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Volkan Cevher

Publications and source records attributed to Volkan Cevher.

At least 181 records · Page 10Linked to original sources

Iterative Classroom Teaching

We consider the machine teaching problem in a classroom-like setting wherein the teacher has to deliver the same examples to a diverse group of students. Their diversity stems from differences in their initial internal states as well as their learning rates. We prove that a teacher with full knowledge about the learning dynamics of the students can teach a target concept to the entire classroom using O(min{d,N} log(1/eps)) examples, where d is the ambient dimension of the problem, N is the number of learners, and eps is the accuracy parameter. We show the robustness of our teaching strategy when the teacher has limited knowledge of the learners' internal dynamics as provided by a noisy oracle. Further, we study the trade-off between the learners' workload and the teacher's cost in teaching the target concept. Our experiments validate our theoretical results and suggest that appropriately partitioning the classroom into homogenous groups provides a balance between these two objectives.

cs.LG↗

Optimal Convergence for Distributed Learning with Stochastic Gradient Methods and Spectral Algorithms

We study generalization properties of distributed algorithms in the setting of nonparametric regression over a reproducing kernel Hilbert space (RKHS). We first investigate distributed stochastic gradient methods (SGM), with mini-batches and multi-passes over the data. We show that optimal generalization error bounds can be retained for distributed SGM provided that the partition level is not too large. We then extend our results to spectral-regularization algorithms (SRA), including kernel ridge regression (KRR), kernel principal component analysis, and gradient methods. Our results are superior to the state-of-the-art theory. Particularly, our results show that distributed SGM has a smaller theoretical computational complexity, compared with distributed KRR and classic SGM. Moreover, even for non-distributed SRA, they provide the first optimal, capacity-dependent convergence rates, considering the case that the regression function may not be in the RKHS.

stat.ML↗

Adversarially Robust Optimization with Gaussian Processes

In this paper, we consider the problem of Gaussian process (GP) optimization with an added robustness requirement: The returned point may be perturbed by an adversary, and we require the function value to remain as high as possible even after this perturbation. This problem is motivated by settings in which the underlying functions during optimization and implementation stages are different, or when one is interested in finding an entire region of good inputs rather than only a single point. We show that standard GP optimization algorithms do not exhibit the desired robustness properties, and provide a novel confidence-bound based algorithm StableOpt for this purpose. We rigorously establish the required number of samples for StableOpt to find a near-optimal point, and we complement this guarantee with an algorithm-independent lower bound. We experimentally demonstrate several potential applications of interest using real-world data sets, and we show that StableOpt consistently succeeds in finding a stable maximizer where several baseline methods fail.

stat.ML↗

Finding Mixed Nash Equilibria of Generative Adversarial Networks

We reconsider the training objective of Generative Adversarial Networks (GANs) from the mixed Nash Equilibria (NE) perspective. Inspired by the classical prox methods, we develop a novel algorithmic framework for GANs via an infinite-dimensional two-player game and prove rigorous convergence rates to the mixed NE, resolving the longstanding problem that no provably convergent algorithm exists for general GANs. We then propose a principled procedure to reduce our novel prox methods to simple sampling routines, leading to practically efficient algorithms. Finally, we provide experimental evidence that our approach outperforms methods that seek pure strategy equilibria, such as SGD, Adam, and RMSProp, both in speed and quality.

cs.LG↗

Optimal Rates of Sketched-regularized Algorithms for Least-Squares Regression over Hilbert Spaces

We investigate regularized algorithms combining with projection for least-squares regression problem over a Hilbert space, covering nonparametric regression over a reproducing kernel Hilbert space. We prove convergence results with respect to variants of norms, under a capacity assumption on the hypothesis space and a regularity condition on the target function. As a result, we obtain optimal rates for regularized algorithms with randomized sketches, provided that the sketch dimension is proportional to the effective dimension up to a logarithmic factor. As a byproduct, we obtain similar results for Nyström regularized algorithms. Our results are the first ones with optimal, distribution-dependent rates that do not have any saturation effect for sketched/Nyström regularized algorithms, considering both the attainable and non-attainable cases.

stat.ML↗

Online Adaptive Methods, Universality and Acceleration

We present a novel method for convex unconstrained optimization that, without any modifications, ensures: (i) accelerated convergence rate for smooth objectives, (ii) standard convergence rate in the general (non-smooth) setting, and (iii) standard convergence rate in the stochastic optimization setting. To the best of our knowledge, this is the first method that simultaneously applies to all of the above settings. At the heart of our method is an adaptive learning rate rule that employs importance weights, in the spirit of adaptive online learning algorithms (Duchi et al., 2011; Levy, 2017), combined with an update that linearly couples two sequences, in the spirit of (Allen-Zhu and Orecchia, 2017). An empirical examination of our method demonstrates its applicability to the above mentioned scenarios and corroborates our theoretical findings.

cs.LG↗

A Conditional Gradient Framework for Composite Convex Minimization with Applications to Semidefinite Programming

