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Virginia Vassilevska Williams

Publications and source records attributed to Virginia Vassilevska Williams.

At least 55 records · Page 3Linked to original sources

Approximating Min-Diameter: Standard and Bichromatic

The min-diameter of a directed graph $G$ is a measure of the largest distance between nodes. It is equal to the maximum min-distance $d_{min}(u,v)$ across all pairs $u,v \in V(G)$, where $d_{min}(u,v) = \min(d(u,v), d(v,u))$. Our work provides a $O(m^{1.426}n^{0.288})$-time $3/2$-approximation algorithm for min-diameter in DAGs, and a faster $O(m^{0.713}n)$-time almost-$3/2$-approximation variant. (An almost-$α$-approximation algorithm determines the min-diameter to within a multiplicative factor of $α$ plus constant additive error.) By a conditional lower bound result of [Abboud et al, SODA 2016], a better than $3/2$-approximation can't be achieved in truly subquadratic time under the Strong Exponential Time Hypothesis (SETH), so our result is conditionally tight. We additionally obtain a new conditional lower bound for min-diameter approximation in general directed graphs, showing that under SETH, one cannot achieve an approximation factor below 2 in truly subquadratic time. We also present the first study of approximating bichromatic min-diameter, which is the maximum min-distance between oppositely colored vertices in a 2-colored graph.

cs.DS↗

Faster Detours in Undirected Graphs

The $k$-Detour problem is a basic path-finding problem: given a graph $G$ on $n$ vertices, with specified nodes $s$ and $t$, and a positive integer $k$, the goal is to determine if $G$ has an $st$-path of length exactly $\text{dist}(s, t) + k$, where $\text{dist}(s, t)$ is the length of a shortest path from $s$ to $t$. The $k$-Detour problem is NP-hard when $k$ is part of the input, so researchers have sought efficient parameterized algorithms for this task, running in $f(k)\text{poly}(n)$ time, for $f$ as slow-growing as possible. We present faster algorithms for $k$-Detour in undirected graphs, running in $1.853^k \text{poly}(n)$ randomized and $4.082^k \text{poly}(n)$ deterministic time. The previous fastest algorithms for this problem took $2.746^k \text{poly}(n)$ randomized and $6.523^k \text{poly}(n)$ deterministic time [Bezáková-Curticapean-Dell-Fomin, ICALP 2017]. Our algorithms use the fact that detecting a path of a given length in an undirected graph is easier if we are promised that the path belongs to what we call a "bipartitioned" subgraph, where the nodes are split into two parts and the path must satisfy constraints on those parts. Previously, this idea was used to obtain the fastest known algorithm for finding paths of length $k$ in undirected graphs [Björklund-Husfeldt-Kaski-Koivisto, JCSS 2017]. Our work has direct implications for the $k$-Longest Detour problem: in this problem, we are given the same input as in $k$-Detour, but are now tasked with determining if $G$ has an $st$-path of length at least $\text{dist}(s, t) + k.$ Our results for k-Detour imply that we can solve $k$-Longest Detour in $3.432^k \text{poly}(n)$ randomized and $16.661^k \text{poly}(n)$ deterministic time. The previous fastest algorithms for this problem took $7.539^k \text{poly}(n)$ randomized and $42.549^k \text{poly}(n)$ deterministic time [Fomin et al., STACS 2022].

cs.DS↗

Quasipolynomiality of the Smallest Missing Induced Subgraph

We study the problem of finding the smallest graph that does not occur as an induced subgraph of a given graph. This missing induced subgraph has at most logarithmic size and can be found by a brute-force search, in an $n$-vertex graph, in time $n^{O(\log n)}$. We show that under the Exponential Time Hypothesis this quasipolynomial time bound is optimal. We also consider variations of the problem in which either the missing subgraph or the given graph comes from a restricted graph family; for instance, we prove that the smallest missing planar induced subgraph of a given planar graph can be found in polynomial time.

