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Volker Tresp

Publications and source records attributed to Volker Tresp.

At least 37 records · Page 2Linked to original sources

Behavioral and Representational Evidence of Binomial Ordering Preferences in Large Language Models

Large language models (LLMs) can readily reproduce conventional expressions, yet their ability to model gradient frequency distributions remains underexplored. We investigate this using linguistic binomials, such as men and women, where both word permutations are grammatically valid but exhibit distinct, cross-linguistic variations in conventionality. We formalize binomial ordering as a distributional alignment problem, and construct a multilingual dataset of 600 binomial pairs across 8 languages. With categorical and distributional metrics, we measure and compare the corpus-derived preferences with model-induced ordering probabilities of 6 open-weight LLMs. While models often behaviorally recover the dominant corpus-preferred order, particularly for strongly conventionalized pairs, they align less well with the exact corpus preference distributions. This suggests that apparent directional order overstates how faithfully LLMs capture the statistical nuances of language use. Sparse probing verifies that the concept of preference strength is partially encoded among middle-to-late layers, and steering along probe-derived directions alters model-induced ordering distributions, demonstrating that the statistical behavioral preference of LLMs can be mechanistically measured and manipulated via internal representations.

cs.CL↗

Self-Evolving Multi-Agent Systems via Textual Backpropagation

Leveraging multiple Large Language Models (LLMs) has proven effective for addressing complex, high-dimensional tasks, but current approaches often rely on static, manually engineered multi-agent configurations. To overcome these constraints, we present the Agentic Neural Network (ANN), a framework that conceptualizes multi-agent collaboration as a layered neural network architecture. In this design, each agent operates as a node, and each layer forms a cooperative team focused on a specific subtask. Our framework follows a two-phase optimization strategy: (1) Forward Phase - Drawing inspiration from neural network forward passes, tasks are dynamically decomposed into subtasks, and cooperative agent teams with suitable aggregation methods are constructed layer by layer. (2) Backward Phase - Mirroring backpropagation, we refine both global and local collaboration through iterative feedback, allowing agents to self-evolve their roles, prompts, and coordination. This neuro-symbolic approach enables our framework to create new or specialized agent teams post-training, delivering notable gains in accuracy and adaptability. Across seven benchmark datasets, our work surpasses leading multi-agent baselines under the same configurations, showing consistent performance improvements.

cs.LG↗

Edit the Bits, Diff the Codes: Bitwise Residual Editing for Visual Autoregressive Models

Text-guided image editing with visual autoregressive (VAR) generators requires controlling both what the model samples and where the sampled change is written back into the image code. Existing VAR editors mainly operate on token streams, features, or flat next-token logits, leaving two native structures of bitwise-residual VAR models underused: the per-bit Bernoulli prediction head and the additive multi-scale residual code field from which the image is assembled. We propose BitResEdit, a training-free editor for bitwise-residual VAR generators such as Infinity. BitEdit performs source-negative guidance by tilting the post-CFG per-bit log-odds along a source--target contrast computed on a shared edited prefix, then projects each update into a closed-form Bernoulli-KL trust region around the clean CFG sampler. ResEdit converts the sampled bits into per-scale continuous-code residuals, gates them with a localization mask, and re-injects them through the generator's native sum-of-scales. Together they couple decision-time bit guidance with combination-time code composition, so masked-out latent features are preserved exactly by code arithmetic while localized, scale-aware edits are applied inside the target region. On PIE-Bench with Infinity-2B, BitResEdit attains the strongest text alignment among same-backbone VAR editors, improving CLIP on the edited region by +1.07 over the strongest prior editor while keeping background preservation competitive with it. Ablations show BitEdit and ResEdit play complementary roles in target alignment and background preservation.

