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Wanli Ouyang

Publications and source records attributed to Wanli Ouyang.

At least 235 records · Page 13Linked to original sources

Fast Information Streaming Handler (FisH): A Unified Seismic Neural Network for Single Station Real-Time Earthquake Early Warning

Existing EEW approaches often treat phase picking, location estimation, and magnitude estimation as separate tasks, lacking a unified framework. Additionally, most deep learning models in seismology rely on full three-component waveforms and are not suitable for real-time streaming data. To address these limitations, we propose a novel unified seismic neural network called Fast Information Streaming Handler (FisH). FisH is designed to process real-time streaming seismic data and generate simultaneous results for phase picking, location estimation, and magnitude estimation in an end-to-end fashion. By integrating these tasks within a single model, FisH simplifies the overall process and leverages the nonlinear relationships between tasks for improved performance. The FisH model utilizes RetNet as its backbone, enabling parallel processing during training and recurrent handling during inference. This capability makes FisH suitable for real-time applications, reducing latency in EEW systems. Extensive experiments conducted on the STEAD benchmark dataset provide strong validation for the effectiveness of our proposed FisH model. The results demonstrate that FisH achieves impressive performance across multiple seismic event detection and characterization tasks. Specifically, it achieves an F1 score of 0.99/0.96. Also, FisH demonstrates precise earthquake location estimation, with location error of only 6.0km, a distance error of 2.6km, and a back-azimuth error of 19°. The model also exhibits accurate earthquake magnitude estimation, with a magnitude error of just 0.14. Additionally, FisH is capable of generating real-time estimations, providing location and magnitude estimations with a location error of 8.06km and a magnitude error of 0.18 within a mere 3 seconds after the P-wave arrives.

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DetToolChain: A New Prompting Paradigm to Unleash Detection Ability of MLLM

We present DetToolChain, a novel prompting paradigm, to unleash the zero-shot object detection ability of multimodal large language models (MLLMs), such as GPT-4V and Gemini. Our approach consists of a detection prompting toolkit inspired by high-precision detection priors and a new Chain-of-Thought to implement these prompts. Specifically, the prompts in the toolkit are designed to guide the MLLM to focus on regional information (e.g., zooming in), read coordinates according to measure standards (e.g., overlaying rulers and compasses), and infer from the contextual information (e.g., overlaying scene graphs). Building upon these tools, the new detection chain-of-thought can automatically decompose the task into simple subtasks, diagnose the predictions, and plan for progressive box refinements. The effectiveness of our framework is demonstrated across a spectrum of detection tasks, especially hard cases. Compared to existing state-of-the-art methods, GPT-4V with our DetToolChain improves state-of-the-art object detectors by +21.5% AP50 on MS COCO Novel class set for open-vocabulary detection, +24.23% Acc on RefCOCO val set for zero-shot referring expression comprehension, +14.5% AP on D-cube describe object detection FULL setting.

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Point Transformer V3 Extreme: 1st Place Solution for 2024 Waymo Open Dataset Challenge in Semantic Segmentation

In this technical report, we detail our first-place solution for the 2024 Waymo Open Dataset Challenge's semantic segmentation track. We significantly enhanced the performance of Point Transformer V3 on the Waymo benchmark by implementing cutting-edge, plug-and-play training and inference technologies. Notably, our advanced version, Point Transformer V3 Extreme, leverages multi-frame training and a no-clipping-point policy, achieving substantial gains over the original PTv3 performance. Additionally, employing a straightforward model ensemble strategy further boosted our results. This approach secured us the top position on the Waymo Open Dataset semantic segmentation leaderboard, markedly outperforming other entries.

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VegeDiff: Latent Diffusion Model for Geospatial Vegetation Forecasting