cs.DS↗

Fredman's Trick Meets Dominance Product: Fine-Grained Complexity of Unweighted APSP, 3SUM Counting, and More

In this paper we carefully combine Fredman's trick [SICOMP'76] and Matoušek's approach for dominance product [IPL'91] to obtain powerful results in fine-grained complexity: - Under the hypothesis that APSP for undirected graphs with edge weights in $\{1, 2, \ldots, n\}$ requires $n^{3-o(1)}$ time (when $ω=2$), we show a variety of conditional lower bounds, including an $n^{7/3-o(1)}$ lower bound for unweighted directed APSP and an $n^{2.2-o(1)}$ lower bound for computing the Minimum Witness Product between two $n \times n$ Boolean matrices, even if $ω=2$, improving upon their trivial $n^2$ lower bounds. Our techniques can also be used to reduce the unweighted directed APSP problem to other problems. In particular, we show that (when $ω= 2$), if unweighted directed APSP requires $n^{2.5-o(1)}$ time, then Minimum Witness Product requires $n^{7/3-o(1)}$ time. - We show that, surprisingly, many central problems in fine-grained complexity are equivalent to their natural counting versions. In particular, we show that Min-Plus Product and Exact Triangle are subcubically equivalent to their counting versions, and 3SUM is subquadratically equivalent to its counting version. - We obtain new algorithms using new variants of the Balog-Szemerédi-Gowers theorem from additive combinatorics. For example, we get an $O(n^{3.83})$ time deterministic algorithm for exactly counting the number of shortest paths in an arbitrary weighted graph, improving the textbook $\widetilde{O}(n^{4})$ time algorithm. We also get faster algorithms for 3SUM in preprocessed universes, and deterministic algorithms for 3SUM on monotone sets in $\{1, 2, \ldots, n\}^d$.

cs.DS↗

Near-Tight Algorithms for the Chamberlin-Courant and Thiele Voting Rules

We present an almost optimal algorithm for the classic Chamberlin-Courant multiwinner voting rule (CC) on single-peaked preference profiles. Given $n$ voters and $m$ candidates, it runs in almost linear time in the input size, improving the previous best $O(nm^2)$ time algorithm of Betzler et al. (2013). We also study multiwinner voting rules on nearly single-peaked preference profiles in terms of the candidate-deletion operation. We show a polynomial-time algorithm for CC where a given candidate-deletion set $D$ has logarithmic size. Actually, our algorithm runs in $2^{|D|} \cdot poly(n,m)$ time and the base of the power cannot be improved under the Strong Exponential Time Hypothesis. We also adapt these results to all non-constant Thiele rules which generalize CC with approval ballots.

cs.GT↗

Approximation Algorithms and Hardness for $n$-Pairs Shortest Paths and All-Nodes Shortest Cycles

We study the approximability of two related problems on graphs with $n$ nodes and $m$ edges: $n$-Pairs Shortest Paths ($n$-PSP), where the goal is to find a shortest path between $O(n)$ prespecified pairs, and All Node Shortest Cycles (ANSC), where the goal is to find the shortest cycle passing through each node. Approximate $n$-PSP has been previously studied, mostly in the context of distance oracles. We ask the question of whether approximate $n$-PSP can be solved faster than by using distance oracles or All Pair Shortest Paths (APSP). ANSC has also been studied previously, but only in terms of exact algorithms, rather than approximation. We provide a thorough study of the approximability of $n$-PSP and ANSC, providing a wide array of algorithms and conditional lower bounds that trade off between running time and approximation ratio. A highlight of our conditional lower bounds results is that for any integer $k\ge 1$, under the combinatorial $4k$-clique hypothesis, there is no combinatorial algorithm for unweighted undirected $n$-PSP with approximation ratio better than $1+1/k$ that runs in $O(m^{2-2/(k+1)}n^{1/(k+1)-ε})$ time. This nearly matches an upper bound implied by the result of Agarwal (2014). A highlight of our algorithmic results is that one can solve both $n$-PSP and ANSC in $\tilde O(m+ n^{3/2+ε})$ time with approximation factor $2+ε$ (and additive error that is function of $ε$), for any constant $ε>0$. For $n$-PSP, our conditional lower bounds imply that this approximation ratio is nearly optimal for any subquadratic-time combinatorial algorithm. We further extend these algorithms for $n$-PSP and ANSC to obtain a time/accuracy trade-off that includes near-linear time algorithms.

