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Vikash Mansinghka

Publications and source records attributed to Vikash Mansinghka.

At least 19 recordsLinked to original sources

GenMatter: Perceiving Physical Objects with Generative Matter Models

Human visual perception offers valuable insights for understanding computational principles of motion-based scene interpretation. Humans robustly detect and segment moving entities that constitute independently moveable chunks of matter, whether observing sparse moving dots, textured surfaces, or naturalistic scenes. In contrast, existing computer vision systems lack a unified approach that works across these diverse settings. Inspired by principles of human perception, we propose a generative model that hierarchically groups low-level motion cues and high-level appearance features into particles (small Gaussians representing local matter), and groups particles into clusters capturing coherently and independently moveable physical entities. We develop a hardware-accelerated inference algorithm based on parallelized block Gibbs sampling to recover stable particle motion and groupings. Our model operates on different kinds of inputs (random dots, stylized textures, or naturalistic RGB video), enabling it to work across settings where biological vision succeeds but existing computer vision approaches do not. We validate this unified framework across three domains: on 2D random dot kinematograms, our approach captures human object perception including graded uncertainty across ambiguous conditions; on a Gestalt-inspired dataset of camouflaged rotating objects, our approach recovers correct 3D structure from motion and thereby accurate 2D object segmentation; and on naturalistic RGB videos, our model tracks the moving 3D matter that makes up deforming objects, enabling robust object-level scene understanding. This work thus establishes a general framework for motion-based perception grounded in principles of human vision.

cs.CV

Fast Controlled Generation from Language Models with Adaptive Weighted Rejection Sampling

The dominant approach to generating from language models subject to some constraint is locally constrained decoding (LCD), incrementally sampling tokens at each time step such that the constraint is never violated. Typically, this is achieved through token masking: looping over the vocabulary and excluding non-conforming tokens. There are two important problems with this approach. (i) Evaluating the constraint on every token can be prohibitively expensive -- LM vocabularies often exceed $100,000$ tokens. (ii) LCD can distort the global distribution over strings, sampling tokens based only on local information, even if they lead down dead-end paths. This work introduces a new algorithm that addresses both these problems. First, to avoid evaluating a constraint on the full vocabulary at each step of generation, we propose an adaptive rejection sampling algorithm that typically requires orders of magnitude fewer constraint evaluations. Second, we show how this algorithm can be extended to produce low-variance, unbiased estimates of importance weights at a very small additional cost -- estimates that can be soundly used within previously proposed sequential Monte Carlo algorithms to correct for the myopic behavior of local constraint enforcement. Through extensive empirical evaluation in text-to-SQL, molecular synthesis, goal inference, pattern matching, and JSON domains, we show that our approach is superior to state-of-the-art baselines, supporting a broader class of constraints and improving both runtime and performance. Additional theoretical and empirical analyses show that our method's runtime efficiency is driven by its dynamic use of computation, scaling with the divergence between the unconstrained and constrained LM, and as a consequence, runtime improvements are greater for better models.

cs.CL

Understanding Epistemic Language with a Language-augmented Bayesian Theory of Mind

How do people understand and evaluate claims about others' beliefs, even though these beliefs cannot be directly observed? In this paper, we introduce a cognitive model of epistemic language interpretation, grounded in Bayesian inferences about other agents' goals, beliefs, and intentions: a language-augmented Bayesian theory-of-mind (LaBToM). By translating natural language into an epistemic ``language-of-thought'' with grammar-constrained LLM decoding, then evaluating these translations against the inferences produced by inverting a generative model of rational action and perception, LaBToM captures graded plausibility judgments of epistemic claims. We validate our model in an experiment where participants watch an agent navigate a maze to find keys hidden in boxes needed to reach their goal, then rate sentences about the agent's beliefs. In contrast with multimodal LLMs (GPT-4o, Gemini Pro) and ablated models, our model correlates highly with human judgments for a wide range of expressions, including modal language, uncertainty expressions, knowledge claims, likelihood comparisons, and attributions of false belief.