In the context of global climate change and frequent extreme weather events, forecasting future geospatial vegetation states under these conditions is of significant importance. The vegetation change process is influenced by the complex interplay between dynamic meteorological variables and static environmental variables, leading to high levels of uncertainty. Existing deterministic methods are inadequate in addressing this uncertainty and fail to accurately model the impact of these variables on vegetation, resulting in blurry and inaccurate forecasting results. To address these issues, we propose VegeDiff for the geospatial vegetation forecasting task. To our best knowledge, VegeDiff is the first to employ a diffusion model to probabilistically capture the uncertainties in vegetation change processes, enabling the generation of clear and accurate future vegetation states. VegeDiff also separately models the global impact of dynamic meteorological variables and the local effects of static environmental variables, thus accurately modeling the impact of these variables. Extensive experiments on geospatial vegetation forecasting tasks demonstrate the effectiveness of VegeDiff. By capturing the uncertainties in vegetation changes and modeling the complex influence of relevant variables, VegeDiff outperforms existing deterministic methods, providing clear and accurate forecasting results of future vegetation states. Interestingly, we demonstrate the potential of VegeDiff in applications of forecasting future vegetation states from multiple aspects and exploring the impact of meteorological variables on vegetation dynamics. The code of this work will be available at https://github.com/walking-shadow/ Official_VegeDiff.

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GVGEN: Text-to-3D Generation with Volumetric Representation

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel diffusion-based framework, GVGEN, designed to efficiently generate 3D Gaussian representations from text input. We propose two innovative techniques:(1) Structured Volumetric Representation. We first arrange disorganized 3D Gaussian points as a structured form GaussianVolume. This transformation allows the capture of intricate texture details within a volume composed of a fixed number of Gaussians. To better optimize the representation of these details, we propose a unique pruning and densifying method named the Candidate Pool Strategy, enhancing detail fidelity through selective optimization. (2) Coarse-to-fine Generation Pipeline. To simplify the generation of GaussianVolume and empower the model to generate instances with detailed 3D geometry, we propose a coarse-to-fine pipeline. It initially constructs a basic geometric structure, followed by the prediction of complete Gaussian attributes. Our framework, GVGEN, demonstrates superior performance in qualitative and quantitative assessments compared to existing 3D generation methods. Simultaneously, it maintains a fast generation speed ($\sim$7 seconds), effectively striking a balance between quality and efficiency. Our project page is: https://gvgen.github.io/

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TCFormer: Visual Recognition via Token Clustering Transformer

Transformers are widely used in computer vision areas and have achieved remarkable success. Most state-of-the-art approaches split images into regular grids and represent each grid region with a vision token. However, fixed token distribution disregards the semantic meaning of different image regions, resulting in sub-optimal performance. To address this issue, we propose the Token Clustering Transformer (TCFormer), which generates dynamic vision tokens based on semantic meaning. Our dynamic tokens possess two crucial characteristics: (1) Representing image regions with similar semantic meanings using the same vision token, even if those regions are not adjacent, and (2) concentrating on regions with valuable details and represent them using fine tokens. Through extensive experimentation across various applications, including image classification, human pose estimation, semantic segmentation, and object detection, we demonstrate the effectiveness of our TCFormer. The code and models for this work are available at https://github.com/zengwang430521/TCFormer.

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UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generation

Recent advancements in text-to-3D generation technology have significantly advanced the conversion of textual descriptions into imaginative well-geometrical and finely textured 3D objects. Despite these developments, a prevalent limitation arises from the use of RGB data in diffusion or reconstruction models, which often results in models with inherent lighting and shadows effects that detract from their realism, thereby limiting their usability in applications that demand accurate relighting capabilities. To bridge this gap, we present UniDream, a text-to-3D generation framework by incorporating unified diffusion priors. Our approach consists of three main components: (1) a dual-phase training process to get albedo-normal aligned multi-view diffusion and reconstruction models, (2) a progressive generation procedure for geometry and albedo-textures based on Score Distillation Sample (SDS) using the trained reconstruction and diffusion models, and (3) an innovative application of SDS for finalizing PBR generation while keeping a fixed albedo based on Stable Diffusion model. Extensive evaluations demonstrate that UniDream surpasses existing methods in generating 3D objects with clearer albedo textures, smoother surfaces, enhanced realism, and superior relighting capabilities.

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TASeg: Temporal Aggregation Network for LiDAR Semantic Segmentation

