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Vincent Froese

Publications and source records attributed to Vincent Froese.

40 records · Page 3Linked to original sources

Exploiting Hidden Structure in Selecting Dimensions that Distinguish Vectors

The NP-hard Distinct Vectors problem asks to delete as many columns as possible from a matrix such that all rows in the resulting matrix are still pairwise distinct. Our main result is that, for binary matrices, there is a complexity dichotomy for Distinct Vectors based on the maximum (H) and the minimum (h) pairwise Hamming distance between matrix rows: Distinct Vectors can be solved in polynomial time if H <= 2 ceil(h/2) + 1, and is NP-complete otherwise. Moreover, we explore connections of Distinct Vectors to hitting sets, thereby providing several fixed-parameter tractability and intractability results also for general matrices.

cs.DM↗

The Complexity of Finding Effectors

The NP-hard EFFECTORS problem on directed graphs is motivated by applications in network mining, particularly concerning the analysis of probabilistic information-propagation processes in social networks. In the corresponding model the arcs carry probabilities and there is a probabilistic diffusion process activating nodes by neighboring activated nodes with probabilities as specified by the arcs. The point is to explain a given network activation state as well as possible by using a minimum number of "effector nodes"; these are selected before the activation process starts. We correct, complement, and extend previous work from the data mining community by a more thorough computational complexity analysis of EFFECTORS, identifying both tractable and intractable cases. To this end, we also exploit a parameterization measuring the "degree of randomness" (the number of "really" probabilistic arcs) which might prove useful for analyzing other probabilistic network diffusion problems as well.

cs.DS↗

Triangle counting in dynamic graph streams

Estimating the number of triangles in graph streams using a limited amount of memory has become a popular topic in the last decade. Different variations of the problem have been studied, depending on whether the graph edges are provided in an arbitrary order or as incidence lists. However, with a few exceptions, the algorithms have considered {\em insert-only} streams. We present a new algorithm estimating the number of triangles in {\em dynamic} graph streams where edges can be both inserted and deleted. We show that our algorithm achieves better time and space complexity than previous solutions for various graph classes, for example sparse graphs with a relatively small number of triangles. Also, for graphs with constant transitivity coefficient, a common situation in real graphs, this is the first algorithm achieving constant processing time per edge. The result is achieved by a novel approach combining sampling of vertex triples and sparsification of the input graph. In the course of the analysis of the algorithm we present a lower bound on the number of pairwise independent 2-paths in general graphs which might be of independent interest. At the end of the paper we discuss lower bounds on the space complexity of triangle counting algorithms that make no assumptions on the structure of the graph.

cs.DS↗

Network-Based Vertex Dissolution

We introduce a graph-theoretic vertex dissolution model that applies to a number of redistribution scenarios such as gerrymandering in political districting or work balancing in an online situation. The central aspect of our model is the deletion of certain vertices and the redistribution of their load to neighboring vertices in a completely balanced way. We investigate how the underlying graph structure, the knowledge of which vertices should be deleted, and the relation between old and new vertex loads influence the computational complexity of the underlying graph problems. Our results establish a clear borderline between tractable and intractable cases.

cs.DM↗