We propose a conditional gradient framework for a composite convex minimization template with broad applications. Our approach combines smoothing and homotopy techniques under the CGM framework, and provably achieves the optimal $\mathcal{O}(1/\sqrt{k})$ convergence rate. We demonstrate that the same rate holds if the linear subproblems are solved approximately with additive or multiplicative error. In contrast with the relevant work, we are able to characterize the convergence when the non-smooth term is an indicator function. Specific applications of our framework include the non-smooth minimization, semidefinite programming, and minimization with linear inclusion constraints over a compact domain. Numerical evidence demonstrates the benefits of our framework.

math.OC↗

An Adaptive Primal-Dual Framework for Nonsmooth Convex Minimization

We propose a new self-adaptive, double-loop smoothing algorithm to solve composite, nonsmooth, and constrained convex optimization problems. Our algorithm is based on Nesterov's smoothing technique via general Bregman distance functions. It self-adaptively selects the number of iterations in the inner loop to achieve a desired complexity bound without requiring the accuracy a priori as in variants of Augmented Lagrangian methods (ALM). We prove $\BigO{\frac{1}{k}}$-convergence rate on the last iterate of the outer sequence for both unconstrained and constrained settings in contrast to ergodic rates which are common in ALM as well as alternating direction method-of-multipliers literature. Compared to existing inexact ALM or quadratic penalty methods, our analysis does not rely on the worst-case bounds of the subproblem solved by the inner loop. Therefore, our algorithm can be viewed as a restarting technique applied to the ASGARD method in \cite{TranDinh2015b} but with rigorous theoretical guarantees or as an inexact ALM with explicit inner loop termination rules and adaptive parameters. Our algorithm only requires to initialize the parameters once, and automatically update them during the iteration process without tuning. We illustrate the superiority of our methods via several examples as compared to the state-of-the-art.

math.OC↗

On the linear convergence of the stochastic gradient method with constant step-size

The strong growth condition (SGC) is known to be a sufficient condition for linear convergence of the stochastic gradient method using a constant step-size $γ$ (SGM-CS). In this paper, we provide a necessary condition, for the linear convergence of SGM-CS, that is weaker than SGC. Moreover, when this necessary is violated up to a additive perturbation $σ$, we show that both the projected stochastic gradient method using a constant step-size (PSGM-CS) and the proximal stochastic gradient method exhibit linear convergence to a noise dominated region, whose distance to the optimal solution is proportional to $γσ$.

math.OC↗

Let's be Honest: An Optimal No-Regret Framework for Zero-Sum Games

We revisit the problem of solving two-player zero-sum games in the decentralized setting. We propose a simple algorithmic framework that simultaneously achieves the best rates for honest regret as well as adversarial regret, and in addition resolves the open problem of removing the logarithmic terms in convergence to the value of the game. We achieve this goal in three steps. First, we provide a novel analysis of the optimistic mirror descent (OMD), showing that it can be modified to guarantee fast convergence for both honest regret and value of the game, when the players are playing collaboratively. Second, we propose a new algorithm, dubbed as robust optimistic mirror descent (ROMD), which attains optimal adversarial regret without knowing the time horizon beforehand. Finally, we propose a simple signaling scheme, which enables us to bridge OMD and ROMD to achieve the best of both worlds. Numerical examples are presented to support our theoretical claims and show that our non-adaptive ROMD algorithm can be competitive to OMD with adaptive step-size selection.

cs.GT↗

Lower Bounds on Regret for Noisy Gaussian Process Bandit Optimization

In this paper, we consider the problem of sequentially optimizing a black-box function $f$ based on noisy samples and bandit feedback. We assume that $f$ is smooth in the sense of having a bounded norm in some reproducing kernel Hilbert space (RKHS), yielding a commonly-considered non-Bayesian form of Gaussian process bandit optimization. We provide algorithm-independent lower bounds on the simple regret, measuring the suboptimality of a single point reported after $T$ rounds, and on the cumulative regret, measuring the sum of regrets over the $T$ chosen points. For the isotropic squared-exponential kernel in $d$ dimensions, we find that an average simple regret of $ε$ requires $T = Ω\big(\frac{1}{ε^2} (\log\frac{1}ε)^{d/2}\big)$, and the average cumulative regret is at least $Ω\big( \sqrt{T(\log T)^{d/2}} \big)$, thus matching existing upper bounds up to the replacement of $d/2$ by $2d+O(1)$ in both cases. For the Matérn-$ν$ kernel, we give analogous bounds of the form $Ω\big( (\frac{1}ε)^{2+d/ν}\big)$ and $Ω\big( T^{\frac{ν+ d}{2ν+ d}} \big)$, and discuss the resulting gaps to the existing upper bounds.

stat.ML↗

A General Convergence Result for Mirror Descent with Armijo Line Search

Existing convergence guarantees for the mirror descent algorithm require the objective function to have a bounded gradient or be smooth relative to a Legendre function. The bounded gradient and relative smoothness conditions, however, may not hold in important applications, such as quantum state tomography and portfolio selection. In this paper, we propose a local version of the relative smoothness condition as a generalization of its existing global version, and prove that under this local relative smoothness condition, the mirror descent algorithm with Armijo line search always converges. Numerical results showed that, therefore, the mirror descent algorithm with Armijo line search was the fastest guaranteed-to-converge algorithm for quantum state tomography, empirically on real data-sets.

