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Vojtěch Vrba

Publications and source records attributed to Vojtěch Vrba.

2 recordsLinked to original sources

HelixTrack: Event-Based Tracking and RPM Estimation of Propeller-like Objects

Safety-critical perception for unmanned aerial vehicles and rotating machinery requires microsecond-latency tracking of fast, periodic motion under egomotion and strong distractors. Frame-based and event-based trackers drift or break on propellers because periodic signatures violate their smooth-motion assumptions. We tackle this gap with HelixTrack, a fully event-driven method that jointly tracks propeller-like objects and estimates their rotations per minute (RPM). Incoming events are back-warped from the image plane into the rotor plane via a homography estimated on the fly. A Kalman Filter maintains instantaneous estimates of phase. Batched iterative updates refine the object pose by coupling phase residuals to geometry. To our knowledge, no public dataset targets joint tracking and RPM estimation of propeller-like objects. We therefore introduce the Timestamped Quadcopter with Egomotion (TQE) dataset with 13 high-resolution event sequences, containing 52 rotating objects in total, captured at distances of 2 m / 4 m, with increasing egomotion and microsecond RPM ground truth. On TQE, HelixTrack processes full-rate events (approx. 11.8x real time) faster than real time and microsecond latency. It consistently outperforms per-event and aggregation-based baselines adapted for RPM estimation.

cs.CV↗

FIMD: Fast Isolated Marker Detection for UV-Based Visual Relative Localisation in Agile UAV Swarms

A novel approach for the fast onboard detection of isolated markers for visual relative localisation of multiple teammates in agile UAV swarms is introduced in this paper. As the detection forms a key component of real-time localisation systems, a three-fold innovation is presented, consisting of an optimised procedure for CPUs, a GPU shader program, and a functionally equivalent FPGA streaming architecture. For the proposed CPU and GPU solutions, the mean processing time per pixel of input camera frames was accelerated by two to three orders of magnitude compared to the \rev{unoptimised state-of-the-art approach}. For the localisation task, the proposed FPGA architecture offered the most significant overall acceleration by minimising the total delay from camera exposure to detection results. Additionally, the proposed solutions were evaluated on various 32-bit and 64-bit embedded platforms to demonstrate their efficiency, as well as their feasibility for applications using low-end UAVs and MAVs. Thus, it has become a crucial enabling technology for agile UAV swarming.

cs.RO↗