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Vincent Zha

Publications and source records attributed to Vincent Zha.

2 recordsLinked to original sources

The separation of market and price in some free competitions and its related solution to the over-application problem in the job market

According to common understanding, in free completion of a private product, market and price, the two main factors in the competition that leads to economic efficiency, always exist together. This paper, however, points out the phenomenon that in some free competitions the two factors are separated hence causing inefficiency. For one type, the market exists whereas the price is absent, i.e. free, for a product. An example of this type is the job application market where the problem of over-application commonly exists, costing recruiters much time in finding desired candidates from massive applicants, resulting in inefficiency. To solve the problem, this paper proposes a solution that the recruiters charge submission fees to the applications to make the competition complete with both factors, hence enhancing the efficiency. For the other type, the price exists whereas the market is absent for a product. An example of this type is the real estate agent market, where the price of the agents exists but the market, i.e. the facility allowing the sellers' information to be efficiently discovered, is largely absent, also causing inefficiency. In summary, the contribution of this paper consists of two aspects: one is the discovery of the possible separation of the two factors in free competitions; the other is, thanks to the discovery, a solution to the over-application problem in the job market.

econ.GN

Hyperspace Neighbor Penetration Approach to Dynamic Programming for Model-Based Reinforcement Learning Problems with Slowly Changing Variables in A Continuous State Space

Slowly changing variables in a continuous state space constitute an important category of reinforcement learning and see its application in many domains, such as modeling a climate control system where temperature, humidity, etc. change slowly over time. However, this subject is less addressed in recent studies. Classical methods with certain variants, such as Dynamic Programming with Tile Coding which discretizes the state space, fail to handle slowly changing variables because those methods cannot capture the tiny changes in each transition step, as it is computationally expensive or impossible to establish an extremely granular grid system. In this paper, we introduce a Hyperspace Neighbor Penetration (HNP) approach that solves the problem. HNP captures in each transition step the state's partial "penetration" into its neighboring hyper-tiles in the gridded hyperspace, thus does not require the transition to be inter-tile in order for the change to be captured. Therefore, HNP allows for a very coarse grid system, which makes the computation feasible. HNP assumes near linearity of the transition function in a local space, which is commonly satisfied. In summary, HNP can be orders of magnitude more efficient than classical method in handling slowly changing variables in reinforcement learning. We have made an industrial implementation of NHP with a great success.

cs.LG