cs.CL

Syntactic and Semantic Control of Large Language Models via Sequential Monte Carlo

A wide range of LM applications require generating text that conforms to syntactic or semantic constraints. Imposing such constraints can be naturally framed as probabilistic conditioning, but exact generation from the resulting distribution -- which can differ substantially from the LM's base distribution -- is generally intractable. In this work, we develop an architecture for controlled LM generation based on sequential Monte Carlo (SMC). Our SMC framework allows us to flexibly incorporate domain- and problem-specific constraints at inference time, and efficiently reallocate computational resources in light of new information during the course of generation. By comparing to a number of alternatives and ablations on four challenging domains -- Python code generation for data science, text-to-SQL, goal inference, and molecule synthesis -- we demonstrate that, with little overhead, our approach allows small open-source language models to outperform models over 8x larger, as well as closed-source, fine-tuned ones. In support of the probabilistic perspective, we show that these performance improvements are driven by better approximation to the posterior distribution. Our system builds on the framework of Lew et al. (2023) and integrates with its language model probabilistic programming language, giving users a simple, programmable way to apply SMC to a broad variety of controlled generation problems.

cs.CL

Partially Observable Task and Motion Planning with Uncertainty and Risk Awareness

Integrated task and motion planning (TAMP) has proven to be a valuable approach to generalizable long-horizon robotic manipulation and navigation problems. However, the typical TAMP problem formulation assumes full observability and deterministic action effects. These assumptions limit the ability of the planner to gather information and make decisions that are risk-aware. We propose a strategy for TAMP with Uncertainty and Risk Awareness (TAMPURA) that is capable of efficiently solving long-horizon planning problems with initial-state and action outcome uncertainty, including problems that require information gathering and avoiding undesirable and irreversible outcomes. Our planner reasons under uncertainty at both the abstract task level and continuous controller level. Given a set of closed-loop goal-conditioned controllers operating in the primitive action space and a description of their preconditions and potential capabilities, we learn a high-level abstraction that can be solved efficiently and then refined to continuous actions for execution. We demonstrate our approach on several robotics problems where uncertainty is a crucial factor and show that reasoning under uncertainty in these problems outperforms previously proposed determinized planning, direct search, and reinforcement learning strategies. Lastly, we demonstrate our planner on two real-world robotics problems using recent advancements in probabilistic perception.

cs.RO

Infinite Ends from Finite Samples: Open-Ended Goal Inference as Top-Down Bayesian Filtering of Bottom-Up Proposals

The space of human goals is tremendously vast; and yet, from just a few moments of watching a scene or reading a story, we seem to spontaneously infer a range of plausible motivations for the people and characters involved. What explains this remarkable capacity for intuiting other agents' goals, despite the infinitude of ends they might pursue? And how does this cohere with our understanding of other people as approximately rational agents? In this paper, we introduce a sequential Monte Carlo model of open-ended goal inference, which combines top-down Bayesian inverse planning with bottom-up sampling based on the statistics of co-occurring subgoals. By proposing goal hypotheses related to the subgoals achieved by an agent, our model rapidly generates plausible goals without exhaustive search, then filters out goals that would be irrational given the actions taken so far. We validate this model in a goal inference task called Block Words, where participants try to guess the word that someone is stacking out of lettered blocks. In comparison to both heuristic bottom-up guessing and exact Bayesian inference over hundreds of goals, our model better predicts the mean, variance, efficiency, and resource rationality of human goal inferences, achieving similar accuracy to the exact model at a fraction of the cognitive cost, while also explaining garden-path effects that arise from misleading bottom-up cues. Our experiments thus highlight the importance of uniting top-down and bottom-up models for explaining the speed, accuracy, and generality of human theory-of-mind.

