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Wangmeng Zuo

Publications and source records attributed to Wangmeng Zuo.

At least 163 records · Page 9Linked to original sources

Multi-modal Crowd Counting via a Broker Modality

Multi-modal crowd counting involves estimating crowd density from both visual and thermal/depth images. This task is challenging due to the significant gap between these distinct modalities. In this paper, we propose a novel approach by introducing an auxiliary broker modality and on this basis frame the task as a triple-modal learning problem. We devise a fusion-based method to generate this broker modality, leveraging a non-diffusion, lightweight counterpart of modern denoising diffusion-based fusion models. Additionally, we identify and address the ghosting effect caused by direct cross-modal image fusion in multi-modal crowd counting. Through extensive experimental evaluations on popular multi-modal crowd-counting datasets, we demonstrate the effectiveness of our method, which introduces only 4 million additional parameters, yet achieves promising results. The code is available at https://github.com/HenryCilence/Broker-Modality-Crowd-Counting.

cs.CV↗

Evaluation of Text-to-Video Generation Models: A Dynamics Perspective

Comprehensive and constructive evaluation protocols play an important role in the development of sophisticated text-to-video (T2V) generation models. Existing evaluation protocols primarily focus on temporal consistency and content continuity, yet largely ignore the dynamics of video content. Dynamics are an essential dimension for measuring the visual vividness and the honesty of video content to text prompts. In this study, we propose an effective evaluation protocol, termed DEVIL, which centers on the dynamics dimension to evaluate T2V models. For this purpose, we establish a new benchmark comprising text prompts that fully reflect multiple dynamics grades, and define a set of dynamics scores corresponding to various temporal granularities to comprehensively evaluate the dynamics of each generated video. Based on the new benchmark and the dynamics scores, we assess T2V models with the design of three metrics: dynamics range, dynamics controllability, and dynamics-based quality. Experiments show that DEVIL achieves a Pearson correlation exceeding 90% with human ratings, demonstrating its potential to advance T2V generation models. Code is available at https://github.com/MingXiangL/DEVIL.

cs.CV↗

CPT: Consistent Proxy Tuning for Black-box Optimization

Black-box tuning has attracted recent attention due to that the structure or inner parameters of advanced proprietary models are not accessible. Proxy-tuning provides a test-time output adjustment for tuning black-box language models. It applies the difference of the output logits before and after tuning a smaller white-box "proxy" model to improve the black-box model. However, this technique serves only as a decoding-time algorithm, leading to an inconsistency between training and testing which potentially limits overall performance. To address this problem, we introduce Consistent Proxy Tuning (CPT), a simple yet effective black-box tuning method. Different from Proxy-tuning, CPT additionally exploits the frozen large black-box model and another frozen small white-box model, ensuring consistency between training-stage optimization objective and test-time proxies. This consistency benefits Proxy-tuning and enhances model performance. Note that our method focuses solely on logit-level computation, which makes it model-agnostic and applicable to any task involving logit classification. Extensive experimental results demonstrate the superiority of our CPT in both black-box tuning of Large Language Models (LLMs) and Vision-Language Models (VLMs) across various datasets. The code is available at https://github.com/chunmeifeng/CPT.

cs.LG↗

LayerMatch: Do Pseudo-labels Benefit All Layers?

Deep neural networks have achieved remarkable performance across various tasks when supplied with large-scale labeled data. However, the collection of labeled data can be time-consuming and labor-intensive. Semi-supervised learning (SSL), particularly through pseudo-labeling algorithms that iteratively assign pseudo-labels for self-training, offers a promising solution to mitigate the dependency of labeled data. Previous research generally applies a uniform pseudo-labeling strategy across all model layers, assuming that pseudo-labels exert uniform influence throughout. Contrasting this, our theoretical analysis and empirical experiment demonstrate feature extraction layer and linear classification layer have distinct learning behaviors in response to pseudo-labels. Based on these insights, we develop two layer-specific pseudo-label strategies, termed Grad-ReLU and Avg-Clustering. Grad-ReLU mitigates the impact of noisy pseudo-labels by removing the gradient detrimental effects of pseudo-labels in the linear classification layer. Avg-Clustering accelerates the convergence of feature extraction layer towards stable clustering centers by integrating consistent outputs. Our approach, LayerMatch, which integrates these two strategies, can avoid the severe interference of noisy pseudo-labels in the linear classification layer while accelerating the clustering capability of the feature extraction layer. Through extensive experimentation, our approach consistently demonstrates exceptional performance on standard semi-supervised learning benchmarks, achieving a significant improvement of 10.38% over baseline method and a 2.44% increase compared to state-of-the-art methods.

