Searcharxiv⌕ Search

arXiv subjects

Vikash K. Mansinghka

Publications and source records attributed to Vikash K. Mansinghka.

At least 19 recordsLinked to original sources

Incremental Computation for Efficient Programmable Inference in Probabilistic Programs

Inference in probabilistic programs generally requires evaluating many possible program executions to find those of high posterior density. To scale inference to large datasets, it is crucial that expensive intermediate results are shared across these many evaluations, rather than recomputed from scratch. This paper presents a new approach to realizing this sharing, based on \textit{incremental computation}, a technique for efficiently recomputing (deterministic) program outputs when program inputs change. First, we show how expressive probabilistic programs can be compiled to deterministic ones that compute their density functions. Then, building on the incremental $λ$-calculus, we develop a general technique for compositionally incrementalizing expressive functional programs, and apply it to these densities. The resulting incremental densities can be used to accelerate a broad range of Monte Carlo inference algorithms, including for nonparametric models not well supported by existing systems. Furthermore, our decomposition of incremental density computation into separate density and incrementalization steps allows for modular reasoning about correctness -- a key pain point in existing systems, where ad-hoc incrementalization features are a known source of soundness bugs. We develop denotational logical relations arguments for the correctness of each step independently, and implement the approach in a Julia prototype, finding that it leads to asymptotic runtime improvements in the size of the dataset on a range of models and inference algorithms.

cs.PL↗

Self-Steering Language Models

While test-time reasoning enables language models (LMs) to tackle complex tasks, searching or planning in natural language can be slow, costly, and error-prone. But even when LMs struggle to emulate the precise reasoning steps needed to solve a problem, they often excel at describing its abstract structure--both how to verify solutions and how to search for them. This paper introduces DisCIPL, a method for "self-steering" LMs where a Planner model generates a task-specific inference program that is executed by a population of Follower models. Our approach equips LMs with the ability to write recursive search procedures that guide LM inference, enabling new forms of verifiable and efficient reasoning. When instantiated with a small Follower (e.g., Llama-3.2-1B or Qwen3-1.7B), DisCIPL matches (and sometimes outperforms) much larger models, including GPT-4o and o1, on challenging constrained generation tasks. Our work opens up a design space of highly-parallelized Monte Carlo inference strategies that outperform standard best-of-N sampling, require no finetuning, and can be implemented automatically by existing LMs.

cs.CL↗

Belief Attribution as Mental Explanation: The Role of Accuracy, Informativity, and Causality

A key feature of human theory-of-mind is the ability to attribute beliefs to other agents as mentalistic explanations for their behavior. But given the wide variety of beliefs that agents may hold about the world and the rich language we can use to express them, which specific beliefs are people inclined to attribute to others? In this paper, we investigate the hypothesis that people prefer to attribute beliefs that are good explanations for the behavior they observe. We develop a computational model that quantifies the explanatory strength of a (natural language) statement about an agent's beliefs via three factors: accuracy, informativity, and causal relevance to actions, each of which can be computed from a probabilistic generative model of belief-driven behavior. Using this model, we study the role of each factor in how people selectively attribute beliefs to other agents. We investigate this via an experiment where participants watch an agent collect keys hidden in boxes in order to reach a goal, then rank a set of statements describing the agent's beliefs about the boxes' contents. We find that accuracy and informativity perform reasonably well at predicting these rankings when combined, but that causal relevance is the single factor that best explains participants' responses.

