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Vishnu D. Sharma

Publications and source records attributed to Vishnu D. Sharma.

8 recordsLinked to original sources

SCOUT: Semantic scene COverage via Uncertainty-guided Traversal

Robots that operate over extended periods should not merely visit space; they should progressively understand it. Yet most 3D scene graph pipelines treat perception as a post-processing stage over a fixed dataset, decoupling scene representation from the decisions that determine what is observed in the first place. We present SCOUT, an online semantic exploration framework that closes this loop by coupling active traversal with probabilistic scene graph construction. Given a prior 2D occupancy map and posed RGB-D observations, SCOUT incrementally builds an uncertainty-aware 3D scene graph whose nodes maintain fused geometry and posterior beliefs over open-vocabulary object labels, while edges encode structural relations such as on, inside, belong, and next to. These beliefs are fed back to an uncertainty-guided traversal planner, which selects viewpoints by balancing expected semantic certainty gain, geometric coverage gain, and travel cost. In this way, the robot revisits ambiguous objects when additional evidence matters and expands into unseen free space when the scene remains incomplete. The resulting system treats semantic scene completeness as an operational objective rather than a passive by-product of semantic mapping, moving toward autonomous agents that can patrol, update, and reason about evolving indoor environments with minimal human intervention.

cs.RO

Hybrid Classical/RL Local Planner for Ground Robot Navigation

Local planning is an optimization process within a mobile robot navigation stack that searches for the best velocity vector, given the robot and environment state. Depending on how the optimization criteria and constraints are defined, some planners may be better than others in specific situations. We consider two conceptually different planners. The first planner explores the velocity space in real-time and has superior path-tracking and motion smoothness performance. The second planner was trained using reinforcement learning methods to produce the best velocity based on its training $"$experience$"$. It is better at avoiding dynamic obstacles but at the expense of motion smoothness. We propose a simple yet effective meta-reasoning approach that takes advantage of both approaches by switching between planners based on the surroundings. We demonstrate the superiority of our hybrid planner, both qualitatively and quantitatively, over the individual planners on a live robot in different scenarios, achieving an improvement of 26% in the navigation time.

cs.RO

MAP-NBV: Multi-agent Prediction-guided Next-Best-View Planning for Active 3D Object Reconstruction

Next-Best View (NBV) planning is a long-standing problem of determining where to obtain the next best view of an object from, by a robot that is viewing the object. There are a number of methods for choosing NBV based on the observed part of the object. In this paper, we investigate how predicting the unobserved part helps with the efficiency of reconstructing the object. We present, Multi-Agent Prediction-Guided NBV (MAP-NBV), a decentralized coordination algorithm for active 3D reconstruction with multi-agent systems. Prediction-based approaches have shown great improvement in active perception tasks by learning the cues about structures in the environment from data. However, these methods primarily focus on single-agent systems. We design a decentralized next-best-view approach that utilizes geometric measures over the predictions and jointly optimizes the information gain and control effort for efficient collaborative 3D reconstruction of the object. Our method achieves 19% improvement over the non-predictive multi-agent approach in simulations using AirSim and ShapeNet. We make our code publicly available through our project website: http://raaslab.org/projects/MAPNBV/.

cs.RO

LAVA: Long-horizon Visual Action based Food Acquisition

Robotic Assisted Feeding (RAF) addresses the fundamental need for individuals with mobility impairments to regain autonomy in feeding themselves. The goal of RAF is to use a robot arm to acquire and transfer food to individuals from the table. Existing RAF methods primarily focus on solid foods, leaving a gap in manipulation strategies for semi-solid and deformable foods. This study introduces Long-horizon Visual Action (LAVA) based food acquisition of liquid, semisolid, and deformable foods. Long-horizon refers to the goal of "clearing the bowl" by sequentially acquiring the food from the bowl. LAVA employs a hierarchical policy for long-horizon food acquisition tasks. The framework uses high-level policy to determine primitives by leveraging ScoopNet. At the mid-level, LAVA finds parameters for primitives using vision. To carry out sequential plans in the real world, LAVA delegates action execution which is driven by Low-level policy that uses parameters received from mid-level policy and behavior cloning ensuring precise trajectory execution. We validate our approach on complex real-world acquisition trials involving granular, liquid, semisolid, and deformable food types along with fruit chunks and soup acquisition. Across 46 bowls, LAVA acquires much more efficiently than baselines with a success rate of 89 +/- 4% and generalizes across realistic plate variations such as different positions, varieties, and amount of food in the bowl. Code, datasets, videos, and supplementary materials can be found on our website.

