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Volkan Cevher

Publications and source records attributed to Volkan Cevher.

At least 19 recordsLinked to original sources

Attention-Discounted Adaptive Sampler for Masked Diffusion Language Models

Masked diffusion language models can reduce inference steps by revealing multiple tokens per denoising iteration, but this parallelism is fragile: positions that are individually confident may be unsafe to commit together when their predictions are coupled. Existing training-free samplers such as Top-\(k\), Fast-dLLM, and EB-Sampler mainly control how many tokens to reveal, while often ranking candidates by token-wise scores that ignore interactions within the selected set. We propose ADAS, a training-free reranking rule that leaves the base sampler's stopping rule unchanged and greedily discounts each token-wise confidence score according to its attention to already selected positions, weighted by their prediction uncertainty. Across LLaDA-8B-Base and Dream-7B-Base on the reasoning benchmarks GSM8K and MATH500 and the code benchmarks HumanEval and MBPP, plugging ADAS into all three samplers improves low-NFE performance at matched denoiser evaluations by \(9.11\) and \(10.46\) percentage points on average, respectively, with \(3.1\%\) per-forward runtime overhead. Code is available at https://github.com/yusufsahin99/ADAS.

cs.CL

When Does On-Policy Interaction Help? Representational Tradeoffs in Value-Based Imitation Learning

Imitation learning (IL)---training an agent to replicate expert behavior from demonstrations---underpins applications from robotics to language model training. Standard approaches such as Behavior Cloning (BC) are known to suffer from compounding errors and performance plateaus, particularly when the learner cannot perfectly represent the expert's policy (as is typical, e.g., in distillation). Two interventions are widely understood empirically to improve performance: querying the expert interactively along the learner's own trajectories, and using value function estimation en route to generating a policy rather than directly fitting the expert's full action distribution. We investigate the nature of these improvements and their potentially surprising interplay. Our main finding is that expert interaction relaxes the representational demands on the learner: one only needs a model capable of realizing the expert's value function, bypassing the (often stricter) requirement of realizing the expert's policy itself. Concretely, we introduce OVI, an interactive on-policy IL algorithm that is statistically efficient whenever the learner can represent the expert's value function and computationally efficient given access to a linear maximization oracle. We complement this with a negative result showing that interaction is necessary. Namely, without stronger assumptions beyond expert-value realizability alone, any offline IL algorithm must scale with the complexity of the expert policy class. Our findings bear out empirically. OVI outperforms offline policy-based (BC), interactive policy-based (DAgger), and offline value-based IL methods, with the largest gains when the learner network is substantially less expressive than the expert's.

cs.LG

Raven: High-Recall Sequence Modeling with Sparse Memory Routing

Long-context recall in linear-time sequence models highlights a tradeoff in how they write to memory. State-based linear models, such as state-space models (SSMs) and linear Transformers, write densely, updating the entire state for each newly arrived token, which leads to interference and makes specific past tokens hard to recover. Sliding-window attention (SWA) exhibits the opposite behavior: it writes sparsely by storing explicit token representations, but only within a fixed window, so recall drops once the relevant token is evicted. Interpolating between these models, we introduce Raven, a linear-time sequence model that maintains a fixed set of memory slots and, at each step, decays and updates only a selected subset via learned, input-dependent routing. This lets Raven mitigate SWA's position-based overwriting and hard eviction while reducing interference from dense state updates in SSMs, thereby preserving long-range content much more effectively. Across recall-intensive benchmarks, Raven is competitive with or outperforms prior linear-time baselines, achieving strong long-context recall where both SWA and SSMs sharply degrade. It remains effective when extrapolating to context lengths as large as 16x its training length, with similar gains in hybrid architectures.

cs.LG

Selective Rotary Position Embedding

Position information is essential for language modeling. In softmax transformers, Rotary Position Embeddings (\textit{RoPE}) encode positions through \textit{fixed-angle} rotations, while in linear transformers, order is handled via input-dependent (selective) gating that decays past key-value associations. Selectivity has generally been shown to improve language-related tasks. Inspired by this, we introduce \textit{Selective RoPE}, an \textit{input-dependent} rotary embedding mechanism, that generalizes \textit{RoPE}, and enables rotation in \textit{arbitrary angles} for both linear and softmax transformers. We show that softmax attention already performs a hidden form of these rotations on query-key pairs, uncovering an implicit positional structure. We further show that in state-space models and gated linear transformers, the real part manages forgetting while the imaginary part encodes positions through rotations. We validate our method by equipping gated transformers with \textit{Selective RoPE}, demonstrating that its input-dependent rotations improve performance in language modeling and on difficult sequence tasks like copying, state tracking, and retrieval.

cs.CL

Multi-agent imitation learning with function approximation: Linear Markov games and beyond

