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Walter J. Scheirer

Publications and source records attributed to Walter J. Scheirer.

At least 37 records · Page 2Linked to original sources

A Bayesian Evaluation Framework for Subjectively Annotated Visual Recognition Tasks

An interesting development in automatic visual recognition has been the emergence of tasks where it is not possible to assign objective labels to images, yet still feasible to collect annotations that reflect human judgements about them. Machine learning-based predictors for these tasks rely on supervised training that models the behavior of the annotators, i.e., what would the average person's judgement be for an image? A key open question for this type of work, especially for applications where inconsistency with human behavior can lead to ethical lapses, is how to evaluate the epistemic uncertainty of trained predictors, i.e., the uncertainty that comes from the predictor's model. We propose a Bayesian framework for evaluating black box predictors in this regime, agnostic to the predictor's internal structure. The framework specifies how to estimate the epistemic uncertainty that comes from the predictor with respect to human labels by approximating a conditional distribution and producing a credible interval for the predictions and their measures of performance. The framework is successfully applied to four image classification tasks that use subjective human judgements: facial beauty assessment, social attribute assignment, apparent age estimation, and ambiguous scene labeling.

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Pitfalls in Machine Learning Research: Reexamining the Development Cycle

Machine learning has the potential to fuel further advances in data science, but it is greatly hindered by an ad hoc design process, poor data hygiene, and a lack of statistical rigor in model evaluation. Recently, these issues have begun to attract more attention as they have caused public and embarrassing issues in research and development. Drawing from our experience as machine learning researchers, we follow the machine learning process from algorithm design to data collection to model evaluation, drawing attention to common pitfalls and providing practical recommendations for improvements. At each step, case studies are introduced to highlight how these pitfalls occur in practice, and where things could be improved.

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Measuring Human Perception to Improve Handwritten Document Transcription

The subtleties of human perception, as measured by vision scientists through the use of psychophysics, are important clues to the internal workings of visual recognition. For instance, measured reaction time can indicate whether a visual stimulus is easy for a subject to recognize, or whether it is hard. In this paper, we consider how to incorporate psychophysical measurements of visual perception into the loss function of a deep neural network being trained for a recognition task, under the assumption that such information can enforce consistency with human behavior. As a case study to assess the viability of this approach, we look at the problem of handwritten document transcription. While good progress has been made towards automatically transcribing modern handwriting, significant challenges remain in transcribing historical documents. Here we describe a general enhancement strategy, underpinned by the new loss formulation, which can be applied to the training regime of any deep learning-based document transcription system. Through experimentation, reliable performance improvement is demonstrated for the standard IAM and RIMES datasets for three different network architectures. Further, we go on to show feasibility for our approach on a new dataset of digitized Latin manuscripts, originally produced by scribes in the Cloister of St. Gall in the the 9th century.

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Handwriting Recognition with Novelty

This paper introduces an agent-centric approach to handle novelty in the visual recognition domain of handwriting recognition (HWR). An ideal transcription agent would rival or surpass human perception, being able to recognize known and new characters in an image, and detect any stylistic changes that may occur within or across documents. A key confound is the presence of novelty, which has continued to stymie even the best machine learning-based algorithms for these tasks. In handwritten documents, novelty can be a change in writer, character attributes, writing attributes, or overall document appearance, among other things. Instead of looking at each aspect independently, we suggest that an integrated agent that can process known characters and novelties simultaneously is a better strategy. This paper formalizes the domain of handwriting recognition with novelty, describes a baseline agent, introduces an evaluation protocol with benchmark data, and provides experimentation to set the state-of-the-art. Results show feasibility for the agent-centric approach, but more work is needed to approach human-levels of reading ability, giving the HWR community a formal basis to build upon as they solve this challenging problem.

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Report on UG^2+ Challenge Track 1: Assessing Algorithms to Improve Video Object Detection and Classification from Unconstrained Mobility Platforms

How can we effectively engineer a computer vision system that is able to interpret videos from unconstrained mobility platforms like UAVs? One promising option is to make use of image restoration and enhancement algorithms from the area of computational photography to improve the quality of the underlying frames in a way that also improves automatic visual recognition. Along these lines, exploratory work is needed to find out which image pre-processing algorithms, in combination with the strongest features and supervised machine learning approaches, are good candidates for difficult scenarios like motion blur, weather, and mis-focus -- all common artifacts in UAV acquired images. This paper summarizes the protocols and results of Track 1 of the UG^2+ Challenge held in conjunction with IEEE/CVF CVPR 2019. The challenge looked at two separate problems: (1) object detection improvement in video, and (2) object classification improvement in video. The challenge made use of the UG^2 (UAV, Glider, Ground) dataset, which is an established benchmark for assessing the interplay between image restoration and enhancement and visual recognition. 16 algorithms were submitted by academic and corporate teams, and a detailed analysis of how they performed on each challenge problem is reported here.