cs.CL↗

Probabilistic Programming with Programmable Variational Inference

Compared to the wide array of advanced Monte Carlo methods supported by modern probabilistic programming languages (PPLs), PPL support for variational inference (VI) is less developed: users are typically limited to a predefined selection of variational objectives and gradient estimators, which are implemented monolithically (and without formal correctness arguments) in PPL backends. In this paper, we propose a more modular approach to supporting variational inference in PPLs, based on compositional program transformation. In our approach, variational objectives are expressed as programs, that may employ first-class constructs for computing densities of and expected values under user-defined models and variational families. We then transform these programs systematically into unbiased gradient estimators for optimizing the objectives they define. Our design enables modular reasoning about many interacting concerns, including automatic differentiation, density accumulation, tracing, and the application of unbiased gradient estimation strategies. Additionally, relative to existing support for VI in PPLs, our design increases expressiveness along three axes: (1) it supports an open-ended set of user-defined variational objectives, rather than a fixed menu of options; (2) it supports a combinatorial space of gradient estimation strategies, many not automated by today's PPLs; and (3) it supports a broader class of models and variational families, because it supports constructs for approximate marginalization and normalization (previously introduced only for Monte Carlo inference). We implement our approach in an extension to the Gen probabilistic programming system (genjax.vi, implemented in JAX), and evaluate on several deep generative modeling tasks, showing minimal performance overhead vs. hand-coded implementations and performance competitive with well-established open-source PPLs.

cs.PL↗

GenSQL: A Probabilistic Programming System for Querying Generative Models of Database Tables

This article presents GenSQL, a probabilistic programming system for querying probabilistic generative models of database tables. By augmenting SQL with only a few key primitives for querying probabilistic models, GenSQL enables complex Bayesian inference workflows to be concisely implemented. GenSQL's query planner rests on a unified programmatic interface for interacting with probabilistic models of tabular data, which makes it possible to use models written in a variety of probabilistic programming languages that are tailored to specific workflows. Probabilistic models may be automatically learned via probabilistic program synthesis, hand-designed, or a combination of both. GenSQL is formalized using a novel type system and denotational semantics, which together enable us to establish proofs that precisely characterize its soundness guarantees. We evaluate our system on two case real-world studies -- an anomaly detection in clinical trials and conditional synthetic data generation for a virtual wet lab -- and show that GenSQL more accurately captures the complexity of the data as compared to common baselines. We also show that the declarative syntax in GenSQL is more concise and less error-prone as compared to several alternatives. Finally, GenSQL delivers a 1.7-6.8x speedup compared to its closest competitor on a representative benchmark set and runs in comparable time to hand-written code, in part due to its reusable optimizations and code specialization.

cs.PL↗

Bayes3D: fast learning and inference in structured generative models of 3D objects and scenes

Robots cannot yet match humans' ability to rapidly learn the shapes of novel 3D objects and recognize them robustly despite clutter and occlusion. We present Bayes3D, an uncertainty-aware perception system for structured 3D scenes, that reports accurate posterior uncertainty over 3D object shape, pose, and scene composition in the presence of clutter and occlusion. Bayes3D delivers these capabilities via a novel hierarchical Bayesian model for 3D scenes and a GPU-accelerated coarse-to-fine sequential Monte Carlo algorithm. Quantitative experiments show that Bayes3D can learn 3D models of novel objects from just a handful of views, recognizing them more robustly and with orders of magnitude less training data than neural baselines, and tracking 3D objects faster than real time on a single GPU. We also demonstrate that Bayes3D learns complex 3D object models and accurately infers 3D scene composition when used on a Panda robot in a tabletop scenario.

cs.RO↗

Sequential Monte Carlo Steering of Large Language Models using Probabilistic Programs

Even after fine-tuning and reinforcement learning, large language models (LLMs) can be difficult, if not impossible, to control reliably with prompts alone. We propose a new inference-time approach to enforcing syntactic and semantic constraints on the outputs of LLMs, called sequential Monte Carlo (SMC) steering. The key idea is to specify language generation tasks as posterior inference problems in a class of discrete probabilistic sequence models, and replace standard decoding with sequential Monte Carlo inference. For a computational cost similar to that of beam search, SMC can steer LLMs to solve diverse tasks, including infilling, generation under syntactic constraints, and prompt intersection. To facilitate experimentation with SMC steering, we present a probabilistic programming library, LLaMPPL (https://github.com/probcomp/hfppl), for concisely specifying new generation tasks as language model probabilistic programs, and automating steering of LLaMA-family Transformers.

