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Wangmeng Zuo

Publications and source records attributed to Wangmeng Zuo.

At least 127 records · Page 7Linked to original sources

FramePainter: Endowing Interactive Image Editing with Video Diffusion Priors

Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with various physical interactions. However, these models are usually built upon text-to-image diffusion models, so necessitate (i) massive training samples and (ii) an additional reference encoder to learn real-world dynamics and visual consistency. In this paper, we reformulate this task as an image-to-video generation problem, so that inherit powerful video diffusion priors to reduce training costs and ensure temporal consistency. Specifically, we introduce FramePainter as an efficient instantiation of this formulation. Initialized with Stable Video Diffusion, it only uses a lightweight sparse control encoder to inject editing signals. Considering the limitations of temporal attention in handling large motion between two frames, we further propose matching attention to enlarge the receptive field while encouraging dense correspondence between edited and source image tokens. We highlight the effectiveness and efficiency of FramePainter across various of editing signals: it domainantly outperforms previous state-of-the-art methods with far less training data, achieving highly seamless and coherent editing of images, \eg, automatically adjust the reflection of the cup. Moreover, FramePainter also exhibits exceptional generalization in scenarios not present in real-world videos, \eg, transform the clownfish into shark-like shape. Our code will be available at https://github.com/YBYBZhang/FramePainter.

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FILP-3D: Enhancing 3D Few-shot Class-incremental Learning with Pre-trained Vision-Language Models

Few-shot class-incremental learning (FSCIL) aims to mitigate the catastrophic forgetting issue when a model is incrementally trained on limited data. However, many of these works lack effective exploration of prior knowledge, rendering them unable to effectively address the domain gap issue in the context of 3D FSCIL, thereby leading to catastrophic forgetting. The Contrastive Vision-Language Pre-Training (CLIP) model serves as a highly suitable backbone for addressing the challenges of 3D FSCIL due to its abundant shape-related prior knowledge. Unfortunately, its direct application to 3D FSCIL still faces the incompatibility between 3D data representation and the 2D features, primarily manifested as feature space misalignment and significant noise. To address the above challenges, we introduce the FILP-3D framework with two novel components: the Redundant Feature Eliminator (RFE) for feature space misalignment and the Spatial Noise Compensator (SNC) for significant noise. RFE aligns the feature spaces of input point clouds and their embeddings by performing a unique dimensionality reduction on the feature space of pre-trained models (PTMs), effectively eliminating redundant information without compromising semantic integrity. On the other hand, SNC is a graph-based 3D model designed to capture robust geometric information within point clouds, thereby augmenting the knowledge lost due to projection, particularly when processing real-world scanned data. Moreover, traditional accuracy metrics are proven to be biased due to the imbalance in existing 3D datasets. Therefore we propose 3D FSCIL benchmark FSCIL3D-XL and novel evaluation metrics that offer a more nuanced assessment of a 3D FSCIL model. Experimental results on both established and our proposed benchmarks demonstrate that our approach significantly outperforms existing state-of-the-art methods.

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MV-VTON: Multi-View Virtual Try-On with Diffusion Models

The goal of image-based virtual try-on is to generate an image of the target person naturally wearing the given clothing. However, existing methods solely focus on the frontal try-on using the frontal clothing. When the views of the clothing and person are significantly inconsistent, particularly when the person's view is non-frontal, the results are unsatisfactory. To address this challenge, we introduce Multi-View Virtual Try-ON (MV-VTON), which aims to reconstruct the dressing results from multiple views using the given clothes. Given that single-view clothes provide insufficient information for MV-VTON, we instead employ two images, i.e., the frontal and back views of the clothing, to encompass the complete view as much as possible. Moreover, we adopt diffusion models that have demonstrated superior abilities to perform our MV-VTON. In particular, we propose a view-adaptive selection method where hard-selection and soft-selection are applied to the global and local clothing feature extraction, respectively. This ensures that the clothing features are roughly fit to the person's view. Subsequently, we suggest joint attention blocks to align and fuse clothing features with person features. Additionally, we collect a MV-VTON dataset MVG, in which each person has multiple photos with diverse views and poses. Experiments show that the proposed method not only achieves state-of-the-art results on MV-VTON task using our MVG dataset, but also has superiority on frontal-view virtual try-on task using VITON-HD and DressCode datasets.