cs.DS↗

Algorithms and Lower Bounds for Replacement Paths under Multiple Edge Failures

This paper considers a natural fault-tolerant shortest paths problem: for some constant integer $f$, given a directed weighted graph with no negative cycles and two fixed vertices $s$ and $t$, compute (either explicitly or implicitly) for every tuple of $f$ edges, the distance from $s$ to $t$ if these edges fail. We call this problem $f$-Fault Replacement Paths ($f$FRP). We first present an $\tilde{O}(n^3)$ time algorithm for $2$FRP in $n$-vertex directed graphs with arbitrary edge weights and no negative cycles. As $2$FRP is a generalization of the well-studied Replacement Paths problem (RP) that asks for the distances between $s$ and $t$ for any single edge failure, $2$FRP is at least as hard as RP. Since RP in graphs with arbitrary weights is equivalent in a fine-grained sense to All-Pairs Shortest Paths (APSP) [Vassilevska Williams and Williams FOCS'10, J.~ACM'18], $2$FRP is at least as hard as APSP, and thus a substantially subcubic time algorithm in the number of vertices for $2$FRP would be a breakthrough. Therefore, our algorithm in $\tilde{O}(n^3)$ time is conditionally nearly optimal. Our algorithm implies an $\tilde{O}(n^{f+1})$ time algorithm for the $f$FRP problem, giving the first improvement over the straightforward $O(n^{f+2})$ time algorithm. Then we focus on the restriction of $2$FRP to graphs with small integer weights bounded by $M$ in absolute values. Using fast rectangular matrix multiplication, we obtain a randomized algorithm that runs in $\tilde{O}(M^{2/3}n^{2.9153})$ time. This implies an improvement over our $\tilde{O}(n^{f+1})$ time arbitrary weight algorithm for all $f>1$. We also present a data structure variant of the algorithm that can trade off pre-processing and query time. In addition to the algebraic algorithms, we also give an $n^{8/3-o(1)}$ conditional lower bound for combinatorial $2$FRP algorithms in directed unweighted graphs.

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Induced Cycles and Paths Are Harder Than You Think

The goal of the paper is to give fine-grained hardness results for the Subgraph Isomorphism (SI) problem for fixed size induced patterns $H$, based on the $k$-Clique hypothesis that the current best algorithms for Clique are optimal. Our first main result is that for any pattern graph $H$ that is a {\em core}, the SI problem for $H$ is at least as hard as $t$-Clique, where $t$ is the size of the largest clique minor of $H$. This improves (for cores) the previous known results [Dalirrooyfard-Vassilevska W. STOC'20] that the SI for $H$ is at least as hard as $k$-clique where $k$ is the size of the largest clique {\em subgraph} in $H$, or the chromatic number of $H$ (under the Hadwiger conjecture). For detecting \emph{any} graph pattern $H$, we further remove the dependency of the result of [Dalirrooyfard-Vassilevska W. STOC'20] on the Hadwiger conjecture at the cost of a sub-polynomial decrease in the lower bound. The result for cores allows us to prove that the SI problem for induced $k$-Path and $k$-Cycle is harder than previously known. Previously [Floderus et al. Theor. CS 2015] had shown that $k$-Path and $k$-Cycle are at least as hard to detect as a $\lfloor k/2\rfloor$-Clique. We show that they are in fact at least as hard as $3k/4-O(1)$-Clique, improving the conditional lower bound exponent by a factor of $3/2$. Finally, we provide a new conditional lower bound for detecting induced $4$-cycles: $n^{2-o(1)}$ time is necessary even in graphs with $n$ nodes and $O(n^{1.5})$ edges.