math.OC↗

Learning-Based Compressive MRI

In the area of magnetic resonance imaging (MRI), an extensive range of non-linear reconstruction algorithms have been proposed that can be used with general Fourier subsampling patterns. However, the design of these subsampling patterns has typically been considered in isolation from the reconstruction rule and the anatomy under consideration. In this paper, we propose a learning-based framework for optimizing MRI subsampling patterns for a specific reconstruction rule and anatomy, considering both the noiseless and noisy settings. Our learning algorithm has access to a representative set of training signals, and searches for a sampling pattern that performs well on average for the signals in this set. We present a novel parameter-free greedy mask selection method, and show it to be effective for a variety of reconstruction rules and performance metrics. Moreover we also support our numerical findings by providing a rigorous justification of our framework via statistical learning theory.

eess.IV↗

Near-Optimal Noisy Group Testing via Separate Decoding of Items

The group testing problem consists of determining a small set of defective items from a larger set of items based on a number of tests, and is relevant in applications such as medical testing, communication protocols, pattern matching, and more. In this paper, we revisit an efficient algorithm for noisy group testing in which each item is decoded separately (Malyutov and Mateev, 1980), and develop novel performance guarantees via an information-theoretic framework for general noise models. For the special cases of no noise and symmetric noise, we find that the asymptotic number of tests required for vanishing error probability is within a factor $\log 2 \approx 0.7$ of the information-theoretic optimum at low sparsity levels, and that with a small fraction of allowed incorrectly decoded items, this guarantee extends to all sublinear sparsity levels. In addition, we provide a converse bound showing that if one tries to move slightly beyond our low-sparsity achievability threshold using separate decoding of items and i.i.d. randomized testing, the average number of items decoded incorrectly approaches that of a trivial decoder.

cs.IT↗

High-Dimensional Bayesian Optimization via Additive Models with Overlapping Groups

Bayesian optimization (BO) is a popular technique for sequential black-box function optimization, with applications including parameter tuning, robotics, environmental monitoring, and more. One of the most important challenges in BO is the development of algorithms that scale to high dimensions, which remains a key open problem despite recent progress. In this paper, we consider the approach of Kandasamy et al. (2015), in which the high-dimensional function decomposes as a sum of lower-dimensional functions on subsets of the underlying variables. In particular, we significantly generalize this approach by lifting the assumption that the subsets are disjoint, and consider additive models with arbitrary overlap among the subsets. By representing the dependencies via a graph, we deduce an efficient message passing algorithm for optimizing the acquisition function. In addition, we provide an algorithm for learning the graph from samples based on Gibbs sampling. We empirically demonstrate the effectiveness of our methods on both synthetic and real-world data.

cs.LG↗

Combinatorial Penalties: Which structures are preserved by convex relaxations?

We consider the homogeneous and the non-homogeneous convex relaxations for combinatorial penalty functions defined on support sets. Our study identifies key differences in the tightness of the resulting relaxations through the notion of the lower combinatorial envelope of a set-function along with new necessary conditions for support identification. We then propose a general adaptive estimator for convex monotone regularizers, and derive new sufficient conditions for support recovery in the asymptotic setting.

cs.LG↗

Dimension-free Information Concentration via Exp-Concavity

Information concentration of probability measures have important implications in learning theory. Recently, it is discovered that the information content of a log-concave distribution concentrates around their differential entropy, albeit with an unpleasant dependence on the ambient dimension. In this work, we prove that if the potentials of the log-concave distribution are exp-concave, which is a central notion for fast rates in online and statistical learning, then the concentration of information can be further improved to depend only on the exp-concavity parameter, and hence, it can be dimension independent. Central to our proof is a novel yet simple application of the variance Brascamp-Lieb inequality. In the context of learning theory, our concentration-of-information result immediately implies high-probability results to many of the previous bounds that only hold in expectation.

cs.LG↗

A Smooth Primal-Dual Optimization Framework for Nonsmooth Composite Convex Minimization

We propose a new first-order primal-dual optimization framework for a convex optimization template with broad applications. Our optimization algorithms feature optimal convergence guarantees under a variety of common structure assumptions on the problem template. Our analysis relies on a novel combination of three classic ideas applied to the primal-dual gap function: smoothing, acceleration, and homotopy. The algorithms due to the new approach achieve the best known convergence rate results, in particular when the template consists of only non-smooth functions. We also outline a restart strategy for the acceleration to significantly enhance the practical performance. We demonstrate relations with the augmented Lagrangian method and show how to exploit the strongly convex objectives with rigorous convergence rate guarantees. We provide numerical evidence with two examples and illustrate that the new methods can outperform the state-of-the-art, including Chambolle-Pock, and the alternating direction method-of-multipliers algorithms.

math.OC↗