In this work, we present the first theoretical analysis of multi-agent imitation learning (MAIL) in linear Markov games where both the transition dynamics and each agent's reward function are linear in some given features. We demonstrate that by leveraging this structure, it is possible to replace the state-action level "all policy deviation concentrability coefficient" (Freihaut et al., arXiv:2510.09325) with a concentrability coefficient defined at the feature level which can be much smaller than the state-action analog when the features are informative about states' similarity. Furthermore, to circumvent the need for any concentrability coefficient, we turn to the interactive setting. We provide the first, computationally efficient, interactive MAIL algorithm for linear Markov games and show that its sample complexity depends only on the dimension of the feature map $d$. Building on these theoretical findings, we propose a deep MAIL interactive algorithm which clearly outperforms BC on games such as Tic-Tac-Toe and Connect4.

cs.LG

Demystifying Variance in Circuit Discovery of LLMs

Circuit discovery is a key technique in mechanistic interpretability to pinpoint the model components that are crucial for performing a given task. Although the current state-of-the-art method (EAP-IG) performs well on the metric of (un)faithfulness, it suffers from substantial variability. This includes resampling variance, where the circuit changes when we probe with a new batch of data from the same distribution; rephrasing variance, where the discovered circuit shifts when the prompts are rephrased; and sample-wise variance, where a circuit with low population unfaithfulness exhibits large fluctuations in unfaithfulness across individual samples. This paper studies the roots of these variances. We demonstrate that CEAP, our new circuit discovery method that improves upon EAP-IG with a theoretical guarantee, can substantially lessen resampling variance. We further show that rephrasing variance arises because prompts with different templates tend to activate different circuits in the model. This leads us to argue that it may be challenging to find a comprehensive circuit that explains and controls the model's behavior on a task, which can be expressed in countless templates, suggesting that LLMs may be inherently hard to steer. We show that sparsity, which has been claimed to form more compact and interpretable task circuits, fails to solve this problem. Regarding sample-wise variance, we argue that it is largely benign: extremely poor unfaithfulness scores often stem from how unfaithfulness is defined, rather than from defects in the measured circuits. We show that the magnitude of unfaithfulness is affected by selective contribution scaling, a neural mechanism that accounts for the extremely poor scores sometimes observed.

cs.LG

Diffusion-based Cumulative Adversarial Purification for Vision Language Models

Vision Language Models (VLMs) have shown remarkable capabilities in multimodal understanding, yet their susceptibility to adversarial perturbations poses a significant threat to their reliability in real-world applications. Despite often being imperceptible to humans, these perturbations can drastically alter model outputs, leading to erroneous interpretations and decisions. This paper introduces DiffCAP, a novel diffusion-based purification strategy that can effectively neutralize adversarial corruptions in VLMs. We theoretically establish a provable recovery region in the forward diffusion process and meanwhile quantify the convergence rate of semantic variation with respect to VLMs. These findings manifest that adversarial effects monotonically fade as diffusion unfolds. Guided by this principle, DiffCAP leverages noise injection with a similarity threshold of VLM embeddings as an adaptive criterion, before reverse diffusion restores a clean and reliable representation for VLM inference. Through extensive experiments across six datasets with three VLMs under varying attack strengths in three task scenarios, we show that DiffCAP outperforms existing defense techniques by a substantial margin. Notably, DiffCAP significantly reduces both hyperparameter tuning complexity and the required diffusion time, thereby accelerating the denoising process. Equipped with theorems and empirical support, DiffCAP provides a robust and practical solution for securely deploying VLMs in adversarial environments. The source code is available at https://github.com/JasonFu1998/DiffCAP.

cs.CV

Spatial Priors via Space Filling Curves for Small and Limited Data Vision Transformers

Though Vision Transformers (ViTs) have become the dominant backbone in many computer vision tasks, due to permutation equivariance, their attention mechanism lacks explicit spatial inductive biases. This become particularly important in two settings: when model capacity is small or training data is limited. Inspired by the attention masking strategies in Linear Transformers and the scanning patterns of Vision SSMs, we introduce VIOLIN, a lightweight masked attention mechanism that encodes spatial structure within attention via Space Filling Curves (SFCs) with less than 0.0015% extra parameters and negligible computational overhead. VIOLIN scans the image using multiple SFCs to construct curve-specific decay masks, which are then combined and multiplied with the attention matrix. Across a wide range of evaluations, VIOLIN consistently improves performance. In limited data regimes such as fine-tuning on VTAB-1K, it boosts accuracy across all task groups and by up to 8.7% on the tasks where spatial information is essential. It can be combined with parameter-efficient fine-tuning methods such as LoRA to further increase the performance. Beyond fine-tuning, VIOLIN improves various small scale ViT architectures (e.g., DeiT, DINO) during pretraining on ImageNet-1K. Additionally, on pixel-level CIFAR-100 training, a task that is highly dependent on location information, VIOLIN increases accuracy by up to 7.2%. Overall, VIOLIN provides a computationally efficient yet effective way to inject spatial inductive bias into ViTs, especially benefiting small models and limited data settings.