cs.CC↗

Hardness of Token Swapping on Trees

Given a graph where every vertex has exactly one labeled token, how can we most quickly execute a given permutation on the tokens? In (sequential) token swapping, the goal is to use the shortest possible sequence of swaps, each of which exchanges the tokens at the two endpoints of an edge of the graph. In parallel token swapping, the goal is to use the fewest rounds, each of which consists of one or more swaps on the edges of a matching. We prove that both of these problems remain NP-hard when the graph is restricted to be a tree. These token swapping problems have been studied by disparate groups of researchers in discrete mathematics, theoretical computer science, robot motion planning, game theory, and engineering. Previous work establishes NP-completeness on general graphs (for both problems); polynomial-time algorithms for simple graph classes such as cliques, stars, paths, and cycles; and constant-factor approximation algorithms in some cases. The two natural cases of sequential and parallel token swapping in trees were first studied over thirty years ago (as "sorting with a transposition tree") and over twenty-five years ago (as "routing permutations via matchings"), yet their complexities were previously unknown. We also show limitations on approximation of sequential token swapping on trees: we identify a broad class of algorithms that encompass all three known polynomial-time algorithms that achieve the best known approximation factor (which is $2$) and show that no such algorithm can achieve an approximation factor less than $2$.

cs.DS↗

Listing, Verifying and Counting Lowest Common Ancestors in DAGs: Algorithms and Fine-Grained Lower Bounds

The AP-LCA problem asks, given an $n$-node directed acyclic graph (DAG), to compute for every pair of vertices $u$ and $v$ in the DAG a lowest common ancestor (LCA) of $u$ and $v$ if one exists. In this paper we study several interesting variants of AP-LCA, providing both algorithms and fine-grained lower bounds for them. The lower bounds we obtain are the first conditional lower bounds for LCA problems higher than $n^{ω-o(1)}$, where $ω$ is the matrix multiplication exponent. Some of our results include: - In any DAG, we can detect all vertex pairs that have at most two LCAs and list all of their LCAs in $O(n^ω)$ time. This algorithm extends a result of [Kowaluk and Lingas ESA'07] which showed an $\tilde{O}(n^ω)$ time algorithm that detects all pairs with a unique LCA in a DAG and outputs their corresponding LCAs. - Listing $7$ LCAs per vertex pair in DAGs requires $n^{3-o(1)}$ time under the popular assumption that 3-uniform 5-hyperclique detection requires $n^{5-o(1)}$ time. This is surprising since essentially cubic time is sufficient to list all LCAs (if $ω=2$). - Counting the number of LCAs for every vertex pair in a DAG requires $n^{3-o(1)}$ time under the Strong Exponential Time Hypothesis, and $n^{ω(1,2,1)-o(1)}$ time under the $4$-Clique hypothesis. This shows that the algorithm of [Echkardt, Mühling and Nowak ESA'07] for listing all LCAs for every pair of vertices is likely optimal. - Given a DAG and a vertex $w_{u,v}$ for every vertex pair $u,v$, verifying whether all $w_{u,v}$ are valid LCAs requires $n^{2.5-o(1)}$ time assuming 3-uniform 4-hyperclique requires $n^{4 - o(1)}$ time. This defies the common intuition that verification is easier than computation since returning some LCA per vertex pair can be solved in $O(n^{2.447})$ time [Grandoni et al. SODA'21].

cs.DS↗

Hardness for Triangle Problems under Even More Believable Hypotheses: Reductions from Real APSP, Real 3SUM, and OV

