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Vikram Sharma Mailthody

Publications and source records attributed to Vikram Sharma Mailthody.

16 recordsLinked to original sources

Fast Recovery for LLM Serving via Decoupled Device Memory Lifetime in Dynamo

Large language model (LLM) inference replicas run across tightly coupled GPUs and serve traffic continuously for weeks. Hardware and software failures are therefore inevitable, and one worker failure can disrupt an entire replica. Recovery requires reinitializing the engine, taking minutes even when weights and compilation artifacts are cached. Production deployments overprovision serving capacity to mask this window. We argue that the dominant cost is loss of ready serving capacity, not request progress, so recovery should preserve initialized engine state rather than reconstruct it. We present fast recovery for Dynamo based on this principle. Snapshots capture an initialized engine once and restore it instead of reinitializing it. Analysis of 18 weeks of failures from the Dynamo cluster shows that most failures are device-preserving: the engine process fails while the GPU and its resident allocations remain intact. Our key insight is that independent engine processes can reuse the same GPU-resident state while keeping mutable execution state private. The GPU Memory Service (GMS) decouples device-memory ownership from engine processes, enabling engines to share and reattach surviving allocations without copying them. GMS preserves model weights and shares them read-only between replacement and Shadow Engines, avoiding weight reloads. A second initialized runtime on the same GPUs reduces recovery to promotion. Across four models on vLLM and SGLang, these mechanisms recover a failed replica in under 7 seconds, 13-29 times faster than a warm restart, using a fixed 4-8 GiB of device memory per GPU independent of model size. Replaying the production trace, we estimate they would reclaim 79% of GPU-hours lost to recovery.

cs.DC↗

Rethinking Heterogeneous System Disaggregation for Subquadratic Attention

Frontier language models are more aggressively using subquadratic attention to reduce the memory footprint and compute requirements during inference while still delivering frontier accuracy. While existing systems make dense attention-centric disaggregated serving decisions, we show that disaggregating inference around the unique arithmetic intensity and memory footprint of subquadratic attention LLMs can achieve significant throughput and energy efficiency gains on emerging DRAM-based and SRAM-only heterogeneous systems. We introduce SQD (SubQuadratic Disaggregation), a fine-grained heterogeneous disaggregation scheme that splits decode by quadratic and subquadratic attention rather than by operator type, and that applies across subquadratic attention variants. For sparse attention LLMs, we disaggregate decode into top-k selection, which must index through the full KV, and top-k attention plus FFN, which have static memory footprints. For linear and sliding-window attention LLMs, we disaggregate decode into dense attention layers and subquadratic attention layers plus FFN. In an adjusted 8xB200 heterogeneous system proxy, we observe average tokens/J improvements of 53% on GLM 5.2, 31% on Nemotron 3 Ultra, and 56% on Gemma 4 31B over the strongest GPU-only baselines. In an analytical model of a Rubin plus LPX system with fixed power budgets, we observe 1.2x to 1.5x tighter achievable latencies and up to 3.6x higher throughput over the best baseline of attention-FFN disaggregation. Our experiments also reveal architectural insights on chip and interconnect provisioning for next-generation heterogeneous systems serving subquadratic attention.

cs.AI↗

Five-Minute Rule 40 Years Later: A First-Principles Revisit for Modern Memory Hierarchy

In 1987, Jim Gray and Gianfranco Putzolu introduced the five-minute rule, a simple, storage-memory-economics-based heuristic for deciding when data should live in DRAM rather than on storage. Subsequent revisits to the rule largely retained that economics-only view, leaving host costs, feasibility limits, and workload behavior out of scope. This paper revisits the rule from first principles, integrating host costs, DRAM bandwidth/capacity, and physics-grounded models of SSD performance and cost, and then embedding these elements in a constraint- and workload-aware framework that yields actionable provisioning guidance. We show that, for modern AI platforms, especially GPU-centric hosts paired with ultra-high-IOPS SSDs engineered for fine-grained random access, the DRAM$\leftrightarrow$flash caching threshold collapses from minutes to a few seconds. This shift reframes NAND flash memory as an \emph{active data tier} and exposes a broad research space across the hardware-software stack. We further introduce MQSim-Next, a calibrated SSD simulator that supports validation and sensitivity analysis and facilitates future architectural and system research. Finally, we present two concrete case studies that showcase the software system design space opened by such memory hierarchy paradigm shift. Overall, we turn a classical heuristic into an actionable, feasibility-aware analysis and provisioning framework and set the stage for further research on AI-era memory hierarchy.