cs.CV↗

EchoRL: Reinforcement Learning via Rollout Echoing

Reinforcement Learning with Verifiable Rewards is an effective route for post-training to strengthen the reasoning capability of large language models. However, as training proceeds, the learning signal can collapse thus makes the training gain become marginal and ineffective. Specifically, a growing fraction of prompts' rollouts become advantage-degenerated: all the self-generated rollouts show verified-success, making the standard deviation over their rewards be zero; accordingly each rollout's advantage becomes degenerated (zero) as well. Given such rollouts' advantages, the policy-gradient for model optimization eventually vanishes, capping the training performance. We argue that some of these rollouts still contain valuable learning signals but unfortunately omitted with the existing RLVR methods. In this paper, inspired through analyzing the entropy pattern behind golden trajectories produced by external expert models, we propose EchoRL for better exploiting the advantage-degenerated rollouts to further improve the training performance. EchoRL is a lightweight module that first identifies an EchoClip from verified-success rollouts based on their step-level entropy values, and then feeds this clip back as an auxiliary supervision signal in the RL objective. Extensive experiments across 10 benchmarks, 5 LLM backbones, and 4 popular RLVR post-training methods demonstrate that EchoRL consistently improves RLVR post-training with minimal overhead.

cs.LG↗

TunerDiT: Training-free Progressive Steering of Diffusion Transformer for Multi-Event Video Generation

Text-to-video (T2V) generation faces challenging questions when generating videos with long horizons containing multiple events. Inspired by the intrinsics of the diffusion process, we probe video diffusion transformers (DiTs) and uncover intrinsic turning points in the DiT denoising trajectory where conditioning text affects generation from global layout to fine-grained details. Building on this finding, we present TunerDiT, a simple yet effective progressive steering method that requires no additional training for multi-event generation. TunerDiT comprises two steering handles: (1) Event-Partitioned Masking that enforces event boundaries while allowing cross-event transition bands; (2) Cross-Event Prompt Fusion that injects neighboring event semantics for late-stage refinement. We contribute a self-curated prompt suite for benchmarking multi-event generation, i.e., Meve. TunerDiT achieves state-of-the-art performance across 8 metrics and offers a tunable trade-off between video consistency and event separation, compared with other training-free methods. The improvement in text alignment increases with the event count, indicating a scaling possibility with increasing event count.

cs.CV↗

Memory-R2: Fair Credit Assignment for Long-Horizon Memory-Augmented LLM Agents

Memory-augmented LLM agents enable interactions that extend beyond finite context windows by storing, updating, and reusing information across sessions. However, training such agents with reinforcement learning in multi-session environments is challenging because memory turns the agent's past actions into part of its future environment. Once different rollouts write, update, or delete different memories, they no longer share the same intermediate memory state, making trajectory-level comparisons fundamentally unfair. This violates a key assumption behind group-relative methods such as GRPO, where rollouts are compared as if they were sampled from the same effective environment. Consequently, trajectory-level rewards provide noisy or biased credit signals for long-horizon memory operations. To address this challenge, we introduce Memory-R2, a training framework for long-horizon memory-augmented LLM agents. Its core algorithm, LoGo-GRPO, combines local and global group-relative optimization. The global objective preserves end-to-end learning from long-horizon trajectory-level rewards, while local rerollouts compare different memory-operation outcomes from the same intermediate memory state, yielding fairer group comparisons and more precise supervision for memory construction. Beyond credit assignment, Memory-R2 jointly optimizes memory formation and memory evolution with a shared-parameter co-learning design, where a fact extractor and a memory manager are instantiated from the same LLM backbone through role-specific prompts. To stabilize multi-step RL over long memory horizons, we adopt a progressive curriculum that increases the training horizon from 8 to 16 to 32 sessions. Together, these components provide an effective training paradigm for memory-augmented LLM agents in long-horizon multi-session settings.

cs.LG↗

PyraVid: Hierarchical Multimodal Memory for Long-Horizon Video Reasoning

Memory has become an increasingly important component of agentic systems, as these systems are expected to reason over long-term experience. However, prior work has largely focused on unimodal memory, leaving multimodal memory relatively underexplored despite its central role in real-world applications. Compared with unimodal settings, multimodal memory introduces additional challenges, including heterogeneous input integration, person-centric information alignment, and evidence aggregation across different granularities. We present PyraVid, a hierarchical multimodal memory framework inspired by Event Segmentation Theory from cognitive science. PyraVid organizes long videos into a coarse-to-fine pyramid structure, enabling structured memory access and effective evidence aggregation. It further supports structure-guided memory expansion with pruning, allowing the retrieval of related events with strong causal connectivity but low semantic similarity while reducing noise. Experiments on multiple long-video understanding benchmarks show that PyraVid consistently improves performance across datasets, model scales, and question types, highlighting the effectiveness of hierarchical multimodal memory for long-horizon reasoning.