The $3$SUM hypothesis, the APSP hypothesis and SETH are the three main hypotheses in fine-grained complexity. So far, within the area, the first two hypotheses have mainly been about integer inputs in the Word RAM model of computation. The "Real APSP" and "Real $3$SUM" hypotheses, which assert that the APSP and $3$SUM hypotheses hold for real-valued inputs in a reasonable version of the Real RAM model, are even more believable than their integer counterparts. Under the very believable hypothesis that at least one of the Integer $3$SUM hypothesis, Integer APSP hypothesis or SETH is true, Abboud, Vassilevska W. and Yu [STOC 2015] showed that a problem called Triangle Collection requires $n^{3-o(1)}$ time on an $n$-node graph. Our main result is a nontrivial lower bound for a slight generalization of Triangle Collection, called All-Color-Pairs Triangle Collection, under the even more believable hypothesis that at least one of the Real $3$SUM, the Real APSP, and the OV hypotheses is true. Combined with slight modifications of prior reductions, we obtain polynomial conditional lower bounds for problems such as the (static) ST-Max Flow problem and dynamic Max Flow, now under the new weaker hypothesis. Our main result is built on the following two lines of reductions. * Real APSP and Real $3$SUM hardness for the All-Edges Sparse Triangle problem. Prior reductions only worked from the integer variants of these problems. * Real APSP and OV hardness for a variant of the Boolean Matrix Multiplication problem. Along the way we show that Triangle Collection is equivalent to a simpler restricted version of the problem, simplifying prior work. Our techniques also have other interesting implications, such as a super-linear lower bound of Integer All-Numbers $3$SUM based on the Real $3$SUM hypothesis, and a tight lower bound for a string matching problem based on the OV hypothesis.

cs.CC↗

Isometric Hamming embeddings of weighted graphs

A mapping $α: V(G) \to V(H)$ from the vertex set of one graph $G$ to another graph $H$ is an isometric embedding if the shortest path distance between any two vertices in $G$ equals the distance between their images in $H$. Here, we consider isometric embeddings of a weighted graph $G$ into unweighted Hamming graphs, called Hamming embeddings, when $G$ satisfies the property that every edge is a shortest path between its endpoints. Using a Cartesian product decomposition of $G$ called its pseudofactorization, we show that every Hamming embedding of $G$ may be partitioned into Hamming embeddings for each irreducible pseudofactor graph of $G$, which we call its canonical partition. This implies that $G$ permits a Hamming embedding if and only if each of its irreducible pseudofactors is Hamming embeddable. This result extends prior work on unweighted graphs that showed that an unweighted graph permits a Hamming embedding if and only if each irreducible pseudofactor is a complete graph. When a graph $G$ has nontrivial pseudofactors, determining whether $G$ has a Hamming embedding can be simplified to checking embeddability of two or more smaller graphs.

cs.DM↗

Factorization and pseudofactorization of weighted graphs

For unweighted graphs, finding isometric embeddings is closely related to decompositions of $G$ into Cartesian products of smaller graphs. When $G$ is isomorphic to a Cartesian graph product, we call the factors of this product a factorization of $G$. When $G$ is isomorphic to an isometric subgraph of a Cartesian graph product, we call those factors a pseudofactorization of $G$. Prior work has shown that an unweighted graph's pseudofactorization can be used to generate a canonical isometric embedding into a product of the smallest possible pseudofactors. However, for arbitrary weighted graphs, which represent a richer variety of metric spaces, methods for finding isometric embeddings or determining their existence remain elusive, and indeed pseudofactorization and factorization have not previously been extended to this context. In this work, we address the problem of finding the factorization and pseudofactorization of a weighted graph $G$, where $G$ satisfies the property that every edge constitutes a shortest path between its endpoints. We term such graphs minimal graphs, noting that every graph can be made minimal by removing edges not affecting its path metric. We generalize pseudofactorization and factorization to minimal graphs and develop new proof techniques that extend the previously proposed algorithms due to Graham and Winkler [Graham and Winkler, '85] and Feder [Feder, '92] for pseudofactorization and factorization of unweighted graphs. We show that any $m$-edge, $n$-vertex graph with positive integer edge weights can be factored in $O(m^2)$ time, plus the time to find all pairs shortest paths (APSP) distances in a weighted graph, resulting in an overall running time of $O(m^2+n^2\log\log n)$ time. We also show that a pseudofactorization for such a graph can be computed in $O(mn)$ time, plus the time to solve APSP, resulting in an $O(mn+n^2\log\log n)$ running time.

