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Vincent Dumoulin

Publications and source records attributed to Vincent Dumoulin.

At least 19 recordsLinked to original sources

MetaPerch: Learning from metadata for bioacoustics foundation models

Bioacoustic foundation models rely on large-scale citizen science platforms like Xeno-Canto for geographically and ecologically diverse data. Recent work has shown that supervision alone can produce SotA species detection models when trained on this large-scale data -- however, there remains unutilized potential in the form of recording metadata readily available within these community-driven data hubs. In this work, we explore the use of metadata -- such as location and time -- as auxiliary supervision signals, allowing the model to leverage species-metadata correlations in its learned representation. Auxiliary metadata losses provide additional information beyond vocalizations alone that can encourage a richer, more robust representation that generalizes better to species distribution and acoustic domain shifts -- important challenges for deployment in real-world passive acoustic monitoring (PAM) settings. We introduce MetaPerch, a new foundation model that achieves strong species identification performance across multiple challenging domains and present an extensive empirical study of the effects of 9 diverse metadata sources on 17 bioacoustic datasets.

cs.LG

Capturing Individual Human Preferences with Reward Features

Reinforcement learning from human feedback usually models preferences using a reward function that does not distinguish between people. We argue that this is unlikely to be a good design choice in contexts with high potential for disagreement, like in the training of large language models. We formalise and analyse the problem of learning a reward model that can be specialised to a user. Using the principle of empirical risk minimisation, we derive a probably approximately correct (PAC) bound showing the dependency of the approximation error on the number of training examples, as usual, and also on the number of human raters who provided feedback on them. Based on our theoretical findings, we discuss how to best collect pairwise preference data and argue that adaptive reward models should be beneficial when there is considerable disagreement among users. We also propose a concrete architecture for an adaptive reward model. Our approach leverages the observation that individual preferences can be captured as a linear combination of a set of general reward features. We show how to learn such features and subsequently use them to quickly adapt the reward model to a specific individual, even if their preferences are not reflected in the training data. We present experiments with large language models illustrating our theoretical results and comparing the proposed architecture with a non-adaptive baseline. Consistent with our analysis, the benefits provided by our model increase with the number of raters and the heterogeneity of their preferences. We also show that our model compares favourably to adaptive counterparts, including those performing in-context personalisation.

cs.AI

Perch 2.0: The Bittern Lesson for Bioacoustics

Perch is a performant pre-trained model for bioacoustics. It was trained in supervised fashion, providing both off-the-shelf classification scores for thousands of vocalizing species as well as strong embeddings for transfer learning. In this new release, Perch 2.0, we expand from training exclusively on avian species to a large multi-taxa dataset. The model is trained with self-distillation using a prototype-learning classifier as well as a new source-prediction training criterion. Perch 2.0 obtains state-of-the-art performance on the BirdSet and BEANS benchmarks. It also outperforms specialized marine models on marine transfer learning tasks, despite having almost no marine training data. We present hypotheses as to why fine-grained species classification is a particularly robust pre-training task for bioacoustics.

cs.LG

Perch 2.0 transfers 'whale' to underwater tasks

Perch 2.0 is a supervised bioacoustics foundation model pretrained on 14,597 species, including birds, mammals, amphibians, and insects, and has state-of-the-art performance on multiple benchmarks. Given that Perch 2.0 includes almost no marine mammal audio or classes in the training data, we evaluate Perch 2.0 performance on marine mammal and underwater audio tasks through few-shot transfer learning. We perform linear probing with the embeddings generated from this foundation model and compare performance to other pretrained bioacoustics models. In particular, we compare Perch 2.0 with previous multispecies whale, Perch 1.0, SurfPerch, AVES-bio, BirdAVES, and Birdnet V2.3 models, which have open-source tools for transfer-learning and agile modeling. We show that the embeddings from the Perch 2.0 model have consistently high performance for few-shot transfer learning, generally outperforming alternative embedding models on the majority of tasks, and thus is recommended when developing new linear classifiers for marine mammal classification with few labeled examples.