Training deep models for LiDAR semantic segmentation is challenging due to the inherent sparsity of point clouds. Utilizing temporal data is a natural remedy against the sparsity problem as it makes the input signal denser. However, previous multi-frame fusion algorithms fall short in utilizing sufficient temporal information due to the memory constraint, and they also ignore the informative temporal images. To fully exploit rich information hidden in long-term temporal point clouds and images, we present the Temporal Aggregation Network, termed TASeg. Specifically, we propose a Temporal LiDAR Aggregation and Distillation (TLAD) algorithm, which leverages historical priors to assign different aggregation steps for different classes. It can largely reduce memory and time overhead while achieving higher accuracy. Besides, TLAD trains a teacher injected with gt priors to distill the model, further boosting the performance. To make full use of temporal images, we design a Temporal Image Aggregation and Fusion (TIAF) module, which can greatly expand the camera FOV and enhance the present features. Temporal LiDAR points in the camera FOV are used as mediums to transform temporal image features to the present coordinate for temporal multi-modal fusion. Moreover, we develop a Static-Moving Switch Augmentation (SMSA) algorithm, which utilizes sufficient temporal information to enable objects to switch their motion states freely, thus greatly increasing static and moving training samples. Our TASeg ranks 1st on three challenging tracks, i.e., SemanticKITTI single-scan track, multi-scan track and nuScenes LiDAR segmentation track, strongly demonstrating the superiority of our method. Codes are available at https://github.com/LittlePey/TASeg.

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Semi-supervised 3D Object Detection with PatchTeacher and PillarMix

Semi-supervised learning aims to leverage numerous unlabeled data to improve the model performance. Current semi-supervised 3D object detection methods typically use a teacher to generate pseudo labels for a student, and the quality of the pseudo labels is essential for the final performance. In this paper, we propose PatchTeacher, which focuses on partial scene 3D object detection to provide high-quality pseudo labels for the student. Specifically, we divide a complete scene into a series of patches and feed them to our PatchTeacher sequentially. PatchTeacher leverages the low memory consumption advantage of partial scene detection to process point clouds with a high-resolution voxelization, which can minimize the information loss of quantization and extract more fine-grained features. However, it is non-trivial to train a detector on fractions of the scene. Therefore, we introduce three key techniques, i.e., Patch Normalizer, Quadrant Align, and Fovea Selection, to improve the performance of PatchTeacher. Moreover, we devise PillarMix, a strong data augmentation strategy that mixes truncated pillars from different LiDAR scans to generate diverse training samples and thus help the model learn more general representation. Extensive experiments conducted on Waymo and ONCE datasets verify the effectiveness and superiority of our method and we achieve new state-of-the-art results, surpassing existing methods by a large margin. Codes are available at https://github.com/LittlePey/PTPM.

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PredBench: Benchmarking Spatio-Temporal Prediction across Diverse Disciplines

In this paper, we introduce PredBench, a benchmark tailored for the holistic evaluation of spatio-temporal prediction networks. Despite significant progress in this field, there remains a lack of a standardized framework for a detailed and comparative analysis of various prediction network architectures. PredBench addresses this gap by conducting large-scale experiments, upholding standardized and appropriate experimental settings, and implementing multi-dimensional evaluations. This benchmark integrates 12 widely adopted methods with 15 diverse datasets across multiple application domains, offering extensive evaluation of contemporary spatio-temporal prediction networks. Through meticulous calibration of prediction settings across various applications, PredBench ensures evaluations relevant to their intended use and enables fair comparisons. Moreover, its multi-dimensional evaluation framework broadens the analysis with a comprehensive set of metrics, providing deep insights into the capabilities of models. The findings from our research offer strategic directions for future developments in the field. Our codebase is available at https://github.com/OpenEarthLab/PredBench.

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MAP-Neo: Highly Capable and Transparent Bilingual Large Language Model Series

Large Language Models (LLMs) have made great strides in recent years to achieve unprecedented performance across different tasks. However, due to commercial interest, the most competitive models like GPT, Gemini, and Claude have been gated behind proprietary interfaces without disclosing the training details. Recently, many institutions have open-sourced several strong LLMs like LLaMA-3, comparable to existing closed-source LLMs. However, only the model's weights are provided with most details (e.g., intermediate checkpoints, pre-training corpus, and training code, etc.) being undisclosed. To improve the transparency of LLMs, the research community has formed to open-source truly open LLMs (e.g., Pythia, Amber, OLMo), where more details (e.g., pre-training corpus and training code) are being provided. These models have greatly advanced the scientific study of these large models including their strengths, weaknesses, biases and risks. However, we observe that the existing truly open LLMs on reasoning, knowledge, and coding tasks are still inferior to existing state-of-the-art LLMs with similar model sizes. To this end, we open-source MAP-Neo, a highly capable and transparent bilingual language model with 7B parameters trained from scratch on 4.5T high-quality tokens. Our MAP-Neo is the first fully open-sourced bilingual LLM with comparable performance compared to existing state-of-the-art LLMs. Moreover, we open-source all details to reproduce our MAP-Neo, where the cleaned pre-training corpus, data cleaning pipeline, checkpoints, and well-optimized training/evaluation framework are provided. Finally, we hope our MAP-Neo will enhance and strengthen the open research community and inspire more innovations and creativities to facilitate the further improvements of LLMs.