cs.DS↗

Hardness of Approximate Diameter: Now for Undirected Graphs

Approximating the graph diameter is a basic task of both theoretical and practical interest. A simple folklore algorithm can output a 2-approximation to the diameter in linear time by running BFS from an arbitrary vertex. It has been open whether a better approximation is possible in near-linear time. A series of papers on fine-grained complexity have led to strong hardness results for diameter in directed graphs, culminating in a recent tradeoff curve independently discovered by [Li, STOC'21] and [Dalirrooyfard and Wein, STOC'21], showing that under the Strong Exponential Time Hypothesis (SETH), for any integer $k\ge 2$ and $δ>0$, a $2-\frac{1}{k}-δ$ approximation for diameter in directed $m$-edge graphs requires $mn^{1+1/(k-1)-o(1)}$ time. In particular, the simple linear time $2$-approximation algorithm is optimal for directed graphs. In this paper we prove that the same tradeoff lower bound curve is possible for undirected graphs as well, extending results of [Roditty and Vassilevska W., STOC'13], [Li'20] and [Bonnet, ICALP'21] who proved the first few cases of the curve, $k=2,3$ and $4$, respectively. Our result shows in particular that the simple linear time $2$-approximation algorithm is also optimal for undirected graphs. To obtain our result we develop new tools for fine-grained reductions that could be useful for proving SETH-based hardness for other problems in undirected graphs related to distance computation.

cs.CC↗

New Techniques and Fine-Grained Hardness for Dynamic Near-Additive Spanners

Maintaining and updating shortest paths information in a graph is a fundamental problem with many applications. As computations on dense graphs can be prohibitively expensive, and it is preferable to perform the computations on a sparse skeleton of the given graph that roughly preserves the shortest paths information. Spanners and emulators serve this purpose. This paper develops fast dynamic algorithms for sparse spanner and emulator maintenance and provides evidence from fine-grained complexity that these algorithms are tight. Under the popular OMv conjecture, we show that there can be no decremental or incremental algorithm that maintains an $n^{1+o(1)}$ edge (purely additive) $+n^δ$-emulator for any $δ<1/2$ with arbitrary polynomial preprocessing time and total update time $m^{1+o(1)}$. Also, under the Combinatorial $k$-Clique hypothesis, any fully dynamic combinatorial algorithm that maintains an $n^{1+o(1)}$ edge $(1+ε,n^{o(1)})$-spanner or emulator must either have preprocessing time $mn^{1-o(1)}$ or amortized update time $m^{1-o(1)}$. Both of our conditional lower bounds are tight. As the above fully dynamic lower bound only applies to combinatorial algorithms, we also develop an algebraic spanner algorithm that improves over the $m^{1-o(1)}$ update time for dense graphs. For any constant $ε\in (0,1]$, there is a fully dynamic algorithm with worst-case update time $O(n^{1.529})$ that whp maintains an $n^{1+o(1)}$ edge $(1+ε,n^{o(1)})$-spanner. Our new algebraic techniques and spanner algorithms allow us to also obtain (1) a new fully dynamic algorithm for All-Pairs Shortest Paths (APSP) with update and path query time $O(n^{1.9})$; (2) a fully dynamic $(1+ε)$-approximate APSP algorithm with update time $O(n^{1.529})$; (3) a fully dynamic algorithm for near-$2$-approximate Steiner tree maintenance.