cs.AI↗

3D Neural Embedding Likelihood: Probabilistic Inverse Graphics for Robust 6D Pose Estimation

The ability to perceive and understand 3D scenes is crucial for many applications in computer vision and robotics. Inverse graphics is an appealing approach to 3D scene understanding that aims to infer the 3D scene structure from 2D images. In this paper, we introduce probabilistic modeling to the inverse graphics framework to quantify uncertainty and achieve robustness in 6D pose estimation tasks. Specifically, we propose 3D Neural Embedding Likelihood (3DNEL) as a unified probabilistic model over RGB-D images, and develop efficient inference procedures on 3D scene descriptions. 3DNEL effectively combines learned neural embeddings from RGB with depth information to improve robustness in sim-to-real 6D object pose estimation from RGB-D images. Performance on the YCB-Video dataset is on par with state-of-the-art yet is much more robust in challenging regimes. In contrast to discriminative approaches, 3DNEL's probabilistic generative formulation jointly models multiple objects in a scene, quantifies uncertainty in a principled way, and handles object pose tracking under heavy occlusion. Finally, 3DNEL provides a principled framework for incorporating prior knowledge about the scene and objects, which allows natural extension to additional tasks like camera pose tracking from video.

cs.CV↗

Sequential Monte Carlo Learning for Time Series Structure Discovery

This paper presents a new approach to automatically discovering accurate models of complex time series data. Working within a Bayesian nonparametric prior over a symbolic space of Gaussian process time series models, we present a novel structure learning algorithm that integrates sequential Monte Carlo (SMC) and involutive MCMC for highly effective posterior inference. Our method can be used both in "online" settings, where new data is incorporated sequentially in time, and in "offline" settings, by using nested subsets of historical data to anneal the posterior. Empirical measurements on real-world time series show that our method can deliver 10x--100x runtime speedups over previous MCMC and greedy-search structure learning algorithms targeting the same model family. We use our method to perform the first large-scale evaluation of Gaussian process time series structure learning on a prominent benchmark of 1,428 econometric datasets. The results show that our method discovers sensible models that deliver more accurate point forecasts and interval forecasts over multiple horizons as compared to widely used statistical and neural baselines that struggle on this challenging data.

cs.LG↗

Differentiating Metropolis-Hastings to Optimize Intractable Densities

We develop an algorithm for automatic differentiation of Metropolis-Hastings samplers, allowing us to differentiate through probabilistic inference, even if the model has discrete components within it. Our approach fuses recent advances in stochastic automatic differentiation with traditional Markov chain coupling schemes, providing an unbiased and low-variance gradient estimator. This allows us to apply gradient-based optimization to objectives expressed as expectations over intractable target densities. We demonstrate our approach by finding an ambiguous observation in a Gaussian mixture model and by maximizing the specific heat in an Ising model.

stat.ML↗

From Word Models to World Models: Translating from Natural Language to the Probabilistic Language of Thought

How does language inform our downstream thinking? In particular, how do humans make meaning from language--and how can we leverage a theory of linguistic meaning to build machines that think in more human-like ways? In this paper, we propose rational meaning construction, a computational framework for language-informed thinking that combines neural language models with probabilistic models for rational inference. We frame linguistic meaning as a context-sensitive mapping from natural language into a probabilistic language of thought (PLoT)--a general-purpose symbolic substrate for generative world modeling. Our architecture integrates two computational tools that have not previously come together: we model thinking with probabilistic programs, an expressive representation for commonsense reasoning; and we model meaning construction with large language models (LLMs), which support broad-coverage translation from natural language utterances to code expressions in a probabilistic programming language. We illustrate our framework through examples covering four core domains from cognitive science: probabilistic reasoning, logical and relational reasoning, visual and physical reasoning, and social reasoning. In each, we show that LLMs can generate context-sensitive translations that capture pragmatically-appropriate linguistic meanings, while Bayesian inference with the generated programs supports coherent and robust commonsense reasoning. We extend our framework to integrate cognitively-motivated symbolic modules (physics simulators, graphics engines, and planning algorithms) to provide a unified commonsense thinking interface from language. Finally, we explore how language can drive the construction of world models themselves. We hope this work will provide a roadmap towards cognitive models and AI systems that synthesize the insights of both modern and classical computational perspectives.