cs.AI

Building Machines that Learn and Think with People

What do we want from machine intelligence? We envision machines that are not just tools for thought, but partners in thought: reasonable, insightful, knowledgeable, reliable, and trustworthy systems that think with us. Current artificial intelligence (AI) systems satisfy some of these criteria, some of the time. In this Perspective, we show how the science of collaborative cognition can be put to work to engineer systems that really can be called ``thought partners,'' systems built to meet our expectations and complement our limitations. We lay out several modes of collaborative thought in which humans and AI thought partners can engage and propose desiderata for human-compatible thought partnerships. Drawing on motifs from computational cognitive science, we motivate an alternative scaling path for the design of thought partners and ecosystems around their use through a Bayesian lens, whereby the partners we construct actively build and reason over models of the human and world.

cs.HC

Grounding Language about Belief in a Bayesian Theory-of-Mind

Despite the fact that beliefs are mental states that cannot be directly observed, humans talk about each others' beliefs on a regular basis, often using rich compositional language to describe what others think and know. What explains this capacity to interpret the hidden epistemic content of other minds? In this paper, we take a step towards an answer by grounding the semantics of belief statements in a Bayesian theory-of-mind: By modeling how humans jointly infer coherent sets of goals, beliefs, and plans that explain an agent's actions, then evaluating statements about the agent's beliefs against these inferences via epistemic logic, our framework provides a conceptual role semantics for belief, explaining the gradedness and compositionality of human belief attributions, as well as their intimate connection with goals and plans. We evaluate this framework by studying how humans attribute goals and beliefs while watching an agent solve a doors-and-keys gridworld puzzle that requires instrumental reasoning about hidden objects. In contrast to pure logical deduction, non-mentalizing baselines, and mentalizing that ignores the role of instrumental plans, our model provides a much better fit to human goal and belief attributions, demonstrating the importance of theory-of-mind for a semantics of belief.

cs.AI

Pragmatic Instruction Following and Goal Assistance via Cooperative Language-Guided Inverse Planning

People often give instructions whose meaning is ambiguous without further context, expecting that their actions or goals will disambiguate their intentions. How can we build assistive agents that follow such instructions in a flexible, context-sensitive manner? This paper introduces cooperative language-guided inverse plan search (CLIPS), a Bayesian agent architecture for pragmatic instruction following and goal assistance. Our agent assists a human by modeling them as a cooperative planner who communicates joint plans to the assistant, then performs multimodal Bayesian inference over the human's goal from actions and language, using large language models (LLMs) to evaluate the likelihood of an instruction given a hypothesized plan. Given this posterior, our assistant acts to minimize expected goal achievement cost, enabling it to pragmatically follow ambiguous instructions and provide effective assistance even when uncertain about the goal. We evaluate these capabilities in two cooperative planning domains (Doors, Keys & Gems and VirtualHome), finding that CLIPS significantly outperforms GPT-4V, LLM-based literal instruction following and unimodal inverse planning in both accuracy and helpfulness, while closely matching the inferences and assistive judgments provided by human raters.

cs.AI

Inferring the Goals of Communicating Agents from Actions and Instructions

When humans cooperate, they frequently coordinate their activity through both verbal communication and non-verbal actions, using this information to infer a shared goal and plan. How can we model this inferential ability? In this paper, we introduce a model of a cooperative team where one agent, the principal, may communicate natural language instructions about their shared plan to another agent, the assistant, using GPT-3 as a likelihood function for instruction utterances. We then show how a third person observer can infer the team's goal via multi-modal Bayesian inverse planning from actions and instructions, computing the posterior distribution over goals under the assumption that agents will act and communicate rationally to achieve them. We evaluate this approach by comparing it with human goal inferences in a multi-agent gridworld, finding that our model's inferences closely correlate with human judgments (R = 0.96). When compared to inference from actions alone, we also find that instructions lead to more rapid and less uncertain goal inference, highlighting the importance of verbal communication for cooperative agents.