cs.DS↗

Better Distance Preservers and Additive Spanners

We study two popular ways to sketch the shortest path distances of an input graph. The first is distance preservers, which are sparse subgraphs that agree with the distances of the original graph on a given set of demand pairs. Prior work on distance preservers has exploited only a simple structural property of shortest paths, called consistency, stating that one can break shortest path ties such that no two paths intersect, split apart, and then intersect again later. We prove that consistency alone is not enough to understand distance preservers, by showing both a lower bound on the power of consistency and a new general upper bound that polynomially surpasses it. Specifically, our new upper bound is that any $p$ demand pairs in an $n$-node undirected unweighted graph have a distance preserver on $O(n^{2/3}p^{2/3} + np^{1/3})$ edges. We leave a conjecture that the right bound is $O(n^{2/3}p^{2/3} + n)$ or better. The second part of this paper leverages these distance preservers in a new construction of additive spanners, which are subgraphs that preserve all pairwise distances up to an additive error function. We give improved error bounds for spanners with relatively few edges; for example, we prove that all graphs have spanners on $O(n)$ edges with $+O(n^{3/7 + \varepsilon})$ error. Our construction can be viewed as an extension of the popular path-buying framework to clusters of larger radii.

cs.DS↗

Fine-Grained Complexity and Algorithms for the Schulze Voting Method

We study computational aspects of a well-known single-winner voting rule called the Schulze method [Schulze, 2003] which is used broadly in practice. In this method the voters give (weak) ordinal preference ballots which are used to define the weighted majority graph (WMG) of direct comparisons between pairs of candidates. The choice of the winner comes from indirect comparisons in the graph, and more specifically from considering directed paths instead of direct comparisons between candidates. When the input is the WMG, to our knowledge, the fastest algorithm for computing all winners in the Schulze method uses a folklore reduction to the All-Pairs Bottleneck Paths problem and runs in $O(m^{2.69})$ time, where $m$ is the number of candidates. It is an interesting open question whether this can be improved. Our first result is a combinatorial algorithm with a nearly quadratic running time for computing all winners. This running time is essentially optimal. If the input to the Schulze winners problem is not the WMG but the preference profile, then constructing the WMG is a bottleneck that increases the running time significantly; in the special case when there are $m$ candidates and $n=O(m)$ voters, the running time is $O(m^{2.69})$, or $O(m^{2.5})$ if there is a nearly-linear time algorithm for multiplying dense square matrices. To address this bottleneck, we prove a formal equivalence between the well-studied Dominance Product problem and the problem of computing the WMG. We prove a similar connection between the so called Dominating Pairs problem and the problem of finding a winner in the Schulze method. Our paper is the first to bring fine-grained complexity into the field of computational social choice. Using it we can identify voting protocols that are unlikely to be practical for large numbers of candidates and/or voters, as their complexity is likely, say at least cubic.

cs.DS↗

Very Sparse Additive Spanners and Emulators

We study two popular ways to sketch the shortest path distances of an input graph. The first is distance preservers, which are sparse subgraphs that agree with the distances of the original graph on a given set of demand pairs. Prior work on distance preservers has exploited only a simple structural property of shortest paths, called consistency, stating that one can break shortest path ties such that no two paths intersect, split apart, and then intersect again later. We prove that consistency alone is not enough to understand distance preservers, by showing both a lower bound on the power of consistency and a new general upper bound that polynomially surpasses it. Specifically, our new upper bound is that any $p$ demand pairs in an $n$-node undirected unweighted graph have a distance preserver on $O(n^{2/3}p^{2/3} + np^{1/3})$ edges. We leave a conjecture that the right bound is $O(n^{2/3}p^{2/3} + n)$ or better. The second part of this paper leverages these distance preservers in a new construction of additive spanners, which are subgraphs that preserve all pairwise distances up to an additive error function. We give improved error bounds for spanners with relatively few edges; for example, we prove that all graphs have spanners on $O(n)$ edges with $+O(n^{3/7 + \varepsilon})$ error. Our construction can be viewed as an extension of the popular path-buying framework to clusters of larger radii.

cs.DS↗