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VEnhancer: Generative Space-Time Enhancement for Video Generation

We present VEnhancer, a generative space-time enhancement framework that improves the existing text-to-video results by adding more details in spatial domain and synthetic detailed motion in temporal domain. Given a generated low-quality video, our approach can increase its spatial and temporal resolution simultaneously with arbitrary up-sampling space and time scales through a unified video diffusion model. Furthermore, VEnhancer effectively removes generated spatial artifacts and temporal flickering of generated videos. To achieve this, basing on a pretrained video diffusion model, we train a video ControlNet and inject it to the diffusion model as a condition on low frame-rate and low-resolution videos. To effectively train this video ControlNet, we design space-time data augmentation as well as video-aware conditioning. Benefiting from the above designs, VEnhancer yields to be stable during training and shares an elegant end-to-end training manner. Extensive experiments show that VEnhancer surpasses existing state-of-the-art video super-resolution and space-time super-resolution methods in enhancing AI-generated videos. Moreover, with VEnhancer, exisiting open-source state-of-the-art text-to-video method, VideoCrafter-2, reaches the top one in video generation benchmark -- VBench.

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Fast-BEV: A Fast and Strong Bird's-Eye View Perception Baseline

Recently, perception task based on Bird's-Eye View (BEV) representation has drawn more and more attention, and BEV representation is promising as the foundation for next-generation Autonomous Vehicle (AV) perception. However, most existing BEV solutions either require considerable resources to execute on-vehicle inference or suffer from modest performance. This paper proposes a simple yet effective framework, termed Fast-BEV , which is capable of performing faster BEV perception on the on-vehicle chips. Towards this goal, we first empirically find that the BEV representation can be sufficiently powerful without expensive transformer based transformation nor depth representation. Our Fast-BEV consists of five parts, We novelly propose (1) a lightweight deployment-friendly view transformation which fast transfers 2D image feature to 3D voxel space, (2) an multi-scale image encoder which leverages multi-scale information for better performance, (3) an efficient BEV encoder which is particularly designed to speed up on-vehicle inference. We further introduce (4) a strong data augmentation strategy for both image and BEV space to avoid over-fitting, (5) a multi-frame feature fusion mechanism to leverage the temporal information. Through experiments, on 2080Ti platform, our R50 model can run 52.6 FPS with 47.3% NDS on the nuScenes validation set, exceeding the 41.3 FPS and 47.5% NDS of the BEVDepth-R50 model and 30.2 FPS and 45.7% NDS of the BEVDet4D-R50 model. Our largest model (R101@900x1600) establishes a competitive 53.5% NDS on the nuScenes validation set. We further develop a benchmark with considerable accuracy and efficiency on current popular on-vehicle chips. The code is released at: https://github.com/Sense-GVT/Fast-BEV.

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Achieving Energetic Superiority Through System-Level Quantum Circuit Simulation

Quantum Computational Superiority boasts rapid computation and high energy efficiency. Despite recent advances in classical algorithms aimed at refuting the milestone claim of Google's sycamore, challenges remain in generating uncorrelated samples of random quantum circuits. In this paper, we present a groundbreaking large-scale system technology that leverages optimization on global, node, and device levels to achieve unprecedented scalability for tensor networks. This enables the handling of large-scale tensor networks with memory capacities reaching tens of terabytes, surpassing memory space constraints on a single node. Our techniques enable accommodating large-scale tensor networks with up to tens of terabytes of memory, reaching up to 2304 GPUs with a peak computing power of 561 PFLOPS half-precision. Notably, we have achieved a time-to-solution of 14.22 seconds with energy consumption of 2.39 kWh which achieved fidelity of 0.002 and our most remarkable result is a time-to-solution of 17.18 seconds, with energy consumption of only 0.29 kWh which achieved a XEB of 0.002 after post-processing, outperforming Google's quantum processor Sycamore in both speed and energy efficiency, which recorded 600 seconds and 4.3 kWh, respectively.