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Joint Visual-Temporal Embedding for Unsupervised Learning of Actions in Untrimmed Sequences

Understanding the structure of complex activities in untrimmed videos is a challenging task in the area of action recognition. One problem here is that this task usually requires a large amount of hand-annotated minute- or even hour-long video data, but annotating such data is very time consuming and can not easily be automated or scaled. To address this problem, this paper proposes an approach for the unsupervised learning of actions in untrimmed video sequences based on a joint visual-temporal embedding space. To this end, we combine a visual embedding based on a predictive U-Net architecture with a temporal continuous function. The resulting representation space allows detecting relevant action clusters based on their visual as well as their temporal appearance. The proposed method is evaluated on three standard benchmark datasets, Breakfast Actions, INRIA YouTube Instructional Videos, and 50 Salads. We show that the proposed approach is able to provide a meaningful visual and temporal embedding out of the visual cues present in contiguous video frames and is suitable for the task of unsupervised temporal segmentation of actions.

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Modeling Score Distributions and Continuous Covariates: A Bayesian Approach

Computer Vision practitioners must thoroughly understand their model's performance, but conditional evaluation is complex and error-prone. In biometric verification, model performance over continuous covariates---real-number attributes of images that affect performance---is particularly challenging to study. We develop a generative model of the match and non-match score distributions over continuous covariates and perform inference with modern Bayesian methods. We use mixture models to capture arbitrary distributions and local basis functions to capture non-linear, multivariate trends. Three experiments demonstrate the accuracy and effectiveness of our approach. First, we study the relationship between age and face verification performance and find previous methods may overstate performance and confidence. Second, we study preprocessing for CNNs and find a highly non-linear, multivariate surface of model performance. Our method is accurate and data efficient when evaluated against previous synthetic methods. Third, we demonstrate the novel application of our method to pedestrian tracking and calculate variable thresholds and expected performance while controlling for multiple covariates.

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UG$^{2+}$ Track 2: A Collective Benchmark Effort for Evaluating and Advancing Image Understanding in Poor Visibility Environments

The UG$^{2+}$ challenge in IEEE CVPR 2019 aims to evoke a comprehensive discussion and exploration about how low-level vision techniques can benefit the high-level automatic visual recognition in various scenarios. In its second track, we focus on object or face detection in poor visibility enhancements caused by bad weathers (haze, rain) and low light conditions. While existing enhancement methods are empirically expected to help the high-level end task, that is observed to not always be the case in practice. To provide a more thorough examination and fair comparison, we introduce three benchmark sets collected in real-world hazy, rainy, and low-light conditions, respectively, with annotate objects/faces annotated. To our best knowledge, this is the first and currently largest effort of its kind. Baseline results by cascading existing enhancement and detection models are reported, indicating the highly challenging nature of our new data as well as the large room for further technical innovations. We expect a large participation from the broad research community to address these challenges together.

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Bridging the Gap Between Computational Photography and Visual Recognition

What is the current state-of-the-art for image restoration and enhancement applied to degraded images acquired under less than ideal circumstances? Can the application of such algorithms as a pre-processing step to improve image interpretability for manual analysis or automatic visual recognition to classify scene content? While there have been important advances in the area of computational photography to restore or enhance the visual quality of an image, the capabilities of such techniques have not always translated in a useful way to visual recognition tasks. Consequently, there is a pressing need for the development of algorithms that are designed for the joint problem of improving visual appearance and recognition, which will be an enabling factor for the deployment of visual recognition tools in many real-world scenarios. To address this, we introduce the UG^2 dataset as a large-scale benchmark composed of video imagery captured under challenging conditions, and two enhancement tasks designed to test algorithmic impact on visual quality and automatic object recognition. Furthermore, we propose a set of metrics to evaluate the joint improvement of such tasks as well as individual algorithmic advances, including a novel psychophysics-based evaluation regime for human assessment and a realistic set of quantitative measures for object recognition performance. We introduce six new algorithms for image restoration or enhancement, which were created as part of the IARPA sponsored UG^2 Challenge workshop held at CVPR 2018. Under the proposed evaluation regime, we present an in-depth analysis of these algorithms and a host of deep learning-based and classic baseline approaches. From the observed results, it is evident that we are in the early days of building a bridge between computational photography and visual recognition, leaving many opportunities for innovation in this area.

