of safety guarantees limits their direct use in critical decision-making. In this paper, we propose a hierarchical optimization framework that integrates LLMs into the decision loop for multi-robot target tracking in dynamic and hazardous environments. Rather than generating control actions directly, LLMs are used to generate task configuration and adjust parameters in a bi-level task allocation and planning problem. We formulate multi-robot coordination for tracking tasks as a bi-level optimization problem, with LLMs to reason about potential hazards in the environment and the status of the robot team and modify both the inner and outer levels of the optimization. This hierarchical approach enables real-time adjustments to the robots' behavior. Additionally, a human supervisor can offer broad guidance and assessments to address unexpected dangers, model mismatches, and performance issues arising from local minima. We validate our proposed framework in both simulation and real-world experiments with comprehensive evaluations, demonstrating its effectiveness and showcasing its capability for safe LLM integration for multi-robot systems.

cs.RO↗

In-vacuum surface flashover of SiN, AlN, and etched SiO2 thin films at micrometre scales

We investigate the surface flashover voltage threshold for SiO$_2$, SiN, and AlN thin films over micrometre scale lengths. Furthermore, we test the effects of different etching chemistries on SiO$_2$ layers. We find that there is little significant difference between untreated SiO$_2$ samples and those that have been etched with hydrogen fluoride or Transene AlPad Etch 639. SiN and AlN samples performed significantly better than all SiO$_2$ samples giving a 45% increase in surface flashover voltage at a distance of 5 $μ$m with the difference increasing with electrode spacing.

cond-mat.mtrl-sci↗

KoopMotion: Learning Almost Divergence Free Koopman Flow Fields for Motion Planning

In this work, we propose a novel flow field-based motion planning method that drives a robot from any initial state to a desired reference trajectory such that it converges to the trajectory's end point. Despite demonstrated efficacy in using Koopman operator theory for modeling dynamical systems, Koopman does not inherently enforce convergence to desired trajectories nor to specified goals - a requirement when learning from demonstrations (LfD). We present KoopMotion which represents motion flow fields as dynamical systems, parameterized by Koopman Operators to mimic desired trajectories, and leverages the divergence properties of the learnt flow fields to obtain smooth motion fields that converge to a desired reference trajectory when a robot is placed away from the desired trajectory, and tracks the trajectory until the end point. To demonstrate the effectiveness of our approach, we show evaluations of KoopMotion on the LASA human handwriting dataset and a 3D manipulator end-effector trajectory dataset, including spectral analysis. We also perform experiments on a physical robot, verifying KoopMotion on a miniature autonomous surface vehicle operating in a non-static fluid flow environment. Our approach is highly sample efficient in both space and time, requiring only 3\% of the LASA dataset to generate dense motion plans. Additionally, KoopMotion provides a significant improvement over baselines when comparing metrics that measure spatial and temporal dynamics modeling efficacy. Code at: \href{https://alicekl.github.io/koop-motion/}{\color{blue}{https://alicekl.github.io/koop-motion}}.

cs.RO↗

Tactile Displays Driven by Projected Light

Tactile displays that lend tangible form to digital content could transform computing interactions. However, achieving the resolution, speed, and dynamic range needed for perceptual fidelity remains challenging. We present a tactile display that directly converts projected light into visible tactile patterns via a photomechanical surface populated with millimeter-scale optotactile pixels. The pixels transduce incident light into mechanical displacements through photostimulated thermal gas expansion, yielding millimeter scale displacements with response times of 2 to 100 milliseconds. Employing projected light for power transmission and addressing renders these displays highly scalable. We demonstrate optically driven displays with up to 1,511 addressable pixels -- several times more pixels than any prior tactile display attaining comparable performance. Perceptual studies confirm that these displays can reproduce diverse spatiotemporal tactile patterns with high fidelity. This research establishes a foundation for practical, versatile high-resolution tactile displays driven by light.

cs.ET↗

Robotic Monitoring of Colorimetric Leaf Sensors for Precision Agriculture

Common remote sensing modalities (RGB, multispectral, hyperspectral imaging or LiDAR) are often used to indirectly measure crop health and do not directly capture plant stress indicators. Commercially available direct leaf sensors are bulky, powered electronics that are expensive and interfere with crop growth. In contrast, low-cost, passive and bio-degradable leaf sensors offer an opportunity to advance real-time monitoring as they directly interface with the crop surface while not interfering with crop growth. To this end, we co-design a sensor-detector system, where the sensor is a passive colorimetric leaf sensor that directly measures crop health in a precision agriculture setting, and the detector autonomously obtains optical signals from these leaf sensors. The detector comprises a low size weight and power (SWaP) mobile ground robot with an onboard monocular RGB camera and object detector to localize each leaf sensor, as well as a hyperspectral camera with a motorized mirror and halogen light to acquire hyperspectral images. The sensor's crop health-dependent optical signals can be extracted from the hyperspectral images. The proof-of-concept system is demonstrated in row-crop environments both indoors and outdoors where it is able to autonomously navigate, locate and obtain a hyperspectral image of all leaf sensors present, and acquire interpretable spectral resonance with 80 $\%$ accuracy within a required retrieval distance from the sensor.

cs.RO↗

TACO: Trajectory-Aware Controller Optimization for Quadrotors

Controller performance in quadrotor trajectory tracking depends heavily on parameter tuning, yet standard approaches often rely on fixed, manually tuned parameters that sacrifice task-specific performance. We present Trajectory-Aware Controller Optimization (TACO), a framework that adapts controller parameters online based on the upcoming reference trajectory and current quadrotor state. TACO employs a learned predictive model and a lightweight optimization scheme to optimize controller gains in real time with respect to a broad class of trajectories, and can also be used to adapt trajectories to improve dynamic feasibility while respecting smoothness constraints. To enable large-scale training, we also introduce a parallelized quadrotor simulator supporting fast data collection on diverse trajectories. Experiments on a variety of trajectory types show that TACO outperforms conventional, static parameter tuning while operating orders of magnitude faster than black-box optimization baselines, enabling practical real-time deployment on a physical quadrotor. Furthermore, we show that adapting trajectories using TACO significantly reduces the tracking error obtained by the quadrotor.

cs.RO↗