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Leapfrogging Sycamore: Harnessing 1432 GPUs for 7$\times$ Faster Quantum Random Circuit Sampling

Random quantum circuit sampling serves as a benchmark to demonstrate quantum computational advantage. Recent progress in classical algorithms, especially those based on tensor network methods, has significantly reduced the classical simulation time and challenged the claim of the first-generation quantum advantage experiments. However, in terms of generating uncorrelated samples, time-to-solution, and energy consumption, previous classical simulation experiments still underperform the \textit{Sycamore} processor. Here we report an energy-efficient classical simulation algorithm, using 1432 GPUs to simulate quantum random circuit sampling which generates uncorrelated samples with higher linear cross entropy score and is 7 times faster than \textit{Sycamore} 53 qubits experiment. We propose a post-processing algorithm to reduce the overall complexity, and integrated state-of-the-art high-performance general-purpose GPU to achieve two orders of lower energy consumption compared to previous works. Our work provides the first unambiguous experimental evidence to refute \textit{Sycamore}'s claim of quantum advantage, and redefines the boundary of quantum computational advantage using random circuit sampling.

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An Embarrassingly Simple Approach to Enhance Transformer Performance in Genomic Selection for Crop Breeding

Genomic selection (GS), as a critical crop breeding strategy, plays a key role in enhancing food production and addressing the global hunger crisis. The predominant approaches in GS currently revolve around employing statistical methods for prediction. However, statistical methods often come with two main limitations: strong statistical priors and linear assumptions. A recent trend is to capture the non-linear relationships between markers by deep learning. However, as crop datasets are commonly long sequences with limited samples, the robustness of deep learning models, especially Transformers, remains a challenge. In this work, to unleash the unexplored potential of attention mechanism for the task of interest, we propose a simple yet effective Transformer-based framework that enables end-to-end training of the whole sequence. Via experiments on rice3k and wheat3k datasets, we show that, with simple tricks such as k-mer tokenization and random masking, Transformer can achieve overall superior performance against seminal methods on GS tasks of interest.

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RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models

The advent of Large Language Models (LLMs) has paved the way for complex tasks such as role-playing, which enhances user interactions by enabling models to imitate various characters. However, the closed-source nature of state-of-the-art LLMs and their general-purpose training limit role-playing optimization. In this paper, we introduce RoleLLM, a framework to benchmark, elicit, and enhance role-playing abilities in LLMs. RoleLLM comprises four stages: (1) Role Profile Construction for 100 roles; (2) Context-Based Instruction Generation (Context-Instruct) for role-specific knowledge extraction; (3) Role Prompting using GPT (RoleGPT) for speaking style imitation; and (4) Role-Conditioned Instruction Tuning (RoCIT) for fine-tuning open-source models along with role customization. By Context-Instruct and RoleGPT, we create RoleBench, the first systematic and fine-grained character-level benchmark dataset for role-playing with 168,093 samples. Moreover, RoCIT on RoleBench yields RoleLLaMA (English) and RoleGLM (Chinese), significantly enhancing role-playing abilities and even achieving comparable results with RoleGPT (using GPT-4).

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Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Space

In this paper, we introduce a novel path to $\textit{general}$ human motion generation by focusing on 2D space. Traditional methods have primarily generated human motions in 3D, which, while detailed and realistic, are often limited by the scope of available 3D motion data in terms of both the size and the diversity. To address these limitations, we exploit extensive availability of 2D motion data. We present $\textbf{Holistic-Motion2D}$, the first comprehensive and large-scale benchmark for 2D whole-body motion generation, which includes over 1M in-the-wild motion sequences, each paired with high-quality whole-body/partial pose annotations and textual descriptions. Notably, Holistic-Motion2D is ten times larger than the previously largest 3D motion dataset. We also introduce a baseline method, featuring innovative $\textit{whole-body part-aware attention}$ and $\textit{confidence-aware modeling}$ techniques, tailored for 2D $\underline{\text T}$ext-driv$\underline{\text{EN}}$ whole-bo$\underline{\text D}$y motion gen$\underline{\text{ER}}$ation, namely $\textbf{Tender}$. Extensive experiments demonstrate the effectiveness of $\textbf{Holistic-Motion2D}$ and $\textbf{Tender}$ in generating expressive, diverse, and realistic human motions. We also highlight the utility of 2D motion for various downstream applications and its potential for lifting to 3D motion. The page link is: https://holistic-motion2d.github.io.

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