cs.LG↗

Towards Real-World Stickers Use: A New Dataset for Multi-Tag Sticker Recognition

In real-world conversations, the diversity and ambiguity of stickers often lead to varied interpretations based on the context, necessitating the requirement for comprehensively understanding stickers and supporting multi-tagging. To address this challenge, we introduce StickerTAG, the first multi-tag sticker dataset comprising a collected tag set with 461 tags and 13,571 sticker-tag pairs, designed to provide a deeper understanding of stickers. Recognizing multiple tags for stickers becomes particularly challenging due to sticker tags usually are fine-grained attribute aware. Hence, we propose an Attentive Attribute-oriented Prompt Learning method, ie, Att$^2$PL, to capture informative features of stickers in a fine-grained manner to better differentiate tags. Specifically, we first apply an Attribute-oriented Description Generation (ADG) module to obtain the description for stickers from four attributes. Then, a Local Re-attention (LoR) module is designed to perceive the importance of local information. Finally, we use prompt learning to guide the recognition process and adopt confidence penalty optimization to penalize the confident output distribution. Extensive experiments show that our method achieves encouraging results for all commonly used metrics.

cs.MM↗

SALAD-Bench: A Hierarchical and Comprehensive Safety Benchmark for Large Language Models

In the rapidly evolving landscape of Large Language Models (LLMs), ensuring robust safety measures is paramount. To meet this crucial need, we propose \emph{SALAD-Bench}, a safety benchmark specifically designed for evaluating LLMs, attack, and defense methods. Distinguished by its breadth, SALAD-Bench transcends conventional benchmarks through its large scale, rich diversity, intricate taxonomy spanning three levels, and versatile functionalities.SALAD-Bench is crafted with a meticulous array of questions, from standard queries to complex ones enriched with attack, defense modifications and multiple-choice. To effectively manage the inherent complexity, we introduce an innovative evaluators: the LLM-based MD-Judge for QA pairs with a particular focus on attack-enhanced queries, ensuring a seamless, and reliable evaluation. Above components extend SALAD-Bench from standard LLM safety evaluation to both LLM attack and defense methods evaluation, ensuring the joint-purpose utility. Our extensive experiments shed light on the resilience of LLMs against emerging threats and the efficacy of contemporary defense tactics. Data and evaluator are released under https://github.com/OpenSafetyLab/SALAD-BENCH.

cs.CL↗

Self-Supervised Learning for Real-World Super-Resolution from Dual and Multiple Zoomed Observations

In this paper, we consider two challenging issues in reference-based super-resolution (RefSR) for smartphone, (i) how to choose a proper reference image, and (ii) how to learn RefSR in a self-supervised manner. Particularly, we propose a novel self-supervised learning approach for real-world RefSR from observations at dual and multiple camera zooms. Firstly, considering the popularity of multiple cameras in modern smartphones, the more zoomed (telephoto) image can be naturally leveraged as the reference to guide the super-resolution (SR) of the lesser zoomed (ultra-wide) image, which gives us a chance to learn a deep network that performs SR from the dual zoomed observations (DZSR). Secondly, for self-supervised learning of DZSR, we take the telephoto image instead of an additional high-resolution image as the supervision information, and select a center patch from it as the reference to super-resolve the corresponding ultra-wide image patch. To mitigate the effect of the misalignment between ultra-wide low-resolution (LR) patch and telephoto ground-truth (GT) image during training, we first adopt patch-based optical flow alignment and then design an auxiliary-LR to guide the deforming of the warped LR features. To generate visually pleasing results, we present local overlapped sliced Wasserstein loss to better represent the perceptual difference between GT and output in the feature space. During testing, DZSR can be directly deployed to super-solve the whole ultra-wide image with the reference of the telephoto image. In addition, we further take multiple zoomed observations to explore self-supervised RefSR, and present a progressive fusion scheme for the effective utilization of reference images. Experiments show that our methods achieve better quantitative and qualitative performance against state-of-the-arts. Codes are available at https://github.com/cszhilu1998/SelfDZSR_PlusPlus.