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ACE: Anti-Editing Concept Erasure in Text-to-Image Models

Recent advance in text-to-image diffusion models have significantly facilitated the generation of high-quality images, but also raising concerns about the illegal creation of harmful content, such as copyrighted images. Existing concept erasure methods achieve superior results in preventing the production of erased concept from prompts, but typically perform poorly in preventing undesired editing. To address this issue, we propose an Anti-Editing Concept Erasure (ACE) method, which not only erases the target concept during generation but also filters out it during editing. Specifically, we propose to inject the erasure guidance into both conditional and the unconditional noise prediction, enabling the model to effectively prevent the creation of erasure concepts during both editing and generation. Furthermore, a stochastic correction guidance is introduced during training to address the erosion of unrelated concepts. We conducted erasure editing experiments with representative editing methods (i.e., LEDITS++ and MasaCtrl) to erase IP characters, and the results indicate that our ACE effectively filters out target concepts in both types of edits. Additional experiments on erasing explicit concepts and artistic styles further demonstrate that our ACE performs favorably against state-of-the-art methods. Our code will be publicly available at https://github.com/120L020904/ACE.

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MetricDepth: Enhancing Monocular Depth Estimation with Deep Metric Learning

Deep metric learning aims to learn features relying on the consistency or divergence of class labels. However, in monocular depth estimation, the absence of a natural definition of class poses challenges in the leveraging of deep metric learning. Addressing this gap, this paper introduces MetricDepth, a novel method that integrates deep metric learning to enhance the performance of monocular depth estimation. To overcome the inapplicability of the class-based sample identification in previous deep metric learning methods to monocular depth estimation task, we design the differential-based sample identification. This innovative approach identifies feature samples as different sample types by their depth differentials relative to anchor, laying a foundation for feature regularizing in monocular depth estimation models. Building upon this advancement, we then address another critical problem caused by the vast range and the continuity of depth annotations in monocular depth estimation. The extensive and continuous annotations lead to the diverse differentials of negative samples to anchor feature, representing the varied impact of negative samples during feature regularizing. Recognizing the inadequacy of the uniform strategy in previous deep metric learning methods for handling negative samples in monocular depth estimation task, we propose the multi-range strategy. Through further distinction on negative samples according to depth differential ranges and implementation of diverse regularizing, our multi-range strategy facilitates differentiated regularization interactions between anchor feature and its negative samples. Experiments across various datasets and model types demonstrate the effectiveness and versatility of MetricDepth,confirming its potential for performance enhancement in monocular depth estimation task.

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Multi-Modality Driven LoRA for Adverse Condition Depth Estimation

The autonomous driving community is increasingly focused on addressing corner case problems, particularly those related to ensuring driving safety under adverse conditions (e.g., nighttime, fog, rain). To this end, the task of Adverse Condition Depth Estimation (ACDE) has gained significant attention. Previous approaches in ACDE have primarily relied on generative models, which necessitate additional target images to convert the sunny condition into adverse weather, or learnable parameters for feature augmentation to adapt domain gaps, resulting in increased model complexity and tuning efforts. Furthermore, unlike CLIP-based methods where textual and visual features have been pre-aligned, depth estimation models lack sufficient alignment between multimodal features, hindering coherent understanding under adverse conditions. To address these limitations, we propose Multi-Modality Driven LoRA (MMD-LoRA), which leverages low-rank adaptation matrices for efficient fine-tuning from source-domain to target-domain. It consists of two core components: Prompt Driven Domain Alignment (PDDA) and Visual-Text Consistent Contrastive Learning(VTCCL). During PDDA, the image encoder with MMD-LoRA generates target-domain visual representations, supervised by alignment loss that the source-target difference between language and image should be equal. Meanwhile, VTCCL bridges the gap between textual features from CLIP and visual features from diffusion model, pushing apart different weather representations (vision and text) and bringing together similar ones. Through extensive experiments, the proposed method achieves state-of-the-art performance on the nuScenes and Oxford RobotCar datasets, underscoring robustness and efficiency in adapting to varied adverse environments.

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Unprejudiced Training Auxiliary Tasks Makes Primary Better: A Multi-Task Learning Perspective

Human beings can leverage knowledge from relative tasks to improve learning on a primary task. Similarly, multi-task learning methods suggest using auxiliary tasks to enhance a neural network's performance on a specific primary task. However, previous methods often select auxiliary tasks carefully but treat them as secondary during training. The weights assigned to auxiliary losses are typically smaller than the primary loss weight, leading to insufficient training on auxiliary tasks and ultimately failing to support the main task effectively. To address this issue, we propose an uncertainty-based impartial learning method that ensures balanced training across all tasks. Additionally, we consider both gradients and uncertainty information during backpropagation to further improve performance on the primary task. Extensive experiments show that our method achieves performance comparable to or better than state-of-the-art approaches. Moreover, our weighting strategy is effective and robust in enhancing the performance of the primary task regardless the noise auxiliary tasks' pseudo labels.