cs.MA↗

ProcessThinker: Enhancing Multi-modal Large Language Models Reasoning via Rollout-based Process Reward

Visual question answering increasingly requires multi-step reasoning. Recent post-training with reinforcement learning under verifiable rewards (RLVR) and Group Relative Policy Optimization (GRPO) can improve multimodal reasoning, but most approaches rely on sparse outcome-only rewards. As a result, they struggle to tell whether an incorrect answer comes from a small mistake late in the reasoning or from an unhelpful trajectory from the start. A common solution is to train a process reward model (PRM) for step-level supervision, but this typically requires large-scale high-quality chain-of-thought annotations and additional training cost. We propose ProcessThinker, a practical post-training pipeline that provides step-level process rewards without training an explicit PRM. ProcessThinker first rewrites reasoning traces into a step-tagged format for cold-start supervised fine-tuning, then applies GRPO with a standard format reward and our rollout-based process reward. Concretely, for each intermediate step, we sample multiple continuations from that step and use the empirical success rate (final-answer verification) as the step reward. This gives dense credit assignment and encourages reasoning steps that more reliably support a correct conclusion, helping reduce inconsistent or self-contradictory progress across steps -- a key issue in logical reasoning. Across four challenging video benchmarks (Video-MMMU, MMVU, VideoMathQA, and LongVideoBench), ProcessThinker consistently improves over the baseline model Qwen3-VL-8B-Instruct

cs.CL↗

WebArbiter: A Principle-Guided Reasoning Process Reward Model for Web Agents

Web agents hold great potential for automating complex computer tasks, yet their interactions involve long-horizon, sequential decision-making with irreversible actions. In such settings, outcome-based supervision is sparse and delayed, often rewarding incorrect trajectories and failing to support inference-time scaling. This motivates the use of Process Reward Models (WebPRMs) for web navigation, but existing approaches remain limited: scalar WebPRMs collapse progress into coarse, weakly grounded signals, while checklist-based WebPRMs rely on brittle template matching that fails under layout or semantic changes and often mislabels superficially correct actions as successful, providing little insight or interpretability. To address these challenges, we introduce WebArbiter, a reasoning-first, principle-inducing WebPRM that formulates reward modeling as text generation, producing structured justifications that conclude with a preference verdict and identify the action most conducive to task completion under the current context. Training follows a two-stage pipeline: reasoning distillation equips the model with coherent principle-guided reasoning, and reinforcement learning corrects teacher biases by directly aligning verdicts with correctness, enabling stronger generalization. To support systematic evaluation, we release WebPRMBench, a comprehensive benchmark spanning four diverse web environments with rich tasks and high-quality preference annotations. On WebPRMBench, WebArbiter-7B outperforms the strongest baseline, GPT-5, by 9.1 points. In reward-guided trajectory search on WebArena-Lite, it surpasses the best prior WebPRM by up to 6.4 points, underscoring its robustness and practical value in complex web tasks.

cs.AI↗

Routing-Free Mixture-of-Experts

Standard Mixture-of-Experts (MoE) models rely on centralized routing mechanisms that introduce rigid inductive biases. We propose Routing-Free MoE which eliminates any hard-coded centralized designs including external routers, Softmax, Top-K and load balancing, instead encapsulating all activation functionalities within individual experts and directly optimized through continuous gradient flow, enabling each expert to determine its activation entirely on its own. We introduce a unified adaptive load-balancing framework to simultaneously optimize both expert-balancing and token-balancing objectives through a configurable interpolation, allowing flexible and customizable resource allocation. Extensive experiments show that Routing-Free MoE can consistently outperform baselines with better scalability and robustness. We analyze its behavior in detail and offer insights that may facilitate future MoE design ad optimization.

cs.LG↗

A Comparative Study on How Data Normalization Affects Zero-Shot Generalization in Time Series Foundation Models