cs.CV↗

NTIRE 2024 Challenge on Short-form UGC Video Quality Assessment: Methods and Results

This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e., Kuaishou/Kwai Platform. The KVQ database is divided into three parts, including 2926 videos for training, 420 videos for validation, and 854 videos for testing. The purpose is to build new benchmarks and advance the development of S-UGC VQA. The competition had 200 participants and 13 teams submitted valid solutions for the final testing phase. The proposed solutions achieved state-of-the-art performances for S-UGC VQA. The project can be found at https://github.com/lixinustc/KVQChallenge-CVPR-NTIRE2024.

eess.IV↗

SmartControl: Enhancing ControlNet for Handling Rough Visual Conditions

Human visual imagination usually begins with analogies or rough sketches. For example, given an image with a girl playing guitar before a building, one may analogously imagine how it seems like if Iron Man playing guitar before Pyramid in Egypt. Nonetheless, visual condition may not be precisely aligned with the imaginary result indicated by text prompt, and existing layout-controllable text-to-image (T2I) generation models is prone to producing degraded generated results with obvious artifacts. To address this issue, we present a novel T2I generation method dubbed SmartControl, which is designed to modify the rough visual conditions for adapting to text prompt. The key idea of our SmartControl is to relax the visual condition on the areas that are conflicted with text prompts. In specific, a Control Scale Predictor (CSP) is designed to identify the conflict regions and predict the local control scales, while a dataset with text prompts and rough visual conditions is constructed for training CSP. It is worth noting that, even with a limited number (e.g., 1,000~2,000) of training samples, our SmartControl can generalize well to unseen objects. Extensive experiments on four typical visual condition types clearly show the efficacy of our SmartControl against state-of-the-arts. Source code, pre-trained models, and datasets are available at https://github.com/liuxiaoyu1104/SmartControl.

cs.CV↗

Responsible Visual Editing

With recent advancements in visual synthesis, there is a growing risk of encountering images with detrimental effects, such as hate, discrimination, or privacy violations. The research on transforming harmful images into responsible ones remains unexplored. In this paper, we formulate a new task, responsible visual editing, which entails modifying specific concepts within an image to render it more responsible while minimizing changes. However, the concept that needs to be edited is often abstract, making it challenging to locate what needs to be modified and plan how to modify it. To tackle these challenges, we propose a Cognitive Editor (CoEditor) that harnesses the large multimodal model through a two-stage cognitive process: (1) a perceptual cognitive process to focus on what needs to be modified and (2) a behavioral cognitive process to strategize how to modify. To mitigate the negative implications of harmful images on research, we create a transparent and public dataset, AltBear, which expresses harmful information using teddy bears instead of humans. Experiments demonstrate that CoEditor can effectively comprehend abstract concepts within complex scenes and significantly surpass the performance of baseline models for responsible visual editing. We find that the AltBear dataset corresponds well to the harmful content found in real images, offering a consistent experimental evaluation, thereby providing a safer benchmark for future research. Moreover, CoEditor also shows great results in general editing. We release our code and dataset at https://github.com/kodenii/Responsible-Visual-Editing.

cs.CV↗

Latent Code Augmentation Based on Stable Diffusion for Data-free Substitute Attacks