cs.AI

SBI: A Simulation-Based Test of Identifiability for Bayesian Causal Inference

A growing family of approaches to causal inference rely on Bayesian formulations of assumptions that go beyond causal graph structure. For example, Bayesian approaches have been developed for analyzing instrumental variable designs, regression discontinuity designs, and within-subjects designs. This paper introduces simulation-based identifiability (SBI), a procedure for testing the identifiability of queries in Bayesian causal inference approaches that are implemented as probabilistic programs. SBI complements analytical approaches to identifiability, leveraging a particle-based optimization scheme on simulated data to determine identifiability for analytically intractable models. We analyze SBI's soundness for a broad class of differentiable, finite-dimensional probabilistic programs with bounded effects. Finally, we provide an implementation of SBI using stochastic gradient descent, and show empirically that it agrees with known identification results on a suite of graph-based and quasi-experimental design benchmarks, including those using Gaussian processes.

cs.LG

From Machine Learning to Robotics: Challenges and Opportunities for Embodied Intelligence

Machine learning has long since become a keystone technology, accelerating science and applications in a broad range of domains. Consequently, the notion of applying learning methods to a particular problem set has become an established and valuable modus operandi to advance a particular field. In this article we argue that such an approach does not straightforwardly extended to robotics -- or to embodied intelligence more generally: systems which engage in a purposeful exchange of energy and information with a physical environment. In particular, the purview of embodied intelligent agents extends significantly beyond the typical considerations of main-stream machine learning approaches, which typically (i) do not consider operation under conditions significantly different from those encountered during training; (ii) do not consider the often substantial, long-lasting and potentially safety-critical nature of interactions during learning and deployment; (iii) do not require ready adaptation to novel tasks while at the same time (iv) effectively and efficiently curating and extending their models of the world through targeted and deliberate actions. In reality, therefore, these limitations result in learning-based systems which suffer from many of the same operational shortcomings as more traditional, engineering-based approaches when deployed on a robot outside a well defined, and often narrow operating envelope. Contrary to viewing embodied intelligence as another application domain for machine learning, here we argue that it is in fact a key driver for the advancement of machine learning technology. In this article our goal is to highlight challenges and opportunities that are specific to embodied intelligence and to propose research directions which may significantly advance the state-of-the-art in robot learning.

cs.RO

Causal Inference using Gaussian Processes with Structured Latent Confounders

Latent confounders---unobserved variables that influence both treatment and outcome---can bias estimates of causal effects. In some cases, these confounders are shared across observations, e.g. all students taking a course are influenced by the course's difficulty in addition to any educational interventions they receive individually. This paper shows how to semiparametrically model latent confounders that have this structure and thereby improve estimates of causal effects. The key innovations are a hierarchical Bayesian model, Gaussian processes with structured latent confounders (GP-SLC), and a Monte Carlo inference algorithm for this model based on elliptical slice sampling. GP-SLC provides principled Bayesian uncertainty estimates of individual treatment effect with minimal assumptions about the functional forms relating confounders, covariates, treatment, and outcome. Finally, this paper shows GP-SLC is competitive with or more accurate than widely used causal inference techniques on three benchmark datasets, including the Infant Health and Development Program and a dataset showing the effect of changing temperatures on state-wide energy consumption across New England.

stat.ME

Deep Involutive Generative Models for Neural MCMC

We introduce deep involutive generative models, a new architecture for deep generative modeling, and use them to define Involutive Neural MCMC, a new approach to fast neural MCMC. An involutive generative model represents a probability kernel $G(ϕ\mapsto ϕ')$ as an involutive (i.e., self-inverting) deterministic function $f(ϕ, π)$ on an enlarged state space containing auxiliary variables $π$. We show how to make these models volume preserving, and how to use deep volume-preserving involutive generative models to make valid Metropolis-Hastings updates based on an auxiliary variable scheme with an easy-to-calculate acceptance ratio. We prove that deep involutive generative models and their volume-preserving special case are universal approximators for probability kernels. This result implies that with enough network capacity and training time, they can be used to learn arbitrarily complex MCMC updates. We define a loss function and optimization algorithm for training parameters given simulated data. We also provide initial experiments showing that Involutive Neural MCMC can efficiently explore multi-modal distributions that are intractable for Hybrid Monte Carlo, and can converge faster than A-NICE-MC, a recently introduced neural MCMC technique.