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Diffusion-Enhanced Test-time Adaptation with Text and Image Augmentation

Existing test-time prompt tuning (TPT) methods focus on single-modality data, primarily enhancing images and using confidence ratings to filter out inaccurate images. However, while image generation models can produce visually diverse images, single-modality data enhancement techniques still fail to capture the comprehensive knowledge provided by different modalities. Additionally, we note that the performance of TPT-based methods drops significantly when the number of augmented images is limited, which is not unusual given the computational expense of generative augmentation. To address these issues, we introduce IT3A, a novel test-time adaptation method that utilizes a pre-trained generative model for multi-modal augmentation of each test sample from unknown new domains. By combining augmented data from pre-trained vision and language models, we enhance the ability of the model to adapt to unknown new test data. Additionally, to ensure that key semantics are accurately retained when generating various visual and text enhancements, we employ cosine similarity filtering between the logits of the enhanced images and text with the original test data. This process allows us to filter out some spurious augmentation and inadequate combinations. To leverage the diverse enhancements provided by the generation model across different modals, we have replaced prompt tuning with an adapter for greater flexibility in utilizing text templates. Our experiments on the test datasets with distribution shifts and domain gaps show that in a zero-shot setting, IT3A outperforms state-of-the-art test-time prompt tuning methods with a 5.50% increase in accuracy.

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MR-GDINO: Efficient Open-World Continual Object Detection

Open-world (OW) recognition and detection models show strong zero- and few-shot adaptation abilities, inspiring their use as initializations in continual learning methods to improve performance. Despite promising results on seen classes, such OW abilities on unseen classes are largely degenerated due to catastrophic forgetting. To tackle this challenge, we propose an open-world continual object detection task, requiring detectors to generalize to old, new, and unseen categories in continual learning scenarios. Based on this task, we present a challenging yet practical OW-COD benchmark to assess detection abilities. The goal is to motivate OW detectors to simultaneously preserve learned classes, adapt to new classes, and maintain open-world capabilities under few-shot adaptations. To mitigate forgetting in unseen categories, we propose MR-GDINO, a strong, efficient and scalable baseline via memory and retrieval mechanisms within a highly scalable memory pool. Experimental results show that existing continual detectors suffer from severe forgetting for both seen and unseen categories. In contrast, MR-GDINO largely mitigates forgetting with only 0.1% activated extra parameters, achieving state-of-the-art performance for old, new, and unseen categories.

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DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors

Dynamic 3D interaction has been attracting a lot of attention recently. However, creating such 4D content remains challenging. One solution is to animate 3D scenes with physics-based simulation, which requires manually assigning precise physical properties to the object or the simulated results would become unnatural. Another solution is to learn the deformation of 3D objects with the distillation of video generative models, which, however, tends to produce 3D videos with small and discontinuous motions due to the inappropriate extraction and application of physics priors. In this work, to combine the strengths and complementing shortcomings of the above two solutions, we propose to learn the physical properties of a material field with video diffusion priors, and then utilize a physics-based Material-Point-Method (MPM) simulator to generate 4D content with realistic motions. In particular, we propose motion distillation sampling to emphasize video motion information during distillation. In addition, to facilitate the optimization, we further propose a KAN-based material field with frame boosting. Experimental results demonstrate that our method enjoys more realistic motions than state-of-the-arts do.

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Retrieval Augmented Image Harmonization

When embedding objects (foreground) into images (background), considering the influence of photography conditions like illumination, it is usually necessary to perform image harmonization to make the foreground object coordinate with the background image in terms of brightness, color, and etc. Although existing image harmonization methods have made continuous efforts toward visually pleasing results, they are still plagued by two main issues. Firstly, the image harmonization becomes highly ill-posed when there are no contents similar to the foreground object in the background, making the harmonization results unreliable. Secondly, even when similar contents are available, the harmonization process is often interfered with by irrelevant areas, mainly attributed to an insufficient understanding of image contents and inaccurate attention. As a remedy, we present a retrieval-augmented image harmonization (Raiha) framework, which seeks proper reference images to reduce the ill-posedness and restricts the attention to better utilize the useful information. Specifically, an efficient retrieval method is designed to find reference images that contain similar objects as the foreground while the illumination is consistent with the background. For training the Raiha framework to effectively utilize the reference information, a data augmentation strategy is delicately designed by leveraging existing non-reference image harmonization datasets. Besides, the image content priors are introduced to ensure reasonable attention. With the presented Raiha framework, the image harmonization performance is greatly boosted under both non-reference and retrieval-augmented settings. The source code and pre-trained models will be publicly available.