cs.RO

Pred-NBV: Prediction-guided Next-Best-View for 3D Object Reconstruction

Prediction-based active perception has shown the potential to improve the navigation efficiency and safety of the robot by anticipating the uncertainty in the unknown environment. The existing works for 3D shape prediction make an implicit assumption about the partial observations and therefore cannot be used for real-world planning and do not consider the control effort for next-best-view planning. We present Pred-NBV, a realistic object shape reconstruction method consisting of PoinTr-C, an enhanced 3D prediction model trained on the ShapeNet dataset, and an information and control effort-based next-best-view method to address these issues. Pred-NBV shows an improvement of 25.46% in object coverage over the traditional methods in the AirSim simulator, and performs better shape completion than PoinTr, the state-of-the-art shape completion model, even on real data obtained from a Velodyne 3D LiDAR mounted on DJI M600 Pro.

cs.RO

Graph Neural Networks for Decentralized Multi-Robot Submodular Action Selection

The problem of decentralized multi-robot target tracking asks for jointly selecting actions, e.g., motion primitives, for the robots to maximize target tracking performance with local communications. One major challenge for practical implementations is to make target tracking approaches scalable for large-scale problem instances. In this work, we propose a general-purpose learning architecture toward collaborative target tracking at scale, with decentralized communications. Particularly, our learning architecture leverages a graph neural network (GNN) to capture local interactions of the robots and learns decentralized decision-making for the robots. We train the learning model by imitating an expert solution and implement the resulting model for decentralized action selection involving local observations and communications only. We demonstrate the performance of our GNN-based learning approach in a scenario of active target tracking with large networks of robots. The simulation results show our approach nearly matches the tracking performance of the expert algorithm, and yet runs several orders faster with up to 100 robots. Moreover, it slightly outperforms a decentralized greedy algorithm but runs faster (especially with more than 20 robots). The results also exhibit our approach's generalization capability in previously unseen scenarios, e.g., larger environments and larger networks of robots.

cs.RO

Risk-Aware Planning and Assignment for Ground Vehicles using Uncertain Perception from Aerial Vehicles

We propose a risk-aware framework for multi-robot, multi-demand assignment and planning in unknown environments. Our motivation is disaster response and search-and-rescue scenarios where ground vehicles must reach demand locations as soon as possible. We consider a setting where the terrain information is available only in the form of an aerial, georeferenced image. Deep learning techniques can be used for semantic segmentation of the aerial image to create a cost map for safe ground robot navigation. Such segmentation may still be noisy. Hence, we present a joint planning and perception framework that accounts for the risk introduced due to noisy perception. Our contributions are two-fold: (i) we show how to use Bayesian deep learning techniques to extract risk at the perception level; and (ii) use a risk-theoretical measure, CVaR, for risk-aware planning and assignment. The pipeline is theoretically established, then empirically analyzed through two datasets. We find that accounting for risk at both levels produces quantifiably safer paths and assignments.

cs.RO

Evolution of Weak Shocks in One Dimensional Planar and Non-planar Gasdynamic Flows

Asymptotic decay laws for planar and nonplanar shock waves and the first order associated discontinuities that catch up with the shock from behind are obtained using four different approximation methods. The singular surface theory is used to derive a pair of transport equations for the shock strength and the associated first order discontinuity, which represents the effect of precursor disturbances that overtake the shock from behind. The asymptotic behaviour of both the discontinuities is completely analysed. It is noticed that the decay of a first order discontinuity is much faster than the decay of the shock; indeed, if the amplitude of the accompanying discontinuity is small then the shock decays faster as compared to the case when the amplitude of the first order discontinuity is finite (not necessarily small). It is shown that for a weak shock, the precursor disturbance evolves like an acceleration wave at the leading order. We show that the asymptotic decay laws for weak shocks and the accompanying first order discontinuity are exactly the ones obtained by using the theory of nonlinear geometrical optics, the theory of simple waves using Riemann invariants, and the theory of relatively undistorted waves. It follows that the relatively undistorted wave approximation is a consequence of the simple wave formalism using Riemann invariants.

math.AP