Since the training data of the target model is not available in the black-box substitute attack, most recent schemes utilize GANs to generate data for training the substitute model. However, these GANs-based schemes suffer from low training efficiency as the generator needs to be retrained for each target model during the substitute training process, as well as low generation quality. To overcome these limitations, we consider utilizing the diffusion model to generate data, and propose a novel data-free substitute attack scheme based on the Stable Diffusion (SD) to improve the efficiency and accuracy of substitute training. Despite the data generated by the SD exhibiting high quality, it presents a different distribution of domains and a large variation of positive and negative samples for the target model. For this problem, we propose Latent Code Augmentation (LCA) to facilitate SD in generating data that aligns with the data distribution of the target model. Specifically, we augment the latent codes of the inferred member data with LCA and use them as guidance for SD. With the guidance of LCA, the data generated by the SD not only meets the discriminative criteria of the target model but also exhibits high diversity. By utilizing this data, it is possible to train the substitute model that closely resembles the target model more efficiently. Extensive experiments demonstrate that our LCA achieves higher attack success rates and requires fewer query budgets compared to GANs-based schemes for different target models. Our codes are available at \url{https://github.com/LzhMeng/LCA}.

cs.CV↗

A Comprehensive Survey on 3D Content Generation

Recent years have witnessed remarkable advances in artificial intelligence generated content(AIGC), with diverse input modalities, e.g., text, image, video, audio and 3D. The 3D is the most close visual modality to real-world 3D environment and carries enormous knowledge. The 3D content generation shows both academic and practical values while also presenting formidable technical challenges. This review aims to consolidate developments within the burgeoning domain of 3D content generation. Specifically, a new taxonomy is proposed that categorizes existing approaches into three types: 3D native generative methods, 2D prior-based 3D generative methods, and hybrid 3D generative methods. The survey covers approximately 60 papers spanning the major techniques. Besides, we discuss limitations of current 3D content generation techniques, and point out open challenges as well as promising directions for future work. Accompanied with this survey, we have established a project website where the resources on 3D content generation research are provided. The project page is available at https://github.com/hitcslj/Awesome-AIGC-3D.

cs.CV↗

TextField3D: Towards Enhancing Open-Vocabulary 3D Generation with Noisy Text Fields

Recent works learn 3D representation explicitly under text-3D guidance. However, limited text-3D data restricts the vocabulary scale and text control of generations. Generators may easily fall into a stereotype concept for certain text prompts, thus losing open-vocabulary generation ability. To tackle this issue, we introduce a conditional 3D generative model, namely TextField3D. Specifically, rather than using the text prompts as input directly, we suggest to inject dynamic noise into the latent space of given text prompts, i.e., Noisy Text Fields (NTFs). In this way, limited 3D data can be mapped to the appropriate range of textual latent space that is expanded by NTFs. To this end, an NTFGen module is proposed to model general text latent code in noisy fields. Meanwhile, an NTFBind module is proposed to align view-invariant image latent code to noisy fields, further supporting image-conditional 3D generation. To guide the conditional generation in both geometry and texture, multi-modal discrimination is constructed with a text-3D discriminator and a text-2.5D discriminator. Compared to previous methods, TextField3D includes three merits: 1) large vocabulary, 2) text consistency, and 3) low latency. Extensive experiments demonstrate that our method achieves a potential open-vocabulary 3D generation capability.

cs.CV↗

DreamControl: Control-Based Text-to-3D Generation with 3D Self-Prior

3D generation has raised great attention in recent years. With the success of text-to-image diffusion models, the 2D-lifting technique becomes a promising route to controllable 3D generation. However, these methods tend to present inconsistent geometry, which is also known as the Janus problem. We observe that the problem is caused mainly by two aspects, i.e., viewpoint bias in 2D diffusion models and overfitting of the optimization objective. To address it, we propose a two-stage 2D-lifting framework, namely DreamControl, which optimizes coarse NeRF scenes as 3D self-prior and then generates fine-grained objects with control-based score distillation. Specifically, adaptive viewpoint sampling and boundary integrity metric are proposed to ensure the consistency of generated priors. The priors are then regarded as input conditions to maintain reasonable geometries, in which conditional LoRA and weighted score are further proposed to optimize detailed textures. DreamControl can generate high-quality 3D content in terms of both geometry consistency and texture fidelity. Moreover, our control-based optimization guidance is applicable to more downstream tasks, including user-guided generation and 3D animation. The project page is available at https://github.com/tyhuang0428/DreamControl.