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Generative Inbetweening through Frame-wise Conditions-Driven Video Generation

Generative inbetweening aims to generate intermediate frame sequences by utilizing two key frames as input. Although remarkable progress has been made in video generation models, generative inbetweening still faces challenges in maintaining temporal stability due to the ambiguous interpolation path between two key frames. This issue becomes particularly severe when there is a large motion gap between input frames. In this paper, we propose a straightforward yet highly effective Frame-wise Conditions-driven Video Generation (FCVG) method that significantly enhances the temporal stability of interpolated video frames. Specifically, our FCVG provides an explicit condition for each frame, making it much easier to identify the interpolation path between two input frames and thus ensuring temporally stable production of visually plausible video frames. To achieve this, we suggest extracting matched lines from two input frames that can then be easily interpolated frame by frame, serving as frame-wise conditions seamlessly integrated into existing video generation models. In extensive evaluations covering diverse scenarios such as natural landscapes, complex human poses, camera movements and animations, existing methods often exhibit incoherent transitions across frames. In contrast, our FCVG demonstrates the capability to generate temporally stable videos using both linear and non-linear interpolation curves. Our project page and code are available at \url{https://fcvg-inbetween.github.io/}.

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Learning Spatially Decoupled Color Representations for Facial Image Colorization

Image colorization methods have shown prominent performance on natural images. However, since humans are more sensitive to faces, existing methods are insufficient to meet the demands when applied to facial images, typically showing unnatural and uneven colorization results. In this paper, we investigate the facial image colorization task and find that the problems with facial images can be attributed to an insufficient understanding of facial components. As a remedy, by introducing facial component priors, we present a novel facial image colorization framework dubbed FCNet. Specifically, we learn a decoupled color representation for each face component (e.g., lips, skin, eyes, and hair) under the guidance of face parsing maps. A chromatic and spatial augmentation strategy is presented to facilitate the learning procedure, which requires only grayscale and color facial image pairs. After training, the presented FCNet can be naturally applied to facial image colorization with single or multiple reference images. To expand the application paradigms to scenarios with no reference images, we further train two alternative modules, which predict the color representations from the grayscale input or a random seed, respectively. Extensive experiments show that our method can perform favorably against existing methods in various application scenarios (i.e., no-, single-, and multi-reference facial image colorization). The source code and pre-trained models will be publicly available.

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Seeing Beyond Views: Multi-View Driving Scene Video Generation with Holistic Attention

Generating multi-view videos for autonomous driving training has recently gained much attention, with the challenge of addressing both cross-view and cross-frame consistency. Existing methods typically apply decoupled attention mechanisms for spatial, temporal, and view dimensions. However, these approaches often struggle to maintain consistency across dimensions, particularly when handling fast-moving objects that appear at different times and viewpoints. In this paper, we present CogDriving, a novel network designed for synthesizing high-quality multi-view driving videos. CogDriving leverages a Diffusion Transformer architecture with holistic-4D attention modules, enabling simultaneous associations across the spatial, temporal, and viewpoint dimensions. We also propose a lightweight controller tailored for CogDriving, i.e., Micro-Controller, which uses only 1.1% of the parameters of the standard ControlNet, enabling precise control over Bird's-Eye-View layouts. To enhance the generation of object instances crucial for autonomous driving, we propose a re-weighted learning objective, dynamically adjusting the learning weights for object instances during training. CogDriving demonstrates strong performance on the nuScenes validation set, achieving an FVD score of 37.8, highlighting its ability to generate realistic driving videos. The project can be found at https://luhannan.github.io/CogDrivingPage/.