We investigate input normalization methods for Time-Series Foundation Models (TSFMs). While normalization is well-studied in dataset-specific time-series models, it remains overlooked in TSFMs where generalization is critical. Time-series data, unlike text or images, exhibits significant scale variation across domains and channels, coupled with non-stationarity, can undermine TSFM performance regardless of architectural complexity. Through systematic evaluation across four architecturally diverse TSFMs, we empirically establish REVIN as the most efficient approach, reducing zero-shot MASE by 89\% relative to an un-normalized baseline and by 44\% versus other normalization methods, while matching the best in-domain accuracy (0.84 MASE) without any dataset-level preprocessing -- yielding the highest accuracy-efficiency trade-off. Yet its effect utilization depends on architectural design choices and optimization objective, particularly with respect to training loss scale sensitivity and model type (probabilistic, point-forecast, or LLM-based models).

cs.LG↗

Quantum Architecture Search with Unsupervised Representation Learning

Unsupervised representation learning presents new opportunities for advancing Quantum Architecture Search (QAS) on Noisy Intermediate-Scale Quantum (NISQ) devices. QAS is designed to optimize quantum circuits for Variational Quantum Algorithms (VQAs). Most QAS algorithms tightly couple the search space and search algorithm, typically requiring the evaluation of numerous quantum circuits, resulting in high computational costs and limiting scalability to larger quantum circuits. Predictor-based QAS algorithms mitigate this issue by estimating circuit performance based on structure or embedding. However, these methods often demand time-intensive labeling to optimize gate parameters across many circuits, which is crucial for training accurate predictors. Inspired by the classical neural architecture search algorithm Arch2vec, we investigate the potential of unsupervised representation learning for QAS without relying on predictors. Our framework decouples unsupervised architecture representation learning from the search process, enabling the learned representations to be applied across various downstream tasks. Additionally, it integrates an improved quantum circuit graph encoding scheme, addressing the limitations of existing representations and enhancing search efficiency. This predictor-free approach removes the need for large labeled datasets. During the search, we employ REINFORCE and Bayesian Optimization to explore the latent representation space and compare their performance against baseline methods. We further validate our approach by executing the best-discovered MaxCut circuits on IBM's ibm_sherbrooke quantum processor, confirming that the architectures retain optimal performance even under real hardware noise. Our results demonstrate that the framework efficiently identifies high-performing quantum circuits with fewer search iterations.

quant-ph↗

Multi-event Video-Text Retrieval

Video-Text Retrieval (VTR) is a crucial multi-modal task in an era of massive video-text data on the Internet. A plethora of work characterized by using a two-stream Vision-Language model architecture that learns a joint representation of video-text pairs has become a prominent approach for the VTR task. However, these models operate under the assumption of bijective video-text correspondences and neglect a more practical scenario where video content usually encompasses multiple events, while texts like user queries or webpage metadata tend to be specific and correspond to single events. This establishes a gap between the previous training objective and real-world applications, leading to the potential performance degradation of earlier models during inference. In this study, we introduce the Multi-event Video-Text Retrieval (MeVTR) task, addressing scenarios in which each video contains multiple different events, as a niche scenario of the conventional Video-Text Retrieval Task. We present a simple model, Me-Retriever, which incorporates key event video representation and a new MeVTR loss for the MeVTR task. Comprehensive experiments show that this straightforward framework outperforms other models in the Video-to-Text and Text-to-Video tasks, effectively establishing a robust baseline for the MeVTR task. We believe this work serves as a strong foundation for future studies. Code is available at https://github.com/gengyuanmax/MeVTR.

cs.CV↗

Memory-R1: Enhancing Large Language Model Agents to Manage and Utilize Memories via Reinforcement Learning

Large Language Models (LLMs) have demonstrated impressive capabilities across a wide range of NLP tasks, but they remain fundamentally stateless, constrained by limited context windows that hinder long-horizon reasoning. Recent efforts to address this limitation often augment LLMs with an external memory bank, yet most existing pipelines are static and heuristic-driven, lacking a learned mechanism for deciding what to store, update, or retrieve. We present Memory-R1, a reinforcement learning (RL) framework that equips LLMs with the ability to actively manage and utilize external memory through two specialized agents: a Memory Manager that learns structured operations, including ADD, UPDATE, DELETE, and NOOP; and an Answer Agent that pre-selects and reasons over relevant entries. Both agents are fine-tuned with outcome-driven RL (PPO and GRPO), enabling adaptive memory management with minimal supervision. With only 152 training QA pairs, Memory-R1 outperforms strong baselines and generalizes across diverse question types, three benchmarks (LoCoMo, MSC, LongMemEval), and multiple model scales (3B-14B).