cs.CL↗

$ω$PAP Spaces: Reasoning Denotationally About Higher-Order, Recursive Probabilistic and Differentiable Programs

We introduce a new setting, the category of $ω$PAP spaces, for reasoning denotationally about expressive differentiable and probabilistic programming languages. Our semantics is general enough to assign meanings to most practical probabilistic and differentiable programs, including those that use general recursion, higher-order functions, discontinuous primitives, and both discrete and continuous sampling. But crucially, it is also specific enough to exclude many pathological denotations, enabling us to establish new results about both deterministic differentiable programs and probabilistic programs. In the deterministic setting, we prove very general correctness theorems for automatic differentiation and its use within gradient descent. In the probabilistic setting, we establish the almost-everywhere differentiability of probabilistic programs' trace density functions, and the existence of convenient base measures for density computation in Monte Carlo inference. In some cases these results were previously known, but required detailed proofs with an operational flavor; by contrast, all our proofs work directly with programs' denotations.

cs.PL↗

ADEV: Sound Automatic Differentiation of Expected Values of Probabilistic Programs

Optimizing the expected values of probabilistic processes is a central problem in computer science and its applications, arising in fields ranging from artificial intelligence to operations research to statistical computing. Unfortunately, automatic differentiation techniques developed for deterministic programs do not in general compute the correct gradients needed for widely used solutions based on gradient-based optimization. In this paper, we present ADEV, an extension to forward-mode AD that correctly differentiates the expectations of probabilistic processes represented as programs that make random choices. Our algorithm is a source-to-source program transformation on an expressive, higher-order language for probabilistic computation, with both discrete and continuous probability distributions. The result of our transformation is a new probabilistic program, whose expected return value is the derivative of the original program's expectation. This output program can be run to generate unbiased Monte Carlo estimates of the desired gradient, which can then be used within the inner loop of stochastic gradient descent. We prove ADEV correct using logical relations over the denotations of the source and target probabilistic programs. Because it modularly extends forward-mode AD, our algorithm lends itself to a concise implementation strategy, which we exploit to develop a prototype in just a few dozen lines of Haskell (https://github.com/probcomp/adev).

cs.PL↗

Estimators of Entropy and Information via Inference in Probabilistic Models

Estimating information-theoretic quantities such as entropy and mutual information is central to many problems in statistics and machine learning, but challenging in high dimensions. This paper presents estimators of entropy via inference (EEVI), which deliver upper and lower bounds on many information quantities for arbitrary variables in a probabilistic generative model. These estimators use importance sampling with proposal distribution families that include amortized variational inference and sequential Monte Carlo, which can be tailored to the target model and used to squeeze true information values with high accuracy. We present several theoretical properties of EEVI and demonstrate scalability and efficacy on two problems from the medical domain: (i) in an expert system for diagnosing liver disorders, we rank medical tests according to how informative they are about latent diseases, given a pattern of observed symptoms and patient attributes; and (ii) in a differential equation model of carbohydrate metabolism, we find optimal times to take blood glucose measurements that maximize information about a diabetic patient's insulin sensitivity, given their meal and medication schedule.

stat.ML↗

PClean: Bayesian Data Cleaning at Scale with Domain-Specific Probabilistic Programming