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Class Balance Matters to Active Class-Incremental Learning

Few-Shot Class-Incremental Learning has shown remarkable efficacy in efficient learning new concepts with limited annotations. Nevertheless, the heuristic few-shot annotations may not always cover the most informative samples, which largely restricts the capability of incremental learner. We aim to start from a pool of large-scale unlabeled data and then annotate the most informative samples for incremental learning. Based on this premise, this paper introduces the Active Class-Incremental Learning (ACIL). The objective of ACIL is to select the most informative samples from the unlabeled pool to effectively train an incremental learner, aiming to maximize the performance of the resulting model. Note that vanilla active learning algorithms suffer from class-imbalanced distribution among annotated samples, which restricts the ability of incremental learning. To achieve both class balance and informativeness in chosen samples, we propose Class-Balanced Selection (CBS) strategy. Specifically, we first cluster the features of all unlabeled images into multiple groups. Then for each cluster, we employ greedy selection strategy to ensure that the Gaussian distribution of the sampled features closely matches the Gaussian distribution of all unlabeled features within the cluster. Our CBS can be plugged and played into those CIL methods which are based on pretrained models with prompts tunning technique. Extensive experiments under ACIL protocol across five diverse datasets demonstrate that CBS outperforms both random selection and other SOTA active learning approaches. Code is publicly available at https://github.com/1170300714/CBS.

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Learning Hierarchical Color Guidance for Depth Map Super-Resolution

Color information is the most commonly used prior knowledge for depth map super-resolution (DSR), which can provide high-frequency boundary guidance for detail restoration. However, its role and functionality in DSR have not been fully developed. In this paper, we rethink the utilization of color information and propose a hierarchical color guidance network to achieve DSR. On the one hand, the low-level detail embedding module is designed to supplement high-frequency color information of depth features in a residual mask manner at the low-level stages. On the other hand, the high-level abstract guidance module is proposed to maintain semantic consistency in the reconstruction process by using a semantic mask that encodes the global guidance information. The color information of these two dimensions plays a role in the front and back ends of the attention-based feature projection (AFP) module in a more comprehensive form. Simultaneously, the AFP module integrates the multi-scale content enhancement block and adaptive attention projection block to make full use of multi-scale information and adaptively project critical restoration information in an attention manner for DSR. Compared with the state-of-the-art methods on four benchmark datasets, our method achieves more competitive performance both qualitatively and quantitatively.

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Learning Prompt with Distribution-Based Feature Replay for Few-Shot Class-Incremental Learning

Few-shot Class-Incremental Learning (FSCIL) aims to continuously learn new classes based on very limited training data without forgetting the old ones encountered. Existing studies solely relied on pure visual networks, while in this paper we solved FSCIL by leveraging the Vision-Language model (e.g., CLIP) and propose a simple yet effective framework, named Learning Prompt with Distribution-based Feature Replay (LP-DiF). We observe that simply using CLIP for zero-shot evaluation can substantially outperform the most influential methods. Then, prompt tuning technique is involved to further improve its adaptation ability, allowing the model to continually capture specific knowledge from each session. To prevent the learnable prompt from forgetting old knowledge in the new session, we propose a pseudo-feature replay approach. Specifically, we preserve the old knowledge of each class by maintaining a feature-level Gaussian distribution with a diagonal covariance matrix, which is estimated by the image features of training images and synthesized features generated from a VAE. When progressing to a new session, pseudo-features are sampled from old-class distributions combined with training images of the current session to optimize the prompt, thus enabling the model to learn new knowledge while retaining old knowledge. Experiments on three prevalent benchmarks, i.e., CIFAR100, mini-ImageNet, CUB-200, and two more challenging benchmarks, i.e., SUN-397 and CUB-200$^*$ proposed in this paper showcase the superiority of LP-DiF, achieving new state-of-the-art (SOTA) in FSCIL. Code is publicly available at https://github.com/1170300714/LP-DiF.

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IMWA: Iterative Model Weight Averaging Benefits Class-Imbalanced Learning Tasks

Model Weight Averaging (MWA) is a technique that seeks to enhance model's performance by averaging the weights of multiple trained models. This paper first empirically finds that 1) the vanilla MWA can benefit the class-imbalanced learning, and 2) performing model averaging in the early epochs of training yields a greater performance improvement than doing that in later epochs. Inspired by these two observations, in this paper we propose a novel MWA technique for class-imbalanced learning tasks named Iterative Model Weight Averaging (IMWA). Specifically, IMWA divides the entire training stage into multiple episodes. Within each episode, multiple models are concurrently trained from the same initialized model weight, and subsequently averaged into a singular model. Then, the weight of this average model serves as a fresh initialization for the ensuing episode, thus establishing an iterative learning paradigm. Compared to vanilla MWA, IMWA achieves higher performance improvements with the same computational cost. Moreover, IMWA can further enhance the performance of those methods employing EMA strategy, demonstrating that IMWA and EMA can complement each other. Extensive experiments on various class-imbalanced learning tasks, i.e., class-imbalanced image classification, semi-supervised class-imbalanced image classification and semi-supervised object detection tasks showcase the effectiveness of our IMWA.

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