cs.CV

Split the Differences, Pool the Rest: Provably Efficient Multi-Objective Imitation

This work investigates multi-objective imitation learning: the problem of recovering policies that lie on the Pareto front given demonstrations from multiple Pareto-optimal experts in a Multi-Objective Markov Decision Process (MOMDP). Standard imitation approaches are ill-equipped for this regime, as naively aggregating conflicting expert trajectories can result in dominated policies. To address this, we introduce Multi-Output Augmented Behavioral Cloning (MA-BC), an algorithm that systematically partitions divergent expert data while pooling state-action pairs where no behavior conflict is observed. Theoretically, we prove that MA-BC converges to Pareto-optimal policies at a faster statistical rate than any learner that considers each expert dataset independently. Furthermore, we establish a novel lower bound for multi-objective imitation learning, demonstrating that MA-BC is minimax optimal. Finally, we empirically validate our algorithm across diverse discrete environments and, guided by our theoretical insights, extend and evaluate MA-BC on a continuous Linear Quadratic Regulator (LQR) control task.

cs.LG

GRASP: Deterministic argument ranking in interaction graphs

Large language models are increasingly deployed as automated judges to evaluate the strength of arguments. As this role expands, their legitimacy depends on consistency, transparency, and the ability to separate argumentative structure from rhetorical appeal. However, we show that holistic judging - a common LLM-as-a-Judge practice where a model provides a global verdict on a debate - suffers from substantial inter-model disagreement. We argue that this instability arises from collapsing a debate's complex interaction structure into a single opaque score. To address this, we propose GRASP (Gradual Ranking with Attacks and Support Propagation), a deterministic framework that aggregates stable local interaction judgments into a global ranking via a convergent attack--defense propagation operator. We show that local interaction judgments are more reproducible than holistic rankings in LLM-as-a-Judge evaluations, allowing GRASP to produce more consistent global rankings. We further show that GRASP scores do not correlate with human "convincingness" labels, highlighting a vital sociotechnical distinction: GRASP does not measure persuasion, factuality, or rhetorical appeal, but structural sufficiency - a defense-aware notion of argument robustness over the explicit interaction graph. Overall, GRASP offers a transparent and auditable alternative to holistic LLM judging.

cs.LG

Provably avoiding over-optimization in Direct Preference Optimization without knowing the data distribution

We introduce PEPO (Pessimistic Ensemble based Preference Optimization), a single-step Direct Preference Optimization (DPO)-like algorithm to mitigate the well-known over-optimization issue in preference learning without requiring the knowledge of the data-generating distribution or learning an explicit reward model. PEPO achieves pessimism via an ensemble of preference-optimized policies trained on disjoint data subsets and then aggregates them through a worst case construction that favors the agreement across models. In the tabular setting, PEPO achieves sample complexity guarantees depending only on a single-policy concentrability coefficient, thus avoiding the all-policy concentrability which affects the guarantees of algorithms prone to over-optimization, such as DPO. The theoretical findings are corroborated by a convincing practical performance, while retaining the simplicity and the practicality of DPO-style training.

cs.LG

Constrained Stochastic Spectral Preconditioning Converges for Nonconvex Objectives

In this work, we develop proximal preconditioned gradient methods with a focus on spectral gradient methods providing a proximal extension to the Muon and Scion optimizers. We introduce a family of stochastic algorithms that can handle a wide variety of convex and nonconvex constraints and study its convergence under heavy-tailed noise, through a novel analysis tailored to the geometry of the proposed methods. We further propose a variance-reduced version, which achieves faster convergence under standard noise assumptions. Finally, we show that the polynomial iterations used in Muon are more accurately captured by a nonlinear preconditioner than by the ideal matrix sign, leading to a convergence analysis that more faithfully reflects practical implementations.

math.OC

Optimistic Dual Averaging Unifies Modern Optimizers

We introduce SODA, a generalization of Optimistic Dual Averaging, which provides a common perspective on state-of-the-art optimizers like Muon, Lion, AdEMAMix and NAdam, showing that they can all be viewed as optimistic instances of this framework. Based on this framing, we propose a practical SODA wrapper for any base optimizer that eliminates weight decay tuning through a theoretically-grounded $1/k$ decay schedule. Empirical results across various scales and training horizons show that SODA consistently improves performance without any additional hyperparameter tuning.

