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Vincent Gripon

Publications and source records attributed to Vincent Gripon.

At least 55 records · Page 3Linked to original sources

Graphs as Tools to Improve Deep Learning Methods

In recent years, deep neural networks (DNNs) have known an important rise in popularity. However, although they are state-of-the-art in many machine learning challenges, they still suffer from several limitations. For example, DNNs require a lot of training data, which might not be available in some practical applications. In addition, when small perturbations are added to the inputs, DNNs are prone to misclassification errors. DNNs are also viewed as black-boxes and as such their decisions are often criticized for their lack of interpretability. In this chapter, we review recent works that aim at using graphs as tools to improve deep learning methods. These graphs are defined considering a specific layer in a deep learning architecture. Their vertices represent distinct samples, and their edges depend on the similarity of the corresponding intermediate representations. These graphs can then be leveraged using various methodologies, many of which built on top of graph signal processing. This chapter is composed of four main parts: tools for visualizing intermediate layers in a DNN, denoising data representations, optimizing graph objective functions and regularizing the learning process.

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Quantization and Deployment of Deep Neural Networks on Microcontrollers

Embedding Artificial Intelligence onto low-power devices is a challenging task that has been partly overcome with recent advances in machine learning and hardware design. Presently, deep neural networks can be deployed on embedded targets to perform different tasks such as speech recognition,object detection or Human Activity Recognition. However, there is still room for optimization of deep neural networks onto embedded devices. These optimizations mainly address power consumption,memory and real-time constraints, but also an easier deployment at the edge. Moreover, there is still a need for a better understanding of what can be achieved for different use cases. This work focuses on quantization and deployment of deep neural networks onto low-power 32-bit microcontrollers. The quantization methods, relevant in the context of an embedded execution onto a microcontroller, are first outlined. Then, a new framework for end-to-end deep neural networks training, quantization and deployment is presented. This framework, called MicroAI, is designed as an alternative to existing inference engines (TensorFlow Lite for Microcontrollers and STM32CubeAI). Our framework can indeed be easily adjusted and/or extended for specific use cases. Execution using single precision 32-bit floating-point as well as fixed-point on 8- and 16-bit integers are supported. The proposed quantization method is evaluated with three different datasets (UCI-HAR, Spoken MNIST and GTSRB). Finally, a comparison study between MicroAI and both existing embedded inference engines is provided in terms of memory and power efficiency. On-device evaluation is done using ARM Cortex-M4F-based microcontrollers (Ambiq Apollo3 and STM32L452RE).

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Graph-LDA: Graph Structure Priors to Improve the Accuracy in Few-Shot Classification

It is very common to face classification problems where the number of available labeled samples is small compared to their dimension. These conditions are likely to cause underdetermined settings, with high risk of overfitting. To improve the generalization ability of trained classifiers, common solutions include using priors about the data distribution. Among many options, data structure priors, often represented through graphs, are increasingly popular in the field. In this paper, we introduce a generic model where observed class signals are supposed to be deteriorated with two sources of noise, one independent of the underlying graph structure and isotropic, and the other colored by a known graph operator. Under this model, we derive an optimal methodology to classify such signals. Interestingly, this methodology includes a single parameter, making it particularly suitable for cases where available data is scarce. Using various real datasets, we showcase the ability of the proposed model to be implemented in real world scenarios, resulting in increased generalization accuracy compared to popular alternatives.

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Few-shot Decoding of Brain Activation Maps

Few-shot learning addresses problems for which a limited number of training examples are available. So far, the field has been mostly driven by applications in computer vision. Here, we are interested in adapting recently introduced few-shot methods to solve problems dealing with neuroimaging data, a promising application field. To this end, we create a neuroimaging benchmark dataset for few-shot learning and compare multiple learning paradigms, including meta-learning, as well as various backbone networks. Our experiments show that few-shot methods are able to efficiently decode brain signals using few examples, which paves the way for a number of applications in clinical and cognitive neuroscience, such as identifying biomarkers from brain scans or understanding the generalization of brain representations across a wide range of cognitive tasks.

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Using Deep Neural Networks to Predict and Improve the Performance of Polar Codes

Polar codes can theoretically achieve very competitive Frame Error Rates. In practice, their performance may depend on the chosen decoding procedure, as well as other parameters of the communication system they are deployed upon. As a consequence, designing efficient polar codes for a specific context can quickly become challenging. In this paper, we introduce a methodology that consists in training deep neural networks to predict the frame error rate of polar codes based on their frozen bit construction sequence. We introduce an algorithm based on Projected Gradient Descent that leverages the gradient of the neural network function to generate promising frozen bit sequences. We showcase on generated datasets the ability of the proposed methodology to produce codes more efficient than those used to train the neural networks, even when the latter are selected among the most efficient ones.