cs.LG

The Search for Squawk: Agile Modeling in Bioacoustics

Passive acoustic monitoring (PAM) has shown great promise in helping ecologists understand the health of animal populations and ecosystems. However, extracting insights from millions of hours of audio recordings requires the development of specialized recognizers. This is typically a challenging task, necessitating large amounts of training data and machine learning expertise. In this work, we introduce a general, scalable and data-efficient system for developing recognizers for novel bioacoustic problems in under an hour. Our system consists of several key components that tackle problems in previous bioacoustic workflows: 1) highly generalizable acoustic embeddings pre-trained for birdsong classification minimize data hunger; 2) indexed audio search allows the efficient creation of classifier training datasets, and 3) precomputation of embeddings enables an efficient active learning loop, improving classifier quality iteratively with minimal wait time. Ecologists employed our system in three novel case studies: analyzing coral reef health through unidentified sounds; identifying juvenile Hawaiian bird calls to quantify breeding success and improve endangered species monitoring; and Christmas Island bird occupancy modeling. We augment the case studies with simulated experiments which explore the range of design decisions in a structured way and help establish best practices. Altogether these experiments showcase our system's scalability, efficiency, and generalizability, enabling scientists to quickly address new bioacoustic challenges.

eess.AS

On the Response Entropy of APUFs

A Physically Unclonable Function (PUF) is a hardware security primitive used for authentication and key generation. It takes an input bit-vector challenge and produces a single-bit response, resulting in a challenge-response pair (CRP). The truth table of all challenge-response pairs of each manufactured PUF should look different due to inherent manufacturing randomness, forming a digital fingerprint. A PUF's entropy (the entropy of all the responses, taken over the manufacturing randomness and uniformly selected challenges) has been studied before and is a challenging problem. Here we explore a related notion -- the response entropy, which is the entropy of an arbitrary response given knowledge of one (and two) other responses. This allows us to explore how knowledge of some CRP(s) impacts the ability to guess another response. The Arbiter PUF (APUF) is a well-known PUF architecture based on accumulated delay differences between two paths. In this paper, we obtain in closed form the probability mass function of any arbitrary response given knowledge of one or two other arbitrary CRPs for the APUF architecture. This allows us to obtain the conditional response entropy and then to define and obtain the size of the entropy bins (challenge sets with the same conditional response entropy) given knowledge of one or two CRPs. All of these results depend on the probability that two different challenge vectors yield the same response, termed the response similarity of those challenges. We obtain an explicit closed form expression for this. This probability depends on the statistical correlations induced by the PUF architecture together with the specific known and to-be-guessed challenges. As a by-product, we also obtain the optimal (minimizing probability of error) predictor of an unknown challenge given access to one (or two) challenges and the associated predictability.

cs.CR

Are we making progress in unlearning? Findings from the first NeurIPS unlearning competition

We present the findings of the first NeurIPS competition on unlearning, which sought to stimulate the development of novel algorithms and initiate discussions on formal and robust evaluation methodologies. The competition was highly successful: nearly 1,200 teams from across the world participated, and a wealth of novel, imaginative solutions with different characteristics were contributed. In this paper, we analyze top solutions and delve into discussions on benchmarking unlearning, which itself is a research problem. The evaluation methodology we developed for the competition measures forgetting quality according to a formal notion of unlearning, while incorporating model utility for a holistic evaluation. We analyze the effectiveness of different instantiations of this evaluation framework vis-a-vis the associated compute cost, and discuss implications for standardizing evaluation. We find that the ranking of leading methods remains stable under several variations of this framework, pointing to avenues for reducing the cost of evaluation. Overall, our findings indicate progress in unlearning, with top-performing competition entries surpassing existing algorithms under our evaluation framework. We analyze trade-offs made by different algorithms and strengths or weaknesses in terms of generalizability to new datasets, paving the way for advancing both benchmarking and algorithm development in this important area.

cs.LG

Data Selection for Transfer Unlearning

As deep learning models are becoming larger and data-hungrier, there are growing ethical, legal and technical concerns over use of data: in practice, agreements on data use may change over time, rendering previously-used training data impermissible for training purposes. These issues have driven increased attention to machine unlearning: removing "the influence of" a subset of training data from a trained model. In this work, we advocate for a relaxed definition of unlearning that does not address privacy applications but targets a scenario where a data owner withdraws permission of use of their data for training purposes. In this context, we consider the important problem of \emph{transfer unlearning} where a pretrained model is transferred to a target dataset that contains some "non-static" data that may need to be unlearned in the future. We propose a new method that uses a mechanism for selecting relevant examples from an auxiliary "static" dataset, and finetunes on the selected data instead of "non-static" target data; addressing all unlearning requests ahead of time. We also adapt a recent relaxed definition of unlearning to our problem setting and demonstrate that our approach is an exact transfer unlearner according to it, while being highly efficient (amortized). We find that our method outperforms the gold standard "exact unlearning" (finetuning on only the "static" portion of the target dataset) on several datasets, especially for small "static" sets, sometimes approaching an upper bound for test accuracy. We also analyze factors influencing the accuracy boost obtained by data selection.