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On Hallucinating Context and Background Pixels from a Face Mask using Multi-scale GANs

We propose a multi-scale GAN model to hallucinate realistic context (forehead, hair, neck, clothes) and background pixels automatically from a single input face mask. Instead of swapping a face on to an existing picture, our model directly generates realistic context and background pixels based on the features of the provided face mask. Unlike face inpainting algorithms, it can generate realistic hallucinations even for a large number of missing pixels. Our model is composed of a cascaded network of GAN blocks, each tasked with hallucination of missing pixels at a particular resolution while guiding the synthesis process of the next GAN block. The hallucinated full face image is made photo-realistic by using a combination of reconstruction, perceptual, adversarial and identity preserving losses at each block of the network. With a set of extensive experiments, we demonstrate the effectiveness of our model in hallucinating context and background pixels from face masks varying in facial pose, expression and lighting, collected from multiple datasets subject disjoint with our training data. We also compare our method with two popular face swapping and face completion methods in terms of visual quality and recognition performance. Additionally, we analyze our cascaded pipeline and compare it with the recently proposed progressive growing of GANs.

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Beyond Pixels: Image Provenance Analysis Leveraging Metadata

Creative works, whether paintings or memes, follow unique journeys that result in their final form. Understanding these journeys, a process known as "provenance analysis", provides rich insights into the use, motivation, and authenticity underlying any given work. The application of this type of study to the expanse of unregulated content on the Internet is what we consider in this paper. Provenance analysis provides a snapshot of the chronology and validity of content as it is uploaded, re-uploaded, and modified over time. Although still in its infancy, automated provenance analysis for online multimedia is already being applied to different types of content. Most current works seek to build provenance graphs based on the shared content between images or videos. This can be a computationally expensive task, especially when considering the vast influx of content that the Internet sees every day. Utilizing non-content-based information, such as timestamps, geotags, and camera IDs can help provide important insights into the path a particular image or video has traveled during its time on the Internet without large computational overhead. This paper tests the scope and applicability of metadata-based inferences for provenance graph construction in two different scenarios: digital image forensics and cultural analytics.

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Face hallucination using cascaded super-resolution and identity priors

In this paper we address the problem of hallucinating high-resolution facial images from unaligned low-resolution inputs at high magnification factors. We approach the problem with convolutional neural networks (CNNs) and propose a novel (deep) face hallucination model that incorporates identity priors into the learning procedure. The model consists of two main parts: i) a cascaded super-resolution network that upscales the low-resolution images, and ii) an ensemble of face recognition models that act as identity priors for the super-resolution network during training. Different from competing super-resolution approaches that typically rely on a single model for upscaling (even with large magnification factors), our network uses a cascade of multiple SR models that progressively upscale the low-resolution images using steps of $2\times$. This characteristic allows us to apply supervision signals (target appearances) at different resolutions and incorporate identity constraints at multiple-scales. Our model is able to upscale (very) low-resolution images captured in unconstrained conditions and produce visually convincing results. We rigorously evaluate the proposed model on a large datasets of facial images and report superior performance compared to the state-of-the-art.

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A Neurobiological Evaluation Metric for Neural Network Model Search

Neuroscience theory posits that the brain's visual system coarsely identifies broad object categories via neural activation patterns, with similar objects producing similar neural responses. Artificial neural networks also have internal activation behavior in response to stimuli. We hypothesize that networks exhibiting brain-like activation behavior will demonstrate brain-like characteristics, e.g., stronger generalization capabilities. In this paper we introduce a human-model similarity (HMS) metric, which quantifies the similarity of human fMRI and network activation behavior. To calculate HMS, representational dissimilarity matrices (RDMs) are created as abstractions of activation behavior, measured by the correlations of activations to stimulus pairs. HMS is then the correlation between the fMRI RDM and the neural network RDM across all stimulus pairs. We test the metric on unsupervised predictive coding networks, which specifically model visual perception, and assess the metric for statistical significance over a large range of hyperparameters. Our experiments show that networks with increased human-model similarity are correlated with better performance on two computer vision tasks: next frame prediction and object matching accuracy. Further, HMS identifies networks with high performance on both tasks. An unexpected secondary finding is that the metric can be employed during training as an early-stopping mechanism.