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Inferring Graph Signal Translations as Invariant Transformations for Classification Tasks

The field of Graph Signal Processing (GSP) has proposed tools to generalize harmonic analysis to complex domains represented through graphs. Among these tools are translations, which are required to define many others. Most works propose to define translations using solely the graph structure (i.e. edges). Such a problem is ill-posed in general as a graph conveys information about neighborhood but not about directions. In this paper, we propose to infer translations as edge-constrained operations that make a supervised classification problem invariant using a deep learning framework. As such, our methodology uses both the graph structure and labeled signals to infer translations. We perform experiments with regular 2D images and abstract hyperlink networks to show the effectiveness of the proposed methodology in inferring meaningful translations for signals supported on graphs.

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Graph-based Interpolation of Feature Vectors for Accurate Few-Shot Classification

In few-shot classification, the aim is to learn models able to discriminate classes using only a small number of labeled examples. In this context, works have proposed to introduce Graph Neural Networks (GNNs) aiming at exploiting the information contained in other samples treated concurrently, what is commonly referred to as the transductive setting in the literature. These GNNs are trained all together with a backbone feature extractor. In this paper, we propose a new method that relies on graphs only to interpolate feature vectors instead, resulting in a transductive learning setting with no additional parameters to train. Our proposed method thus exploits two levels of information: a) transfer features obtained on generic datasets, b) transductive information obtained from other samples to be classified. Using standard few-shot vision classification datasets, we demonstrate its ability to bring significant gains compared to other works.

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Leveraging the Feature Distribution in Transfer-based Few-Shot Learning

Few-shot classification is a challenging problem due to the uncertainty caused by using few labelled samples. In the past few years, many methods have been proposed to solve few-shot classification, among which transfer-based methods have proved to achieve the best performance. Following this vein, in this paper we propose a novel transfer-based method that builds on two successive steps: 1) preprocessing the feature vectors so that they become closer to Gaussian-like distributions, and 2) leveraging this preprocessing using an optimal-transport inspired algorithm (in the case of transductive settings). Using standardized vision benchmarks, we prove the ability of the proposed methodology to achieve state-of-the-art accuracy with various datasets, backbone architectures and few-shot settings.

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Improving Classification Accuracy with Graph Filtering

In machine learning, classifiers are typically susceptible to noise in the training data. In this work, we aim at reducing intra-class noise with the help of graph filtering to improve the classification performance. Considered graphs are obtained by connecting samples of the training set that belong to a same class depending on the similarity of their representation in a latent space. We show that the proposed graph filtering methodology has the effect of asymptotically reducing intra-class variance, while maintaining the mean. While our approach applies to all classification problems in general, it is particularly useful in few-shot settings, where intra-class noise can have a huge impact due to the small sample selection. Using standardized benchmarks in the field of vision, we empirically demonstrate the ability of the proposed method to slightly improve state-of-the-art results in both cases of few-shot and standard classification.

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DecisiveNets: Training Deep Associative Memories to Solve Complex Machine Learning Problems

Learning deep representations to solve complex machine learning tasks has become the prominent trend in the past few years. Indeed, Deep Neural Networks are now the golden standard in domains as various as computer vision, natural language processing or even playing combinatorial games. However, problematic limitations are hidden behind this surprising universal capability. Among other things, explainability of the decisions is a major concern, especially since deep neural networks are made up of a very large number of trainable parameters. Moreover, computational complexity can quickly become a problem, especially in contexts constrained by real time or limited resources. Therefore, understanding how information is stored and the impact this storage can have on the system remains a major and open issue. In this chapter, we introduce a method to transform deep neural network models into deep associative memories, with simpler, more explicable and less expensive operations. We show through experiments that these transformations can be done without penalty on predictive performance. The resulting deep associative memories are excellent candidates for artificial intelligence that is easier to theorize and manipulate.

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Some Remarks on Replicated Simulated Annealing

Recently authors have introduced the idea of training discrete weights neural networks using a mix between classical simulated annealing and a replica ansatz known from the statistical physics literature. Among other points, they claim their method is able to find robust configurations. In this paper, we analyze this so-called "replicated simulated annealing" algorithm. In particular, we explicit criteria to guarantee its convergence, and study when it successfully samples from configurations. We also perform experiments using synthetic and real data bases.

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Ranking Deep Learning Generalization using Label Variation in Latent Geometry Graphs

Measuring the generalization performance of a Deep Neural Network (DNN) without relying on a validation set is a difficult task. In this work, we propose exploiting Latent Geometry Graphs (LGGs) to represent the latent spaces of trained DNN architectures. Such graphs are obtained by connecting samples that yield similar latent representations at a given layer of the considered DNN. We then obtain a generalization score by looking at how strongly connected are samples of distinct classes in LGGs. This score allowed us to rank 3rd on the NeurIPS 2020 Predicting Generalization in Deep Learning (PGDL) competition.