Data cleaning is naturally framed as probabilistic inference in a generative model of ground-truth data and likely errors, but the diversity of real-world error patterns and the hardness of inference make Bayesian approaches difficult to automate. We present PClean, a probabilistic programming language (PPL) for leveraging dataset-specific knowledge to automate Bayesian cleaning. Compared to general-purpose PPLs, PClean tackles a restricted problem domain, enabling three modeling and inference innovations: (1) a non-parametric model of relational database instances, which users' programs customize; (2) a novel sequential Monte Carlo inference algorithm that exploits the structure of PClean's model class; and (3) a compiler that generates near-optimal SMC proposals and blocked-Gibbs rejuvenation kernels based on the user's model and data. We show empirically that short (< 50-line) PClean programs can: be faster and more accurate than generic PPL inference on data-cleaning benchmarks; match state-of-the-art data-cleaning systems in terms of accuracy and runtime (unlike generic PPL inference in the same runtime); and scale to real-world datasets with millions of records.

cs.LG↗

Recursive Monte Carlo and Variational Inference with Auxiliary Variables

A key design constraint when implementing Monte Carlo and variational inference algorithms is that it must be possible to cheaply and exactly evaluate the marginal densities of proposal distributions and variational families. This takes many interesting proposals off the table, such as those based on involved simulations or stochastic optimization. This paper broadens the design space, by presenting a framework for applying Monte Carlo and variational inference algorithms when proposal densities cannot be exactly evaluated. Our framework, recursive auxiliary-variable inference (RAVI), instead approximates the necessary densities using meta-inference: an additional layer of Monte Carlo or variational inference, that targets the proposal, rather than the model. RAVI generalizes and unifies several existing methods for inference with expressive approximating families, which we show correspond to specific choices of meta-inference algorithm, and provides new theory for analyzing their bias and variance. We illustrate RAVI's design framework and theorems by using them to analyze and improve upon Salimans et al.'s Markov Chain Variational Inference, and to design a novel sampler for Dirichlet process mixtures, achieving state-of-the-art results on a standard benchmark dataset from astronomy and on a challenging datacleaning task with Medicare hospital data.

cs.LG↗

ProbNeRF: Uncertainty-Aware Inference of 3D Shapes from 2D Images

The problem of inferring object shape from a single 2D image is underconstrained. Prior knowledge about what objects are plausible can help, but even given such prior knowledge there may still be uncertainty about the shapes of occluded parts of objects. Recently, conditional neural radiance field (NeRF) models have been developed that can learn to infer good point estimates of 3D models from single 2D images. The problem of inferring uncertainty estimates for these models has received less attention. In this work, we propose probabilistic NeRF (ProbNeRF), a model and inference strategy for learning probabilistic generative models of 3D objects' shapes and appearances, and for doing posterior inference to recover those properties from 2D images. ProbNeRF is trained as a variational autoencoder, but at test time we use Hamiltonian Monte Carlo (HMC) for inference. Given one or a few 2D images of an object (which may be partially occluded), ProbNeRF is able not only to accurately model the parts it sees, but also to propose realistic and diverse hypotheses about the parts it does not see. We show that key to the success of ProbNeRF are (i) a deterministic rendering scheme, (ii) an annealed-HMC strategy, (iii) a hypernetwork-based decoder architecture, and (iv) doing inference over a full set of NeRF weights, rather than just a low-dimensional code.

cs.CV↗

Abstract Interpretation for Generalized Heuristic Search in Model-Based Planning

Domain-general model-based planners often derive their generality by constructing search heuristics through the relaxation or abstraction of symbolic world models. We illustrate how abstract interpretation can serve as a unifying framework for these abstraction-based heuristics, extending the reach of heuristic search to richer world models that make use of more complex datatypes and functions (e.g. sets, geometry), and even models with uncertainty and probabilistic effects. These heuristics can also be integrated with learning, allowing agents to jumpstart planning in novel world models via abstraction-derived information that is later refined by experience. This suggests that abstract interpretation can play a key role in building universal reasoning systems.

cs.AI↗