cs.CV↗

A self-supervised CNN for image watermark removal

Popular convolutional neural networks mainly use paired images in a supervised way for image watermark removal. However, watermarked images do not have reference images in the real world, which results in poor robustness of image watermark removal techniques. In this paper, we propose a self-supervised convolutional neural network (CNN) in image watermark removal (SWCNN). SWCNN uses a self-supervised way to construct reference watermarked images rather than given paired training samples, according to watermark distribution. A heterogeneous U-Net architecture is used to extract more complementary structural information via simple components for image watermark removal. Taking into account texture information, a mixed loss is exploited to improve visual effects of image watermark removal. Besides, a watermark dataset is conducted. Experimental results show that the proposed SWCNN is superior to popular CNNs in image watermark removal.

cs.CV↗

VideoElevator: Elevating Video Generation Quality with Versatile Text-to-Image Diffusion Models

Text-to-image diffusion models (T2I) have demonstrated unprecedented capabilities in creating realistic and aesthetic images. On the contrary, text-to-video diffusion models (T2V) still lag far behind in frame quality and text alignment, owing to insufficient quality and quantity of training videos. In this paper, we introduce VideoElevator, a training-free and plug-and-play method, which elevates the performance of T2V using superior capabilities of T2I. Different from conventional T2V sampling (i.e., temporal and spatial modeling), VideoElevator explicitly decomposes each sampling step into temporal motion refining and spatial quality elevating. Specifically, temporal motion refining uses encapsulated T2V to enhance temporal consistency, followed by inverting to the noise distribution required by T2I. Then, spatial quality elevating harnesses inflated T2I to directly predict less noisy latent, adding more photo-realistic details. We have conducted experiments in extensive prompts under the combination of various T2V and T2I. The results show that VideoElevator not only improves the performance of T2V baselines with foundational T2I, but also facilitates stylistic video synthesis with personalized T2I. Our code is available at https://github.com/YBYBZhang/VideoElevator.

cs.CV↗

PLACE: Adaptive Layout-Semantic Fusion for Semantic Image Synthesis

Recent advancements in large-scale pre-trained text-to-image models have led to remarkable progress in semantic image synthesis. Nevertheless, synthesizing high-quality images with consistent semantics and layout remains a challenge. In this paper, we propose the adaPtive LAyout-semantiC fusion modulE (PLACE) that harnesses pre-trained models to alleviate the aforementioned issues. Specifically, we first employ the layout control map to faithfully represent layouts in the feature space. Subsequently, we combine the layout and semantic features in a timestep-adaptive manner to synthesize images with realistic details. During fine-tuning, we propose the Semantic Alignment (SA) loss to further enhance layout alignment. Additionally, we introduce the Layout-Free Prior Preservation (LFP) loss, which leverages unlabeled data to maintain the priors of pre-trained models, thereby improving the visual quality and semantic consistency of synthesized images. Extensive experiments demonstrate that our approach performs favorably in terms of visual quality, semantic consistency, and layout alignment. The source code and model are available at https://github.com/cszy98/PLACE/tree/main.

cs.CV↗

Self-Supervised High Dynamic Range Imaging with Multi-Exposure Images in Dynamic Scenes

Merging multi-exposure images is a common approach for obtaining high dynamic range (HDR) images, with the primary challenge being the avoidance of ghosting artifacts in dynamic scenes. Recent methods have proposed using deep neural networks for deghosting. However, the methods typically rely on sufficient data with HDR ground-truths, which are difficult and costly to collect. In this work, to eliminate the need for labeled data, we propose SelfHDR, a self-supervised HDR reconstruction method that only requires dynamic multi-exposure images during training. Specifically, SelfHDR learns a reconstruction network under the supervision of two complementary components, which can be constructed from multi-exposure images and focus on HDR color as well as structure, respectively. The color component is estimated from aligned multi-exposure images, while the structure one is generated through a structure-focused network that is supervised by the color component and an input reference (\eg, medium-exposure) image. During testing, the learned reconstruction network is directly deployed to predict an HDR image. Experiments on real-world images demonstrate our SelfHDR achieves superior results against the state-of-the-art self-supervised methods, and comparable performance to supervised ones. Codes are available at https://github.com/cszhilu1998/SelfHDR

cs.CV↗