cs.AR↗

LSM-GNN: Large-scale Storage-based Multi-GPU GNN Training by Optimizing Data Transfer Scheme

Graph Neural Networks (GNNs) are widely used today in recommendation systems, fraud detection, and node/link classification tasks. Real world GNNs continue to scale in size and require a large memory footprint for storing graphs and embeddings that often exceed the memory capacities of the target GPUs used for training. To address limited memory capacities, traditional GNN training approaches use graph partitioning and sharding techniques to scale up across multiple GPUs within a node and/or scale out across multiple nodes. However, this approach suffers from the high computational costs of graph partitioning algorithms and inefficient communication across GPUs. To address these overheads, we propose Large-scale Storage-based Multi-GPU GNN framework (LSM-GNN), a storage-based approach to train GNN models that utilizes a novel communication layer enabling GPU software caches to function as a system-wide shared cache with low overheads. LSM-GNN incorporates a hybrid eviction policy that intelligently manages cache space by using both static and dynamic node information to significantly enhance cache performance. Furthermore, we introduce the Preemptive Victim-buffer Prefetcher (PVP), a mechanism for prefetching node feature data from a Victim Buffer located in CPU pinned-memory to further reduce the pressure on the storage devices. Experimental results show that despite the lower compute capabilities and memory capacities, LSM-GNN in a single node with two GPUs offers superior performance over two-node-four-GPU Dist-DGL baseline and provides up to 3.75x speed up on end-to-end epoch time while running large-scale GNN training

cs.DC↗

SOL-ExecBench: Speed-of-Light Benchmarking for Real-World GPU Kernels Against Hardware Limits

As agentic AI systems become increasingly capable of generating and optimizing GPU kernels, progress is constrained by benchmarks that reward speedup over software baselines rather than proximity to hardware-efficient execution. We present SOL-ExecBench, a benchmark of 235 CUDA kernel optimization problems extracted from 124 production and emerging AI models spanning language, diffusion, vision, audio, video, and hybrid architectures, targeting NVIDIA Blackwell GPUs. The benchmark covers forward and backward workloads across BF16, FP8, and NVFP4, including kernels whose best performance is expected to rely on Blackwell-specific capabilities. Unlike prior benchmarks that evaluate kernels primarily relative to software implementations, SOL-ExecBench measures performance against analytically derived Speed-of-Light (SOL) bounds computed by SOLAR, our pipeline for deriving hardware-grounded SOL bounds, yielding a fixed target for hardware-efficient optimization. We report a SOL Score that quantifies how much of the gap between a release-defined scoring baseline and the hardware SOL bound a candidate kernel closes. To support robust evaluation of agentic optimizers, we additionally provide a sandboxed harness with GPU clock locking, L2 cache clearing, isolated subprocess execution, and static analysis based checks against common reward-hacking strategies. SOL-ExecBench reframes GPU kernel benchmarking from beating a mutable software baseline to closing the remaining gap to hardware Speed-of-Light.

cs.LG↗

IRB: Automated Generation of Robust Factuality Benchmarks

Static benchmarks for RAG systems often suffer from rapid saturation and require significant manual effort to maintain robustness. To address this, we present IRB, a framework for automatically generating benchmarks to evaluate the factuality of RAG systems. IRB employs a structured generation pipeline utilizing \textit{factual scaffold} and \textit{algorithmic scaffold}. We utilize IRB to construct a benchmark and evaluate frontier LLMs and retrievers. Our results demonstrate that IRB poses a significant challenge for frontier LLMs in the closed-book setting. Furthermore, our evaluation suggests that reasoning LLMs are more reliable, and that improving the retrieval component may yield more cost-effective gains in RAG system correctness than scaling the generator.