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Fast Face Image Synthesis with Minimal Training

We propose an algorithm to generate realistic face images of both real and synthetic identities (people who do not exist) with different facial yaw, shape and resolution.The synthesized images can be used to augment datasets to train CNNs or as massive distractor sets for biometric verification experiments without any privacy concerns. Additionally, law enforcement can make use of this technique to train forensic experts to recognize faces. Our method samples face components from a pool of multiple face images of real identities to generate the synthetic texture. Then, a real 3D head model compatible to the generated texture is used to render it under different facial yaw transformations. We perform multiple quantitative experiments to assess the effectiveness of our synthesis procedure in CNN training and its potential use to generate distractor face images. Additionally, we compare our method with popular GAN models in terms of visual quality and execution time.

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Visual Psychophysics for Making Face Recognition Algorithms More Explainable

Scientific fields that are interested in faces have developed their own sets of concepts and procedures for understanding how a target model system (be it a person or algorithm) perceives a face under varying conditions. In computer vision, this has largely been in the form of dataset evaluation for recognition tasks where summary statistics are used to measure progress. While aggregate performance has continued to improve, understanding individual causes of failure has been difficult, as it is not always clear why a particular face fails to be recognized, or why an impostor is recognized by an algorithm. Importantly, other fields studying vision have addressed this via the use of visual psychophysics: the controlled manipulation of stimuli and careful study of the responses they evoke in a model system. In this paper, we suggest that visual psychophysics is a viable methodology for making face recognition algorithms more explainable. A comprehensive set of procedures is developed for assessing face recognition algorithm behavior, which is then deployed over state-of-the-art convolutional neural networks and more basic, yet still widely used, shallow and handcrafted feature-based approaches.

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PsyPhy: A Psychophysics Driven Evaluation Framework for Visual Recognition

By providing substantial amounts of data and standardized evaluation protocols, datasets in computer vision have helped fuel advances across all areas of visual recognition. But even in light of breakthrough results on recent benchmarks, it is still fair to ask if our recognition algorithms are doing as well as we think they are. The vision sciences at large make use of a very different evaluation regime known as Visual Psychophysics to study visual perception. Psychophysics is the quantitative examination of the relationships between controlled stimuli and the behavioral responses they elicit in experimental test subjects. Instead of using summary statistics to gauge performance, psychophysics directs us to construct item-response curves made up of individual stimulus responses to find perceptual thresholds, thus allowing one to identify the exact point at which a subject can no longer reliably recognize the stimulus class. In this article, we introduce a comprehensive evaluation framework for visual recognition models that is underpinned by this methodology. Over millions of procedurally rendered 3D scenes and 2D images, we compare the performance of well-known convolutional neural networks. Our results bring into question recent claims of human-like performance, and provide a path forward for correcting newly surfaced algorithmic deficiencies.

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Getting the subtext without the text: Scalable multimodal sentiment classification from visual and acoustic modalities

In the last decade, video blogs (vlogs) have become an extremely popular method through which people express sentiment. The ubiquitousness of these videos has increased the importance of multimodal fusion models, which incorporate video and audio features with traditional text features for automatic sentiment detection. Multimodal fusion offers a unique opportunity to build models that learn from the full depth of expression available to human viewers. In the detection of sentiment in these videos, acoustic and video features provide clarity to otherwise ambiguous transcripts. In this paper, we present a multimodal fusion model that exclusively uses high-level video and audio features to analyze spoken sentences for sentiment. We discard traditional transcription features in order to minimize human intervention and to maximize the deployability of our model on at-scale real-world data. We select high-level features for our model that have been successful in nonaffect domains in order to test their generalizability in the sentiment detection domain. We train and test our model on the newly released CMU Multimodal Opinion Sentiment and Emotion Intensity (CMUMOSEI) dataset, obtaining an F1 score of 0.8049 on the validation set and an F1 score of 0.6325 on the held-out challenge test set.

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UG^2: a Video Benchmark for Assessing the Impact of Image Restoration and Enhancement on Automatic Visual Recognition

Advances in image restoration and enhancement techniques have led to discussion about how such algorithmscan be applied as a pre-processing step to improve automatic visual recognition. In principle, techniques like deblurring and super-resolution should yield improvements by de-emphasizing noise and increasing signal in an input image. But the historically divergent goals of the computational photography and visual recognition communities have created a significant need for more work in this direction. To facilitate new research, we introduce a new benchmark dataset called UG^2, which contains three difficult real-world scenarios: uncontrolled videos taken by UAVs and manned gliders, as well as controlled videos taken on the ground. Over 160,000 annotated frames forhundreds of ImageNet classes are available, which are used for baseline experiments that assess the impact of known and unknown image artifacts and other conditions on common deep learning-based object classification approaches. Further, current image restoration and enhancement techniques are evaluated by determining whether or not theyimprove baseline classification performance. Results showthat there is plenty of room for algorithmic innovation, making this dataset a useful tool going forward.

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