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Vinh The Nguyen

Publications and source records attributed to Vinh The Nguyen.

2 recordsLinked to original sources

From Prompting to Preference Optimization: A Comparative Study of LLM-based Automated Essay Scoring

Large language models (LLMs) have recently reshaped Automated Essay Scoring (AES), yet prior studies typically examine individual techniques in isolation, limiting understanding of their relative merits for English as a Second Language (L2) writing. To bridge this gap, we presents a comprehensive comparison of major LLM-based AES paradigms on IELTS Writing Task~2. On this unified benchmark, we evaluate four approaches: (i) encoder-based classification fine-tuning, (ii) zero- and few-shot prompting, (iii) instruction tuning and Retrieval-Augmented Generation (RAG), and (iv) Supervised Fine-Tuning combined with Direct Preference Optimization (DPO) and RAG. Our results reveal clear accuracy-cost-robustness trade-offs across methods, the best configuration, integrating k-SFT and RAG, achieves the strongest overall results with F1-Score 93%. This study offers the first unified empirical comparison of modern LLM-based AES strategies for English L2, promising potential in auto-grading writing tasks. Code is public at https://github.com/MinhNguyenDS/LLM_AES-EnL2

cs.CL↗

A systematic review of structural equation modeling in augmented reality applications

The purpose of this study is to present a comprehensive review of the use of structural equation modeling (SEM) in augmented reality (AR) studies in the context of the COVID-19 pandemic. IEEE Xplore Scopus, Wiley Online Library, Emerald Insight, and ScienceDirect are the main five data sources for data collection from Jan 2020 to May 2021. The results showed that a variety of external factors were used to construct the SEM models rather than using the parsimonious ones. The reports showed a fair balance between the direct and indirect methods to contact participants. Despite the COVID-19 pandemic, few publications addressed the issue of data collection and evaluation methods, whereas video demonstrations of the augmented reality (AR) apps were utilized

cs.HC↗