stat.ML

Bayesian causal inference via probabilistic program synthesis

Causal inference can be formalized as Bayesian inference that combines a prior distribution over causal models and likelihoods that account for both observations and interventions. We show that it is possible to implement this approach using a sufficiently expressive probabilistic programming language. Priors are represented using probabilistic programs that generate source code in a domain specific language. Interventions are represented using probabilistic programs that edit this source code to modify the original generative process. This approach makes it straightforward to incorporate data from atomic interventions, as well as shift interventions, variance-scaling interventions, and other interventions that modify causal structure. This approach also enables the use of general-purpose inference machinery for probabilistic programs to infer probable causal structures and parameters from data. This abstract describes a prototype of this approach in the Gen probabilistic programming language.

cs.AI

Compositional Inference Metaprogramming with Convergence Guarantees

Inference metaprogramming enables effective probabilistic programming by supporting the decomposition of executions of probabilistic programs into subproblems and the deployment of hybrid probabilistic inference algorithms that apply different probabilistic inference algorithms to different subproblems. We introduce the concept of independent subproblem inference (as opposed to entangled subproblem inference in which the subproblem inference algorithm operates over the full program trace) and present a mathematical framework for studying convergence properties of hybrid inference algorithms that apply different Markov-Chain Monte Carlo algorithms to different parts of the inference problem. We then use this formalism to prove asymptotic convergence results for probablistic programs with inference metaprogramming. To the best of our knowledge this is the first asymptotic convergence result for hybrid probabilistic inference algorithms defined by (subproblem-based) inference metaprogramming.

cs.PL

Real-time Approximate Bayesian Computation for Scene Understanding

Consider scene understanding problems such as predicting where a person is probably reaching, or inferring the pose of 3D objects from depth images, or inferring the probable street crossings of pedestrians at a busy intersection. This paper shows how to solve these problems using Approximate Bayesian Computation. The underlying generative models are built from realistic simulation software, wrapped in a Bayesian error model for the gap between simulation outputs and real data. The simulators are drawn from off-the-shelf computer graphics, video game, and traffic simulation code. The paper introduces two techniques for speeding up inference that can be used separately or in combination. The first is to train neural surrogates of the simulators, using a simple form of domain randomization to make the surrogates more robust to the gap between the simulation and reality. The second is to adaptively discretize the latent variables using a Tree-pyramid approach adapted from computer graphics. This paper also shows performance and accuracy measurements on real-world problems, establishing that it is feasible to solve these problems in real-time.

cs.CV

Time Series Structure Discovery via Probabilistic Program Synthesis

There is a widespread need for techniques that can discover structure from time series data. Recently introduced techniques such as Automatic Bayesian Covariance Discovery (ABCD) provide a way to find structure within a single time series by searching through a space of covariance kernels that is generated using a simple grammar. While ABCD can identify a broad class of temporal patterns, it is difficult to extend and can be brittle in practice. This paper shows how to extend ABCD by formulating it in terms of probabilistic program synthesis. The key technical ideas are to (i) represent models using abstract syntax trees for a domain-specific probabilistic language, and (ii) represent the time series model prior, likelihood, and search strategy using probabilistic programs in a sufficiently expressive language. The final probabilistic program is written in under 70 lines of probabilistic code in Venture. The paper demonstrates an application to time series clustering that involves a non-parametric extension to ABCD, experiments for interpolation and extrapolation on real-world econometric data, and improvements in accuracy over both non-parametric and standard regression baselines.

stat.ML