cs.IR↗

Strata: Hierarchical Context Caching for Long Context Language Model Serving

Large Language Models (LLMs) with expanding context windows face significant performance hurdles. While caching key-value (KV) states is critical for avoiding redundant computation, the storage footprint of long-context caches quickly exceeds GPU memory capacity, forcing production systems to adopt hierarchical caching across memory hierarchies. However, transferring large cached contexts back to the GPU introduces severe performance bottlenecks: fragmented I/O from paged layouts prevents full bandwidth utilization, and existing schedulers fail to account for cache-loading delays, leaving systems loading-bound rather than compute-bound. We present Strata, a hierarchical context caching framework designed for efficient long context LLM serving. Strata introduces GPU-assisted I/O to combat KV cache fragmentation, decoupling GPU and CPU memory layouts and employs cache-aware request scheduling to balance compute with I/O latency and overlapping unavoidable stalls with complementary tasks. Built on SGLang and deployed in production, Strata achieves up to 5x lower Time-To-First-Token (TTFT) compared to vLLM + LMCache and 3.75x speedup over NVIDIA TensorRT-LLM on long-context benchmarks, without degrading short-context performance.

cs.DC↗

SSDTrain: An Activation Offloading Framework to SSDs for Faster Large Language Model Training

The growth rate of the GPU memory capacity has not been able to keep up with that of the size of large language models (LLMs), hindering the model training process. In particular, activations -- the intermediate tensors produced during forward propagation and reused in backward propagation -- dominate the GPU memory use. This leads to high training overhead such as high weight update cost due to the small micro-batch size. To address this challenge, we propose SSDTrain, an adaptive activation offloading framework to high-capacity NVMe SSDs. SSDTrain reduces GPU memory usage without impacting performance by fully overlapping data transfers with computation. SSDTrain is compatible with popular deep learning frameworks like PyTorch, Megatron, and DeepSpeed, and it employs techniques such as tensor deduplication and forwarding to further enhance efficiency. We extensively experimented with popular LLMs like GPT, BERT, and T5. Results demonstrate that SSDTrain reduces 47% of the activation peak memory usage. Meanwhile, SSDTrain perfectly overlaps the I/O with the computation and incurs negligible overhead. Compared with keeping activations in GPU memory and layerwise full recomputation, SSDTrain achieves the best memory savings with negligible throughput loss. We further analyze how the reduced activation memory use may be leveraged to increase throughput by increasing micro-batch size and reducing pipeline parallelism bubbles.

cs.DC↗

Accelerating Sampling and Aggregation Operations in GNN Frameworks with GPU Initiated Direct Storage Accesses

Graph Neural Networks (GNNs) are emerging as a powerful tool for learning from graph-structured data and performing sophisticated inference tasks in various application domains. Although GNNs have been shown to be effective on modest-sized graphs, training them on large-scale graphs remains a significant challenge due to lack of efficient data access and data movement methods. Existing frameworks for training GNNs use CPUs for graph sampling and feature aggregation, while the training and updating of model weights are executed on GPUs. However, our in-depth profiling shows the CPUs cannot achieve the throughput required to saturate GNN model training throughput, causing gross under-utilization of expensive GPU resources. Furthermore, when the graph and its embeddings do not fit in the CPU memory, the overhead introduced by the operating system, say for handling page-faults, comes in the critical path of execution. To address these issues, we propose the GPU Initiated Direct Storage Access (GIDS) dataloader, to enable GPU-oriented GNN training for large-scale graphs while efficiently utilizing all hardware resources, such as CPU memory, storage, and GPU memory with a hybrid data placement strategy. By enabling GPU threads to fetch feature vectors directly from storage, GIDS dataloader solves the memory capacity problem for GPU-oriented GNN training. Moreover, GIDS dataloader leverages GPU parallelism to tolerate storage latency and eliminates expensive page-fault overhead. Doing so enables us to design novel optimizations for exploiting locality and increasing effective bandwidth for GNN training. Our evaluation using a single GPU on terabyte-scale GNN datasets shows that GIDS dataloader accelerates the overall DGL GNN training pipeline by up to 392X when compared to the current, state-of-the-art DGL dataloader.

cs.DC↗

IGB: Addressing The Gaps In Labeling, Features, Heterogeneity, and Size of Public Graph Datasets for Deep Learning Research