cs.LG

Leveraging tropical reef, bird and unrelated sounds for superior transfer learning in marine bioacoustics

Machine learning has the potential to revolutionize passive acoustic monitoring (PAM) for ecological assessments. However, high annotation and compute costs limit the field's efficacy. Generalizable pretrained networks can overcome these costs, but high-quality pretraining requires vast annotated libraries, limiting its current applicability primarily to bird taxa. Here, we identify the optimum pretraining strategy for a data-deficient domain using coral reef bioacoustics. We assemble ReefSet, a large annotated library of reef sounds, though modest compared to bird libraries at 2% of the sample count. Through testing few-shot transfer learning performance, we observe that pretraining on bird audio provides notably superior generalizability compared to pretraining on ReefSet or unrelated audio alone. However, our key findings show that cross-domain mixing which leverages bird, reef and unrelated audio during pretraining maximizes reef generalizability. SurfPerch, our pretrained network, provides a strong foundation for automated analysis of marine PAM data with minimal annotation and compute costs.

cs.SD

A density estimation perspective on learning from pairwise human preferences

Learning from human feedback (LHF) -- and in particular learning from pairwise preferences -- has recently become a crucial ingredient in training large language models (LLMs), and has been the subject of much research. Most recent works frame it as a reinforcement learning problem, where a reward function is learned from pairwise preference data and the LLM is treated as a policy which is adapted to maximize the rewards, often under additional regularization constraints. We propose an alternative interpretation which centers on the generative process for pairwise preferences and treats LHF as a density estimation problem. We provide theoretical and empirical results showing that for a family of generative processes defined via preference behavior distribution equations, training a reward function on pairwise preferences effectively models an annotator's implicit preference distribution. Finally, we discuss and present findings on "annotator misspecification" -- failure cases where wrong modeling assumptions are made about annotator behavior, resulting in poorly-adapted models -- suggesting that approaches that learn from pairwise human preferences could have trouble learning from a population of annotators with diverse viewpoints.

cs.LG

BIRB: A Generalization Benchmark for Information Retrieval in Bioacoustics

The ability for a machine learning model to cope with differences in training and deployment conditions--e.g. in the presence of distribution shift or the generalization to new classes altogether--is crucial for real-world use cases. However, most empirical work in this area has focused on the image domain with artificial benchmarks constructed to measure individual aspects of generalization. We present BIRB, a complex benchmark centered on the retrieval of bird vocalizations from passively-recorded datasets given focal recordings from a large citizen science corpus available for training. We propose a baseline system for this collection of tasks using representation learning and a nearest-centroid search. Our thorough empirical evaluation and analysis surfaces open research directions, suggesting that BIRB fills the need for a more realistic and complex benchmark to drive progress on robustness to distribution shifts and generalization of ML models.

cs.LG

Active learning for fast and slow modeling attacks on Arbiter PUFs

Modeling attacks, in which an adversary uses machine learning techniques to model a hardware-based Physically Unclonable Function (PUF) pose a great threat to the viability of these hardware security primitives. In most modeling attacks, a random subset of challenge-response-pairs (CRPs) are used as the labeled data for the machine learning algorithm. Here, for the arbiter-PUF, a delay based PUF which may be viewed as a linear threshold function with random weights (due to manufacturing imperfections), we investigate the role of active learning in Support Vector Machine (SVM) learning. We focus on challenge selection to help SVM algorithm learn ``fast'' and learn ``slow''. Our methods construct challenges rather than relying on a sample pool of challenges as in prior work. Using active learning to learn ``fast'' (less CRPs revealed, higher accuracies) may help manufacturers learn the manufactured PUFs more efficiently, or may form a more powerful attack when the attacker may query the PUF for CRPs at will. Using active learning to select challenges from which learning is ``slow'' (low accuracy despite a large number of revealed CRPs) may provide a basis for slowing down attackers who are limited to overhearing CRPs.

cs.CR

In Search for a Generalizable Method for Source Free Domain Adaptation

Source-free domain adaptation (SFDA) is compelling because it allows adapting an off-the-shelf model to a new domain using only unlabelled data. In this work, we apply existing SFDA techniques to a challenging set of naturally-occurring distribution shifts in bioacoustics, which are very different from the ones commonly studied in computer vision. We find existing methods perform differently relative to each other than observed in vision benchmarks, and sometimes perform worse than no adaptation at all. We propose a new simple method which outperforms the existing methods on our new shifts while exhibiting strong performance on a range of vision datasets. Our findings suggest that existing SFDA methods are not as generalizable as previously thought and that considering diverse modalities can be a useful avenue for designing more robust models.