cs.LG

On the Role of Batch Size in Stochastic Conditional Gradient Methods

We study the role of batch size in stochastic conditional gradient methods under a $μ$-Kurdyka-Łojasiewicz ($μ$-KL) condition. Focusing on momentum-based stochastic conditional gradient algorithms (e.g., Scion), we derive a new analysis that explicitly captures the interaction between stepsize, batch size, and stochastic noise. Our study reveals a regime-dependent behavior: increasing the batch size initially improves optimization accuracy but, beyond a critical threshold, the benefits saturate and can eventually degrade performance under a fixed token budget. Notably, the theory predicts the magnitude of the optimal stepsize and aligns well with empirical practices observed in large-scale training. Leveraging these insights, we derive principled guidelines for selecting the batch size and stepsize, and propose an adaptive strategy that increases batch size and sequence length during training while preserving convergence guarantees. Experiments on NanoGPT are consistent with the theoretical predictions and illustrate the emergence of the predicted scaling regimes. Overall, our results provide a theoretical framework for understanding batch size scaling in stochastic conditional gradient methods and offer guidance for designing efficient training schedules in large-scale optimization.

cs.LG

Faster Inference of Flow-Based Generative Models via Improved Data-Noise Coupling

Conditional Flow Matching (CFM), a simulation-free method for training continuous normalizing flows, provides an efficient alternative to diffusion models for key tasks like image and video generation. The performance of CFM in solving these tasks depends on the way data is coupled with noise. A recent approach uses minibatch optimal transport (OT) to reassign noise-data pairs in each training step to streamline sampling trajectories and thus accelerate inference. However, its optimization is restricted to individual minibatches, limiting its effectiveness on large datasets. To address this shortcoming, we introduce LOOM-CFM (Looking Out Of Minibatch-CFM), a novel method to extend the scope of minibatch OT by preserving and optimizing these assignments across minibatches over training time. Our approach demonstrates consistent improvements in the sampling speed-quality trade-off across multiple datasets. LOOM-CFM also enhances distillation initialization and supports high-resolution synthesis in latent space training.

cs.LG

Matching Multiple Experts: On the Exploitability of Multi-Agent Imitation Learning

Multi-agent imitation learning (MA-IL) aims to learn optimal policies from expert demonstrations of interactions in multi-agent interactive domains. Despite existing guarantees on the performance of the resulting learned policies, characterizations of how far the learned polices are from a Nash equilibrium are missing for offline MA-IL. In this paper, we demonstrate impossibility and hardness results of learning low-exploitable policies in general $n$-player Markov Games. We do so by providing examples where even exact measure matching fails, and demonstrating a new hardness result on characterizing the Nash gap given a fixed measure matching error. We then show how these challenges can be overcome using strategic dominance assumptions on the expert equilibrium. Specifically, for the case of dominant strategy expert equilibria, assuming Behavioral Cloning error $ε_{\text{BC}}$, this provides a Nash imitation gap of $\mathcal{O}\left(nε_{\text{BC}}/(1-γ)^2\right)$ for a discount factor $γ$. We generalize this result with a new notion of best-response continuity, and argue that this is implicitly encouraged by standard regularization techniques.

cs.LG

Easy Data Unlearning Bench

Evaluating machine unlearning methods remains technically challenging, with recent benchmarks requiring complex setups and significant engineering overhead. We introduce a unified and extensible benchmarking suite that simplifies the evaluation of unlearning algorithms using the KLoM (KL divergence of Margins) metric. Our framework provides precomputed model ensembles, oracle outputs, and streamlined infrastructure for running evaluations out of the box. By standardizing setup and metrics, it enables reproducible, scalable, and fair comparison across unlearning methods. We aim for this benchmark to serve as a practical foundation for accelerating research and promoting best practices in machine unlearning. Our code and data are publicly available.

cs.LG

MaD-Mix: Multi-Modal Data Mixtures via Latent Space Coupling for Vision-Language Model Training

Vision-Language Models (VLMs) are typically trained on a diverse set of multi-modal domains, yet current practices rely on costly manual tuning. We propose MaD-Mix, a principled and computationally efficient framework that derives multi-modal data mixtures for VLM training. MaD-Mix formulates data mixing as modality-aware domain alignment maximization and obtains closed-form multi-modal alignment scores from the Fenchel dual through inter-modal coupling variables. MaD-Mix systematically handles domains with missing modalities, allowing for the integration of language-only domains. Empirical evaluations across 0.5B and 7B models demonstrate that MaD-Mix accelerates VLM training across diverse benchmarks. MaD-Mix matches human-tuned data mixtures using 22% fewer training steps in image-text instruction tuning. In complex tri-modal video-image-text scenarios, where manual tuning becomes impractical, MaD-Mix boosts average accuracy over uniform weights, with negligible mixture computation overhead (< 1 GPU-hour), enabling scalable mixture design for modern VLM pipelines.

cs.LG