Graph neural networks (GNNs) have shown high potential for a variety of real-world, challenging applications, but one of the major obstacles in GNN research is the lack of large-scale flexible datasets. Most existing public datasets for GNNs are relatively small, which limits the ability of GNNs to generalize to unseen data. The few existing large-scale graph datasets provide very limited labeled data. This makes it difficult to determine if the GNN model's low accuracy for unseen data is inherently due to insufficient training data or if the model failed to generalize. Additionally, datasets used to train GNNs need to offer flexibility to enable a thorough study of the impact of various factors while training GNN models. In this work, we introduce the Illinois Graph Benchmark (IGB), a research dataset tool that the developers can use to train, scrutinize and systematically evaluate GNN models with high fidelity. IGB includes both homogeneous and heterogeneous academic graphs of enormous sizes, with more than 40% of their nodes labeled. Compared to the largest graph datasets publicly available, the IGB provides over 162X more labeled data for deep learning practitioners and developers to create and evaluate models with higher accuracy. The IGB dataset is a collection of academic graphs designed to be flexible, enabling the study of various GNN architectures, embedding generation techniques, and analyzing system performance issues for node classification tasks. IGB is open-sourced, supports DGL and PyG frameworks, and comes with releases of the raw text that we believe foster emerging language models and GNN research projects. An early public version of IGB is available at https://github.com/IllinoisGraphBenchmark/IGB-Datasets.

cs.LG↗

GPU-Initiated On-Demand High-Throughput Storage Access in the BaM System Architecture

Graphics Processing Units (GPUs) have traditionally relied on the host CPU to initiate access to the data storage. This approach is well-suited for GPU applications with known data access patterns that enable partitioning of their dataset to be processed in a pipelined fashion in the GPU. However, emerging applications such as graph and data analytics, recommender systems, or graph neural networks, require fine-grained, data-dependent access to storage. CPU initiation of storage access is unsuitable for these applications due to high CPU-GPU synchronization overheads, I/O traffic amplification, and long CPU processing latencies. GPU-initiated storage removes these overheads from the storage control path and, thus, can potentially support these applications at much higher speed. However, there is a lack of systems architecture and software stack that enable efficient GPU-initiated storage access. This work presents a novel system architecture, BaM, that fills this gap. BaM features a fine-grained software cache to coalesce data storage requests while minimizing I/O traffic amplification. This software cache communicates with the storage system via high-throughput queues that enable the massive number of concurrent threads in modern GPUs to make I/O requests at a high rate to fully utilize the storage devices and the system interconnect. Experimental results show that BaM delivers 1.0x and 1.49x end-to-end speed up for BFS and CC graph analytics benchmarks while reducing hardware costs by up to 21.7x over accessing the graph data from the host memory. Furthermore, BaM speeds up data-analytics workloads by 5.3x over CPU-initiated storage access on the same hardware.

cs.DC↗

Safer Illinois and RokWall: Privacy Preserving University Health Apps for COVID-19

COVID-19 has fundamentally disrupted the way we live. Government bodies, universities, and companies worldwide are rapidly developing technologies to combat the COVID-19 pandemic and safely reopen society. Essential analytics tools such as contact tracing, super-spreader event detection, and exposure mapping require collecting and analyzing sensitive user information. The increasing use of such powerful data-driven applications necessitates a secure, privacy-preserving infrastructure for computation on personal data. In this paper, we analyze two such computing infrastructures under development at the University of Illinois at Urbana-Champaign to track and mitigate the spread of COVID-19. First, we present Safer Illinois, a system for decentralized health analytics supporting two applications currently deployed with widespread adoption: digital contact tracing and COVID-19 status cards. Second, we introduce the RokWall architecture for privacy-preserving centralized data analytics on sensitive user data. We discuss the architecture of these systems, design choices, threat models considered, and the challenges we experienced in developing production-ready systems for sensitive data analysis.