cs.LG

Head2Toe: Utilizing Intermediate Representations for Better Transfer Learning

Transfer-learning methods aim to improve performance in a data-scarce target domain using a model pretrained on a data-rich source domain. A cost-efficient strategy, linear probing, involves freezing the source model and training a new classification head for the target domain. This strategy is outperformed by a more costly but state-of-the-art method -- fine-tuning all parameters of the source model to the target domain -- possibly because fine-tuning allows the model to leverage useful information from intermediate layers which is otherwise discarded by the later pretrained layers. We explore the hypothesis that these intermediate layers might be directly exploited. We propose a method, Head-to-Toe probing (Head2Toe), that selects features from all layers of the source model to train a classification head for the target-domain. In evaluations on the VTAB-1k, Head2Toe matches performance obtained with fine-tuning on average while reducing training and storage cost hundred folds or more, but critically, for out-of-distribution transfer, Head2Toe outperforms fine-tuning.

cs.LG

Proper Reuse of Image Classification Features Improves Object Detection

A common practice in transfer learning is to initialize the downstream model weights by pre-training on a data-abundant upstream task. In object detection specifically, the feature backbone is typically initialized with Imagenet classifier weights and fine-tuned on the object detection task. Recent works show this is not strictly necessary under longer training regimes and provide recipes for training the backbone from scratch. We investigate the opposite direction of this end-to-end training trend: we show that an extreme form of knowledge preservation -- freezing the classifier-initialized backbone -- consistently improves many different detection models, and leads to considerable resource savings. We hypothesize and corroborate experimentally that the remaining detector components capacity and structure is a crucial factor in leveraging the frozen backbone. Immediate applications of our findings include performance improvements on hard cases like detection of long-tail object classes and computational and memory resource savings that contribute to making the field more accessible to researchers with access to fewer computational resources.

cs.CV

Impact of Aliasing on Generalization in Deep Convolutional Networks

We investigate the impact of aliasing on generalization in Deep Convolutional Networks and show that data augmentation schemes alone are unable to prevent it due to structural limitations in widely used architectures. Drawing insights from frequency analysis theory, we take a closer look at ResNet and EfficientNet architectures and review the trade-off between aliasing and information loss in each of their major components. We show how to mitigate aliasing by inserting non-trainable low-pass filters at key locations, particularly where networks lack the capacity to learn them. These simple architectural changes lead to substantial improvements in generalization on i.i.d. and even more on out-of-distribution conditions, such as image classification under natural corruptions on ImageNet-C [11] and few-shot learning on Meta-Dataset [26]. State-of-the art results are achieved on both datasets without introducing additional trainable parameters and using the default hyper-parameters of open source codebases.

cs.CV

Domain Conditional Predictors for Domain Adaptation

Learning guarantees often rely on assumptions of i.i.d. data, which will likely be violated in practice once predictors are deployed to perform real-world tasks. Domain adaptation approaches thus appeared as a useful framework yielding extra flexibility in that distinct train and test data distributions are supported, provided that other assumptions are satisfied such as covariate shift, which expects the conditional distributions over labels to be independent of the underlying data distribution. Several approaches were introduced in order to induce generalization across varying train and test data sources, and those often rely on the general idea of domain-invariance, in such a way that the data-generating distributions are to be disregarded by the prediction model. In this contribution, we tackle the problem of generalizing across data sources by approaching it from the opposite direction: we consider a conditional modeling approach in which predictions, in addition to being dependent on the input data, use information relative to the underlying data-generating distribution. For instance, the model has an explicit mechanism to adapt to changing environments and/or new data sources. We argue that such an approach is more generally applicable than current domain adaptation methods since it does not require extra assumptions such as covariate shift and further yields simpler training algorithms that avoid a common source of training instabilities caused by minimax formulations, often employed in domain-invariant methods.

cs.LG

Learning a Universal Template for Few-shot Dataset Generalization

Few-shot dataset generalization is a challenging variant of the well-studied few-shot classification problem where a diverse training set of several datasets is given, for the purpose of training an adaptable model that can then learn classes from new datasets using only a few examples. To this end, we propose to utilize the diverse training set to construct a universal template: a partial model that can define a wide array of dataset-specialized models, by plugging in appropriate components. For each new few-shot classification problem, our approach therefore only requires inferring a small number of parameters to insert into the universal template. We design a separate network that produces an initialization of those parameters for each given task, and we then fine-tune its proposed initialization via a few steps of gradient descent. Our approach is more parameter-efficient, scalable and adaptable compared to previous methods, and achieves the state-of-the-art on the challenging Meta-Dataset benchmark.

cs.LG