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Vitor Bosshard

Publications and source records attributed to Vitor Bosshard.

6 recordsLinked to original sources

Computing Perfect Bayesian Equilibria in Sequential Auctions with Verification

We present an algorithm for computing pure-strategy epsilon-perfect Bayesian equilibria in sequential auctions with continuous action and value spaces. Importantly, our algorithm includes a verification phase that computes an upper bound on the utility loss of the found strategies. Prior work on equilibrium computation in auctions with verification has focussed on the single-round case, but the methods do not work for sequential auctions because of two main challenges: (1) there are infinitely many subgames, and (2) the setting has no optimal substructure as bidders' beliefs and best response strategies depend on the strategies of previous rounds. We make two contributions. First, we introduce a tailor-made game abstraction that discretizes the auction and augments the state space with the public beliefs, such that an approximate equilibrium can be computed via dynamic programming. Second, we prove a decomposition theorem to upper bound the utility loss of the computed equilibrium. This is essential because it is neither guaranteed that the auction has an equilibrium nor that any algorithm converges to it. We validate our algorithm on multiple settings with known equilibria and apply it to a new multi-round combinatorial auction.

cs.GT

Non-decreasing Payment Rules for Combinatorial Auctions

Combinatorial auctions are used to allocate resources in domains where bidders have complex preferences over bundles of goods. However, the behavior of bidders under different payment rules is not well understood, and there has been limited success in finding Bayes-Nash equilibria of such auctions due to the computational difficulties involved. In this paper, we introduce non-decreasing payment rules. Under such a rule, the payment of a bidder cannot decrease when he increases his bid, which is a natural and desirable property. VCG-nearest, the payment rule most commonly used in practice, violates this property and can thus be manipulated in surprising ways. In contrast, we show that many other payment rules are non-decreasing. We also show that a non-decreasing payment rule imposes a structure on the auction game that enables us to search for an approximate Bayes-Nash equilibrium much more efficiently than in the general case. Finally, we introduce the utility planes BNE algorithm, which exploits this structure and outperforms a state-of-the-art algorithm by multiple orders of magnitude.

cs.GT

Shapley-Based Core-Selecting Payment Rules

In this research note, we lay some groundwork for analyzing the manipulability of core-selecting payment rules in combinatorial auctions. In particular, we focus on payment rules based on the bidders' Shapley values. We define a sensitivity metric, and provide analytical results for this metric in LLG, for six different payment vectors used as reference points for minimum-revenue core-selecting payment rules. We furthermore show how this sensitivity affects the derivative of the resulting payment rules.

cs.GT

The Cost of Simple Bidding in Combinatorial Auctions

We study a class of manipulations in combinatorial auctions where bidders fundamentally misrepresent what goods they are interested in. Prior work has largely assumed that bidders only submit bids on their bundles of interest, which we call simple bidding: strategizing over the bid amounts, but not the bundle identities. However, we show that there exists an entire class of auction instances for which simple bids are never optimal in Bayes-Nash equilibrium, always being strictly dominated by complex bids (where bidders bid on goods they are not interested in). We show this result for the two most widely used auction mechanisms: first price and VCG-nearest. We also explore the structural properties of the winner determination problem that cause this phenomenon, and we use the insights gained to investigate how impactful complex bidding may be. We find that, in the worst case, a bidder's optimal complex bid may require bidding on an exponential number of bundles, even if the bidder is interested only in a single good. Thus, this phenomenon can greatly impact the auction's outcome and should not be ignored by bidders and auction designers alike.

cs.GT

Computing Bayes-Nash Equilibria in Combinatorial Auctions with Verification

We present a new algorithm for computing pure-strategy $\varepsilon$-Bayes-Nash equilibria ($\varepsilon$-BNEs) in combinatorial auctions with continuous value and action spaces. An essential innovation of our algorithm is to separate the algorithm's search phase (for finding the $\varepsilon$-BNE) from the verification phase (for computing the $\varepsilon$). Using this approach, we obtain an algorithm that is both very fast and provides theoretical guarantees on the $\varepsilon$ it finds. Our main technical contribution is a verification method which allows us to upper bound the $\varepsilon$ across the whole continuous value space without making assumptions about the mechanism. Using our algorithm, we can now compute $\varepsilon$-BNEs in multi-minded domains that are significantly more complex than what was previously possible to solve. We release our code under an open-source license to enable researchers to perform algorithmic analyses of auctions, to enable bidders to analyze different strategies, and to facilitate many other applications.

cs.GT

Pseudo Unique Sink Orientations

A unique sink orientation (USO) is an orientation of the $n$-dimensional cube graph ($n$-cube) such that every face (subcube) has a unique sink. The number of unique sink orientations is $n^{\Theta(2^n)}$. If a cube orientation is not a USO, it contains a pseudo unique sink orientation (PUSO): an orientation of some subcube such that every proper face of it has a unique sink, but the subcube itself hasn't. In this paper, we characterize and count PUSOs of the $n$-cube. We show that PUSOs have a much more rigid structure than USOs and that their number is between $2^{\Omega(2^{n-\log n})}$ and $2^{O(2^n)}$ which is negligible compared to the number of USOs. As tools, we introduce and characterize two new classes of USOs: border USOs (USOs that appear as facets of PUSOs), and odd USOs which are dual to border USOs but easier to understand.

math.CO