cs.CR↗

EMOGI: Efficient Memory-access for Out-of-memory Graph-traversal In GPUs

Modern analytics and recommendation systems are increasingly based on graph data that capture the relations between entities being analyzed. Practical graphs come in huge sizes, offer massive parallelism, and are stored in sparse-matrix formats such as CSR. To exploit the massive parallelism, developers are increasingly interested in using GPUs for graph traversal. However, due to their sizes, graphs often do not fit into the GPU memory. Prior works have either used input data pre-processing/partitioning or UVM to migrate chunks of data from the host memory to the GPU memory. However, the large, multi-dimensional, and sparse nature of graph data presents a major challenge to these schemes and results in significant amplification of data movement and reduced effective data throughput. In this work, we propose EMOGI, an alternative approach to traverse graphs that do not fit in GPU memory using direct cacheline-sized access to data stored in host memory. This paper addresses the open question of whether a sufficiently large number of overlapping cacheline-sized accesses can be sustained to 1) tolerate the long latency to host memory, 2) fully utilize the available bandwidth, and 3) achieve favorable execution performance. We analyze the data access patterns of several graph traversal applications in GPU over PCIe using an FPGA to understand the cause of poor external bandwidth utilization. By carefully coalescing and aligning external memory requests, we show that we can minimize the number of PCIe transactions and nearly fully utilize the PCIe bandwidth even with direct cache-line accesses to the host memory. EMOGI achieves 2.92$\times$ speedup on average compared to the optimized UVM implementations in various graph traversal applications. We also show that EMOGI scales better than a UVM-based solution when the system uses higher bandwidth interconnects such as PCIe 4.0.

cs.DC↗

At-Scale Sparse Deep Neural Network Inference with Efficient GPU Implementation

This paper presents GPU performance optimization and scaling results for inference models of the Sparse Deep Neural Network Challenge 2020. Demands for network quality have increased rapidly, pushing the size and thus the memory requirements of many neural networks beyond the capacity of available accelerators. Sparse deep neural networks (SpDNN) have shown promise for reining in the memory footprint of large neural networks. However, there is room for improvement in implementing SpDNN operations on GPUs. This work presents optimized sparse matrix multiplication kernels fused with the ReLU function. The optimized kernels reuse input feature maps from the shared memory and sparse weights from registers. For multi-GPU parallelism, our SpDNN implementation duplicates weights and statically partition the feature maps across GPUs. Results for the challenge benchmarks show that the proposed kernel design and multi-GPU parallelization achieve up to 180 tera-edges per second inference throughput. These results are up to 4.3x faster for a single GPU and an order of magnitude faster at full scale than those of the champion of the 2019 Sparse Deep Neural Network Graph Challenge for the same generation of NVIDIA V100 GPUs. Using the same implementation, we also show single-GPU throughput on NVIDIA A100 is 2.37$\times$ faster than V100.

cs.DC↗

Tearing Down the Memory Wall

We present a vision for the Erudite architecture that redefines the compute and memory abstractions such that memory bandwidth and capacity become first-class citizens along with compute throughput. In this architecture, we envision coupling a high-density, massively parallel memory technology like Flash with programmable near-data accelerators, like the streaming multiprocessors in modern GPUs. Each accelerator has a local pool of storage-class memory that it can access at high throughput by initiating very large numbers of overlapping requests that help to tolerate long access latency. The accelerators can also communicate with each other and remote memory through a high-throughput low-latency interconnect. As a result, systems based on the Erudite architecture scale compute and memory bandwidth at the same rate, tearing down the notorious memory wall that has plagued computer architecture for generations. In this paper, we present the motivation, rationale, design, benefit, and research challenges for Erudite.

cs.AR↗

I-BERT: Inductive Generalization of Transformer to Arbitrary Context Lengths

Self-attention has emerged as a vital component of state-of-the-art sequence-to-sequence models for natural language processing in recent years, brought to the forefront by pre-trained bi-directional Transformer models. Its effectiveness is partly due to its non-sequential architecture, which promotes scalability and parallelism but limits the model to inputs of a bounded length. In particular, such architectures perform poorly on algorithmic tasks, where the model must learn a procedure which generalizes to input lengths unseen in training, a capability we refer to as inductive generalization. Identifying the computational limits of existing self-attention mechanisms, we propose I-BERT, a bi-directional Transformer that replaces positional encodings with a recurrent layer. The model inductively generalizes on a variety of algorithmic tasks where state-of-the-art Transformer models fail to do so. We also test our method on masked language modeling tasks where training and validation sets are partitioned to verify inductive generalization. Out of three algorithmic and two natural language inductive generalization tasks, I-BERT achieves state-of-the-art results on four tasks.

cs.LG↗