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Representing Deep Neural Networks Latent Space Geometries with Graphs

Deep Learning (DL) has attracted a lot of attention for its ability to reach state-of-the-art performance in many machine learning tasks. The core principle of DL methods consists in training composite architectures in an end-to-end fashion, where inputs are associated with outputs trained to optimize an objective function. Because of their compositional nature, DL architectures naturally exhibit several intermediate representations of the inputs, which belong to so-called latent spaces. When treated individually, these intermediate representations are most of the time unconstrained during the learning process, as it is unclear which properties should be favored. However, when processing a batch of inputs concurrently, the corresponding set of intermediate representations exhibit relations (what we call a geometry) on which desired properties can be sought. In this work, we show that it is possible to introduce constraints on these latent geometries to address various problems. In more details, we propose to represent geometries by constructing similarity graphs from the intermediate representations obtained when processing a batch of inputs. By constraining these Latent Geometry Graphs (LGGs), we address the three following problems: i) Reproducing the behavior of a teacher architecture is achieved by mimicking its geometry, ii) Designing efficient embeddings for classification is achieved by targeting specific geometries, and iii) Robustness to deviations on inputs is achieved via enforcing smooth variation of geometry between consecutive latent spaces. Using standard vision benchmarks, we demonstrate the ability of the proposed geometry-based methods in solving the considered problems.

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Gradients of Connectivity as Graph Fourier Bases of Brain Activity

The application of graph theory to model the complex structure and function of the brain has shed new light on its organization and function, prompting the emergence of network neuroscience. Despite the tremendous progress that has been achieved in this field, still relatively few methods exploit the topology of brain networks to analyze brain activity. Recent attempts in this direction have leveraged on graph spectral analysis and graph signal processing to decompose brain activity in connectivity eigenmodes or gradients. If results are promising in terms of interpretability and functional relevance, methodologies and terminology are sometimes confusing. The goals of this paper are twofold. First, we summarize recent contributions related to connectivity gradients and graph signal processing, and attempt a clarification of the terminology and methods used in the field, while pointing out current methodological limitations. Second, we discuss the perspective that the functional relevance of connectivity gradients could be fruitfully exploited by considering them as graph Fourier bases of brain activity.

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GPU-based Self-Organizing Maps for Post-Labeled Few-Shot Unsupervised Learning

Few-shot classification is a challenge in machine learning where the goal is to train a classifier using a very limited number of labeled examples. This scenario is likely to occur frequently in real life, for example when data acquisition or labeling is expensive. In this work, we consider the problem of post-labeled few-shot unsupervised learning, a classification task where representations are learned in an unsupervised fashion, to be later labeled using very few annotated examples. We argue that this problem is very likely to occur on the edge, when the embedded device directly acquires the data, and the expert needed to perform labeling cannot be prompted often. To address this problem, we consider an algorithm consisting of the concatenation of transfer learning with clustering using Self-Organizing Maps (SOMs). We introduce a TensorFlow-based implementation to speed-up the process in multi-core CPUs and GPUs. Finally, we demonstrate the effectiveness of the method using standard off-the-shelf few-shot classification benchmarks.

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BitPruning: Learning Bitlengths for Aggressive and Accurate Quantization

Neural networks have demonstrably achieved state-of-the art accuracy using low-bitlength integer quantization, yielding both execution time and energy benefits on existing hardware designs that support short bitlengths. However, the question of finding the minimum bitlength for a desired accuracy remains open. We introduce a training method for minimizing inference bitlength at any granularity while maintaining accuracy. Namely, we propose a regularizer that penalizes large bitlength representations throughout the architecture and show how it can be modified to minimize other quantifiable criteria, such as number of operations or memory footprint. We demonstrate that our method learns thrifty representations while maintaining accuracy. With ImageNet, the method produces an average per layer bitlength of 4.13, 3.76 and 4.36 bits on AlexNet, ResNet18 and MobileNet V2 respectively, remaining within 2.0%, 0.5% and 0.5% of the base TOP-1 accuracy.

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ThriftyNets : Convolutional Neural Networks with Tiny Parameter Budget

Typical deep convolutional architectures present an increasing number of feature maps as we go deeper in the network, whereas spatial resolution of inputs is decreased through downsampling operations. This means that most of the parameters lay in the final layers, while a large portion of the computations are performed by a small fraction of the total parameters in the first layers. In an effort to use every parameter of a network at its maximum, we propose a new convolutional neural network architecture, called ThriftyNet. In ThriftyNet, only one convolutional layer is defined and used recursively, leading to a maximal parameter factorization. In complement, normalization, non-linearities, downsamplings and shortcut ensure sufficient expressivity of the model. ThriftyNet achieves competitive performance on a tiny parameters budget, exceeding 91% accuracy on CIFAR-10 with less than 40K parameters in total, and 74.3% on CIFAR-100 with less than 600K parameters.

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Graph topology inference benchmarks for machine learning

Graphs are nowadays ubiquitous in the fields of signal processing and machine learning. As a tool used to express relationships between objects, graphs can be deployed to various ends: I) clustering of vertices, II) semi-supervised classification of vertices, III) supervised classification of graph signals, and IV) denoising of graph signals. However, in many practical cases graphs are not explicitly available and must therefore be inferred from data. Validation is a challenging endeavor that naturally depends on the downstream task for which the graph is learnt. Accordingly, it has often been difficult to compare the efficacy of different algorithms. In this work, we introduce several ease-to-use and publicly released benchmarks specifically designed to reveal the relative merits and limitations of graph inference methods. We also contrast some of the most prominent techniques in the literature.

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