cs.CL↗

ReEXplore: Improving MLLMs for Embodied Exploration with Contextualized Retrospective Experience Replay

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and reasoning abilities, we find that MLLM-based embodied agents remain suboptimal in exploring new environments: (i) they rely on profound but stale pre-trained knowledge, (ii) training-based approaches such as imitation learning or reinforcement learning are expensive for long-horizon tasks with sparse outcome rewards, and (iii) frontier-based exploration yields a large, visually nuanced action space that is difficult for MLLMs to make reliable decisions. We address these challenges with ReEXplore, a training-free framework that performs retrospective experience replay to inject distilled, abstract experience at inference time, and hierarchical frontier selection to decompose frontier ranking into coarse-to-fine decisions. Our approach enables robust, traceable, and efficient exploration. Across multiple embodied exploration benchmarks, ReEXplore yields great improvements over strong MLLM baselines, up to 3x higher performance in both success rate and in navigation efficiency under open-source backbones.

cs.CV↗

OpenDriveVLA: Towards End-to-end Autonomous Driving with Large Vision Language Action Model

We present OpenDriveVLA, a Vision Language Action model designed for end-to-end autonomous driving, built upon open-source large language models. OpenDriveVLA generates spatially grounded driving actions by leveraging multimodal inputs, including 2D and 3D instance-aware visual representations, ego vehicle states, and language commands. To bridge the modality gap between driving visual representations and language embeddings, we introduce a hierarchical vision language alignment process, projecting both 2D and 3D structured visual tokens into a unified semantic space. Furthermore, we incorporate structured agent environment ego interaction modeling into the autoregressive decoding process, enabling the model to capture fine-grained spatial dependencies and behavior-aware dynamics critical for reliable trajectory planning. Extensive experiments on the nuScenes dataset demonstrate that OpenDriveVLA achieves state-of-the-art results across open-loop trajectory planning and driving-related question answering tasks. Qualitative analyses further illustrate its capability to follow high-level driving commands and generate trajectories under challenging scenarios, highlighting its potential for next-generation end-to-end autonomous driving.

cs.CV↗

AUVIC: Adversarial Unlearning of Visual Concepts for Multi-modal Large Language Models

Multimodal Large Language Models (MLLMs) achieve impressive performance once optimized on massive datasets. Such datasets often contain sensitive or copyrighted content, raising significant data privacy concerns. Regulatory frameworks mandating the 'right to be forgotten' drive the need for machine unlearning. This technique allows for the removal of target data without resource-consuming retraining. However, while well-studied for text, visual concept unlearning in MLLMs remains underexplored. A primary challenge is precisely removing a target visual concept without disrupting model performance on related entities. To address this, we introduce AUVIC, a novel visual concept unlearning framework for MLLMs. AUVIC applies adversarial perturbations to enable precise forgetting. This approach effectively isolates the target concept while avoiding unintended effects on similar entities. To evaluate our method, we construct VCUBench. It is the first benchmark designed to assess visual concept unlearning in group contexts. Experimental results demonstrate that AUVIC achieves state-of-the-art target forgetting rates while incurs minimal performance degradation on non-target concepts.

cs.CV↗

Improving Perturbation-based Explanations by Understanding the Role of Uncertainty Calibration

Perturbation-based explanations are widely utilized to enhance the transparency of machine-learning models in practice. However, their reliability is often compromised by the unknown model behavior under the specific perturbations used. This paper investigates the relationship between uncertainty calibration - the alignment of model confidence with actual accuracy - and perturbation-based explanations. We show that models systematically produce unreliable probability estimates when subjected to explainability-specific perturbations and theoretically prove that this directly undermines global and local explanation quality. To address this, we introduce ReCalX, a novel approach to recalibrate models for improved explanations while preserving their original predictions. Empirical evaluations across diverse models and datasets demonstrate that ReCalX consistently reduces perturbation-specific miscalibration most effectively while enhancing explanation robustness and the identification of globally important input features.

cs.LG↗